/**************************************************************************/ /* subviewport_container.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "subviewport_container.h" #include "core/config/engine.h" #include "scene/main/viewport.h" Size2 SubViewportContainer::get_minimum_size() const { if (stretch) { return Size2(); } Size2 ms; for (int i = 0; i < get_child_count(); i++) { SubViewport *c = Object::cast_to(get_child(i)); if (!c) { continue; } Size2 minsize = c->get_size(); ms.width = MAX(ms.width, minsize.width); ms.height = MAX(ms.height, minsize.height); } return ms; } void SubViewportContainer::set_stretch(bool p_enable) { if (stretch == p_enable) { return; } stretch = p_enable; recalc_force_viewport_sizes(); update_minimum_size(); queue_sort(); queue_redraw(); } bool SubViewportContainer::is_stretch_enabled() const { return stretch; } void SubViewportContainer::set_stretch_shrink(int p_shrink) { ERR_FAIL_COND(p_shrink < 1); if (shrink == p_shrink) { return; } shrink = p_shrink; recalc_force_viewport_sizes(); queue_redraw(); } void SubViewportContainer::recalc_force_viewport_sizes() { if (!stretch) { return; } // If stretch is enabled, make sure that all child SubViwewports have the correct size. for (int i = 0; i < get_child_count(); i++) { SubViewport *c = Object::cast_to(get_child(i)); if (!c) { continue; } c->set_size_force(get_size() / shrink); } } int SubViewportContainer::get_stretch_shrink() const { return shrink; } Vector SubViewportContainer::get_allowed_size_flags_horizontal() const { return Vector(); } Vector SubViewportContainer::get_allowed_size_flags_vertical() const { return Vector(); } void SubViewportContainer::_notification(int p_what) { switch (p_what) { case NOTIFICATION_RESIZED: { recalc_force_viewport_sizes(); } break; case NOTIFICATION_ENTER_TREE: case NOTIFICATION_VISIBILITY_CHANGED: { for (int i = 0; i < get_child_count(); i++) { SubViewport *c = Object::cast_to(get_child(i)); if (!c) { continue; } if (is_visible_in_tree()) { c->set_update_mode(SubViewport::UPDATE_ALWAYS); } else { c->set_update_mode(SubViewport::UPDATE_DISABLED); } c->set_handle_input_locally(false); //do not handle input locally here } } break; case NOTIFICATION_DRAW: { for (int i = 0; i < get_child_count(); i++) { SubViewport *c = Object::cast_to(get_child(i)); if (!c) { continue; } if (stretch) { draw_texture_rect(c->get_texture(), Rect2(Vector2(), get_size())); } else { draw_texture_rect(c->get_texture(), Rect2(Vector2(), c->get_size())); } } } break; case NOTIFICATION_FOCUS_ENTER: { // If focused, send InputEvent to the SubViewport before the Gui-Input stage. set_process_input(true); set_process_unhandled_input(false); } break; case NOTIFICATION_FOCUS_EXIT: { // A different Control has focus and should receive Gui-Input before the InputEvent is sent to the SubViewport. set_process_input(false); set_process_unhandled_input(true); } break; } } void SubViewportContainer::_notify_viewports(int p_notification) { for (int i = 0; i < get_child_count(); i++) { SubViewport *c = Object::cast_to(get_child(i)); if (!c) { continue; } c->notification(p_notification); } } void SubViewportContainer::input(const Ref &p_event) { _propagate_nonpositional_event(p_event); } void SubViewportContainer::unhandled_input(const Ref &p_event) { _propagate_nonpositional_event(p_event); } void SubViewportContainer::_propagate_nonpositional_event(const Ref &p_event) { ERR_FAIL_COND(p_event.is_null()); if (Engine::get_singleton()->is_editor_hint()) { return; } if (_is_propagated_in_gui_input(p_event)) { return; } bool send; if (GDVIRTUAL_CALL(_propagate_input_event, p_event, send)) { if (!send) { return; } } _send_event_to_viewports(p_event); } void SubViewportContainer::gui_input(const Ref &p_event) { ERR_FAIL_COND(p_event.is_null()); if (Engine::get_singleton()->is_editor_hint()) { return; } if (!_is_propagated_in_gui_input(p_event)) { return; } bool send; if (GDVIRTUAL_CALL(_propagate_input_event, p_event, send)) { if (!send) { return; } } if (stretch && shrink > 1) { Transform2D xform; xform.scale(Vector2(1, 1) / shrink); _send_event_to_viewports(p_event->xformed_by(xform)); } else { _send_event_to_viewports(p_event); } } void SubViewportContainer::_send_event_to_viewports(const Ref &p_event) { for (int i = 0; i < get_child_count(); i++) { SubViewport *c = Object::cast_to(get_child(i)); if (!c || c->is_input_disabled()) { continue; } c->push_input(p_event); } } bool SubViewportContainer::_is_propagated_in_gui_input(const Ref &p_event) { // Propagation of events with a position property happen in gui_input // Propagation of other events happen in input if (Object::cast_to(*p_event) || Object::cast_to(*p_event) || Object::cast_to(*p_event) || Object::cast_to(*p_event)) { return true; } return false; } void SubViewportContainer::add_child_notify(Node *p_child) { if (Object::cast_to(p_child)) { queue_redraw(); } } void SubViewportContainer::remove_child_notify(Node *p_child) { if (Object::cast_to(p_child)) { queue_redraw(); } } Array SubViewportContainer::get_configuration_warnings() const { Array warnings = Node::get_configuration_warnings(); bool has_viewport = false; for (int i = 0; i < get_child_count(); i++) { if (Object::cast_to(get_child(i))) { has_viewport = true; break; } } if (!has_viewport) { warnings.push_back(RTR("This node doesn't have a SubViewport as child, so it can't display its intended content.\nConsider adding a SubViewport as a child to provide something displayable.")); } if (get_default_cursor_shape() != Control::CURSOR_ARROW) { warnings.push_back(RTR("The default mouse cursor shape of SubViewportContainer has no effect.\nConsider leaving it at its initial value `CURSOR_ARROW`.")); } return warnings; } void SubViewportContainer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_stretch", "enable"), &SubViewportContainer::set_stretch); ClassDB::bind_method(D_METHOD("is_stretch_enabled"), &SubViewportContainer::is_stretch_enabled); ClassDB::bind_method(D_METHOD("set_stretch_shrink", "amount"), &SubViewportContainer::set_stretch_shrink); ClassDB::bind_method(D_METHOD("get_stretch_shrink"), &SubViewportContainer::get_stretch_shrink); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stretch"), "set_stretch", "is_stretch_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "stretch_shrink"), "set_stretch_shrink", "get_stretch_shrink"); GDVIRTUAL_BIND(_propagate_input_event, "event"); } SubViewportContainer::SubViewportContainer() { set_process_unhandled_input(true); set_focus_mode(FOCUS_CLICK); }