<?xml version="1.0" encoding="UTF-8" ?> <class name="CanvasTexture" inherits="Texture2D" version="4.0"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="diffuse_texture" type="Texture2D" setter="set_diffuse_texture" getter="get_diffuse_texture"> </member> <member name="normal_texture" type="Texture2D" setter="set_normal_texture" getter="get_normal_texture"> </member> <member name="specular_color" type="Color" setter="set_specular_color" getter="get_specular_color" default="Color( 1, 1, 1, 1 )"> </member> <member name="specular_shininess" type="float" setter="set_specular_shininess" getter="get_specular_shininess" default="1.0"> </member> <member name="specular_texture" type="Texture2D" setter="set_specular_texture" getter="get_specular_texture"> </member> <member name="texture_filter" type="int" setter="set_texture_filter" getter="get_texture_filter" enum="CanvasItem.TextureFilter" default="0"> </member> <member name="texture_repeat" type="int" setter="set_texture_repeat" getter="get_texture_repeat" enum="CanvasItem.TextureRepeat" default="0"> </member> </members> <constants> </constants> </class>