<?xml version="1.0" encoding="UTF-8" ?> <class name="AnimationNodeBlendSpace1D" inherits="AnimationRootNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> A set of [AnimationRootNode]s placed on a virtual axis, crossfading between the two adjacent ones. Used by [AnimationTree]. </brief_description> <description> A resource used by [AnimationNodeBlendTree]. [AnimationNodeBlendSpace1D] represents a virtual axis on which any type of [AnimationRootNode]s can be added using [method add_blend_point]. Outputs the linear blend of the two [AnimationRootNode]s adjacent to the current value. You can set the extents of the axis with [member min_space] and [member max_space]. </description> <tutorials> <link title="Using AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link> </tutorials> <methods> <method name="add_blend_point"> <return type="void" /> <param index="0" name="node" type="AnimationRootNode" /> <param index="1" name="pos" type="float" /> <param index="2" name="at_index" type="int" default="-1" /> <description> Adds a new point that represents a [param node] on the virtual axis at a given position set by [param pos]. You can insert it at a specific index using the [param at_index] argument. If you use the default value for [param at_index], the point is inserted at the end of the blend points array. </description> </method> <method name="get_blend_point_count" qualifiers="const"> <return type="int" /> <description> Returns the number of points on the blend axis. </description> </method> <method name="get_blend_point_node" qualifiers="const"> <return type="AnimationRootNode" /> <param index="0" name="point" type="int" /> <description> Returns the [AnimationNode] referenced by the point at index [param point]. </description> </method> <method name="get_blend_point_position" qualifiers="const"> <return type="float" /> <param index="0" name="point" type="int" /> <description> Returns the position of the point at index [param point]. </description> </method> <method name="remove_blend_point"> <return type="void" /> <param index="0" name="point" type="int" /> <description> Removes the point at index [param point] from the blend axis. </description> </method> <method name="set_blend_point_node"> <return type="void" /> <param index="0" name="point" type="int" /> <param index="1" name="node" type="AnimationRootNode" /> <description> Changes the [AnimationNode] referenced by the point at index [param point]. </description> </method> <method name="set_blend_point_position"> <return type="void" /> <param index="0" name="point" type="int" /> <param index="1" name="pos" type="float" /> <description> Updates the position of the point at index [param point] on the blend axis. </description> </method> </methods> <members> <member name="blend_mode" type="int" setter="set_blend_mode" getter="get_blend_mode" enum="AnimationNodeBlendSpace1D.BlendMode" default="0"> Controls the interpolation between animations. See [enum BlendMode] constants. </member> <member name="max_space" type="float" setter="set_max_space" getter="get_max_space" default="1.0"> The blend space's axis's upper limit for the points' position. See [method add_blend_point]. </member> <member name="min_space" type="float" setter="set_min_space" getter="get_min_space" default="-1.0"> The blend space's axis's lower limit for the points' position. See [method add_blend_point]. </member> <member name="snap" type="float" setter="set_snap" getter="get_snap" default="0.1"> Position increment to snap to when moving a point on the axis. </member> <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync" default="false"> If [code]false[/code], the blended animations' frame are stopped when the blend value is [code]0[/code]. If [code]true[/code], forcing the blended animations to advance frame. </member> <member name="value_label" type="String" setter="set_value_label" getter="get_value_label" default=""value""> Label of the virtual axis of the blend space. </member> </members> <constants> <constant name="BLEND_MODE_INTERPOLATED" value="0" enum="BlendMode"> The interpolation between animations is linear. </constant> <constant name="BLEND_MODE_DISCRETE" value="1" enum="BlendMode"> The blend space plays the animation of the animation node which blending position is closest to. Useful for frame-by-frame 2D animations. </constant> <constant name="BLEND_MODE_DISCRETE_CARRY" value="2" enum="BlendMode"> Similar to [constant BLEND_MODE_DISCRETE], but starts the new animation at the last animation's playback position. </constant> </constants> </class>