/*************************************************************************/ /* path_2d.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "path_2d.h" #include "scene/scene_string_names.h" void Path2D::_notification(int p_what) { if (p_what==NOTIFICATION_DRAW && curve.is_valid() && is_inside_scene() && get_scene()->is_editor_hint()) { //draw the curve!! for(int i=0;iget_point_count();i++) { Vector2 prev_p=curve->get_point_pos(i); for(int j=1;j<=8;j++) { real_t frac = j/8.0; Vector2 p = curve->interpolate(i,frac); draw_line(prev_p,p,Color(0.5,0.6,1.0,0.7),2); prev_p=p; } } } } void Path2D::_curve_changed() { if (is_inside_scene() && get_scene()->is_editor_hint()) update(); } void Path2D::set_curve(const Ref& p_curve) { if (curve.is_valid()) { curve->disconnect("changed",this,"_curve_changed"); } curve=p_curve; if (curve.is_valid()) { curve->connect("changed",this,"_curve_changed"); } } Ref Path2D::get_curve() const{ return curve; } void Path2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_curve","curve:Curve2D"),&Path2D::set_curve); ObjectTypeDB::bind_method(_MD("get_curve:Curve2D","curve"),&Path2D::get_curve); ObjectTypeDB::bind_method(_MD("_curve_changed"),&Path2D::_curve_changed); ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve2D"), _SCS("set_curve"),_SCS("get_curve")); } Path2D::Path2D() { set_curve(Ref( memnew( Curve2D ))); //create one by default } ///////////////////////////////////////////////////////////////////////////////// void PathFollow2D::_update_transform() { if (!path) return; Ref c =path->get_curve(); if (!c.is_valid()) return; float o = offset; if (loop) o=Math::fposmod(o,c->get_baked_length()); Vector2 pos = c->interpolate_baked(o,cubic); if (rotate) { Vector2 n = (c->interpolate_baked(o+lookahead,cubic)-pos).normalized(); Vector2 t = -n.tangent(); pos+=n*h_offset; pos+=t*v_offset; set_rot(t.atan2()); } else { pos.x+=h_offset; pos.y+=v_offset; } set_pos(pos); } void PathFollow2D::_notification(int p_what) { switch(p_what) { case NOTIFICATION_ENTER_SCENE: { Node *parent=get_parent(); if (parent) { path=parent->cast_to(); if (path) { _update_transform(); } } } break; case NOTIFICATION_EXIT_SCENE: { path=NULL; } break; } } void PathFollow2D::set_cubic_interpolation(bool p_enable) { cubic=p_enable; } bool PathFollow2D::get_cubic_interpolation() const { return cubic; } bool PathFollow2D::_set(const StringName& p_name, const Variant& p_value) { if (p_name==SceneStringNames::get_singleton()->offset) { set_offset(p_value); } else if (p_name==SceneStringNames::get_singleton()->unit_offset) { set_unit_offset(p_value); } else if (p_name==SceneStringNames::get_singleton()->rotate) { set_rotate(p_value); } else if (p_name==SceneStringNames::get_singleton()->v_offset) { set_v_offset(p_value); } else if (p_name==SceneStringNames::get_singleton()->h_offset) { set_h_offset(p_value); } else if (String(p_name)=="cubic_interp") { set_cubic_interpolation(p_value); } else if (String(p_name)=="loop") { set_loop(p_value); } else if (String(p_name)=="lookahead") { set_lookahead(p_value); } else return false; return true; } bool PathFollow2D::_get(const StringName& p_name,Variant &r_ret) const{ if (p_name==SceneStringNames::get_singleton()->offset) { r_ret=get_offset(); } else if (p_name==SceneStringNames::get_singleton()->unit_offset) { r_ret=get_unit_offset(); } else if (p_name==SceneStringNames::get_singleton()->rotate) { r_ret=is_rotating(); } else if (p_name==SceneStringNames::get_singleton()->v_offset) { r_ret=get_v_offset(); } else if (p_name==SceneStringNames::get_singleton()->h_offset) { r_ret=get_h_offset(); } else if (String(p_name)=="cubic_interp") { r_ret=cubic; } else if (String(p_name)=="loop") { r_ret=loop; } else if (String(p_name)=="lookahead") { r_ret=lookahead; } else return false; return true; } void PathFollow2D::_get_property_list( List *p_list) const{ float max=10000; if (path && path->get_curve().is_valid()) max=path->get_curve()->get_baked_length(); p_list->push_back( PropertyInfo( Variant::REAL, "offset", PROPERTY_HINT_RANGE,"0,"+rtos(max)+",0.01")); p_list->push_back( PropertyInfo( Variant::REAL, "unit_offset", PROPERTY_HINT_RANGE,"0,1,0.0001",PROPERTY_USAGE_EDITOR)); p_list->push_back( PropertyInfo( Variant::REAL, "h_offset") ); p_list->push_back( PropertyInfo( Variant::REAL, "v_offset") ); p_list->push_back( PropertyInfo( Variant::BOOL, "rotate") ); p_list->push_back( PropertyInfo( Variant::BOOL, "cubic_interp")); p_list->push_back( PropertyInfo( Variant::BOOL, "loop")); p_list->push_back( PropertyInfo( Variant::REAL, "lookahead",PROPERTY_HINT_RANGE,"0.001,1024.0,0.001")); } void PathFollow2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_offset","offset"),&PathFollow2D::set_offset); ObjectTypeDB::bind_method(_MD("get_offset"),&PathFollow2D::get_offset); ObjectTypeDB::bind_method(_MD("set_h_offset","h_offset"),&PathFollow2D::set_h_offset); ObjectTypeDB::bind_method(_MD("get_h_offset"),&PathFollow2D::get_h_offset); ObjectTypeDB::bind_method(_MD("set_v_offset","v_offset"),&PathFollow2D::set_v_offset); ObjectTypeDB::bind_method(_MD("get_v_offset"),&PathFollow2D::get_v_offset); ObjectTypeDB::bind_method(_MD("set_unit_offset","unit_offset"),&PathFollow2D::set_unit_offset); ObjectTypeDB::bind_method(_MD("get_unit_offset"),&PathFollow2D::get_unit_offset); ObjectTypeDB::bind_method(_MD("set_rotate","enable"),&PathFollow2D::set_rotate); ObjectTypeDB::bind_method(_MD("is_rotating"),&PathFollow2D::is_rotating); ObjectTypeDB::bind_method(_MD("set_cubic_interpolation","enable"),&PathFollow2D::set_cubic_interpolation); ObjectTypeDB::bind_method(_MD("get_cubic_interpolation"),&PathFollow2D::get_cubic_interpolation); ObjectTypeDB::bind_method(_MD("set_loop","loop"),&PathFollow2D::set_loop); ObjectTypeDB::bind_method(_MD("has_loop"),&PathFollow2D::has_loop); } void PathFollow2D::set_offset(float p_offset) { offset=p_offset; if (path) _update_transform(); _change_notify("offset"); _change_notify("unit_offset"); } void PathFollow2D::set_h_offset(float p_h_offset) { h_offset=p_h_offset; if (path) _update_transform(); } float PathFollow2D::get_h_offset() const { return h_offset; } void PathFollow2D::set_v_offset(float p_v_offset) { v_offset=p_v_offset; if (path) _update_transform(); } float PathFollow2D::get_v_offset() const { return v_offset; } float PathFollow2D::get_offset() const{ return offset; } void PathFollow2D::set_unit_offset(float p_unit_offset) { if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length()) set_offset(p_unit_offset*path->get_curve()->get_baked_length()); } float PathFollow2D::get_unit_offset() const{ if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length()) return get_offset()/path->get_curve()->get_baked_length(); else return 0; } void PathFollow2D::set_lookahead(float p_lookahead) { lookahead=p_lookahead; } float PathFollow2D::get_lookahead() const{ return lookahead; } void PathFollow2D::set_rotate(bool p_rotate) { rotate=p_rotate; _update_transform(); } bool PathFollow2D::is_rotating() const { return rotate; } void PathFollow2D::set_loop(bool p_loop) { loop=p_loop; } bool PathFollow2D::has_loop() const{ return loop; } PathFollow2D::PathFollow2D() { offset=0; h_offset=0; v_offset=0; path=NULL; rotate=true; cubic=true; loop=true; lookahead=4; }