#!/usr/bin/env python Import("env") env.editor_sources = [] import os import glob from platform_methods import run_in_subprocess from compat import open_utf8 import editor_builders def _make_doc_data_class_path(to_path): # NOTE: It is safe to generate this file here, since this is still executed serially g = open_utf8(os.path.join(to_path, "doc_data_class_path.gen.h"), "w") g.write("static const int _doc_data_class_path_count = " + str(len(env.doc_class_path)) + ";\n") g.write("struct _DocDataClassPath { const char* name; const char* path; };\n") g.write("static const _DocDataClassPath _doc_data_class_paths[" + str(len(env.doc_class_path) + 1) + "] = {\n") for c in sorted(env.doc_class_path): g.write('\t{"' + c + '", "' + env.doc_class_path[c] + '"},\n') g.write("\t{NULL, NULL}\n") g.write("};\n") g.close() if env["tools"]: # Register exporters reg_exporters_inc = '#include "register_exporters.h"\n' reg_exporters = "void register_exporters() {\n" for e in env.platform_exporters: # Glob all .cpp files in export folder if not env["scu_build"]: files = Glob("#platform/" + e + "/export/" + "*.cpp") env.add_source_files(env.editor_sources, files) reg_exporters += "\tregister_" + e + "_exporter();\n" reg_exporters_inc += '#include "platform/' + e + '/export/export.h"\n' reg_exporters += "}\n" # If we are in a SCU build, we add all the platform exporters in one SCU file. if env["scu_build"]: env.add_source_files(env.editor_sources, "../platform/*.cpp") # NOTE: It is safe to generate this file here, since this is still executed serially with open_utf8("register_exporters.gen.cpp", "w") as f: f.write(reg_exporters_inc) f.write(reg_exporters) # Core API documentation. docs = [] docs += Glob("#doc/classes/*.xml") # Module API documentation. module_dirs = [] for d in env.doc_class_path.values(): if d not in module_dirs: module_dirs.append(d) for d in module_dirs: if not os.path.isabs(d): docs += Glob("#" + d + "/*.xml") # Built-in. else: docs += Glob(d + "/*.xml") # Custom. _make_doc_data_class_path(env.Dir("#editor/doc").abspath) docs = sorted(docs) env.Depends("#editor/doc_data_compressed.gen.h", docs) env.CommandNoCache("#editor/doc_data_compressed.gen.h", docs, run_in_subprocess(editor_builders.make_doc_header)) # Editor interface and class reference translations incur a significant size # cost for the editor binary (see godot-proposals#3421). # To limit it, we only include translations with a high enough completion # ratio (20% for the editor UI, 10% for the class reference). # Generated with `make include-list` for each resource. # Note: In 3.x, we also exclude languages that depend on complex text # layouts to be displayed properly: ar,bn,fa,he,hi,ml,si,ta,te,ur. # Editor translations to_include = ( "bg,ca,cs,de,el,eo,es_AR,es,fi,fr,gl,hu,id,it,ja,ko,lv,ms,nb,nl,pl,pt_BR,pt,ro,ru,sk,sv,th,tr,uk,vi,zh_CN,zh_TW" ).split(",") tlist = [env.Dir("#editor/translations").abspath + "/" + f + ".po" for f in to_include] env.Depends("#editor/editor_translations.gen.h", tlist) env.CommandNoCache( "#editor/editor_translations.gen.h", tlist, run_in_subprocess(editor_builders.make_editor_translations_header) ) # Documentation translations to_include = "de,es,fr,ja,zh_CN".split(",") tlist = [env.Dir("#doc/translations").abspath + "/" + f + ".po" for f in to_include] env.Depends("#editor/doc_translations.gen.h", tlist) env.CommandNoCache( "#editor/doc_translations.gen.h", tlist, run_in_subprocess(editor_builders.make_doc_translations_header) ) # Fonts flist = glob.glob(env.Dir("#thirdparty").abspath + "/fonts/*.ttf") flist.extend(glob.glob(env.Dir("#thirdparty").abspath + "/fonts/*.otf")) flist.extend(glob.glob(env.Dir("#thirdparty").abspath + "/fonts/*.woff")) flist.extend(glob.glob(env.Dir("#thirdparty").abspath + "/fonts/*.woff2")) flist.sort() env.Depends("#editor/builtin_fonts.gen.h", flist) env.CommandNoCache("#editor/builtin_fonts.gen.h", flist, run_in_subprocess(editor_builders.make_fonts_header)) env.add_source_files(env.editor_sources, "*.cpp") env.add_source_files(env.editor_sources, "register_exporters.gen.cpp") SConscript("collada/SCsub") SConscript("doc/SCsub") SConscript("fileserver/SCsub") SConscript("icons/SCsub") SConscript("import/SCsub") SConscript("plugins/SCsub") lib = env.add_library("editor", env.editor_sources) env.Prepend(LIBS=[lib])