/**************************************************************************/ /* particles_editor_plugin.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef PARTICLES_EDITOR_PLUGIN_H #define PARTICLES_EDITOR_PLUGIN_H #include "editor/plugins/editor_plugin.h" class CheckBox; class ConfirmationDialog; class EditorFileDialog; class GPUParticles2D; class HBoxContainer; class MenuButton; class OptionButton; class SceneTreeDialog; class SpinBox; class ParticlesEditorPlugin : public EditorPlugin { GDCLASS(ParticlesEditorPlugin, EditorPlugin); private: enum { MENU_OPTION_CONVERT, MENU_RESTART }; HBoxContainer *toolbar = nullptr; MenuButton *menu = nullptr; protected: String handled_type; String conversion_option_name; Node *edited_node = nullptr; void _notification(int p_what); bool need_show_lifetime_dialog(SpinBox *p_seconds); virtual void _menu_callback(int p_idx); virtual void _add_menu_options(PopupMenu *p_menu) {} virtual Node *_convert_particles() = 0; public: virtual void edit(Object *p_object) override; virtual bool handles(Object *p_object) const override; virtual void make_visible(bool p_visible) override; ParticlesEditorPlugin(); }; // 2D ///////////////////////////////////////////// class Particles2DEditorPlugin : public ParticlesEditorPlugin { GDCLASS(Particles2DEditorPlugin, ParticlesEditorPlugin); protected: enum { MENU_LOAD_EMISSION_MASK = 100, }; enum EmissionMode { EMISSION_MODE_SOLID, EMISSION_MODE_BORDER, EMISSION_MODE_BORDER_DIRECTED }; EditorFileDialog *file = nullptr; ConfirmationDialog *emission_mask = nullptr; OptionButton *emission_mask_mode = nullptr; CheckBox *emission_mask_centered = nullptr; CheckBox *emission_colors = nullptr; String source_emission_file; virtual void _menu_callback(int p_idx) override; virtual void _add_menu_options(PopupMenu *p_menu) override; void _file_selected(const String &p_file); void _get_base_emission_mask(PackedVector2Array &r_valid_positions, PackedVector2Array &r_valid_normals, PackedByteArray &r_valid_colors, Vector2i &r_image_size); virtual void _generate_emission_mask() = 0; public: Particles2DEditorPlugin(); }; class GPUParticles2DEditorPlugin : public Particles2DEditorPlugin { GDCLASS(GPUParticles2DEditorPlugin, Particles2DEditorPlugin); enum { MENU_GENERATE_VISIBILITY_RECT = 200, }; List selected_particles; ConfirmationDialog *generate_visibility_rect = nullptr; SpinBox *generate_seconds = nullptr; void _selection_changed(); void _generate_visibility_rect(); protected: void _notification(int p_what); void _menu_callback(int p_idx) override; void _add_menu_options(PopupMenu *p_menu) override; Node *_convert_particles() override; void _generate_emission_mask() override; public: GPUParticles2DEditorPlugin(); }; class CPUParticles2DEditorPlugin : public Particles2DEditorPlugin { GDCLASS(CPUParticles2DEditorPlugin, Particles2DEditorPlugin); protected: Node *_convert_particles() override; void _generate_emission_mask() override; public: CPUParticles2DEditorPlugin(); }; // 3D ///////////////////////////////////////////// class Particles3DEditorPlugin : public ParticlesEditorPlugin { GDCLASS(Particles3DEditorPlugin, ParticlesEditorPlugin); enum { MENU_OPTION_GENERATE_AABB = 300, MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE, }; ConfirmationDialog *generate_aabb = nullptr; SpinBox *generate_seconds = nullptr; SceneTreeDialog *emission_tree_dialog = nullptr; ConfirmationDialog *emission_dialog = nullptr; SpinBox *emission_amount = nullptr; OptionButton *emission_fill = nullptr; void _generate_aabb(); void _node_selected(const NodePath &p_path); protected: Vector geometry; virtual void _menu_callback(int p_idx) override; virtual void _add_menu_options(PopupMenu *p_menu) override; bool _generate(Vector &r_points, Vector &r_normals); virtual bool _can_generate_points() const = 0; virtual void _generate_emission_points() = 0; public: Particles3DEditorPlugin(); }; class GPUParticles3DEditorPlugin : public Particles3DEditorPlugin { GDCLASS(GPUParticles3DEditorPlugin, Particles3DEditorPlugin); protected: Node *_convert_particles() override; bool _can_generate_points() const override; void _generate_emission_points() override; public: GPUParticles3DEditorPlugin(); }; class CPUParticles3DEditorPlugin : public Particles3DEditorPlugin { GDCLASS(CPUParticles3DEditorPlugin, Particles3DEditorPlugin); protected: Node *_convert_particles() override; bool _can_generate_points() const override { return true; } void _generate_emission_points() override; public: CPUParticles3DEditorPlugin(); }; #endif // PARTICLES_EDITOR_PLUGIN_H