/*************************************************************************/ /* variant_op.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "variant.h" #include "core_string_names.h" #include "object.h" #include "script_language.h" Variant::operator bool() const { bool b; return booleanize(b); } bool Variant::booleanize(bool &r_valid) const { r_valid = true; switch (type) { case NIL: return false; case BOOL: return _data._bool; case INT: return _data._int; case REAL: return _data._real; case STRING: return (*reinterpret_cast(_data._mem)) != ""; case VECTOR2: case RECT2: case TRANSFORM2D: case VECTOR3: case PLANE: case RECT3: case QUAT: case BASIS: case TRANSFORM: case COLOR: case _RID: return (*reinterpret_cast(_data._mem)).is_valid(); case OBJECT: return _get_obj().obj; case NODE_PATH: return (*reinterpret_cast(_data._mem)) != NodePath(); case INPUT_EVENT: case DICTIONARY: case ARRAY: case POOL_BYTE_ARRAY: case POOL_INT_ARRAY: case POOL_REAL_ARRAY: case POOL_STRING_ARRAY: case POOL_VECTOR2_ARRAY: case POOL_VECTOR3_ARRAY: case POOL_COLOR_ARRAY: r_valid = false; return false; default: {} } return false; } #define _RETURN(m_what) \ { \ r_ret = m_what; \ return; \ } #define DEFAULT_OP_NUM(m_op, m_name, m_type) \ case m_name: { \ switch (p_b.type) { \ case BOOL: _RETURN(p_a._data.m_type m_op p_b._data._bool); \ case INT: _RETURN(p_a._data.m_type m_op p_b._data._int); \ case REAL: _RETURN(p_a._data.m_type m_op p_b._data._real); \ default: {} \ } \ r_valid = false; \ return; \ }; #define DEFAULT_OP_NUM_NEG(m_name, m_type) \ case m_name: { \ \ _RETURN(-p_a._data.m_type); \ }; #define DEFAULT_OP_NUM_POS(m_name, m_type) \ case m_name: { \ \ _RETURN(p_a._data.m_type); \ }; #define DEFAULT_OP_NUM_VEC(m_op, m_name, m_type) \ case m_name: { \ switch (p_b.type) { \ case BOOL: _RETURN(p_a._data.m_type m_op p_b._data._bool); \ case INT: _RETURN(p_a._data.m_type m_op p_b._data._int); \ case REAL: _RETURN(p_a._data.m_type m_op p_b._data._real); \ case VECTOR2: _RETURN(p_a._data.m_type m_op *reinterpret_cast(p_b._data._mem)); \ case VECTOR3: _RETURN(p_a._data.m_type m_op *reinterpret_cast(p_b._data._mem)); \ default: {} \ } \ r_valid = false; \ return; \ }; #define DEFAULT_OP_STR(m_op, m_name, m_type) \ case m_name: { \ switch (p_b.type) { \ case STRING: _RETURN(*reinterpret_cast(p_a._data._mem) m_op *reinterpret_cast(p_b._data._mem)); \ case NODE_PATH: _RETURN(*reinterpret_cast(p_a._data._mem) m_op *reinterpret_cast(p_b._data._mem)); \ default: {} \ } \ r_valid = false; \ return; \ }; #define DEFAULT_OP_LOCALMEM(m_op, m_name, m_type) \ case m_name: { \ switch (p_b.type) { \ case m_name: _RETURN(*reinterpret_cast(p_a._data._mem) m_op *reinterpret_cast(p_b._data._mem)); \ default: {} \ } \ r_valid = false; \ return; \ } #define DEFAULT_OP_LOCALMEM_NEG(m_name, m_type) \ case m_name: { \ _RETURN(-*reinterpret_cast(p_a._data._mem)); \ } #define DEFAULT_OP_LOCALMEM_POS(m_name, m_type) \ case m_name: { \ _RETURN(*reinterpret_cast(p_a._data._mem)); \ } #define DEFAULT_OP_LOCALMEM_NUM(m_op, m_name, m_type) \ case m_name: { \ switch (p_b.type) { \ case m_name: _RETURN(*reinterpret_cast(p_a._data._mem) m_op *reinterpret_cast(p_b._data._mem)); \ case BOOL: _RETURN(*reinterpret_cast(p_a._data._mem) m_op p_b._data._bool); \ case INT: _RETURN(*reinterpret_cast(p_a._data._mem) m_op p_b._data._int); \ case REAL: _RETURN(*reinterpret_cast(p_a._data._mem) m_op p_b._data._real); \ default: {} \ } \ r_valid = false; \ return; \ } #define DEFAULT_OP_PTR(m_op, m_name, m_sub) \ case m_name: { \ switch (p_b.type) { \ case m_name: _RETURN(p_a._data.m_sub m_op p_b._data.m_sub); \ default: {} \ } \ r_valid = false; \ return; \ } #define DEFAULT_OP_PTRREF(m_op, m_name, m_sub) \ case m_name: { \ switch (p_b.type) { \ case m_name: _RETURN(*p_a._data.m_sub m_op *p_b._data.m_sub); \ default: {} \ } \ r_valid = false; \ return; \ } #define DEFAULT_OP_ARRAY_EQ(m_name, m_type) \ DEFAULT_OP_ARRAY_OP(m_name, m_type, !=, !=, true, false, false) #define DEFAULT_OP_ARRAY_LT(m_name, m_type) \ DEFAULT_OP_ARRAY_OP(m_name, m_type, <, !=, false, a_len < array_b.size(), true) #define DEFAULT_OP_ARRAY_OP(m_name, m_type, m_opa, m_opb, m_ret_def, m_ret_s, m_ret_f) \ case m_name: { \ if (p_a.type != p_b.type) { \ r_valid = false; \ return; \ } \ const PoolVector &array_a = *reinterpret_cast *>(p_a._data._mem); \ const PoolVector &array_b = *reinterpret_cast *>(p_b._data._mem); \ \ int a_len = array_a.size(); \ if (a_len m_opa array_b.size()) { \ _RETURN(m_ret_s); \ } else { \ \ PoolVector::Read ra = array_a.read(); \ PoolVector::Read rb = array_b.read(); \ \ for (int i = 0; i < a_len; i++) { \ if (ra[i] m_opb rb[i]) \ _RETURN(m_ret_f); \ } \ \ _RETURN(m_ret_def); \ } \ } #define DEFAULT_OP_ARRAY_ADD(m_name, m_type) \ case m_name: { \ if (p_a.type != p_b.type) { \ r_valid = false; \ _RETURN(NIL); \ } \ const PoolVector &array_a = *reinterpret_cast *>(p_a._data._mem); \ const PoolVector &array_b = *reinterpret_cast *>(p_b._data._mem); \ PoolVector sum = array_a; \ sum.append_array(array_b); \ _RETURN(sum); \ } #define DEFAULT_OP_FAIL(m_name) \ case m_name: { \ r_valid = false; \ return; \ } void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Variant &p_b, Variant &r_ret, bool &r_valid) { r_valid = true; switch (p_op) { case OP_EQUAL: { if ((int(p_a.type) * int(p_b.type)) == 0) { //null case is an exception, one of both is null if (p_a.type == p_b.type) //null against null is true _RETURN(true); //only against object is allowed if (p_a.type == Variant::OBJECT) { _RETURN(p_a._get_obj().obj == NULL); } else if (p_b.type == Variant::OBJECT) { _RETURN(p_b._get_obj().obj == NULL); } //otherwise, always false _RETURN(false); } switch (p_a.type) { case NIL: { _RETURN(p_b.type == NIL || (p_b.type == Variant::OBJECT && !p_b._get_obj().obj)); } break; DEFAULT_OP_NUM(==, BOOL, _bool); DEFAULT_OP_NUM(==, INT, _int); DEFAULT_OP_NUM(==, REAL, _real); DEFAULT_OP_STR(==, STRING, String); DEFAULT_OP_LOCALMEM(==, VECTOR2, Vector2); DEFAULT_OP_LOCALMEM(==, RECT2, Rect2); DEFAULT_OP_PTRREF(==, TRANSFORM2D, _transform2d); DEFAULT_OP_LOCALMEM(==, VECTOR3, Vector3); DEFAULT_OP_LOCALMEM(==, PLANE, Plane); DEFAULT_OP_LOCALMEM(==, QUAT, Quat); DEFAULT_OP_PTRREF(==, RECT3, _rect3); DEFAULT_OP_PTRREF(==, BASIS, _basis); DEFAULT_OP_PTRREF(==, TRANSFORM, _transform); DEFAULT_OP_LOCALMEM(==, COLOR, Color); DEFAULT_OP_STR(==, NODE_PATH, NodePath); DEFAULT_OP_LOCALMEM(==, _RID, RID); case OBJECT: { if (p_b.type == OBJECT) _RETURN((p_a._get_obj().obj == p_b._get_obj().obj)); if (p_b.type == NIL) _RETURN(!p_a._get_obj().obj); } break; DEFAULT_OP_PTRREF(==, INPUT_EVENT, _input_event); case DICTIONARY: { if (p_b.type != DICTIONARY) _RETURN(false); const Dictionary *arr_a = reinterpret_cast(p_a._data._mem); const Dictionary *arr_b = reinterpret_cast(p_b._data._mem); _RETURN(*arr_a == *arr_b); } break; case ARRAY: { if (p_b.type != ARRAY) _RETURN(false); const Array *arr_a = reinterpret_cast(p_a._data._mem); const Array *arr_b = reinterpret_cast(p_b._data._mem); int l = arr_a->size(); if (arr_b->size() != l) _RETURN(false); for (int i = 0; i < l; i++) { if (!((*arr_a)[i] == (*arr_b)[i])) { _RETURN(false); } } _RETURN(true); } break; DEFAULT_OP_ARRAY_EQ(POOL_BYTE_ARRAY, uint8_t); DEFAULT_OP_ARRAY_EQ(POOL_INT_ARRAY, int); DEFAULT_OP_ARRAY_EQ(POOL_REAL_ARRAY, real_t); DEFAULT_OP_ARRAY_EQ(POOL_STRING_ARRAY, String); DEFAULT_OP_ARRAY_EQ(POOL_VECTOR2_ARRAY, Vector3); DEFAULT_OP_ARRAY_EQ(POOL_VECTOR3_ARRAY, Vector3); DEFAULT_OP_ARRAY_EQ(POOL_COLOR_ARRAY, Color); case VARIANT_MAX: { r_valid = false; return; } break; } } break; case OP_NOT_EQUAL: { Variant res; evaluate(OP_EQUAL, p_a, p_b, res, r_valid); if (!r_valid) return; if (res.type == BOOL) res._data._bool = !res._data._bool; _RETURN(res); } break; case OP_LESS: { switch (p_a.type) { DEFAULT_OP_FAIL(NIL); DEFAULT_OP_NUM(<, BOOL, _bool); DEFAULT_OP_NUM(<, INT, _int); DEFAULT_OP_NUM(<, REAL, _real); DEFAULT_OP_STR(<, STRING, String); DEFAULT_OP_LOCALMEM(<, VECTOR2, Vector2); DEFAULT_OP_FAIL(RECT2); DEFAULT_OP_FAIL(TRANSFORM2D); DEFAULT_OP_LOCALMEM(<, VECTOR3, Vector3); DEFAULT_OP_FAIL(PLANE); DEFAULT_OP_FAIL(QUAT); DEFAULT_OP_FAIL(RECT3); DEFAULT_OP_FAIL(BASIS); DEFAULT_OP_FAIL(TRANSFORM); DEFAULT_OP_FAIL(COLOR); DEFAULT_OP_FAIL(NODE_PATH); DEFAULT_OP_LOCALMEM(<, _RID, RID); case OBJECT: { if (p_b.type == OBJECT) _RETURN((p_a._get_obj().obj < p_b._get_obj().obj)); } break; DEFAULT_OP_FAIL(INPUT_EVENT); DEFAULT_OP_FAIL(DICTIONARY); case ARRAY: { if (p_b.type != ARRAY) _RETURN(false); const Array *arr_a = reinterpret_cast(p_a._data._mem); const Array *arr_b = reinterpret_cast(p_b._data._mem); int l = arr_a->size(); if (arr_b->size() < l) _RETURN(false); for (int i = 0; i < l; i++) { if (!((*arr_a)[i] < (*arr_b)[i])) { _RETURN(true); } } _RETURN(false); } break; DEFAULT_OP_ARRAY_LT(POOL_BYTE_ARRAY, uint8_t); DEFAULT_OP_ARRAY_LT(POOL_INT_ARRAY, int); DEFAULT_OP_ARRAY_LT(POOL_REAL_ARRAY, real_t); DEFAULT_OP_ARRAY_LT(POOL_STRING_ARRAY, String); DEFAULT_OP_ARRAY_LT(POOL_VECTOR2_ARRAY, Vector3); DEFAULT_OP_ARRAY_LT(POOL_VECTOR3_ARRAY, Vector3); DEFAULT_OP_ARRAY_LT(POOL_COLOR_ARRAY, Color); case VARIANT_MAX: { r_valid = false; return; } break; } } break; case OP_LESS_EQUAL: { switch (p_a.type) { DEFAULT_OP_FAIL(NIL); DEFAULT_OP_NUM(<=, BOOL, _bool); DEFAULT_OP_NUM(<=, INT, _int); DEFAULT_OP_NUM(<=, REAL, _real); DEFAULT_OP_STR(<=, STRING, String); DEFAULT_OP_LOCALMEM(<=, VECTOR2, Vector2); DEFAULT_OP_FAIL(RECT2); DEFAULT_OP_FAIL(TRANSFORM2D); DEFAULT_OP_LOCALMEM(<=, VECTOR3, Vector3); DEFAULT_OP_FAIL(PLANE); DEFAULT_OP_FAIL(QUAT); DEFAULT_OP_FAIL(RECT3); DEFAULT_OP_FAIL(BASIS); DEFAULT_OP_FAIL(TRANSFORM); DEFAULT_OP_FAIL(COLOR); DEFAULT_OP_FAIL(NODE_PATH); DEFAULT_OP_LOCALMEM(<=, _RID, RID); case OBJECT: { if (p_b.type == OBJECT) _RETURN((p_a._get_obj().obj <= p_b._get_obj().obj)); } break; DEFAULT_OP_FAIL(INPUT_EVENT); DEFAULT_OP_FAIL(DICTIONARY); DEFAULT_OP_FAIL(ARRAY); DEFAULT_OP_FAIL(POOL_BYTE_ARRAY); DEFAULT_OP_FAIL(POOL_INT_ARRAY); DEFAULT_OP_FAIL(POOL_REAL_ARRAY); DEFAULT_OP_FAIL(POOL_STRING_ARRAY); DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY); DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY); DEFAULT_OP_FAIL(POOL_COLOR_ARRAY); case VARIANT_MAX: { r_valid = false; return; } break; } } break; case OP_GREATER: { Variant res; evaluate(OP_LESS, p_b, p_a, res, r_valid); if (!r_valid) return; _RETURN(res); } break; case OP_GREATER_EQUAL: { Variant res; evaluate(OP_LESS_EQUAL, p_b, p_a, res, r_valid); if (!r_valid) return; _RETURN(res); } break; //mathematic case OP_ADD: { switch (p_a.type) { DEFAULT_OP_FAIL(NIL); DEFAULT_OP_NUM(+, BOOL, _bool); DEFAULT_OP_NUM(+, INT, _int); DEFAULT_OP_NUM(+, REAL, _real); DEFAULT_OP_STR(+, STRING, String); DEFAULT_OP_LOCALMEM(+, VECTOR2, Vector2); DEFAULT_OP_FAIL(RECT2); DEFAULT_OP_FAIL(TRANSFORM2D); DEFAULT_OP_LOCALMEM(+, VECTOR3, Vector3); DEFAULT_OP_FAIL(PLANE); DEFAULT_OP_LOCALMEM(+, QUAT, Quat); DEFAULT_OP_FAIL(RECT3); DEFAULT_OP_FAIL(BASIS); DEFAULT_OP_FAIL(TRANSFORM); DEFAULT_OP_FAIL(COLOR); DEFAULT_OP_FAIL(NODE_PATH); DEFAULT_OP_FAIL(_RID); DEFAULT_OP_FAIL(OBJECT); DEFAULT_OP_FAIL(INPUT_EVENT); DEFAULT_OP_FAIL(DICTIONARY); case ARRAY: { if (p_a.type != p_b.type) { r_valid = false; return; } const Array &array_a = *reinterpret_cast(p_a._data._mem); const Array &array_b = *reinterpret_cast(p_b._data._mem); Array sum; int asize = array_a.size(); int bsize = array_b.size(); sum.resize(asize + bsize); for (int i = 0; i < asize; i++) sum[i] = array_a[i]; for (int i = 0; i < bsize; i++) sum[i + asize] = array_b[i]; _RETURN(sum); } DEFAULT_OP_ARRAY_ADD(POOL_BYTE_ARRAY, uint8_t); DEFAULT_OP_ARRAY_ADD(POOL_INT_ARRAY, int); DEFAULT_OP_ARRAY_ADD(POOL_REAL_ARRAY, real_t); DEFAULT_OP_ARRAY_ADD(POOL_STRING_ARRAY, String); DEFAULT_OP_ARRAY_ADD(POOL_VECTOR2_ARRAY, Vector2); DEFAULT_OP_ARRAY_ADD(POOL_VECTOR3_ARRAY, Vector3); DEFAULT_OP_ARRAY_ADD(POOL_COLOR_ARRAY, Color); case VARIANT_MAX: { r_valid = false; return; } break; } } break; case OP_SUBSTRACT: { switch (p_a.type) { DEFAULT_OP_FAIL(NIL); DEFAULT_OP_NUM(-, BOOL, _bool); DEFAULT_OP_NUM(-, INT, _int); DEFAULT_OP_NUM(-, REAL, _real); DEFAULT_OP_FAIL(STRING); DEFAULT_OP_LOCALMEM(-, VECTOR2, Vector2); DEFAULT_OP_FAIL(RECT2); DEFAULT_OP_FAIL(TRANSFORM2D); DEFAULT_OP_LOCALMEM(-, VECTOR3, Vector3); DEFAULT_OP_FAIL(PLANE); DEFAULT_OP_LOCALMEM(-, QUAT, Quat); DEFAULT_OP_FAIL(RECT3); DEFAULT_OP_FAIL(BASIS); DEFAULT_OP_FAIL(TRANSFORM); DEFAULT_OP_FAIL(COLOR); DEFAULT_OP_FAIL(NODE_PATH); DEFAULT_OP_FAIL(_RID); DEFAULT_OP_FAIL(OBJECT); DEFAULT_OP_FAIL(INPUT_EVENT); DEFAULT_OP_FAIL(DICTIONARY); DEFAULT_OP_FAIL(ARRAY); DEFAULT_OP_FAIL(POOL_BYTE_ARRAY); DEFAULT_OP_FAIL(POOL_INT_ARRAY); DEFAULT_OP_FAIL(POOL_REAL_ARRAY); DEFAULT_OP_FAIL(POOL_STRING_ARRAY); DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY); DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY); DEFAULT_OP_FAIL(POOL_COLOR_ARRAY); case VARIANT_MAX: { r_valid = false; return; } break; } } break; case OP_MULTIPLY: { switch (p_a.type) { DEFAULT_OP_FAIL(NIL); DEFAULT_OP_NUM(*, BOOL, _bool); DEFAULT_OP_NUM_VEC(*, INT, _int); DEFAULT_OP_NUM_VEC(*, REAL, _real); DEFAULT_OP_FAIL(STRING); DEFAULT_OP_LOCALMEM_NUM(*, VECTOR2, Vector2); DEFAULT_OP_FAIL(RECT2); case TRANSFORM2D: { if (p_b.type == TRANSFORM2D) { _RETURN(*p_a._data._transform2d * *p_b._data._transform2d); }; if (p_b.type == VECTOR2) { _RETURN(p_a._data._transform2d->xform(*(const Vector2 *)p_b._data._mem)); }; r_valid = false; return; } break; DEFAULT_OP_LOCALMEM_NUM(*, VECTOR3, Vector3); DEFAULT_OP_FAIL(PLANE); case QUAT: { switch (p_b.type) { case VECTOR3: { _RETURN(reinterpret_cast(p_a._data._mem)->xform(*(const Vector3 *)p_b._data._mem)); } break; case QUAT: { _RETURN(*reinterpret_cast(p_a._data._mem) * *reinterpret_cast(p_b._data._mem)); } break; case REAL: { _RETURN(*reinterpret_cast(p_a._data._mem) * p_b._data._real); } break; default: {} }; r_valid = false; return; } break; DEFAULT_OP_FAIL(RECT3); case BASIS: { switch (p_b.type) { case VECTOR3: { _RETURN(p_a._data._basis->xform(*(const Vector3 *)p_b._data._mem)); }; case BASIS: { _RETURN(*p_a._data._basis * *p_b._data._basis); }; default: {} }; r_valid = false; return; } break; case TRANSFORM: { switch (p_b.type) { case VECTOR3: { _RETURN(p_a._data._transform->xform(*(const Vector3 *)p_b._data._mem)); }; case TRANSFORM: { _RETURN(*p_a._data._transform * *p_b._data._transform); }; default: {} }; r_valid = false; return; } break; DEFAULT_OP_FAIL(COLOR); DEFAULT_OP_FAIL(NODE_PATH); DEFAULT_OP_FAIL(_RID); DEFAULT_OP_FAIL(OBJECT); DEFAULT_OP_FAIL(INPUT_EVENT); DEFAULT_OP_FAIL(DICTIONARY); DEFAULT_OP_FAIL(ARRAY); DEFAULT_OP_FAIL(POOL_BYTE_ARRAY); DEFAULT_OP_FAIL(POOL_INT_ARRAY); DEFAULT_OP_FAIL(POOL_REAL_ARRAY); DEFAULT_OP_FAIL(POOL_STRING_ARRAY); DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY); DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY); DEFAULT_OP_FAIL(POOL_COLOR_ARRAY); case VARIANT_MAX: { r_valid = false; return; } break; } } break; case OP_DIVIDE: { switch (p_a.type) { DEFAULT_OP_FAIL(NIL); DEFAULT_OP_NUM(/, BOOL, _bool); case INT: { switch (p_b.type) { case BOOL: { int64_t b = p_b._data._bool; if (b == 0) { r_valid = false; _RETURN("Division By False"); } _RETURN(p_a._data._int / b); } break; case INT: { int64_t b = p_b._data._int; if (b == 0) { r_valid = false; _RETURN("Division By Zero"); } _RETURN(p_a._data._int / b); } break; case REAL: _RETURN(p_a._data._int / p_b._data._real); default: {} } r_valid = false; return; }; DEFAULT_OP_NUM(/, REAL, _real); DEFAULT_OP_FAIL(STRING); DEFAULT_OP_LOCALMEM_NUM(/, VECTOR2, Vector2); DEFAULT_OP_FAIL(RECT2); DEFAULT_OP_FAIL(TRANSFORM2D); DEFAULT_OP_LOCALMEM_NUM(/, VECTOR3, Vector3); DEFAULT_OP_FAIL(PLANE); case QUAT: { if (p_b.type != REAL) { r_valid = false; return; } _RETURN(*reinterpret_cast(p_a._data._mem) / p_b._data._real); } break; DEFAULT_OP_FAIL(RECT3); DEFAULT_OP_FAIL(BASIS); DEFAULT_OP_FAIL(TRANSFORM); DEFAULT_OP_FAIL(COLOR); DEFAULT_OP_FAIL(NODE_PATH); DEFAULT_OP_FAIL(_RID); DEFAULT_OP_FAIL(OBJECT); DEFAULT_OP_FAIL(INPUT_EVENT); DEFAULT_OP_FAIL(DICTIONARY); DEFAULT_OP_FAIL(ARRAY); DEFAULT_OP_FAIL(POOL_BYTE_ARRAY); DEFAULT_OP_FAIL(POOL_INT_ARRAY); DEFAULT_OP_FAIL(POOL_REAL_ARRAY); DEFAULT_OP_FAIL(POOL_STRING_ARRAY); DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY); DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY); DEFAULT_OP_FAIL(POOL_COLOR_ARRAY); case VARIANT_MAX: { r_valid = false; return; } break; } } break; case OP_POSITIVE: { // Simple case when user defines variable as +value. switch (p_a.type) { DEFAULT_OP_FAIL(NIL); DEFAULT_OP_FAIL(STRING); DEFAULT_OP_FAIL(RECT2); DEFAULT_OP_FAIL(TRANSFORM2D); DEFAULT_OP_FAIL(RECT3); DEFAULT_OP_FAIL(BASIS); DEFAULT_OP_FAIL(TRANSFORM); DEFAULT_OP_NUM_POS(BOOL, _bool); DEFAULT_OP_NUM_POS(INT, _int); DEFAULT_OP_NUM_POS(REAL, _real); DEFAULT_OP_LOCALMEM_POS(VECTOR3, Vector3); DEFAULT_OP_LOCALMEM_POS(PLANE, Plane); DEFAULT_OP_LOCALMEM_POS(QUAT, Quat); DEFAULT_OP_LOCALMEM_POS(VECTOR2, Vector2); DEFAULT_OP_FAIL(COLOR); DEFAULT_OP_FAIL(NODE_PATH); DEFAULT_OP_FAIL(_RID); DEFAULT_OP_FAIL(OBJECT); DEFAULT_OP_FAIL(INPUT_EVENT); DEFAULT_OP_FAIL(DICTIONARY); DEFAULT_OP_FAIL(ARRAY); DEFAULT_OP_FAIL(POOL_BYTE_ARRAY); DEFAULT_OP_FAIL(POOL_INT_ARRAY); DEFAULT_OP_FAIL(POOL_REAL_ARRAY); DEFAULT_OP_FAIL(POOL_STRING_ARRAY); DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY); DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY); DEFAULT_OP_FAIL(POOL_COLOR_ARRAY); case VARIANT_MAX: { r_valid = false; return; } break; } } break; case OP_NEGATE: { switch (p_a.type) { DEFAULT_OP_FAIL(NIL); DEFAULT_OP_NUM_NEG(BOOL, _bool); DEFAULT_OP_NUM_NEG(INT, _int); DEFAULT_OP_NUM_NEG(REAL, _real); DEFAULT_OP_FAIL(STRING); DEFAULT_OP_LOCALMEM_NEG(VECTOR2, Vector2); DEFAULT_OP_FAIL(RECT2); DEFAULT_OP_FAIL(TRANSFORM2D); DEFAULT_OP_LOCALMEM_NEG(VECTOR3, Vector3); DEFAULT_OP_LOCALMEM_NEG(PLANE, Plane); DEFAULT_OP_LOCALMEM_NEG(QUAT, Quat); DEFAULT_OP_FAIL(RECT3); DEFAULT_OP_FAIL(BASIS); DEFAULT_OP_FAIL(TRANSFORM); DEFAULT_OP_FAIL(COLOR); DEFAULT_OP_FAIL(NODE_PATH); DEFAULT_OP_FAIL(_RID); DEFAULT_OP_FAIL(OBJECT); DEFAULT_OP_FAIL(INPUT_EVENT); DEFAULT_OP_FAIL(DICTIONARY); DEFAULT_OP_FAIL(ARRAY); DEFAULT_OP_FAIL(POOL_BYTE_ARRAY); DEFAULT_OP_FAIL(POOL_INT_ARRAY); DEFAULT_OP_FAIL(POOL_REAL_ARRAY); DEFAULT_OP_FAIL(POOL_STRING_ARRAY); DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY); DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY); DEFAULT_OP_FAIL(POOL_COLOR_ARRAY); case VARIANT_MAX: { r_valid = false; return; } break; } } break; case OP_MODULE: { if (p_a.type == INT && p_b.type == INT) { #ifdef DEBUG_ENABLED if (p_b._data._int == 0) { r_valid = false; _RETURN("Division By Zero"); } #endif _RETURN(p_a._data._int % p_b._data._int); } else if (p_a.type == STRING) { const String *format = reinterpret_cast(p_a._data._mem); String result; bool error; if (p_b.type == ARRAY) { // e.g. "frog %s %d" % ["fish", 12] const Array *args = reinterpret_cast(p_b._data._mem); result = format->sprintf(*args, &error); } else { // e.g. "frog %d" % 12 Array args; args.push_back(p_b); result = format->sprintf(args, &error); } r_valid = !error; _RETURN(result); } r_valid = false; return; } break; case OP_STRING_CONCAT: { _RETURN(p_a.operator String() + p_b.operator String()); } break; //bitwise case OP_SHIFT_LEFT: { if (p_a.type == INT && p_b.type == INT) _RETURN(p_a._data._int << p_b._data._int); r_valid = false; return; } break; case OP_SHIFT_RIGHT: { if (p_a.type == INT && p_b.type == INT) _RETURN(p_a._data._int >> p_b._data._int); r_valid = false; return; } break; case OP_BIT_AND: { if (p_a.type == INT && p_b.type == INT) _RETURN(p_a._data._int & p_b._data._int); r_valid = false; return; } break; case OP_BIT_OR: { if (p_a.type == INT && p_b.type == INT) _RETURN(p_a._data._int | p_b._data._int); r_valid = false; return; } break; case OP_BIT_XOR: { if (p_a.type == INT && p_b.type == INT) _RETURN(p_a._data._int ^ p_b._data._int); r_valid = false; return; } break; case OP_BIT_NEGATE: { if (p_a.type == INT) _RETURN(~p_a._data._int); r_valid = false; return; } break; //logic case OP_AND: { bool l = p_a.booleanize(r_valid); if (!r_valid) return; bool r = p_b.booleanize(r_valid); if (!r_valid) return; _RETURN(l && r); } break; case OP_OR: { bool l = p_a.booleanize(r_valid); if (!r_valid) return; bool r = p_b.booleanize(r_valid); if (!r_valid) return; _RETURN(l || r); } break; case OP_XOR: { bool l = p_a.booleanize(r_valid); if (!r_valid) return; bool r = p_b.booleanize(r_valid); if (!r_valid) return; _RETURN((l || r) && !(l && r)); } break; case OP_NOT: { bool l = p_a.booleanize(r_valid); if (!r_valid) return; _RETURN(!l); } break; case OP_IN: { _RETURN(p_b.in(p_a, &r_valid)); } break; case OP_MAX: { r_valid = false; ERR_FAIL(); } } r_valid = false; } void Variant::set_named(const StringName &p_index, const Variant &p_value, bool *r_valid) { if (type == OBJECT) { #ifdef DEBUG_ENABLED if (!_get_obj().obj) { if (r_valid) *r_valid = false; return; } else { if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) { if (r_valid) *r_valid = false; return; } } #endif _get_obj().obj->set(p_index, p_value, r_valid); return; } set(p_index.operator String(), p_value, r_valid); } Variant Variant::get_named(const StringName &p_index, bool *r_valid) const { if (type == OBJECT) { #ifdef DEBUG_ENABLED if (!_get_obj().obj) { if (r_valid) *r_valid = false; return "Instance base is null."; } else { if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) { if (r_valid) *r_valid = false; return "Attempted use of stray pointer object."; } } #endif return _get_obj().obj->get(p_index, r_valid); } return get(p_index.operator String(), r_valid); } #define DEFAULT_OP_ARRAY_CMD(m_name, m_type, skip_test, cmd) \ case m_name: { \ skip_test; \ \ if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { \ int index = p_index; \ m_type *arr = reinterpret_cast(_data._mem); \ \ if (index < 0) \ index += arr->size(); \ if (index >= 0 && index < arr->size()) { \ valid = true; \ cmd; \ } \ } \ } break; #define DEFAULT_OP_DVECTOR_SET(m_name, dv_type, skip_cond) \ DEFAULT_OP_ARRAY_CMD(m_name, PoolVector, if (skip_cond) return;, arr->set(index, p_value); return ) #define DEFAULT_OP_DVECTOR_GET(m_name, dv_type) \ DEFAULT_OP_ARRAY_CMD(m_name, const PoolVector, ;, return arr->get(index)) void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid) { static bool _dummy = false; bool &valid = r_valid ? *r_valid : _dummy; valid = false; switch (type) { case NIL: { return; } break; case BOOL: { return; } break; case INT: { return; } break; case REAL: { return; } break; case STRING: { if (p_index.type != Variant::INT && p_index.type != Variant::REAL) return; int idx = p_index; String *str = reinterpret_cast(_data._mem); int len = str->length(); if (idx < 0) idx += len; if (idx < 0 || idx >= len) return; String chr; if (p_value.type == Variant::INT || p_value.type == Variant::REAL) { chr = String::chr(p_value); } else if (p_value.type == Variant::STRING) { chr = p_value; } else { return; } *str = str->substr(0, idx) + chr + str->substr(idx + 1, len); valid = true; return; } break; case VECTOR2: { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { // scalar index int idx = p_index; if (idx < 0) idx += 2; if (idx >= 0 && idx < 2) { Vector2 *v = reinterpret_cast(_data._mem); valid = true; (*v)[idx] = p_value; return; } } else if (p_index.get_type() == Variant::STRING) { //scalar name const String *str = reinterpret_cast(p_index._data._mem); Vector2 *v = reinterpret_cast(_data._mem); if (*str == "x" || *str == "width") { valid = true; v->x = p_value; return; } else if (*str == "y" || *str == "height") { valid = true; v->y = p_value; return; } } } break; // 5 case RECT2: { if (p_value.type != Variant::VECTOR2) return; if (p_index.get_type() == Variant::STRING) { //scalar name const String *str = reinterpret_cast(p_index._data._mem); Rect2 *v = reinterpret_cast(_data._mem); if (*str == "pos") { valid = true; v->pos = p_value; return; } else if (*str == "size") { valid = true; v->size = p_value; return; } else if (*str == "end") { valid = true; v->size = Vector2(p_value) - v->pos; return; } } } break; case TRANSFORM2D: { if (p_value.type != Variant::VECTOR2) return; if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { int index = p_index; if (index < 0) index += 3; if (index >= 0 && index < 3) { Transform2D *v = _data._transform2d; valid = true; v->elements[index] = p_value; return; } } else if (p_index.get_type() == Variant::STRING && p_value.get_type() == Variant::VECTOR2) { //scalar name const String *str = reinterpret_cast(p_index._data._mem); Transform2D *v = _data._transform2d; if (*str == "x") { valid = true; v->elements[0] = p_value; return; } else if (*str == "y") { valid = true; v->elements[1] = p_value; return; } else if (*str == "o") { valid = true; v->elements[2] = p_value; return; } } } break; case VECTOR3: { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { //scalar index int idx = p_index; if (idx < 0) idx += 3; if (idx >= 0 && idx < 3) { Vector3 *v = reinterpret_cast(_data._mem); valid = true; (*v)[idx] = p_value; return; } } else if (p_index.get_type() == Variant::STRING) { //scalar name const String *str = reinterpret_cast(p_index._data._mem); Vector3 *v = reinterpret_cast(_data._mem); if (*str == "x") { valid = true; v->x = p_value; return; } else if (*str == "y") { valid = true; v->y = p_value; return; } else if (*str == "z") { valid = true; v->z = p_value; return; } } } break; case PLANE: { if (p_index.get_type() == Variant::STRING) { //scalar name const String *str = reinterpret_cast(p_index._data._mem); Plane *v = reinterpret_cast(_data._mem); if (*str == "x") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; valid = true; v->normal.x = p_value; return; } else if (*str == "y") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; valid = true; v->normal.y = p_value; return; } else if (*str == "z") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; valid = true; v->normal.z = p_value; return; } else if (*str == "normal") { if (p_value.type != Variant::VECTOR3) return; valid = true; v->normal = p_value; return; } else if (*str == "d") { valid = true; v->d = p_value; return; } } } break; case QUAT: { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; if (p_index.get_type() == Variant::STRING) { const String *str = reinterpret_cast(p_index._data._mem); Quat *v = reinterpret_cast(_data._mem); if (*str == "x") { valid = true; v->x = p_value; return; } else if (*str == "y") { valid = true; v->y = p_value; return; } else if (*str == "z") { valid = true; v->z = p_value; return; } else if (*str == "w") { valid = true; v->w = p_value; return; } } } break; case RECT3: { if (p_value.type != Variant::VECTOR3) return; if (p_index.get_type() == Variant::STRING) { //scalar name const String *str = reinterpret_cast(p_index._data._mem); Rect3 *v = _data._rect3; if (*str == "pos") { valid = true; v->pos = p_value; return; } else if (*str == "size") { valid = true; v->size = p_value; return; } else if (*str == "end") { valid = true; v->size = Vector3(p_value) - v->pos; return; } } } break; //sorry naming convention fail :( not like it's used often // 10 case BASIS: { if (p_value.type != Variant::VECTOR3) return; if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { int index = p_index; if (index < 0) index += 3; if (index >= 0 && index < 3) { Basis *v = _data._basis; valid = true; v->set_axis(index, p_value); return; } } else if (p_index.get_type() == Variant::STRING) { const String *str = reinterpret_cast(p_index._data._mem); Basis *v = _data._basis; if (*str == "x") { valid = true; v->set_axis(0, p_value); return; } else if (*str == "y") { valid = true; v->set_axis(1, p_value); return; } else if (*str == "z") { valid = true; v->set_axis(2, p_value); return; } } } break; case TRANSFORM: { if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { if (p_value.type != Variant::VECTOR3) return; int index = p_index; if (index < 0) index += 4; if (index >= 0 && index < 4) { Transform *v = _data._transform; valid = true; if (index == 3) v->origin = p_value; else v->basis.set_axis(index, p_value); return; } } else if (p_index.get_type() == Variant::STRING) { Transform *v = _data._transform; const String *str = reinterpret_cast(p_index._data._mem); if (*str == "basis") { if (p_value.type != Variant::BASIS) return; valid = true; v->basis = p_value; return; } if (*str == "origin") { if (p_value.type != Variant::VECTOR3) return; valid = true; v->origin = p_value; return; } } } break; case COLOR: { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; if (p_index.get_type() == Variant::STRING) { const String *str = reinterpret_cast(p_index._data._mem); Color *v = reinterpret_cast(_data._mem); if (*str == "r") { valid = true; v->r = p_value; return; } else if (*str == "g") { valid = true; v->g = p_value; return; } else if (*str == "b") { valid = true; v->b = p_value; return; } else if (*str == "a") { valid = true; v->a = p_value; return; } else if (*str == "h") { valid = true; v->set_hsv(p_value, v->get_s(), v->get_v()); return; } else if (*str == "s") { valid = true; v->set_hsv(v->get_h(), p_value, v->get_v()); return; } else if (*str == "v") { valid = true; v->set_hsv(v->get_h(), v->get_s(), p_value); return; } else if (*str == "r8") { valid = true; v->r = float(p_value) / 255.0; return; } else if (*str == "g8") { valid = true; v->g = float(p_value) / 255.0; return; } else if (*str == "b8") { valid = true; v->b = float(p_value) / 255.0; return; } else if (*str == "a8") { valid = true; v->a = float(p_value) / 255.0; return; } } else if (p_index.get_type() == Variant::INT) { int idx = p_index; if (idx < 0) idx += 4; if (idx >= 0 || idx < 4) { Color *v = reinterpret_cast(_data._mem); (*v)[idx] = p_value; valid = true; } } } break; case NODE_PATH: { } break; // 15 case _RID: { } break; case OBJECT: { Object *obj = _get_obj().obj; //only if debugging! if (obj) { #ifdef DEBUG_ENABLED if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) { if (!ObjectDB::instance_validate(obj)) { WARN_PRINT("Attempted use of stray pointer object."); valid = false; return; } } #endif if (p_index.get_type() != Variant::STRING) { obj->setvar(p_index, p_value, r_valid); return; } return obj->set(p_index, p_value, r_valid); } } break; case INPUT_EVENT: { InputEvent &ie = *_data._input_event; if (p_index.get_type() != Variant::STRING) return; const String &str = *reinterpret_cast(p_index._data._mem); if (str == "type") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; int type = p_value; if (type < 0 || type >= InputEvent::TYPE_MAX) return; //fail valid = true; ie.type = InputEvent::Type(type); return; } else if (str == "device") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; valid = true; ie.device = p_value; return; } else if (str == "ID") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; valid = true; ie.ID = p_value; return; } if (ie.type == InputEvent::KEY || ie.type == InputEvent::MOUSE_BUTTON || ie.type == InputEvent::MOUSE_MOTION) { if (str == "shift") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL) return; valid = true; ie.key.mod.shift = p_value; return; } if (str == "alt") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL) return; valid = true; ie.key.mod.alt = p_value; return; } if (str == "control") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL) return; valid = true; ie.key.mod.control = p_value; return; } if (str == "meta") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL) return; valid = true; ie.key.mod.meta = p_value; return; } } if (ie.type == InputEvent::KEY) { if (str == "pressed") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL) return; valid = true; ie.key.pressed = p_value; return; } else if (str == "scancode") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; valid = true; ie.key.scancode = p_value; return; } else if (str == "unicode") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; valid = true; ie.key.unicode = p_value; return; } else if (str == "echo") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL) return; valid = true; ie.key.echo = p_value; return; } } if (ie.type == InputEvent::MOUSE_MOTION || ie.type == InputEvent::MOUSE_BUTTON) { if (str == "button_mask") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; valid = true; ie.mouse_button.button_mask = p_value; return; } else if (str == "x") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; valid = true; ie.mouse_button.x = p_value; return; } else if (str == "y") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; valid = true; ie.mouse_button.y = p_value; return; } else if (str == "pos") { if (p_value.type != Variant::VECTOR2) return; valid = true; Point2 value = p_value; ie.mouse_button.x = value.x; ie.mouse_button.y = value.y; return; } else if (str == "global_x") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; valid = true; ie.mouse_button.global_x = p_value; return; } else if (str == "global_y") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; valid = true; ie.mouse_button.global_y = p_value; return; } else if (str == "global_pos") { if (p_value.type != Variant::VECTOR2) return; valid = true; Point2 value = p_value; ie.mouse_button.global_x = value.x; ie.mouse_button.global_y = value.y; return; } /*else if (str=="pointer_index") { valid=true; return ie.mouse_button.pointer_index; }*/ if (ie.type == InputEvent::MOUSE_MOTION) { if (str == "relative_x") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; valid = true; ie.mouse_motion.relative_x = p_value; return; } else if (str == "relative_y") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; valid = true; ie.mouse_motion.relative_y = p_value; return; } else if (str == "relative_pos") { if (p_value.type != Variant::VECTOR2) return; valid = true; Point2 value = p_value; ie.mouse_motion.relative_x = value.x; ie.mouse_motion.relative_y = value.y; return; } if (str == "speed_x") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; valid = true; ie.mouse_motion.speed_x = p_value; return; } else if (str == "speed_y") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; valid = true; ie.mouse_motion.speed_y = p_value; return; } else if (str == "speed") { if (p_value.type != Variant::VECTOR2) return; valid = true; Point2 value = p_value; ie.mouse_motion.speed_x = value.x; ie.mouse_motion.speed_y = value.y; return; } } else if (ie.type == InputEvent::MOUSE_BUTTON) { if (str == "button_index") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL) return; valid = true; ie.mouse_button.button_index = p_value; return; } else if (str == "pressed") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL) return; valid = true; ie.mouse_button.pressed = p_value; return; } else if (str == "doubleclick") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL) return; valid = true; ie.mouse_button.doubleclick = p_value; return; } } } if (ie.type == InputEvent::JOYPAD_BUTTON) { if (str == "button_index") { if (p_value.type != Variant::REAL && p_value.type != Variant::INT) return; valid = true; ie.joy_button.button_index = p_value; return; } if (str == "pressed") { if (p_value.type != Variant::INT && p_value.type != Variant::REAL && p_value.type != Variant::BOOL) return; valid = true; ie.joy_button.pressed = p_value; return; } if (str == "pressure") { if (p_value.type != Variant::REAL && p_value.type != Variant::INT) return; valid = true; ie.joy_button.pressure = p_value; return; } } if (ie.type == InputEvent::JOYPAD_MOTION) { if (str == "axis") { if (p_value.type != Variant::REAL && p_value.type != Variant::INT) return; valid = true; ie.joy_motion.axis = p_value; return; } if (str == "value") { if (p_value.type != Variant::REAL && p_value.type != Variant::INT) return; valid = true; ie.joy_motion.axis_value = p_value; return; } } if (ie.type == InputEvent::SCREEN_TOUCH) { if (str == "index") { valid = true; ie.screen_touch.index = p_value; return; } if (str == "x") { valid = true; ie.screen_touch.x = p_value; return; } if (str == "y") { valid = true; ie.screen_touch.y = p_value; return; } if (str == "pos") { valid = true; Vector2 v = p_value; ie.screen_touch.x = v.x; ie.screen_touch.y = v.y; return; } if (str == "pressed") { valid = true; ie.screen_touch.pressed = p_value; return; } } if (ie.type == InputEvent::SCREEN_DRAG) { if (str == "index") { valid = true; ie.screen_drag.index = p_value; return; } if (str == "x") { valid = true; ie.screen_drag.x = p_value; return; } if (str == "y") { valid = true; ie.screen_drag.y = p_value; return; } if (str == "pos") { valid = true; Vector2 v = p_value; ie.screen_drag.x = v.x; ie.screen_drag.y = v.y; return; } if (str == "relative_x") { valid = true; ie.screen_drag.relative_x = p_value; return; } if (str == "relative_y") { valid = true; ie.screen_drag.relative_y = p_value; return; } if (str == "relative_pos") { valid = true; Vector2 v = p_value; ie.screen_drag.relative_x = v.x; ie.screen_drag.relative_y = v.y; return; } if (str == "speed_x") { valid = true; ie.screen_drag.speed_x = p_value; return; } if (str == "speed_y") { valid = true; ie.screen_drag.speed_y = p_value; return; } if (str == "speed") { valid = true; Vector2 v = p_value; ie.screen_drag.speed_x = v.x; ie.screen_drag.speed_y = v.y; return; } } if (ie.type == InputEvent::ACTION) { if (str == "action") { valid = true; ie.action.action = p_value; return; } else if (str == "pressed") { valid = true; ie.action.pressed = p_value; return; } } } break; case DICTIONARY: { Dictionary *dic = reinterpret_cast(_data._mem); dic->operator[](p_index) = p_value; valid = true; //always valid, i guess? should this really be ok? return; } break; // 20 DEFAULT_OP_ARRAY_CMD(ARRAY, Array, ;, (*arr)[index] = p_value; return ) DEFAULT_OP_DVECTOR_SET(POOL_BYTE_ARRAY, uint8_t, p_value.type != Variant::REAL && p_value.type != Variant::INT) DEFAULT_OP_DVECTOR_SET(POOL_INT_ARRAY, int, p_value.type != Variant::REAL && p_value.type != Variant::INT) DEFAULT_OP_DVECTOR_SET(POOL_REAL_ARRAY, real_t, p_value.type != Variant::REAL && p_value.type != Variant::INT) DEFAULT_OP_DVECTOR_SET(POOL_STRING_ARRAY, String, p_value.type != Variant::STRING) // 25 DEFAULT_OP_DVECTOR_SET(POOL_VECTOR2_ARRAY, Vector2, p_value.type != Variant::VECTOR2) DEFAULT_OP_DVECTOR_SET(POOL_VECTOR3_ARRAY, Vector3, p_value.type != Variant::VECTOR3) DEFAULT_OP_DVECTOR_SET(POOL_COLOR_ARRAY, Color, p_value.type != Variant::COLOR) default: return; } } Variant Variant::get(const Variant &p_index, bool *r_valid) const { static bool _dummy = false; bool &valid = r_valid ? *r_valid : _dummy; valid = false; switch (type) { case NIL: { return Variant(); } break; case BOOL: { return Variant(); } break; case INT: { return Variant(); } break; case REAL: { return Variant(); } break; case STRING: { if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { //string index int idx = p_index; const String *str = reinterpret_cast(_data._mem); if (idx < 0) idx += str->length(); if (idx >= 0 && idx < str->length()) { valid = true; return str->substr(idx, 1); } } } break; case VECTOR2: { if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { // scalar index int idx = p_index; if (idx < 0) idx += 2; if (idx >= 0 && idx < 2) { const Vector2 *v = reinterpret_cast(_data._mem); valid = true; return (*v)[idx]; } } else if (p_index.get_type() == Variant::STRING) { //scalar name const String *str = reinterpret_cast(p_index._data._mem); const Vector2 *v = reinterpret_cast(_data._mem); if (*str == "x" || *str == "width") { valid = true; return v->x; } else if (*str == "y" || *str == "height") { valid = true; return v->y; } } } break; // 5 case RECT2: { if (p_index.get_type() == Variant::STRING) { //scalar name const String *str = reinterpret_cast(p_index._data._mem); const Rect2 *v = reinterpret_cast(_data._mem); if (*str == "pos") { valid = true; return v->pos; } else if (*str == "size") { valid = true; return v->size; } else if (*str == "end") { valid = true; return v->size + v->pos; } } } break; case VECTOR3: { if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { //scalar index int idx = p_index; if (idx < 0) idx += 3; if (idx >= 0 && idx < 3) { const Vector3 *v = reinterpret_cast(_data._mem); valid = true; return (*v)[idx]; } } else if (p_index.get_type() == Variant::STRING) { //scalar name const String *str = reinterpret_cast(p_index._data._mem); const Vector3 *v = reinterpret_cast(_data._mem); if (*str == "x") { valid = true; return v->x; } else if (*str == "y") { valid = true; return v->y; } else if (*str == "z") { valid = true; return v->z; } } } break; case TRANSFORM2D: { if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { int index = p_index; if (index < 0) index += 3; if (index >= 0 && index < 3) { const Transform2D *v = _data._transform2d; valid = true; return v->elements[index]; } } else if (p_index.get_type() == Variant::STRING) { //scalar name const String *str = reinterpret_cast(p_index._data._mem); const Transform2D *v = _data._transform2d; if (*str == "x") { valid = true; return v->elements[0]; } else if (*str == "y") { valid = true; return v->elements[1]; } else if (*str == "o") { valid = true; return v->elements[2]; } } } break; case PLANE: { if (p_index.get_type() == Variant::STRING) { //scalar name const String *str = reinterpret_cast(p_index._data._mem); const Plane *v = reinterpret_cast(_data._mem); if (*str == "x") { valid = true; return v->normal.x; } else if (*str == "y") { valid = true; return v->normal.y; } else if (*str == "z") { valid = true; return v->normal.z; } else if (*str == "normal") { valid = true; return v->normal; } else if (*str == "d") { valid = true; return v->d; } } } break; case QUAT: { if (p_index.get_type() == Variant::STRING) { const String *str = reinterpret_cast(p_index._data._mem); const Quat *v = reinterpret_cast(_data._mem); if (*str == "x") { valid = true; return v->x; } else if (*str == "y") { valid = true; return v->y; } else if (*str == "z") { valid = true; return v->z; } else if (*str == "w") { valid = true; return v->w; } } } break; case RECT3: { if (p_index.get_type() == Variant::STRING) { //scalar name const String *str = reinterpret_cast(p_index._data._mem); const Rect3 *v = _data._rect3; if (*str == "pos") { valid = true; return v->pos; } else if (*str == "size") { valid = true; return v->size; } else if (*str == "end") { valid = true; return v->size + v->pos; } } } break; //sorry naming convention fail :( not like it's used often // 10 case BASIS: { if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { int index = p_index; if (index < 0) index += 3; if (index >= 0 && index < 3) { const Basis *v = _data._basis; valid = true; return v->get_axis(index); } } else if (p_index.get_type() == Variant::STRING) { const String *str = reinterpret_cast(p_index._data._mem); const Basis *v = _data._basis; if (*str == "x") { valid = true; return v->get_axis(0); } else if (*str == "y") { valid = true; return v->get_axis(1); } else if (*str == "z") { valid = true; return v->get_axis(2); } } } break; case TRANSFORM: { if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { int index = p_index; if (index < 0) index += 4; if (index >= 0 && index < 4) { const Transform *v = _data._transform; valid = true; return index == 3 ? v->origin : v->basis.get_axis(index); } } else if (p_index.get_type() == Variant::STRING) { const Transform *v = _data._transform; const String *str = reinterpret_cast(p_index._data._mem); if (*str == "basis") { valid = true; return v->basis; } if (*str == "origin") { valid = true; return v->origin; } } } break; case COLOR: { if (p_index.get_type() == Variant::STRING) { const String *str = reinterpret_cast(p_index._data._mem); const Color *v = reinterpret_cast(_data._mem); if (*str == "r") { valid = true; return v->r; } else if (*str == "g") { valid = true; return v->g; } else if (*str == "b") { valid = true; return v->b; } else if (*str == "a") { valid = true; return v->a; } else if (*str == "h") { valid = true; return v->get_h(); } else if (*str == "s") { valid = true; return v->get_s(); } else if (*str == "v") { valid = true; return v->get_v(); } else if (*str == "r8") { valid = true; return (int)Math::round(v->r * 255.0); } else if (*str == "g8") { valid = true; return (int)Math::round(v->g * 255.0); } else if (*str == "b8") { valid = true; return (int)Math::round(v->b * 255.0); } else if (*str == "a8") { valid = true; return (int)Math::round(v->a * 255.0); } } else if (p_index.get_type() == Variant::INT) { int idx = p_index; if (idx < 0) idx += 4; if (idx >= 0 || idx < 4) { const Color *v = reinterpret_cast(_data._mem); valid = true; return (*v)[idx]; } } } break; case NODE_PATH: { } break; // 15 case _RID: { } break; case OBJECT: { Object *obj = _get_obj().obj; if (obj) { #ifdef DEBUG_ENABLED if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) { //only if debugging! if (!ObjectDB::instance_validate(obj)) { valid = false; return "Attempted get on stray pointer."; } } #endif if (p_index.get_type() != Variant::STRING) { return obj->getvar(p_index, r_valid); } return obj->get(p_index, r_valid); } } break; case INPUT_EVENT: { InputEvent ie = operator InputEvent(); if (p_index.get_type() != Variant::STRING) break; const String &str = *reinterpret_cast(p_index._data._mem); if (str == "type") { valid = true; return ie.type; } else if (str == "device") { valid = true; return ie.device; } else if (str == "ID") { valid = true; return ie.ID; } if (ie.type == InputEvent::KEY || ie.type == InputEvent::MOUSE_BUTTON || ie.type == InputEvent::MOUSE_MOTION) { if (str == "shift") { valid = true; return ie.key.mod.shift; } if (str == "alt") { valid = true; return ie.key.mod.alt; } if (str == "control") { valid = true; return ie.key.mod.control; } if (str == "meta") { valid = true; return ie.key.mod.meta; } } if (ie.type == InputEvent::KEY) { if (str == "pressed") { valid = true; return ie.key.pressed; } else if (str == "scancode") { valid = true; return ie.key.scancode; } else if (str == "unicode") { valid = true; return ie.key.unicode; } else if (str == "echo") { valid = true; return ie.key.echo; } } if (ie.type == InputEvent::MOUSE_MOTION || ie.type == InputEvent::MOUSE_BUTTON) { if (str == "button_mask") { valid = true; return ie.mouse_button.button_mask; } else if (str == "x") { valid = true; return ie.mouse_button.x; } else if (str == "y") { valid = true; return ie.mouse_button.y; } else if (str == "pos") { valid = true; return Point2(ie.mouse_button.x, ie.mouse_button.y); } else if (str == "global_x") { valid = true; return ie.mouse_button.global_x; } else if (str == "global_y") { valid = true; return ie.mouse_button.global_y; } else if (str == "global_pos") { valid = true; return Point2(ie.mouse_button.global_x, ie.mouse_button.global_y); } /*else if (str=="pointer_index") { valid=true; return ie.mouse_button.pointer_index; }*/ if (ie.type == InputEvent::MOUSE_MOTION) { if (str == "relative_x") { valid = true; return ie.mouse_motion.relative_x; } else if (str == "relative_y") { valid = true; return ie.mouse_motion.relative_y; } else if (str == "relative_pos") { valid = true; return Point2(ie.mouse_motion.relative_x, ie.mouse_motion.relative_y); } else if (str == "speed_x") { valid = true; return ie.mouse_motion.speed_x; } else if (str == "speed_y") { valid = true; return ie.mouse_motion.speed_y; } else if (str == "speed") { valid = true; return Point2(ie.mouse_motion.speed_x, ie.mouse_motion.speed_y); } } else if (ie.type == InputEvent::MOUSE_BUTTON) { if (str == "button_index") { valid = true; return ie.mouse_button.button_index; } else if (str == "pressed") { valid = true; return ie.mouse_button.pressed; } else if (str == "doubleclick") { valid = true; return ie.mouse_button.doubleclick; } } } if (ie.type == InputEvent::JOYPAD_BUTTON) { if (str == "button_index") { valid = true; return ie.joy_button.button_index; } if (str == "pressed") { valid = true; return ie.joy_button.pressed; } if (str == "pressure") { valid = true; return ie.joy_button.pressure; } } if (ie.type == InputEvent::JOYPAD_MOTION) { if (str == "axis") { valid = true; return ie.joy_motion.axis; } if (str == "value") { valid = true; return ie.joy_motion.axis_value; } } if (ie.type == InputEvent::SCREEN_TOUCH) { if (str == "index") { valid = true; return ie.screen_touch.index; } if (str == "x") { valid = true; return ie.screen_touch.x; } if (str == "y") { valid = true; return ie.screen_touch.y; } if (str == "pos") { valid = true; return Vector2(ie.screen_touch.x, ie.screen_touch.y); } if (str == "pressed") { valid = true; return ie.screen_touch.pressed; } } if (ie.type == InputEvent::SCREEN_DRAG) { if (str == "index") { valid = true; return ie.screen_drag.index; } if (str == "x") { valid = true; return ie.screen_drag.x; } if (str == "y") { valid = true; return ie.screen_drag.y; } if (str == "pos") { valid = true; return Vector2(ie.screen_drag.x, ie.screen_drag.y); } if (str == "relative_x") { valid = true; return ie.screen_drag.relative_x; } if (str == "relative_y") { valid = true; return ie.screen_drag.relative_y; } if (str == "relative_pos") { valid = true; return Vector2(ie.screen_drag.relative_x, ie.screen_drag.relative_y); } if (str == "speed_x") { valid = true; return ie.screen_drag.speed_x; } if (str == "speed_y") { valid = true; return ie.screen_drag.speed_y; } if (str == "speed") { valid = true; return Vector2(ie.screen_drag.speed_x, ie.screen_drag.speed_y); } } if (ie.type == InputEvent::ACTION) { if (str == "action") { valid = true; return ie.action.action; } else if (str == "pressed") { valid = true; return ie.action.pressed; } } } break; case DICTIONARY: { const Dictionary *dic = reinterpret_cast(_data._mem); const Variant *res = dic->getptr(p_index); if (res) { valid = true; return *res; } } break; // 20 DEFAULT_OP_ARRAY_CMD(ARRAY, const Array, ;, return (*arr)[index]) DEFAULT_OP_DVECTOR_GET(POOL_BYTE_ARRAY, uint8_t) DEFAULT_OP_DVECTOR_GET(POOL_INT_ARRAY, int) DEFAULT_OP_DVECTOR_GET(POOL_REAL_ARRAY, real_t) DEFAULT_OP_DVECTOR_GET(POOL_STRING_ARRAY, String) DEFAULT_OP_DVECTOR_GET(POOL_VECTOR2_ARRAY, Vector2) DEFAULT_OP_DVECTOR_GET(POOL_VECTOR3_ARRAY, Vector3) DEFAULT_OP_DVECTOR_GET(POOL_COLOR_ARRAY, Color) default: return Variant(); } return Variant(); } bool Variant::in(const Variant &p_index, bool *r_valid) const { if (r_valid) *r_valid = true; switch (type) { case STRING: { if (p_index.get_type() == Variant::STRING) { //string index String idx = p_index; const String *str = reinterpret_cast(_data._mem); return str->find(idx) != -1; } } break; case OBJECT: { Object *obj = _get_obj().obj; if (obj) { bool valid = false; #ifdef DEBUG_ENABLED if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) { //only if debugging! if (!ObjectDB::instance_validate(obj)) { if (r_valid) { *r_valid = false; } return "Attempted get on stray pointer."; } } #endif if (p_index.get_type() != Variant::STRING) { obj->getvar(p_index, &valid); } else { obj->get(p_index, &valid); } return valid; } else { if (r_valid) *r_valid = false; } return false; } break; case DICTIONARY: { const Dictionary *dic = reinterpret_cast(_data._mem); return dic->has(p_index); } break; // 20 case ARRAY: { const Array *arr = reinterpret_cast(_data._mem); int l = arr->size(); if (l) { for (int i = 0; i < l; i++) { if (evaluate(OP_EQUAL, (*arr)[i], p_index)) return true; } } return false; } break; case POOL_BYTE_ARRAY: { if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { int index = p_index; const PoolVector *arr = reinterpret_cast *>(_data._mem); int l = arr->size(); if (l) { PoolVector::Read r = arr->read(); for (int i = 0; i < l; i++) { if (r[i] == index) return true; } } return false; } } break; case POOL_INT_ARRAY: { if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { int index = p_index; const PoolVector *arr = reinterpret_cast *>(_data._mem); int l = arr->size(); if (l) { PoolVector::Read r = arr->read(); for (int i = 0; i < l; i++) { if (r[i] == index) return true; } } return false; } } break; case POOL_REAL_ARRAY: { if (p_index.get_type() == Variant::INT || p_index.get_type() == Variant::REAL) { real_t index = p_index; const PoolVector *arr = reinterpret_cast *>(_data._mem); int l = arr->size(); if (l) { PoolVector::Read r = arr->read(); for (int i = 0; i < l; i++) { if (r[i] == index) return true; } } return false; } } break; case POOL_STRING_ARRAY: { if (p_index.get_type() == Variant::STRING) { String index = p_index; const PoolVector *arr = reinterpret_cast *>(_data._mem); int l = arr->size(); if (l) { PoolVector::Read r = arr->read(); for (int i = 0; i < l; i++) { if (r[i] == index) return true; } } return false; } } break; //25 case POOL_VECTOR2_ARRAY: { if (p_index.get_type() == Variant::VECTOR2) { Vector2 index = p_index; const PoolVector *arr = reinterpret_cast *>(_data._mem); int l = arr->size(); if (l) { PoolVector::Read r = arr->read(); for (int i = 0; i < l; i++) { if (r[i] == index) return true; } } return false; } } break; case POOL_VECTOR3_ARRAY: { if (p_index.get_type() == Variant::VECTOR3) { Vector3 index = p_index; const PoolVector *arr = reinterpret_cast *>(_data._mem); int l = arr->size(); if (l) { PoolVector::Read r = arr->read(); for (int i = 0; i < l; i++) { if (r[i] == index) return true; } } return false; } } break; case POOL_COLOR_ARRAY: { if (p_index.get_type() == Variant::COLOR) { Color index = p_index; const PoolVector *arr = reinterpret_cast *>(_data._mem); int l = arr->size(); if (l) { PoolVector::Read r = arr->read(); for (int i = 0; i < l; i++) { if (r[i] == index) return true; } } return false; } } break; default: {} } if (r_valid) *r_valid = false; return false; } void Variant::get_property_list(List *p_list) const { switch (type) { case VECTOR2: { p_list->push_back(PropertyInfo(Variant::REAL, "x")); p_list->push_back(PropertyInfo(Variant::REAL, "y")); p_list->push_back(PropertyInfo(Variant::REAL, "width")); p_list->push_back(PropertyInfo(Variant::REAL, "height")); } break; // 5 case RECT2: { p_list->push_back(PropertyInfo(Variant::VECTOR2, "pos")); p_list->push_back(PropertyInfo(Variant::VECTOR2, "size")); p_list->push_back(PropertyInfo(Variant::VECTOR2, "end")); } break; case VECTOR3: { p_list->push_back(PropertyInfo(Variant::REAL, "x")); p_list->push_back(PropertyInfo(Variant::REAL, "y")); p_list->push_back(PropertyInfo(Variant::REAL, "z")); } break; case TRANSFORM2D: { p_list->push_back(PropertyInfo(Variant::VECTOR2, "x")); p_list->push_back(PropertyInfo(Variant::VECTOR2, "y")); p_list->push_back(PropertyInfo(Variant::VECTOR2, "o")); } break; case PLANE: { p_list->push_back(PropertyInfo(Variant::VECTOR3, "normal")); p_list->push_back(PropertyInfo(Variant::REAL, "x")); p_list->push_back(PropertyInfo(Variant::REAL, "y")); p_list->push_back(PropertyInfo(Variant::REAL, "z")); p_list->push_back(PropertyInfo(Variant::REAL, "d")); } break; case QUAT: { p_list->push_back(PropertyInfo(Variant::REAL, "x")); p_list->push_back(PropertyInfo(Variant::REAL, "y")); p_list->push_back(PropertyInfo(Variant::REAL, "z")); p_list->push_back(PropertyInfo(Variant::REAL, "w")); } break; case RECT3: { p_list->push_back(PropertyInfo(Variant::VECTOR3, "pos")); p_list->push_back(PropertyInfo(Variant::VECTOR3, "size")); p_list->push_back(PropertyInfo(Variant::VECTOR3, "end")); } break; //sorry naming convention fail :( not like it's used often // 10 case BASIS: { p_list->push_back(PropertyInfo(Variant::VECTOR3, "x")); p_list->push_back(PropertyInfo(Variant::VECTOR3, "y")); p_list->push_back(PropertyInfo(Variant::VECTOR3, "z")); } break; case TRANSFORM: { p_list->push_back(PropertyInfo(Variant::BASIS, "basis")); p_list->push_back(PropertyInfo(Variant::VECTOR3, "origin")); } break; case COLOR: { p_list->push_back(PropertyInfo(Variant::REAL, "r")); p_list->push_back(PropertyInfo(Variant::REAL, "g")); p_list->push_back(PropertyInfo(Variant::REAL, "b")); p_list->push_back(PropertyInfo(Variant::REAL, "a")); p_list->push_back(PropertyInfo(Variant::REAL, "h")); p_list->push_back(PropertyInfo(Variant::REAL, "s")); p_list->push_back(PropertyInfo(Variant::REAL, "v")); p_list->push_back(PropertyInfo(Variant::INT, "r8")); p_list->push_back(PropertyInfo(Variant::INT, "g8")); p_list->push_back(PropertyInfo(Variant::INT, "b8")); p_list->push_back(PropertyInfo(Variant::INT, "a8")); } break; case NODE_PATH: { } break; // 15 case _RID: { } break; case OBJECT: { Object *obj = _get_obj().obj; if (obj) { #ifdef DEBUG_ENABLED if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) { //only if debugging! if (!ObjectDB::instance_validate(obj)) { WARN_PRINT("Attempted get_property list on stray pointer."); return; } } #endif obj->get_property_list(p_list); } } break; case INPUT_EVENT: { InputEvent ie = operator InputEvent(); p_list->push_back(PropertyInfo(Variant::INT, "type")); p_list->push_back(PropertyInfo(Variant::INT, "device")); p_list->push_back(PropertyInfo(Variant::INT, "ID")); if (ie.type == InputEvent::KEY || ie.type == InputEvent::MOUSE_BUTTON || ie.type == InputEvent::MOUSE_MOTION) { p_list->push_back(PropertyInfo(Variant::BOOL, "shift")); p_list->push_back(PropertyInfo(Variant::BOOL, "alt")); p_list->push_back(PropertyInfo(Variant::BOOL, "control")); p_list->push_back(PropertyInfo(Variant::BOOL, "meta")); } if (ie.type == InputEvent::KEY) { p_list->push_back(PropertyInfo(Variant::BOOL, "pressed")); p_list->push_back(PropertyInfo(Variant::BOOL, "echo")); p_list->push_back(PropertyInfo(Variant::INT, "scancode")); p_list->push_back(PropertyInfo(Variant::INT, "unicode")); } if (ie.type == InputEvent::MOUSE_MOTION || ie.type == InputEvent::MOUSE_BUTTON) { p_list->push_back(PropertyInfo(Variant::INT, "button_mask")); p_list->push_back(PropertyInfo(Variant::REAL, "x")); p_list->push_back(PropertyInfo(Variant::REAL, "y")); p_list->push_back(PropertyInfo(Variant::VECTOR2, "pos")); p_list->push_back(PropertyInfo(Variant::REAL, "global_x")); p_list->push_back(PropertyInfo(Variant::REAL, "global_y")); p_list->push_back(PropertyInfo(Variant::VECTOR2, "global_pos")); if (ie.type == InputEvent::MOUSE_MOTION) { p_list->push_back(PropertyInfo(Variant::REAL, "relative_x")); p_list->push_back(PropertyInfo(Variant::REAL, "relative_y")); p_list->push_back(PropertyInfo(Variant::VECTOR2, "relative_pos")); p_list->push_back(PropertyInfo(Variant::REAL, "speed_x")); p_list->push_back(PropertyInfo(Variant::REAL, "speed_y")); p_list->push_back(PropertyInfo(Variant::VECTOR2, "speed")); } else if (ie.type == InputEvent::MOUSE_BUTTON) { p_list->push_back(PropertyInfo(Variant::INT, "button_index")); p_list->push_back(PropertyInfo(Variant::BOOL, "pressed")); p_list->push_back(PropertyInfo(Variant::BOOL, "doubleclick")); } } if (ie.type == InputEvent::JOYPAD_BUTTON) { p_list->push_back(PropertyInfo(Variant::INT, "button_index")); p_list->push_back(PropertyInfo(Variant::BOOL, "pressed")); p_list->push_back(PropertyInfo(Variant::REAL, "pressure")); } if (ie.type == InputEvent::JOYPAD_MOTION) { p_list->push_back(PropertyInfo(Variant::INT, "axis")); p_list->push_back(PropertyInfo(Variant::REAL, "value")); } if (ie.type == InputEvent::SCREEN_TOUCH) { p_list->push_back(PropertyInfo(Variant::INT, "index")); p_list->push_back(PropertyInfo(Variant::REAL, "x")); p_list->push_back(PropertyInfo(Variant::REAL, "y")); p_list->push_back(PropertyInfo(Variant::VECTOR2, "pos")); p_list->push_back(PropertyInfo(Variant::BOOL, "pressed")); } if (ie.type == InputEvent::SCREEN_DRAG) { p_list->push_back(PropertyInfo(Variant::INT, "index")); p_list->push_back(PropertyInfo(Variant::REAL, "x")); p_list->push_back(PropertyInfo(Variant::REAL, "y")); p_list->push_back(PropertyInfo(Variant::VECTOR2, "pos")); p_list->push_back(PropertyInfo(Variant::REAL, "relative_x")); p_list->push_back(PropertyInfo(Variant::REAL, "relative_y")); p_list->push_back(PropertyInfo(Variant::VECTOR2, "relative_pos")); p_list->push_back(PropertyInfo(Variant::REAL, "speed_x")); p_list->push_back(PropertyInfo(Variant::REAL, "speed_y")); p_list->push_back(PropertyInfo(Variant::VECTOR2, "speed")); } } break; case DICTIONARY: { const Dictionary *dic = reinterpret_cast(_data._mem); List keys; dic->get_key_list(&keys); for (List::Element *E = keys.front(); E; E = E->next()) { if (E->get().get_type() == Variant::STRING) { p_list->push_back(PropertyInfo(Variant::STRING, E->get())); } } } break; // 20 case ARRAY: case POOL_BYTE_ARRAY: case POOL_INT_ARRAY: case POOL_REAL_ARRAY: case POOL_STRING_ARRAY: case POOL_VECTOR3_ARRAY: case POOL_COLOR_ARRAY: { //nothing } break; default: {} } } bool Variant::iter_init(Variant &r_iter, bool &valid) const { valid = true; switch (type) { case INT: { r_iter = 0; return _data._int > 0; } break; case REAL: { r_iter = 0.0; return _data._real > 0.0; } break; case VECTOR2: { real_t from = reinterpret_cast(_data._mem)->x; real_t to = reinterpret_cast(_data._mem)->y; r_iter = from; return from < to; } break; case VECTOR3: { real_t from = reinterpret_cast(_data._mem)->x; real_t to = reinterpret_cast(_data._mem)->y; real_t step = reinterpret_cast(_data._mem)->z; r_iter = from; if (from == to) { return false; } else if (from < to) { return step > 0.0; } else { return step < 0.0; } //return true; } break; case OBJECT: { #ifdef DEBUG_ENABLED if (!_get_obj().obj) { valid = false; return false; } if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) { valid = false; return false; } #endif Variant::CallError ce; ce.error = Variant::CallError::CALL_OK; Array ref; ref.push_back(r_iter); Variant vref = ref; const Variant *refp[] = { &vref }; Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->_iter_init, refp, 1, ce); if (ref.size() != 1 || ce.error != Variant::CallError::CALL_OK) { valid = false; return false; } r_iter = ref[0]; return ret; } break; case STRING: { const String *str = reinterpret_cast(_data._mem); if (str->empty()) return false; r_iter = 0; return true; } break; case DICTIONARY: { const Dictionary *dic = reinterpret_cast(_data._mem); if (dic->empty()) return false; const Variant *next = dic->next(NULL); r_iter = *next; return true; } break; case ARRAY: { const Array *arr = reinterpret_cast(_data._mem); if (arr->empty()) return false; r_iter = 0; return true; } break; case POOL_BYTE_ARRAY: { const PoolVector *arr = reinterpret_cast *>(_data._mem); if (arr->size() == 0) return false; r_iter = 0; return true; } break; case POOL_INT_ARRAY: { const PoolVector *arr = reinterpret_cast *>(_data._mem); if (arr->size() == 0) return false; r_iter = 0; return true; } break; case POOL_REAL_ARRAY: { const PoolVector *arr = reinterpret_cast *>(_data._mem); if (arr->size() == 0) return false; r_iter = 0; return true; } break; case POOL_STRING_ARRAY: { const PoolVector *arr = reinterpret_cast *>(_data._mem); if (arr->size() == 0) return false; r_iter = 0; return true; } break; case POOL_VECTOR2_ARRAY: { const PoolVector *arr = reinterpret_cast *>(_data._mem); if (arr->size() == 0) return false; r_iter = 0; return true; } break; case POOL_VECTOR3_ARRAY: { const PoolVector *arr = reinterpret_cast *>(_data._mem); if (arr->size() == 0) return false; r_iter = 0; return true; } break; case POOL_COLOR_ARRAY: { const PoolVector *arr = reinterpret_cast *>(_data._mem); if (arr->size() == 0) return false; r_iter = 0; return true; } break; default: {} } valid = false; return false; } bool Variant::iter_next(Variant &r_iter, bool &valid) const { valid = true; switch (type) { case INT: { int64_t idx = r_iter; idx++; if (idx >= _data._int) return false; r_iter = idx; return true; } break; case REAL: { double idx = r_iter; idx += 1.0; if (idx >= _data._real) return false; r_iter = idx; return true; } break; case VECTOR2: { real_t idx = r_iter; idx += 1.0; if (idx >= reinterpret_cast(_data._mem)->y) return false; r_iter = idx; return true; } break; case VECTOR3: { real_t to = reinterpret_cast(_data._mem)->y; real_t step = reinterpret_cast(_data._mem)->z; real_t idx = r_iter; idx += step; if (step < 0.0 && idx <= to) return false; if (step > 0.0 && idx >= to) return false; r_iter = idx; return true; } break; case OBJECT: { #ifdef DEBUG_ENABLED if (!_get_obj().obj) { valid = false; return false; } if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) { valid = false; return false; } #endif Variant::CallError ce; ce.error = Variant::CallError::CALL_OK; Array ref; ref.push_back(r_iter); Variant vref = ref; const Variant *refp[] = { &vref }; Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->_iter_next, refp, 1, ce); if (ref.size() != 1 || ce.error != Variant::CallError::CALL_OK) { valid = false; return false; } r_iter = ref[0]; return ret; } break; case STRING: { const String *str = reinterpret_cast(_data._mem); int idx = r_iter; idx++; if (idx >= str->length()) return false; r_iter = idx; return true; } break; case DICTIONARY: { const Dictionary *dic = reinterpret_cast(_data._mem); const Variant *next = dic->next(&r_iter); if (!next) return false; r_iter = *next; return true; } break; case ARRAY: { const Array *arr = reinterpret_cast(_data._mem); int idx = r_iter; idx++; if (idx >= arr->size()) return false; r_iter = idx; return true; } break; case POOL_BYTE_ARRAY: { const PoolVector *arr = reinterpret_cast *>(_data._mem); int idx = r_iter; idx++; if (idx >= arr->size()) return false; r_iter = idx; return true; } break; case POOL_INT_ARRAY: { const PoolVector *arr = reinterpret_cast *>(_data._mem); int idx = r_iter; idx++; if (idx >= arr->size()) return false; r_iter = idx; return true; } break; case POOL_REAL_ARRAY: { const PoolVector *arr = reinterpret_cast *>(_data._mem); int idx = r_iter; idx++; if (idx >= arr->size()) return false; r_iter = idx; return true; } break; case POOL_STRING_ARRAY: { const PoolVector *arr = reinterpret_cast *>(_data._mem); int idx = r_iter; idx++; if (idx >= arr->size()) return false; r_iter = idx; return true; } break; case POOL_VECTOR2_ARRAY: { const PoolVector *arr = reinterpret_cast *>(_data._mem); int idx = r_iter; idx++; if (idx >= arr->size()) return false; r_iter = idx; return true; } break; case POOL_VECTOR3_ARRAY: { const PoolVector *arr = reinterpret_cast *>(_data._mem); int idx = r_iter; idx++; if (idx >= arr->size()) return false; r_iter = idx; return true; } break; case POOL_COLOR_ARRAY: { const PoolVector *arr = reinterpret_cast *>(_data._mem); int idx = r_iter; idx++; if (idx >= arr->size()) return false; r_iter = idx; return true; } break; default: {} } valid = false; return false; } Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const { r_valid = true; switch (type) { case INT: { return r_iter; } break; case REAL: { return r_iter; } break; case VECTOR2: { return r_iter; } break; case VECTOR3: { return r_iter; } break; case OBJECT: { #ifdef DEBUG_ENABLED if (!_get_obj().obj) { r_valid = false; return Variant(); } if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) { r_valid = false; return Variant(); } #endif Variant::CallError ce; ce.error = Variant::CallError::CALL_OK; const Variant *refp[] = { &r_iter }; Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->_iter_get, refp, 1, ce); if (ce.error != Variant::CallError::CALL_OK) { r_valid = false; return Variant(); } //r_iter=ref[0]; return ret; } break; case STRING: { const String *str = reinterpret_cast(_data._mem); return str->substr(r_iter, 1); } break; case DICTIONARY: { return r_iter; //iterator is the same as the key } break; case ARRAY: { const Array *arr = reinterpret_cast(_data._mem); int idx = r_iter; #ifdef DEBUG_ENABLED if (idx < 0 || idx >= arr->size()) { r_valid = false; return Variant(); } #endif return arr->get(idx); } break; case POOL_BYTE_ARRAY: { const PoolVector *arr = reinterpret_cast *>(_data._mem); int idx = r_iter; #ifdef DEBUG_ENABLED if (idx < 0 || idx >= arr->size()) { r_valid = false; return Variant(); } #endif return arr->get(idx); } break; case POOL_INT_ARRAY: { const PoolVector *arr = reinterpret_cast *>(_data._mem); int idx = r_iter; #ifdef DEBUG_ENABLED if (idx < 0 || idx >= arr->size()) { r_valid = false; return Variant(); } #endif return arr->get(idx); } break; case POOL_REAL_ARRAY: { const PoolVector *arr = reinterpret_cast *>(_data._mem); int idx = r_iter; #ifdef DEBUG_ENABLED if (idx < 0 || idx >= arr->size()) { r_valid = false; return Variant(); } #endif return arr->get(idx); } break; case POOL_STRING_ARRAY: { const PoolVector *arr = reinterpret_cast *>(_data._mem); int idx = r_iter; #ifdef DEBUG_ENABLED if (idx < 0 || idx >= arr->size()) { r_valid = false; return Variant(); } #endif return arr->get(idx); } break; case POOL_VECTOR2_ARRAY: { const PoolVector *arr = reinterpret_cast *>(_data._mem); int idx = r_iter; #ifdef DEBUG_ENABLED if (idx < 0 || idx >= arr->size()) { r_valid = false; return Variant(); } #endif return arr->get(idx); } break; case POOL_VECTOR3_ARRAY: { const PoolVector *arr = reinterpret_cast *>(_data._mem); int idx = r_iter; #ifdef DEBUG_ENABLED if (idx < 0 || idx >= arr->size()) { r_valid = false; return Variant(); } #endif return arr->get(idx); } break; case POOL_COLOR_ARRAY: { const PoolVector *arr = reinterpret_cast *>(_data._mem); int idx = r_iter; #ifdef DEBUG_ENABLED if (idx < 0 || idx >= arr->size()) { r_valid = false; return Variant(); } #endif return arr->get(idx); } break; default: {} } r_valid = false; return Variant(); } void Variant::blend(const Variant &a, const Variant &b, float c, Variant &r_dst) { if (a.type != b.type) { if (a.is_num() && b.is_num()) { real_t va = a; real_t vb = b; r_dst = va + vb * c; } else { r_dst = a; } return; } switch (a.type) { case NIL: { r_dst = Variant(); } return; case INT: { int64_t va = a._data._int; int64_t vb = b._data._int; r_dst = int(va + vb * c + 0.5); } return; case REAL: { double ra = a._data._real; double rb = b._data._real; r_dst = ra + rb * c; } return; case VECTOR2: { r_dst = *reinterpret_cast(a._data._mem) + *reinterpret_cast(b._data._mem) * c; } return; case RECT2: { const Rect2 *ra = reinterpret_cast(a._data._mem); const Rect2 *rb = reinterpret_cast(b._data._mem); r_dst = Rect2(ra->pos + rb->pos * c, ra->size + rb->size * c); } return; case VECTOR3: { r_dst = *reinterpret_cast(a._data._mem) + *reinterpret_cast(b._data._mem) * c; } return; case RECT3: { const Rect3 *ra = reinterpret_cast(a._data._mem); const Rect3 *rb = reinterpret_cast(b._data._mem); r_dst = Rect3(ra->pos + rb->pos * c, ra->size + rb->size * c); } return; case QUAT: { Quat empty_rot; const Quat *qa = reinterpret_cast(a._data._mem); const Quat *qb = reinterpret_cast(b._data._mem); r_dst = *qa * empty_rot.slerp(*qb, c); } return; case COLOR: { const Color *ca = reinterpret_cast(a._data._mem); const Color *cb = reinterpret_cast(b._data._mem); float r = ca->r + cb->r * c; float g = ca->g + cb->g * c; float b = ca->b + cb->b * c; float a = ca->a + cb->a * c; r = r > 1.0 ? 1.0 : r; g = g > 1.0 ? 1.0 : g; b = b > 1.0 ? 1.0 : b; a = a > 1.0 ? 1.0 : a; r_dst = Color(r, g, b, a); } return; default: { r_dst = c < 0.5 ? a : b; } return; } } void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant &r_dst) { if (a.type != b.type) { if (a.is_num() && b.is_num()) { //not as efficient but.. real_t va = a; real_t vb = b; r_dst = (1.0 - c) * va + vb * c; } else { r_dst = a; } return; } switch (a.type) { case NIL: { r_dst = Variant(); } return; case BOOL: { r_dst = a; } return; case INT: { int64_t va = a._data._int; int64_t vb = b._data._int; r_dst = int((1.0 - c) * va + vb * c); } return; case REAL: { real_t va = a._data._real; real_t vb = b._data._real; r_dst = (1.0 - c) * va + vb * c; } return; case STRING: { //this is pretty funny and bizarre, but artists like to use it for typewritter effects String sa = *reinterpret_cast(a._data._mem); String sb = *reinterpret_cast(b._data._mem); String dst; int csize = sb.length() * c + sa.length() * (1.0 - c); if (csize == 0) { r_dst = ""; return; } dst.resize(csize + 1); dst[csize] = 0; int split = csize / 2; for (int i = 0; i < csize; i++) { CharType chr = ' '; if (i < split) { if (i < sa.length()) chr = sa[i]; else if (i < sb.length()) chr = sb[i]; } else { if (i < sb.length()) chr = sb[i]; else if (i < sa.length()) chr = sa[i]; } dst[i] = chr; } r_dst = dst; } return; case VECTOR2: { r_dst = reinterpret_cast(a._data._mem)->linear_interpolate(*reinterpret_cast(b._data._mem), c); } return; case RECT2: { r_dst = Rect2(reinterpret_cast(a._data._mem)->pos.linear_interpolate(reinterpret_cast(b._data._mem)->pos, c), reinterpret_cast(a._data._mem)->size.linear_interpolate(reinterpret_cast(b._data._mem)->size, c)); } return; case VECTOR3: { r_dst = reinterpret_cast(a._data._mem)->linear_interpolate(*reinterpret_cast(b._data._mem), c); } return; case TRANSFORM2D: { r_dst = a._data._transform2d->interpolate_with(*b._data._transform2d, c); } return; case PLANE: { r_dst = a; } return; case QUAT: { r_dst = reinterpret_cast(a._data._mem)->slerp(*reinterpret_cast(b._data._mem), c); } return; case RECT3: { r_dst = Rect3(a._data._rect3->pos.linear_interpolate(b._data._rect3->pos, c), a._data._rect3->size.linear_interpolate(b._data._rect3->size, c)); } return; case BASIS: { r_dst = Transform(*a._data._basis).interpolate_with(Transform(*b._data._basis), c).basis; } return; case TRANSFORM: { r_dst = a._data._transform->interpolate_with(*b._data._transform, c); } return; case COLOR: { r_dst = reinterpret_cast(a._data._mem)->linear_interpolate(*reinterpret_cast(b._data._mem), c); } return; case NODE_PATH: { r_dst = a; } return; case _RID: { r_dst = a; } return; case OBJECT: { r_dst = a; } return; case INPUT_EVENT: { r_dst = a; } return; case DICTIONARY: { } return; case ARRAY: { r_dst = a; } return; case POOL_BYTE_ARRAY: { r_dst = a; } return; case POOL_INT_ARRAY: { r_dst = a; } return; case POOL_REAL_ARRAY: { r_dst = a; } return; case POOL_STRING_ARRAY: { r_dst = a; } return; case POOL_VECTOR2_ARRAY: { const PoolVector *arr_a = reinterpret_cast *>(a._data._mem); const PoolVector *arr_b = reinterpret_cast *>(b._data._mem); int sz = arr_a->size(); if (sz == 0 || arr_b->size() != sz) { r_dst = a; } else { PoolVector v; v.resize(sz); { PoolVector::Write vw = v.write(); PoolVector::Read ar = arr_a->read(); PoolVector::Read br = arr_b->read(); for (int i = 0; i < sz; i++) { vw[i] = ar[i].linear_interpolate(br[i], c); } } r_dst = v; } } return; case POOL_VECTOR3_ARRAY: { const PoolVector *arr_a = reinterpret_cast *>(a._data._mem); const PoolVector *arr_b = reinterpret_cast *>(b._data._mem); int sz = arr_a->size(); if (sz == 0 || arr_b->size() != sz) { r_dst = a; } else { PoolVector v; v.resize(sz); { PoolVector::Write vw = v.write(); PoolVector::Read ar = arr_a->read(); PoolVector::Read br = arr_b->read(); for (int i = 0; i < sz; i++) { vw[i] = ar[i].linear_interpolate(br[i], c); } } r_dst = v; } } return; case POOL_COLOR_ARRAY: { r_dst = a; } return; default: { r_dst = a; } } } static const char *_op_names[Variant::OP_MAX] = { "==", "!=", "<", "<=", ">", ">=", "+", "-", "*", "/", "- (negation)", "%", "..", "<<", ">>", "&", "|", "^", "~", "and", "or", "xor", "not", "in" }; String Variant::get_operator_name(Operator p_op) { ERR_FAIL_INDEX_V(p_op, OP_MAX, ""); return _op_names[p_op]; }