/*************************************************************************/ /* editor_export_preset.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "editor_export.h" bool EditorExportPreset::_set(const StringName &p_name, const Variant &p_value) { if (values.has(p_name)) { values[p_name] = p_value; EditorExport::singleton->save_presets(); if (update_visibility[p_name]) { notify_property_list_changed(); } return true; } return false; } bool EditorExportPreset::_get(const StringName &p_name, Variant &r_ret) const { if (values.has(p_name)) { r_ret = values[p_name]; return true; } return false; } void EditorExportPreset::_get_property_list(List *p_list) const { for (const PropertyInfo &E : properties) { if (platform->get_export_option_visibility(this, E.name, values)) { p_list->push_back(E); } } } Ref EditorExportPreset::get_platform() const { return platform; } void EditorExportPreset::update_files_to_export() { Vector to_remove; for (const String &E : selected_files) { if (!FileAccess::exists(E)) { to_remove.push_back(E); } } for (int i = 0; i < to_remove.size(); ++i) { selected_files.erase(to_remove[i]); } } Vector EditorExportPreset::get_files_to_export() const { Vector files; for (const String &E : selected_files) { files.push_back(E); } return files; } void EditorExportPreset::set_name(const String &p_name) { name = p_name; EditorExport::singleton->save_presets(); } String EditorExportPreset::get_name() const { return name; } void EditorExportPreset::set_runnable(bool p_enable) { runnable = p_enable; EditorExport::singleton->save_presets(); } bool EditorExportPreset::is_runnable() const { return runnable; } void EditorExportPreset::set_export_filter(ExportFilter p_filter) { export_filter = p_filter; EditorExport::singleton->save_presets(); } EditorExportPreset::ExportFilter EditorExportPreset::get_export_filter() const { return export_filter; } void EditorExportPreset::set_include_filter(const String &p_include) { include_filter = p_include; EditorExport::singleton->save_presets(); } String EditorExportPreset::get_include_filter() const { return include_filter; } void EditorExportPreset::set_export_path(const String &p_path) { export_path = p_path; /* NOTE(SonerSound): if there is a need to implement a PropertyHint that specifically indicates a relative path, * this should be removed. */ if (export_path.is_absolute_path()) { String res_path = OS::get_singleton()->get_resource_dir(); export_path = res_path.path_to_file(export_path); } EditorExport::singleton->save_presets(); } String EditorExportPreset::get_export_path() const { return export_path; } void EditorExportPreset::set_exclude_filter(const String &p_exclude) { exclude_filter = p_exclude; EditorExport::singleton->save_presets(); } String EditorExportPreset::get_exclude_filter() const { return exclude_filter; } void EditorExportPreset::add_export_file(const String &p_path) { selected_files.insert(p_path); EditorExport::singleton->save_presets(); } void EditorExportPreset::remove_export_file(const String &p_path) { selected_files.erase(p_path); EditorExport::singleton->save_presets(); } bool EditorExportPreset::has_export_file(const String &p_path) { return selected_files.has(p_path); } void EditorExportPreset::set_custom_features(const String &p_custom_features) { custom_features = p_custom_features; EditorExport::singleton->save_presets(); } String EditorExportPreset::get_custom_features() const { return custom_features; } void EditorExportPreset::set_enc_in_filter(const String &p_filter) { enc_in_filters = p_filter; EditorExport::singleton->save_presets(); } String EditorExportPreset::get_enc_in_filter() const { return enc_in_filters; } void EditorExportPreset::set_enc_ex_filter(const String &p_filter) { enc_ex_filters = p_filter; EditorExport::singleton->save_presets(); } String EditorExportPreset::get_enc_ex_filter() const { return enc_ex_filters; } void EditorExportPreset::set_enc_pck(bool p_enabled) { enc_pck = p_enabled; EditorExport::singleton->save_presets(); } bool EditorExportPreset::get_enc_pck() const { return enc_pck; } void EditorExportPreset::set_enc_directory(bool p_enabled) { enc_directory = p_enabled; EditorExport::singleton->save_presets(); } bool EditorExportPreset::get_enc_directory() const { return enc_directory; } void EditorExportPreset::set_script_export_mode(int p_mode) { script_mode = p_mode; EditorExport::singleton->save_presets(); } int EditorExportPreset::get_script_export_mode() const { return script_mode; } void EditorExportPreset::set_script_encryption_key(const String &p_key) { script_key = p_key; EditorExport::singleton->save_presets(); } String EditorExportPreset::get_script_encryption_key() const { return script_key; } EditorExportPreset::EditorExportPreset() {}