# Third party libraries Please keep categories (`##` level) listed alphabetically and matching their respective folder names. Use two empty lines to separate categories for readability. Subcategories (`###` level) where needed are separated by a single empty line. ## assimp - Upstream: http://github.com/assimp/assimp - Version: git (308db73d0b3c2d1870cd3e465eaa283692a4cf23) - License: BSD-3-Clause ## basis_universal - Upstream: https://github.com/BinomialLLC/basis_universal - Version: git (6afb2fc, 2019) - License: Apache 2.0 Files extracted from upstream source: - `.cpp` and `.h` files in root folder - `.cpp`, `.h` and `.inc` files in `transcoder/`, keeping folder structure - `LICENSE` ## bullet - Upstream: https://github.com/bulletphysics/bullet3 - Version: 2.89 - License: zlib Files extracted from upstream source: - src/* apart from CMakeLists.txt and premake4.lua files - LICENSE.txt ## certs - Upstream: Mozilla, via https://apps.fedoraproject.org/packages/ca-certificates - Version: 2018.2.26 - License: MPL 2.0 File extracted from a recent Fedora install: /etc/pki/ca-trust/extracted/pem/tls-ca-bundle.pem (It can't be extracted directly from the package, as it's generated on the user's system.) ## cvtt - Upstream: https://github.com/elasota/cvtt - Version: 1.0.0-beta4 - License: MIT Files extracted from upstream source: - all .cpp, .h, and .txt files in ConvectionKernels/ ## enet - Upstream: http://enet.bespin.org - Version: 1.3.14 (0eaf48e, 2019) - License: MIT Files extracted from upstream source: - all .c files in the main directory (except unix.c win32.c) - the include/enet/ folder as enet/ (except unix.h win32.h) - LICENSE file Important: enet.h, host.c, protocol.c have been slightly modified to be usable by godot socket implementation and allow IPv6. Apply the patch in the `patches/` folder when syncing on newer upstream commits. Two files (godot.cpp and enet/godot.h) have been added to provide enet socket implementation using Godot classes. It is still possible to build against a system wide ENet but doing so will limit it's functionality to IPv4 only. ## etc2comp - Upstream: https://github.com/google/etc2comp - Version: git (9cd0f9c, 2017) - License: Apache 2.0 Files extracted from upstream source: - all .cpp and .h files in EtcLib/ - README.md, LICENSE, AUTHORS Important: Some files have Godot-made changes. They are marked with `// -- GODOT start --` and `// -- GODOT end --` comments. ## fonts ### Noto Sans - Upstream: https://github.com/googlei18n/noto-fonts - Version: 1.06 - License: OFL-1.1 Use UI font variant if available, because it has tight vertical metrics and good for UI. ### Hack Regular - Upstream: https://github.com/source-foundry/Hack - Version: 3.003 - License: MIT + Bitstream Vera License ### DroidSans*.ttf - Upstream: https://android.googlesource.com/platform/frameworks/base/+/master/data/fonts/ - Version: ? (pre-2014 commit when DroidSansJapanese.ttf was obsoleted) - License: Apache 2.0 ## freetype - Upstream: https://www.freetype.org - Version: 2.10.1 - License: FreeType License (BSD-like) Files extracted from upstream source: - the `src/` folder, stripped of the `Jamfile` files and the `tools` subfolder - the `include/` folder - `docs/{FTL.TXT,LICENSE.TXT}` ## glad - Upstream: https://github.com/Dav1dde/glad - Version: 0.1.33 - License: MIT The files we package are automatically generated. See the header of glad.c for instructions on how to generate them for the GLES version Godot targets. ## glslang - Upstream: https://github.com/KhronosGroup/glslang - Version: rev.3226 - License: glslang Important: File `glslang/glslang/Include/Common.h` has Godot-made change marked with `// -- GODOT --` comments. ## jpeg-compressor - Upstream: https://github.com/richgel999/jpeg-compressor - Version: 1.04 - License: Public domain Files extracted from upstream source: - `jpgd.{c,h}` ## libogg - Upstream: https://www.xiph.org/ogg - Version: git (c8fca6b, 2019) - License: BSD-3-Clause Files extracted from upstream source: - `src/*.{c,h}` - `include/ogg/*.h` in ogg/ - COPYING ## libpng - Upstream: http://libpng.org/pub/png/libpng.html - Version: 1.6.37 - License: libpng/zlib Files extracted from upstream source: - all .c and .h files of the main directory, except from `example.c` and `pngtest.c` - the arm/ folder - `scripts/pnglibconf.h.prebuilt` as `pnglibconf.h` - `LICENSE` ## libsimplewebm - Upstream: https://github.com/zaps166/libsimplewebm - Version: git (fe57fd3, 2019) - License: MIT (main), BSD-3-Clause (libwebm) This contains libwebm, but the version in use is updated from the one used by libsimplewebm, and may have *unmarked* alterations from that. Files extracted from upstream source: - all the .cpp, .hpp files in the main folder except `example.cpp` - LICENSE Important: Some files have Godot-made changes. They are marked with `// -- GODOT start --` and `// -- GODOT end --` comments. ## libtheora - Upstream: https://www.theora.org - Version: 1.1.1 - License: BSD-3-Clause Files extracted from upstream source: - all .c, .h in lib/ - all .h files in include/theora/ as theora/ - COPYING and LICENSE Upstream patches included in the `patches` directory have been applied on top of the 1.1.1 source (not included in any stable release yet). ## libvorbis - Upstream: https://www.xiph.org/vorbis - Version: 1.3.6 - License: BSD-3-Clause Files extracted from upstream source: - `src/*` except from: `lookups.pl`, `Makefile.*` - `include/vorbis/*.h` as vorbis/ - COPYING ## libvpx - Upstream: https://chromium.googlesource.com/webm/libvpx/ - Version: 1.6.0 - License: BSD-3-Clause Files extracted from upstream source: TODO. Important: File `libvpx/vpx_dsp/x86/vpx_subpixel_8t_intrin_avx2.c` has Godot-made change marked with `// -- GODOT --` comments. The files `libvpx/third_party/android/cpu-features.{c,h}` were copied from the Android NDK r18. ## libwebp - Upstream: https://chromium.googlesource.com/webm/libwebp/ - Version: 1.1.0 - License: BSD-3-Clause Files extracted from upstream source: - `src/*` except from: .am, .rc and .in files - AUTHORS, COPYING, PATENTS Important: The files `utils/bit_reader_utils.{c,h}` have Godot-made changes to ensure they build for Javascript/HTML5. Those changes are marked with `// -- GODOT --` comments. ## mbedtls - Upstream: https://tls.mbed.org/ - Version: 2.16.4 - License: Apache 2.0 File extracted from upstream release tarball (`-apache.tgz` variant): - All `*.h` from `include/mbedtls/` to `thirdparty/mbedtls/include/mbedtls/` - All `*.c` from `library/` to `thirdparty/mbedtls/library/` - LICENSE and apache-2.0.txt files - Applied the patch in `thirdparty/mbedtls/patches/1453.diff` (PR 1453). Soon to be merged upstream. Check it out at next update. - Applied the patch in `thirdparty/mbedtls/patches/padlock.diff`. This disables VIA padlock support which defines a symbol `unsupported` which clashes with a symbol in libwebsockets. - Added 2 files `godot_core_mbedtls_platform.{c,h}` providing configuration for light bundling with core. ## miniupnpc - Upstream: https://github.com/miniupnp/miniupnp/tree/master/miniupnpc - Version: git (0ab1d67, 2019) - License: BSD-3-Clause Files extracted from upstream source: - All `*.c` and `*.h` files from `miniupnpc` to `thirdparty/miniupnpc/miniupnpc` - Remove `test*`, `minihttptestserver.c` and `wingenminiupnpcstrings.c` The patch `windows_fix.diff` is applied to `minissdpc.c` to fix an upstream issue. The only modified file is miniupnpcstrings.h, which was created for Godot (it is usually autogenerated by cmake). ## minizip - Upstream: http://www.zlib.net - Version: 1.2.11 (zlib contrib) - License: zlib Files extracted from the upstream source: - contrib/minizip/{crypt.h,ioapi.{c,h},zip.{c,h},unzip.{c,h}} Important: Some files have Godot-made changes for use in core/io. They are marked with `/* GODOT start */` and `/* GODOT end */` comments and a patch is provided in the minizip/ folder. ## misc Collection of single-file libraries used in Godot components. ### core - `clipper.{cpp,hpp}` * Upstream: https://sourceforge.net/projects/polyclipping * Version: 6.4.2 + Godot changes (added optional exceptions handling) * License: BSL-1.0 - `fastlz.{c,h}` * Upstream: https://github.com/ariya/FastLZ * Version: git (f121734, 2007) * License: MIT - `hq2x.{cpp,h}` * Upstream: https://github.com/brunexgeek/hqx * Version: TBD, file structure differs * License: Apache 2.0 - `open-simplex-noise.{c,h}` * Upstream: https://github.com/smcameron/open-simplex-noise-in-c * Version: git (0d555e7, 2015) * License: Unlicense - `pcg.{cpp,h}` * Upstream: http://www.pcg-random.org * Version: minimal C implementation, http://www.pcg-random.org/download.html * License: Apache 2.0 - `smaz.{c,h}` * Upstream: https://github.com/antirez/smaz * Version: git (150e125, 2009) * License: BSD-3-Clause * Modifications: use `const char*` instead of `char*` for input string - `triangulator.{cpp,h}` * Upstream: https://github.com/ivanfratric/polypartition (`src/polypartition.cpp`) * Version: TBD, class was renamed * License: MIT ### modules - `curl_hostcheck.{c,h}` * Upstream: https://curl.haxx.se/ * Version: ? (2013) * License: MIT - `yuv2rgb.h` * Upstream: http://wss.co.uk/pinknoise/yuv2rgb/ (to check) * Version: ? * License: BSD ### platform - `ifaddrs-android.{cc,h}` * Upstream: https://chromium.googlesource.com/external/webrtc/stable/talk/+/master/base/ifaddrs-android.h * Version: git (5976650, 2013) * License: BSD-3-Clause ### scene - `easing_equations.cpp` * Upstream: http://robertpenner.com/easing/ via https://github.com/jesusgollonet/ofpennereasing (modified to fit Godot types) * Version: git (af72c14, 2008) + Godot types and style changes * License: BSD-3-Clause - `mikktspace.{c,h}` * Upstream: https://wiki.blender.org/index.php/Dev:Shading/Tangent_Space_Normal_Maps * Version: 1.0 * License: zlib - `stb_vorbis.c` * Upstream: https://github.com/nothings/stb * Version: 1.17 * License: Public Domain (Unlicense) or MIT ## nanosvg - Upstream: https://github.com/memononen/nanosvg - Version: git (25241c5, 2019) - License: zlib Files extracted from the upstream source: - All .h files in `src/` - LICENSE.txt ## opus - Upstream: https://opus-codec.org - Version: 1.1.5 (opus) and 0.8 (opusfile) - License: BSD-3-Clause Files extracted from upstream source: - all .c and .h files in src/ (both opus and opusfile) - all .h files in include/ (both opus and opusfile) as opus/ - remove unused `opus_demo.c`, - remove `http.c`, `wincerts.c` and `winerrno.h` (part of unused libopusurl) - celt/ and silk/ subfolders - COPYING ## pcre2 - Upstream: http://www.pcre.org - Version: 10.33 - License: BSD-3-Clause Files extracted from upstream source: - Files listed in the file NON-AUTOTOOLS-BUILD steps 1-4 - All .h files in src/ apart from pcre2posix.h - src/pcre2_jit_compile.c - src/pcre2_jit_match.c - src/pcre2_jit_misc.c - src/sljit/* - AUTHORS and LICENCE ## pvrtccompressor - Upstream: https://bitbucket.org/jthlim/pvrtccompressor - Version: hg (cf71777, 2015) - License: BSD-3-Clause Files extracted from upstream source: - all .cpp and .h files apart from `main.cpp` - LICENSE.TXT ## recastnavigation - Upstream: https://github.com/recastnavigation/recastnavigation - Version: git (ef3ea40f, 2017) - License: zlib Files extracted from upstream source: - `Recast/` folder - License.txt ## Rvo2 - Upstream: http://gamma.cs.unc.edu/RVO2/ - Version: 3D - 1.0.1 - License: Apache 2.0 Files extracted from upstream source: - All .cpp and .h files in the `src/` folder except for RVOSimulator.cpp and RVOSimulator.h - LICENSE Important: Some files have Godot-made changes; so to enrich the features originally proposed by this library and better integrate this library with Godot. Please check the file to know what's new. ## squish - Upstream: https://sourceforge.net/projects/libsquish - Version: 1.15 - License: MIT Files extracted from upstream source: - all .cpp, .h and .inl files Important: Some files have Godot-made changes. They are marked with `// -- GODOT start --` and `// -- GODOT end --` comments and a patch is provided in the squish/ folder. ## tinyexr - Upstream: https://github.com/syoyo/tinyexr - Version: git (656bb61, 2019) - License: BSD-3-Clause Files extracted from upstream source: - `tinyexr.{cc,h}` ## vhacd - Upstream: https://github.com/kmammou/v-hacd - Version: git (b07958e, 2019) - License: BSD-3-Clause Files extracted from upstream source: - From `src/VHACD_Lib/`: `inc`, `public` and `src` - `LICENSE` Some downstream changes have been made and are identified by `// -- GODOT start --` and `// -- GODOT end --` comments. They can be reapplied using the patches included in the `vhacd` folder. ## vulkan - Upstream: https://github.com/KhronosGroup/Vulkan-Loader - Version: 1.1.113 - License: Apache 2.0 Unless there is a specific reason to package a more recent version, please stick to Vulkan SDK releases (prefixed by `sdk-`) for all components. NOTE: Use `scripts/update_deps.py --ref ` in the Loader git repository to retrieve the `Vulkan-Headers` repository matching the loader version. Files extracted from upstream source: - `Vulkan-Headers/include/` as `include/` - All `.c` and `.h` files in `loader/` and `loader/generated/`, put in a common `loader/` folder - `LICENSE.txt` ## wslay - Upstream: https://github.com/tatsuhiro-t/wslay - Version: 1.1.0 - License: MIT File extracted from upstream release tarball: - All `*.c` and `*.h` in `lib/` and `lib/includes/` - `wslay.h` has a small Godot addition to fix MSVC build. See `thirdparty/wslay/msvcfix.diff` ## xatlas - Upstream: https://github.com/jpcy/xatlas - Version: git (e12ea82, 2019) - License: MIT Files extracted from upstream source: - `xatlas.{cpp,h}` - `LICENSE` ## zlib - Upstream: http://www.zlib.net - Version: 1.2.11 - License: zlib Files extracted from upstream source: - all .c and .h files ## zstd - Upstream: https://github.com/facebook/zstd - Version: 1.4.4 - License: BSD-3-Clause Files extracted from upstream source: - lib/{common/,compress/,decompress/,zstd.h} - LICENSE