/**************************************************************************/ /* enet_connection.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef ENET_CONNECTION_H #define ENET_CONNECTION_H #include "core/object/ref_counted.h" #include "core/crypto/crypto.h" #include "enet_packet_peer.h" #include <enet/enet.h> template <typename T> class TypedArray; class ENetConnection : public RefCounted { GDCLASS(ENetConnection, RefCounted); public: enum CompressionMode { COMPRESS_NONE = 0, COMPRESS_RANGE_CODER, COMPRESS_FASTLZ, COMPRESS_ZLIB, COMPRESS_ZSTD, }; enum HostStatistic { HOST_TOTAL_SENT_DATA, HOST_TOTAL_SENT_PACKETS, HOST_TOTAL_RECEIVED_DATA, HOST_TOTAL_RECEIVED_PACKETS, }; enum EventType { EVENT_ERROR = -1, EVENT_NONE = 0, EVENT_CONNECT, EVENT_DISCONNECT, EVENT_RECEIVE, }; struct Event { Ref<ENetPacketPeer> peer; enet_uint8 channel_id = 0; enet_uint32 data = 0; ENetPacket *packet = nullptr; }; protected: static void _bind_methods(); private: ENetHost *host = nullptr; List<Ref<ENetPacketPeer>> peers; EventType _parse_event(const ENetEvent &p_event, Event &r_event); Error _create(ENetAddress *p_address, int p_max_peers, int p_max_channels, int p_in_bandwidth, int p_out_bandwidth); Array _service(int p_timeout = 0); void _broadcast(int p_channel, PackedByteArray p_packet, int p_flags); TypedArray<ENetPacketPeer> _get_peers(); class Compressor { private: CompressionMode mode = COMPRESS_NONE; Vector<uint8_t> src_mem; Vector<uint8_t> dst_mem; ENetCompressor enet_compressor; Compressor(CompressionMode mode); static size_t enet_compress(void *context, const ENetBuffer *inBuffers, size_t inBufferCount, size_t inLimit, enet_uint8 *outData, size_t outLimit); static size_t enet_decompress(void *context, const enet_uint8 *inData, size_t inLimit, enet_uint8 *outData, size_t outLimit); static void enet_compressor_destroy(void *context) { memdelete((Compressor *)context); } public: static void setup(ENetHost *p_host, CompressionMode p_mode); }; public: void broadcast(enet_uint8 p_channel, ENetPacket *p_packet); Error create_host_bound(const IPAddress &p_bind_address = IPAddress("*"), int p_port = 0, int p_max_peers = 32, int p_max_channels = 0, int p_in_bandwidth = 0, int p_out_bandwidth = 0); Error create_host(int p_max_peers = 32, int p_max_channels = 0, int p_in_bandwidth = 0, int p_out_bandwidth = 0); void destroy(); Ref<ENetPacketPeer> connect_to_host(const String &p_address, int p_port, int p_channels, int p_data = 0); EventType service(int p_timeout, Event &r_event); int check_events(EventType &r_type, Event &r_event); void flush(); void bandwidth_limit(int p_in_bandwidth = 0, int p_out_bandwidth = 0); void channel_limit(int p_max_channels); void bandwidth_throttle(); void compress(CompressionMode p_mode); double pop_statistic(HostStatistic p_stat); int get_max_channels() const; // Extras void get_peers(List<Ref<ENetPacketPeer>> &r_peers); int get_local_port() const; // Godot additions Error dtls_server_setup(const Ref<TLSOptions> &p_options); Error dtls_client_setup(const String &p_hostname, const Ref<TLSOptions> &p_options); void refuse_new_connections(bool p_refuse); ENetConnection() {} ~ENetConnection(); }; VARIANT_ENUM_CAST(ENetConnection::CompressionMode); VARIANT_ENUM_CAST(ENetConnection::EventType); VARIANT_ENUM_CAST(ENetConnection::HostStatistic); #endif // ENET_CONNECTION_H