// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "instance_array.h" #include "../common/ray.h" #include "../common/point_query.h" #include "../common/scene.h" namespace embree { namespace isa { struct InstanceArrayIntersector1 { typedef InstanceArrayPrimitive Primitive; struct Precalculations { __forceinline Precalculations (const Ray& ray, const void *ptr) {} }; static void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& prim); static bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& prim); static bool pointQuery(PointQuery* query, PointQueryContext* context, const Primitive& prim); }; struct InstanceArrayIntersector1MB { typedef InstanceArrayPrimitive Primitive; struct Precalculations { __forceinline Precalculations (const Ray& ray, const void *ptr) {} }; static void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive& prim); static bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive& prim); static bool pointQuery(PointQuery* query, PointQueryContext* context, const Primitive& prim); }; template<int K> struct InstanceArrayIntersectorK { typedef InstanceArrayPrimitive Primitive; struct Precalculations { __forceinline Precalculations (const vbool<K>& valid, const RayK<K>& ray) {} }; static void intersect(const vbool<K>& valid_i, const Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive& prim); static vbool<K> occluded(const vbool<K>& valid_i, const Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive& prim); static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& prim) { intersect(vbool<K>(1<<int(k)),pre,ray,context,prim); } static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& prim) { occluded(vbool<K>(1<<int(k)),pre,ray,context,prim); return ray.tfar[k] < 0.0f; } }; template<int K> struct InstanceArrayIntersectorKMB { typedef InstanceArrayPrimitive Primitive; struct Precalculations { __forceinline Precalculations (const vbool<K>& valid, const RayK<K>& ray) {} }; static void intersect(const vbool<K>& valid_i, const Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive& prim); static vbool<K> occluded(const vbool<K>& valid_i, const Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive& prim); static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive& prim) { intersect(vbool<K>(1<<int(k)),pre,ray,context,prim); } static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive& prim) { occluded(vbool<K>(1<<int(k)),pre,ray,context,prim); return ray.tfar[k] < 0.0f; } }; } }