<?xml version="1.0" encoding="UTF-8" ?>
<class name="CanvasTexture" inherits="Texture2D" version="4.0">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="diffuse_texture" type="Texture2D" setter="set_diffuse_texture" getter="get_diffuse_texture">
		</member>
		<member name="normal_texture" type="Texture2D" setter="set_normal_texture" getter="get_normal_texture">
		</member>
		<member name="specular_color" type="Color" setter="set_specular_color" getter="get_specular_color" default="Color( 1, 1, 1, 1 )">
		</member>
		<member name="specular_shininess" type="float" setter="set_specular_shininess" getter="get_specular_shininess" default="1.0">
		</member>
		<member name="specular_texture" type="Texture2D" setter="set_specular_texture" getter="get_specular_texture">
		</member>
		<member name="texture_filter" type="int" setter="set_texture_filter" getter="get_texture_filter" enum="CanvasItem.TextureFilter" default="0">
		</member>
		<member name="texture_repeat" type="int" setter="set_texture_repeat" getter="get_texture_repeat" enum="CanvasItem.TextureRepeat" default="0">
		</member>
	</members>
	<constants>
	</constants>
</class>