using Godot; namespace Godot.SourceGenerators.Sample { public partial class ExportedComplexStrings : Node { [Export] private string _fieldInterpolated1 = $"The quick brown fox jumps over ({Engine.GetVersionInfo()})"; [Export] private string _fieldInterpolated2 = $"The quick brown fox jumps over ({Engine.GetVersionInfo()["major"],0:G}) the lazy dog."; [Export] private string _fieldInterpolated3 = $"{((int)Engine.GetVersionInfo()["major"]) * -1 * -1:G} the lazy dog."; [Export] private string _fieldInterpolated4 = $"{":::fff,,}<,<}},,}]"}"; [Export] public string PropertyInterpolated1 { get; private set; } = $"The quick brown fox jumps over {GD.VarToStr($"the lazy {Engine.GetVersionInfo()} do")}g."; } }