#include "resource_importer_texture.h" #include "io/image_loader.h" #include "scene/resources/texture.h" String ResourceImporterTexture::get_importer_name() const { return "texture"; } String ResourceImporterTexture::get_visible_name() const{ return "Texture"; } void ResourceImporterTexture::get_recognized_extensions(List *p_extensions) const{ ImageLoader::get_recognized_extensions(p_extensions); } String ResourceImporterTexture::get_save_extension() const { return "stex"; } String ResourceImporterTexture::get_resource_type() const{ return "StreamTexture"; } bool ResourceImporterTexture::get_option_visibility(const String& p_option,const Map& p_options) const { if (p_option=="compress/lossy_quality" && int(p_options["compress/mode"])!=COMPRESS_LOSSY) return false; return true; } int ResourceImporterTexture::get_preset_count() const { return 4; } String ResourceImporterTexture::get_preset_name(int p_idx) const { static const char* preset_names[]={ "2D, Detect 3D", "2D", "2D Pixel", "3D" }; return preset_names[p_idx]; } void ResourceImporterTexture::get_import_options(List *r_options,int p_preset) const { r_options->push_back(ImportOption(PropertyInfo(Variant::INT,"compress/mode",PROPERTY_HINT_ENUM,"Lossless,Lossy,Video RAM,Uncompressed",PROPERTY_USAGE_DEFAULT|PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED),p_preset==PRESET_3D?2:0)); r_options->push_back(ImportOption(PropertyInfo(Variant::REAL,"compress/lossy_quality",PROPERTY_HINT_RANGE,"0,1,0.01"),0.7)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT,"flags/repeat",PROPERTY_HINT_ENUM,"Disabled,Enabled,Mirrored"),p_preset==PRESET_3D?1:0)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL,"flags/filter"),p_preset==PRESET_2D_PIXEL?false:true)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL,"flags/mipmaps"),p_preset==PRESET_3D?true:false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL,"flags/anisotropic"),false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL,"flags/srgb",PROPERTY_HINT_ENUM,"Disable,Enable,Detect"),2)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL,"process/fix_alpha_border"),p_preset!=PRESET_3D?true:false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL,"process/premult_alpha"),true)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT,"stream"),false)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT,"size_limit",PROPERTY_HINT_RANGE,"0,4096,1"),0)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL,"detect_3d"),p_preset==PRESET_DETECT)); } void ResourceImporterTexture::_save_stex(const Image& p_image,const String& p_to_path,int p_compress_mode,float p_lossy_quality,Image::CompressMode p_vram_compression,bool p_mipmaps,int p_texture_flags,bool p_streamable) { FileAccess *f = FileAccess::open(p_to_path,FileAccess::WRITE); f->store_8('G'); f->store_8('D'); f->store_8('S'); f->store_8('T'); //godot streamable texture f->store_32(p_image.get_width()); f->store_32(p_image.get_height()); f->store_32(p_texture_flags); uint32_t format=0; if (p_streamable) format|=StreamTexture::FORMAT_BIT_STREAM; if (p_mipmaps || p_compress_mode==COMPRESS_VIDEO_RAM) //VRAM always uses mipmaps format|=StreamTexture::FORMAT_BIT_HAS_MIPMAPS; //mipmaps bit switch (p_compress_mode) { case COMPRESS_LOSSLESS: { Image image = p_image; if (p_mipmaps) { image.generate_mipmaps(); } else { image.clear_mipmaps(); } int mmc = image.get_mipmap_count() + 1; format=StreamTexture::FORMAT_BIT_LOSSLESS; f->store_32(format); f->store_32(mmc); for(int i=0;i0) { image.shrink_x2(); } PoolVector data = Image::lossless_packer(image); int data_len = data.size(); f->store_32(data_len); PoolVector::Read r= data.read(); f->store_buffer(r.ptr(),data_len); } } break; case COMPRESS_LOSSY: { Image image = p_image; if (p_mipmaps) { image.generate_mipmaps(); } else { image.clear_mipmaps(); } int mmc = image.get_mipmap_count() + 1; format=StreamTexture::FORMAT_BIT_LOSSY; f->store_32(format); f->store_32(mmc); for(int i=0;i0) { image.shrink_x2(); } PoolVector data = Image::lossy_packer(image,p_lossy_quality); int data_len = data.size(); f->store_32(data_len); PoolVector::Read r = data.read(); f->store_buffer(r.ptr(),data_len); } } break; case COMPRESS_VIDEO_RAM: { Image image = p_image; image.generate_mipmaps(); image.compress(p_vram_compression); format |= image.get_format(); f->store_32(format); PoolVector data=image.get_data(); int dl = data.size(); PoolVector::Read r = data.read(); f->store_buffer(r.ptr(),dl); } break; case COMPRESS_UNCOMPRESSED: { Image image = p_image; if (p_mipmaps) { image.generate_mipmaps(); } else { image.clear_mipmaps(); } format |= image.get_format(); f->store_32(format); PoolVector data=image.get_data(); int dl = data.size(); PoolVector::Read r = data.read(); f->store_buffer(r.ptr(),dl); } break; } memdelete(f); } Error ResourceImporterTexture::import(const String& p_source_file, const String& p_save_path, const Map& p_options, List* r_platform_variants, List *r_gen_files) { int compress_mode = p_options["compress/mode"]; float lossy= p_options["compress/lossy_quality"]; int repeat= p_options["flags/repeat"]; bool filter= p_options["flags/filter"]; bool mipmaps= p_options["flags/mipmaps"]; bool anisotropic= p_options["flags/anisotropic"]; bool srgb= p_options["flags/srgb"]; bool fix_alpha_border= p_options["process/fix_alpha_border"]; bool premult_alpha= p_options["process/premult_alpha"]; bool stream = p_options["stream"]; int size_limit = p_options["size_limit"]; Image image; Error err = ImageLoader::load_image(p_source_file,&image); if (err!=OK) return err; int tex_flags=0; if (repeat>0) tex_flags|=Texture::FLAG_REPEAT; if (repeat==2) tex_flags|=Texture::FLAG_MIRRORED_REPEAT; if (filter) tex_flags|=Texture::FLAG_FILTER; if (mipmaps || compress_mode==COMPRESS_VIDEO_RAM) tex_flags|=Texture::FLAG_MIPMAPS; if (anisotropic) tex_flags|=Texture::FLAG_ANISOTROPIC_FILTER; if (srgb) tex_flags|=Texture::FLAG_CONVERT_TO_LINEAR; if (size_limit >0 && (image.get_width()>size_limit || image.get_height()>size_limit )) { //limit size if (image.get_width() >= image.get_height()) { int new_width = size_limit; int new_height = image.get_height() * new_width / image.get_width(); image.resize(new_width,new_height,Image::INTERPOLATE_CUBIC); } else { int new_height = size_limit; int new_width = image.get_width() * new_height / image.get_height(); image.resize(new_width,new_height,Image::INTERPOLATE_CUBIC); } } if (fix_alpha_border) { image.fix_alpha_edges(); } if (premult_alpha) { image.premultiply_alpha(); } if (compress_mode==COMPRESS_VIDEO_RAM) { //must import in all formats //Android, GLES 2.x _save_stex(image,p_save_path+".etc.stex",compress_mode,lossy,Image::COMPRESS_ETC,mipmaps,tex_flags,stream); r_platform_variants->push_back("etc"); //_save_stex(image,p_save_path+".etc2.stex",compress_mode,lossy,Image::COMPRESS_ETC2,mipmaps,tex_flags,stream); //r_platform_variants->push_back("etc2"); _save_stex(image,p_save_path+".s3tc.stex",compress_mode,lossy,Image::COMPRESS_S3TC,mipmaps,tex_flags,stream); r_platform_variants->push_back("s3tc"); } else { //import normally _save_stex(image,p_save_path+".stex",compress_mode,lossy,Image::COMPRESS_16BIT /*this is ignored */,mipmaps,tex_flags,stream); } return OK; } ResourceImporterTexture::ResourceImporterTexture() { }