#include "vulkan_context_x11.h" #include const char *VulkanContextX11::_get_platform_surface_extension() const { return VK_KHR_XLIB_SURFACE_EXTENSION_NAME; } VkResult VulkanContextX11::_create_surface(VkSurfaceKHR *surface, VkInstance p_instance) { VkXlibSurfaceCreateInfoKHR createInfo; createInfo.sType = VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR; createInfo.pNext = NULL; createInfo.flags = 0; createInfo.dpy = display; createInfo.window = window; return vkCreateXlibSurfaceKHR(p_instance, &createInfo, NULL, surface); } VulkanContextX11::VulkanContextX11(Window p_window, Display *p_display) { window = p_window; display = p_display; }