/**************************************************************************/ /* translation_server.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "translation_server.h" #include "translation_server.compat.inc" #include "core/config/project_settings.h" #include "core/io/resource_loader.h" #include "core/os/os.h" #include "core/string/locales.h" #ifdef TOOLS_ENABLED #include "main/main.h" #endif struct _character_accent_pair { const char32_t character; const char32_t *accented_character; }; static _character_accent_pair _character_to_accented[] = { { 'A', U"Å" }, { 'B', U"ß" }, { 'C', U"Ç" }, { 'D', U"Ð" }, { 'E', U"É" }, { 'F', U"F́" }, { 'G', U"Ĝ" }, { 'H', U"Ĥ" }, { 'I', U"Ĩ" }, { 'J', U"Ĵ" }, { 'K', U"ĸ" }, { 'L', U"Ł" }, { 'M', U"Ḿ" }, { 'N', U"й" }, { 'O', U"Ö" }, { 'P', U"Ṕ" }, { 'Q', U"Q́" }, { 'R', U"Ř" }, { 'S', U"Ŝ" }, { 'T', U"Ŧ" }, { 'U', U"Ũ" }, { 'V', U"Ṽ" }, { 'W', U"Ŵ" }, { 'X', U"X́" }, { 'Y', U"Ÿ" }, { 'Z', U"Ž" }, { 'a', U"á" }, { 'b', U"ḅ" }, { 'c', U"ć" }, { 'd', U"d́" }, { 'e', U"é" }, { 'f', U"f́" }, { 'g', U"ǵ" }, { 'h', U"h̀" }, { 'i', U"í" }, { 'j', U"ǰ" }, { 'k', U"ḱ" }, { 'l', U"ł" }, { 'm', U"m̀" }, { 'n', U"ή" }, { 'o', U"ô" }, { 'p', U"ṕ" }, { 'q', U"q́" }, { 'r', U"ŕ" }, { 's', U"š" }, { 't', U"ŧ" }, { 'u', U"ü" }, { 'v', U"ṽ" }, { 'w', U"ŵ" }, { 'x', U"x́" }, { 'y', U"ý" }, { 'z', U"ź" }, }; Vector TranslationServer::locale_script_info; HashMap TranslationServer::language_map; HashMap TranslationServer::script_map; HashMap TranslationServer::locale_rename_map; HashMap TranslationServer::country_name_map; HashMap TranslationServer::variant_map; HashMap TranslationServer::country_rename_map; void TranslationServer::init_locale_info() { // Init locale info. language_map.clear(); int idx = 0; while (language_list[idx][0] != nullptr) { language_map[language_list[idx][0]] = String::utf8(language_list[idx][1]); idx++; } // Init locale-script map. locale_script_info.clear(); idx = 0; while (locale_scripts[idx][0] != nullptr) { LocaleScriptInfo info; info.name = locale_scripts[idx][0]; info.script = locale_scripts[idx][1]; info.default_country = locale_scripts[idx][2]; Vector supported_countries = String(locale_scripts[idx][3]).split(",", false); for (int i = 0; i < supported_countries.size(); i++) { info.supported_countries.insert(supported_countries[i]); } locale_script_info.push_back(info); idx++; } // Init supported script list. script_map.clear(); idx = 0; while (script_list[idx][0] != nullptr) { script_map[script_list[idx][1]] = String::utf8(script_list[idx][0]); idx++; } // Init regional variant map. variant_map.clear(); idx = 0; while (locale_variants[idx][0] != nullptr) { variant_map[locale_variants[idx][0]] = locale_variants[idx][1]; idx++; } // Init locale renames. locale_rename_map.clear(); idx = 0; while (locale_renames[idx][0] != nullptr) { if (!String(locale_renames[idx][1]).is_empty()) { locale_rename_map[locale_renames[idx][0]] = locale_renames[idx][1]; } idx++; } // Init country names. country_name_map.clear(); idx = 0; while (country_names[idx][0] != nullptr) { country_name_map[String(country_names[idx][0])] = String::utf8(country_names[idx][1]); idx++; } // Init country renames. country_rename_map.clear(); idx = 0; while (country_renames[idx][0] != nullptr) { if (!String(country_renames[idx][1]).is_empty()) { country_rename_map[country_renames[idx][0]] = country_renames[idx][1]; } idx++; } } String TranslationServer::standardize_locale(const String &p_locale) const { return _standardize_locale(p_locale, false); } String TranslationServer::_standardize_locale(const String &p_locale, bool p_add_defaults) const { // Replaces '-' with '_' for macOS style locales. String univ_locale = p_locale.replace("-", "_"); // Extract locale elements. String lang_name, script_name, country_name, variant_name; Vector locale_elements = univ_locale.get_slice("@", 0).split("_"); lang_name = locale_elements[0]; if (locale_elements.size() >= 2) { if (locale_elements[1].length() == 4 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_lower_case(locale_elements[1][1]) && is_ascii_lower_case(locale_elements[1][2]) && is_ascii_lower_case(locale_elements[1][3])) { script_name = locale_elements[1]; } if (locale_elements[1].length() == 2 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_upper_case(locale_elements[1][1])) { country_name = locale_elements[1]; } } if (locale_elements.size() >= 3) { if (locale_elements[2].length() == 2 && is_ascii_upper_case(locale_elements[2][0]) && is_ascii_upper_case(locale_elements[2][1])) { country_name = locale_elements[2]; } else if (variant_map.has(locale_elements[2].to_lower()) && variant_map[locale_elements[2].to_lower()] == lang_name) { variant_name = locale_elements[2].to_lower(); } } if (locale_elements.size() >= 4) { if (variant_map.has(locale_elements[3].to_lower()) && variant_map[locale_elements[3].to_lower()] == lang_name) { variant_name = locale_elements[3].to_lower(); } } // Try extract script and variant from the extra part. Vector script_extra = univ_locale.get_slice("@", 1).split(";"); for (int i = 0; i < script_extra.size(); i++) { if (script_extra[i].to_lower() == "cyrillic") { script_name = "Cyrl"; break; } else if (script_extra[i].to_lower() == "latin") { script_name = "Latn"; break; } else if (script_extra[i].to_lower() == "devanagari") { script_name = "Deva"; break; } else if (variant_map.has(script_extra[i].to_lower()) && variant_map[script_extra[i].to_lower()] == lang_name) { variant_name = script_extra[i].to_lower(); } } // Handles known non-ISO language names used e.g. on Windows. if (locale_rename_map.has(lang_name)) { lang_name = locale_rename_map[lang_name]; } // Handle country renames. if (country_rename_map.has(country_name)) { country_name = country_rename_map[country_name]; } // Remove unsupported script codes. if (!script_map.has(script_name)) { script_name = ""; } // Add script code base on language and country codes for some ambiguous cases. if (p_add_defaults) { if (script_name.is_empty()) { for (int i = 0; i < locale_script_info.size(); i++) { const LocaleScriptInfo &info = locale_script_info[i]; if (info.name == lang_name) { if (country_name.is_empty() || info.supported_countries.has(country_name)) { script_name = info.script; break; } } } } if (!script_name.is_empty() && country_name.is_empty()) { // Add conntry code based on script for some ambiguous cases. for (int i = 0; i < locale_script_info.size(); i++) { const LocaleScriptInfo &info = locale_script_info[i]; if (info.name == lang_name && info.script == script_name) { country_name = info.default_country; break; } } } } // Combine results. String out = lang_name; if (!script_name.is_empty()) { out = out + "_" + script_name; } if (!country_name.is_empty()) { out = out + "_" + country_name; } if (!variant_name.is_empty()) { out = out + "_" + variant_name; } return out; } int TranslationServer::compare_locales(const String &p_locale_a, const String &p_locale_b) const { if (p_locale_a == p_locale_b) { // Exact match. return 10; } String locale_a = _standardize_locale(p_locale_a, true); String locale_b = _standardize_locale(p_locale_b, true); if (locale_a == locale_b) { // Exact match. return 10; } Vector locale_a_elements = locale_a.split("_"); Vector locale_b_elements = locale_b.split("_"); if (locale_a_elements[0] == locale_b_elements[0]) { // Matching language, both locales have extra parts. // Return number of matching elements. int matching_elements = 1; for (int i = 1; i < locale_a_elements.size(); i++) { for (int j = 1; j < locale_b_elements.size(); j++) { if (locale_a_elements[i] == locale_b_elements[j]) { matching_elements++; } } } return matching_elements; } else { // No match. return 0; } } String TranslationServer::get_locale_name(const String &p_locale) const { String lang_name, script_name, country_name; Vector locale_elements = standardize_locale(p_locale).split("_"); lang_name = locale_elements[0]; if (locale_elements.size() >= 2) { if (locale_elements[1].length() == 4 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_lower_case(locale_elements[1][1]) && is_ascii_lower_case(locale_elements[1][2]) && is_ascii_lower_case(locale_elements[1][3])) { script_name = locale_elements[1]; } if (locale_elements[1].length() == 2 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_upper_case(locale_elements[1][1])) { country_name = locale_elements[1]; } } if (locale_elements.size() >= 3) { if (locale_elements[2].length() == 2 && is_ascii_upper_case(locale_elements[2][0]) && is_ascii_upper_case(locale_elements[2][1])) { country_name = locale_elements[2]; } } String name = language_map[lang_name]; if (!script_name.is_empty()) { name = name + " (" + script_map[script_name] + ")"; } if (!country_name.is_empty()) { name = name + ", " + country_name_map[country_name]; } return name; } Vector TranslationServer::get_all_languages() const { Vector languages; for (const KeyValue &E : language_map) { languages.push_back(E.key); } return languages; } String TranslationServer::get_language_name(const String &p_language) const { return language_map[p_language]; } Vector TranslationServer::get_all_scripts() const { Vector scripts; for (const KeyValue &E : script_map) { scripts.push_back(E.key); } return scripts; } String TranslationServer::get_script_name(const String &p_script) const { return script_map[p_script]; } Vector TranslationServer::get_all_countries() const { Vector countries; for (const KeyValue &E : country_name_map) { countries.push_back(E.key); } return countries; } String TranslationServer::get_country_name(const String &p_country) const { return country_name_map[p_country]; } void TranslationServer::set_locale(const String &p_locale) { String new_locale = standardize_locale(p_locale); if (locale == new_locale) { return; } locale = new_locale; ResourceLoader::reload_translation_remaps(); if (OS::get_singleton()->get_main_loop()) { OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED); } } String TranslationServer::get_locale() const { return locale; } PackedStringArray TranslationServer::get_loaded_locales() const { PackedStringArray locales; for (const Ref &E : translations) { const Ref &t = E; ERR_FAIL_COND_V(t.is_null(), PackedStringArray()); String l = t->get_locale(); locales.push_back(l); } return locales; } void TranslationServer::add_translation(const Ref &p_translation) { translations.insert(p_translation); } void TranslationServer::remove_translation(const Ref &p_translation) { translations.erase(p_translation); } Ref TranslationServer::get_translation_object(const String &p_locale) { Ref res; int best_score = 0; for (const Ref &E : translations) { const Ref &t = E; ERR_FAIL_COND_V(t.is_null(), nullptr); String l = t->get_locale(); int score = compare_locales(p_locale, l); if (score > 0 && score >= best_score) { res = t; best_score = score; if (score == 10) { break; // Exact match, skip the rest. } } } return res; } void TranslationServer::clear() { translations.clear(); } StringName TranslationServer::translate(const StringName &p_message, const StringName &p_context) const { // Match given message against the translation catalog for the project locale. if (!enabled) { return p_message; } StringName res = _get_message_from_translations(p_message, p_context, locale, false); if (!res && fallback.length() >= 2) { res = _get_message_from_translations(p_message, p_context, fallback, false); } if (!res) { return pseudolocalization_enabled ? pseudolocalize(p_message) : p_message; } return pseudolocalization_enabled ? pseudolocalize(res) : res; } StringName TranslationServer::translate_plural(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context) const { if (!enabled) { if (p_n == 1) { return p_message; } return p_message_plural; } StringName res = _get_message_from_translations(p_message, p_context, locale, true, p_message_plural, p_n); if (!res && fallback.length() >= 2) { res = _get_message_from_translations(p_message, p_context, fallback, true, p_message_plural, p_n); } if (!res) { if (p_n == 1) { return p_message; } return p_message_plural; } return res; } StringName TranslationServer::_get_message_from_translations(const StringName &p_message, const StringName &p_context, const String &p_locale, bool plural, const String &p_message_plural, int p_n) const { StringName res; int best_score = 0; for (const Ref &E : translations) { const Ref &t = E; ERR_FAIL_COND_V(t.is_null(), p_message); String l = t->get_locale(); int score = compare_locales(p_locale, l); if (score > 0 && score >= best_score) { StringName r; if (!plural) { r = t->get_message(p_message, p_context); } else { r = t->get_plural_message(p_message, p_message_plural, p_n, p_context); } if (!r) { continue; } res = r; best_score = score; if (score == 10) { break; // Exact match, skip the rest. } } } return res; } TranslationServer *TranslationServer::singleton = nullptr; bool TranslationServer::_load_translations(const String &p_from) { if (ProjectSettings::get_singleton()->has_setting(p_from)) { const Vector &translation_names = GLOBAL_GET(p_from); int tcount = translation_names.size(); if (tcount) { const String *r = translation_names.ptr(); for (int i = 0; i < tcount; i++) { Ref tr = ResourceLoader::load(r[i]); if (tr.is_valid()) { add_translation(tr); } } } return true; } return false; } void TranslationServer::setup() { String test = GLOBAL_DEF("internationalization/locale/test", ""); test = test.strip_edges(); if (!test.is_empty()) { set_locale(test); } else { set_locale(OS::get_singleton()->get_locale()); } fallback = GLOBAL_DEF("internationalization/locale/fallback", "en"); pseudolocalization_enabled = GLOBAL_DEF("internationalization/pseudolocalization/use_pseudolocalization", false); pseudolocalization_accents_enabled = GLOBAL_DEF("internationalization/pseudolocalization/replace_with_accents", true); pseudolocalization_double_vowels_enabled = GLOBAL_DEF("internationalization/pseudolocalization/double_vowels", false); pseudolocalization_fake_bidi_enabled = GLOBAL_DEF("internationalization/pseudolocalization/fake_bidi", false); pseudolocalization_override_enabled = GLOBAL_DEF("internationalization/pseudolocalization/override", false); expansion_ratio = GLOBAL_DEF("internationalization/pseudolocalization/expansion_ratio", 0.0); pseudolocalization_prefix = GLOBAL_DEF("internationalization/pseudolocalization/prefix", "["); pseudolocalization_suffix = GLOBAL_DEF("internationalization/pseudolocalization/suffix", "]"); pseudolocalization_skip_placeholders_enabled = GLOBAL_DEF("internationalization/pseudolocalization/skip_placeholders", true); #ifdef TOOLS_ENABLED ProjectSettings::get_singleton()->set_custom_property_info(PropertyInfo(Variant::STRING, "internationalization/locale/fallback", PROPERTY_HINT_LOCALE_ID, "")); #endif } void TranslationServer::set_tool_translation(const Ref &p_translation) { tool_translation = p_translation; } Ref TranslationServer::get_tool_translation() const { return tool_translation; } String TranslationServer::get_tool_locale() { #ifdef TOOLS_ENABLED if (Engine::get_singleton()->is_editor_hint() || Engine::get_singleton()->is_project_manager_hint()) { if (TranslationServer::get_singleton()->get_tool_translation().is_valid()) { return tool_translation->get_locale(); } else { return "en"; } } else { #else { #endif // Look for best matching loaded translation. String best_locale = "en"; int best_score = 0; for (const Ref &E : translations) { const Ref &t = E; ERR_FAIL_COND_V(t.is_null(), best_locale); String l = t->get_locale(); int score = compare_locales(locale, l); if (score > 0 && score >= best_score) { best_locale = l; best_score = score; if (score == 10) { break; // Exact match, skip the rest. } } } return best_locale; } } StringName TranslationServer::tool_translate(const StringName &p_message, const StringName &p_context) const { if (tool_translation.is_valid()) { StringName r = tool_translation->get_message(p_message, p_context); if (r) { return r; } } return p_message; } StringName TranslationServer::tool_translate_plural(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context) const { if (tool_translation.is_valid()) { StringName r = tool_translation->get_plural_message(p_message, p_message_plural, p_n, p_context); if (r) { return r; } } if (p_n == 1) { return p_message; } return p_message_plural; } void TranslationServer::set_property_translation(const Ref &p_translation) { property_translation = p_translation; } StringName TranslationServer::property_translate(const StringName &p_message, const StringName &p_context) const { if (property_translation.is_valid()) { StringName r = property_translation->get_message(p_message, p_context); if (r) { return r; } } return p_message; } void TranslationServer::set_doc_translation(const Ref &p_translation) { doc_translation = p_translation; } StringName TranslationServer::doc_translate(const StringName &p_message, const StringName &p_context) const { if (doc_translation.is_valid()) { StringName r = doc_translation->get_message(p_message, p_context); if (r) { return r; } } return p_message; } StringName TranslationServer::doc_translate_plural(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context) const { if (doc_translation.is_valid()) { StringName r = doc_translation->get_plural_message(p_message, p_message_plural, p_n, p_context); if (r) { return r; } } if (p_n == 1) { return p_message; } return p_message_plural; } void TranslationServer::set_extractable_translation(const Ref &p_translation) { extractable_translation = p_translation; } StringName TranslationServer::extractable_translate(const StringName &p_message, const StringName &p_context) const { if (extractable_translation.is_valid()) { StringName r = extractable_translation->get_message(p_message, p_context); if (r) { return r; } } return p_message; } StringName TranslationServer::extractable_translate_plural(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context) const { if (extractable_translation.is_valid()) { StringName r = extractable_translation->get_plural_message(p_message, p_message_plural, p_n, p_context); if (r) { return r; } } if (p_n == 1) { return p_message; } return p_message_plural; } bool TranslationServer::is_pseudolocalization_enabled() const { return pseudolocalization_enabled; } void TranslationServer::set_pseudolocalization_enabled(bool p_enabled) { pseudolocalization_enabled = p_enabled; ResourceLoader::reload_translation_remaps(); if (OS::get_singleton()->get_main_loop()) { OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED); } } void TranslationServer::reload_pseudolocalization() { pseudolocalization_accents_enabled = GLOBAL_GET("internationalization/pseudolocalization/replace_with_accents"); pseudolocalization_double_vowels_enabled = GLOBAL_GET("internationalization/pseudolocalization/double_vowels"); pseudolocalization_fake_bidi_enabled = GLOBAL_GET("internationalization/pseudolocalization/fake_bidi"); pseudolocalization_override_enabled = GLOBAL_GET("internationalization/pseudolocalization/override"); expansion_ratio = GLOBAL_GET("internationalization/pseudolocalization/expansion_ratio"); pseudolocalization_prefix = GLOBAL_GET("internationalization/pseudolocalization/prefix"); pseudolocalization_suffix = GLOBAL_GET("internationalization/pseudolocalization/suffix"); pseudolocalization_skip_placeholders_enabled = GLOBAL_GET("internationalization/pseudolocalization/skip_placeholders"); ResourceLoader::reload_translation_remaps(); if (OS::get_singleton()->get_main_loop()) { OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED); } } StringName TranslationServer::pseudolocalize(const StringName &p_message) const { String message = p_message; int length = message.length(); if (pseudolocalization_override_enabled) { message = get_override_string(message); } if (pseudolocalization_double_vowels_enabled) { message = double_vowels(message); } if (pseudolocalization_accents_enabled) { message = replace_with_accented_string(message); } if (pseudolocalization_fake_bidi_enabled) { message = wrap_with_fakebidi_characters(message); } StringName res = add_padding(message, length); return res; } StringName TranslationServer::tool_pseudolocalize(const StringName &p_message) const { String message = p_message; message = double_vowels(message); message = replace_with_accented_string(message); StringName res = "[!!! " + message + " !!!]"; return res; } String TranslationServer::get_override_string(String &p_message) const { String res; for (int i = 0; i < p_message.length(); i++) { if (pseudolocalization_skip_placeholders_enabled && is_placeholder(p_message, i)) { res += p_message[i]; res += p_message[i + 1]; i++; continue; } res += '*'; } return res; } String TranslationServer::double_vowels(String &p_message) const { String res; for (int i = 0; i < p_message.length(); i++) { if (pseudolocalization_skip_placeholders_enabled && is_placeholder(p_message, i)) { res += p_message[i]; res += p_message[i + 1]; i++; continue; } res += p_message[i]; if (p_message[i] == 'a' || p_message[i] == 'e' || p_message[i] == 'i' || p_message[i] == 'o' || p_message[i] == 'u' || p_message[i] == 'A' || p_message[i] == 'E' || p_message[i] == 'I' || p_message[i] == 'O' || p_message[i] == 'U') { res += p_message[i]; } } return res; }; String TranslationServer::replace_with_accented_string(String &p_message) const { String res; for (int i = 0; i < p_message.length(); i++) { if (pseudolocalization_skip_placeholders_enabled && is_placeholder(p_message, i)) { res += p_message[i]; res += p_message[i + 1]; i++; continue; } const char32_t *accented = get_accented_version(p_message[i]); if (accented) { res += accented; } else { res += p_message[i]; } } return res; } String TranslationServer::wrap_with_fakebidi_characters(String &p_message) const { String res; char32_t fakebidiprefix = U'\u202e'; char32_t fakebidisuffix = U'\u202c'; res += fakebidiprefix; // The fake bidi unicode gets popped at every newline so pushing it back at every newline. for (int i = 0; i < p_message.length(); i++) { if (p_message[i] == '\n') { res += fakebidisuffix; res += p_message[i]; res += fakebidiprefix; } else if (pseudolocalization_skip_placeholders_enabled && is_placeholder(p_message, i)) { res += fakebidisuffix; res += p_message[i]; res += p_message[i + 1]; res += fakebidiprefix; i++; } else { res += p_message[i]; } } res += fakebidisuffix; return res; } String TranslationServer::add_padding(const String &p_message, int p_length) const { String underscores = String("_").repeat(p_length * expansion_ratio / 2); String prefix = pseudolocalization_prefix + underscores; String suffix = underscores + pseudolocalization_suffix; return prefix + p_message + suffix; } const char32_t *TranslationServer::get_accented_version(char32_t p_character) const { if (!is_ascii_alphabet_char(p_character)) { return nullptr; } for (unsigned int i = 0; i < sizeof(_character_to_accented) / sizeof(_character_to_accented[0]); i++) { if (_character_to_accented[i].character == p_character) { return _character_to_accented[i].accented_character; } } return nullptr; } bool TranslationServer::is_placeholder(String &p_message, int p_index) const { return p_index < p_message.length() - 1 && p_message[p_index] == '%' && (p_message[p_index + 1] == 's' || p_message[p_index + 1] == 'c' || p_message[p_index + 1] == 'd' || p_message[p_index + 1] == 'o' || p_message[p_index + 1] == 'x' || p_message[p_index + 1] == 'X' || p_message[p_index + 1] == 'f'); } #ifdef TOOLS_ENABLED void TranslationServer::get_argument_options(const StringName &p_function, int p_idx, List *r_options) const { const String pf = p_function; if (p_idx == 0) { HashMap *target_hash_map = nullptr; if (pf == "get_language_name") { target_hash_map = &language_map; } else if (pf == "get_script_name") { target_hash_map = &script_map; } else if (pf == "get_country_name") { target_hash_map = &country_name_map; } if (target_hash_map) { for (const KeyValue &E : *target_hash_map) { r_options->push_back(E.key.quote()); } } } Object::get_argument_options(p_function, p_idx, r_options); } #endif // TOOLS_ENABLED void TranslationServer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_locale", "locale"), &TranslationServer::set_locale); ClassDB::bind_method(D_METHOD("get_locale"), &TranslationServer::get_locale); ClassDB::bind_method(D_METHOD("get_tool_locale"), &TranslationServer::get_tool_locale); ClassDB::bind_method(D_METHOD("compare_locales", "locale_a", "locale_b"), &TranslationServer::compare_locales); ClassDB::bind_method(D_METHOD("standardize_locale", "locale"), &TranslationServer::standardize_locale); ClassDB::bind_method(D_METHOD("get_all_languages"), &TranslationServer::get_all_languages); ClassDB::bind_method(D_METHOD("get_language_name", "language"), &TranslationServer::get_language_name); ClassDB::bind_method(D_METHOD("get_all_scripts"), &TranslationServer::get_all_scripts); ClassDB::bind_method(D_METHOD("get_script_name", "script"), &TranslationServer::get_script_name); ClassDB::bind_method(D_METHOD("get_all_countries"), &TranslationServer::get_all_countries); ClassDB::bind_method(D_METHOD("get_country_name", "country"), &TranslationServer::get_country_name); ClassDB::bind_method(D_METHOD("get_locale_name", "locale"), &TranslationServer::get_locale_name); ClassDB::bind_method(D_METHOD("translate", "message", "context"), &TranslationServer::translate, DEFVAL(StringName())); ClassDB::bind_method(D_METHOD("translate_plural", "message", "plural_message", "n", "context"), &TranslationServer::translate_plural, DEFVAL(StringName())); ClassDB::bind_method(D_METHOD("add_translation", "translation"), &TranslationServer::add_translation); ClassDB::bind_method(D_METHOD("remove_translation", "translation"), &TranslationServer::remove_translation); ClassDB::bind_method(D_METHOD("get_translation_object", "locale"), &TranslationServer::get_translation_object); ClassDB::bind_method(D_METHOD("clear"), &TranslationServer::clear); ClassDB::bind_method(D_METHOD("get_loaded_locales"), &TranslationServer::get_loaded_locales); ClassDB::bind_method(D_METHOD("is_pseudolocalization_enabled"), &TranslationServer::is_pseudolocalization_enabled); ClassDB::bind_method(D_METHOD("set_pseudolocalization_enabled", "enabled"), &TranslationServer::set_pseudolocalization_enabled); ClassDB::bind_method(D_METHOD("reload_pseudolocalization"), &TranslationServer::reload_pseudolocalization); ClassDB::bind_method(D_METHOD("pseudolocalize", "message"), &TranslationServer::pseudolocalize); ADD_PROPERTY(PropertyInfo(Variant::Type::BOOL, "pseudolocalization_enabled"), "set_pseudolocalization_enabled", "is_pseudolocalization_enabled"); } void TranslationServer::load_translations() { _load_translations("internationalization/locale/translations"); //all _load_translations("internationalization/locale/translations_" + locale.substr(0, 2)); if (locale.substr(0, 2) != locale) { _load_translations("internationalization/locale/translations_" + locale); } } TranslationServer::TranslationServer() { singleton = this; init_locale_info(); }