/*************************************************************************/ /* editor_resource_preview.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "editor_resource_preview.h" #include "editor_scale.h" #include "editor_settings.h" #include "io/resource_loader.h" #include "io/resource_saver.h" #include "message_queue.h" #include "os/file_access.h" #include "project_settings.h" bool EditorResourcePreviewGenerator::handles(const String &p_type) const { if (get_script_instance() && get_script_instance()->has_method("handles")) { return get_script_instance()->call("handles", p_type); } ERR_EXPLAIN("EditorResourcePreviewGenerator::handles needs to be overridden"); ERR_FAIL_V(false); } Ref EditorResourcePreviewGenerator::generate(const RES &p_from) { if (get_script_instance() && get_script_instance()->has_method("generate")) { return get_script_instance()->call("generate", p_from); } ERR_EXPLAIN("EditorResourcePreviewGenerator::generate needs to be overridden"); ERR_FAIL_V(Ref()); } Ref EditorResourcePreviewGenerator::generate_from_path(const String &p_path) { if (get_script_instance() && get_script_instance()->has_method("generate_from_path")) { return get_script_instance()->call("generate_from_path", p_path); } RES res = ResourceLoader::load(p_path); if (!res.is_valid()) return res; return generate(res); } void EditorResourcePreviewGenerator::_bind_methods() { ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "handles", PropertyInfo(Variant::STRING, "type"))); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::OBJECT, "generate:Texture", PropertyInfo(Variant::OBJECT, "from", PROPERTY_HINT_RESOURCE_TYPE, "Resource"))); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::OBJECT, "generate_from_path:Texture", PropertyInfo(Variant::STRING, "path", PROPERTY_HINT_FILE))); } EditorResourcePreviewGenerator::EditorResourcePreviewGenerator() { } EditorResourcePreview *EditorResourcePreview::singleton = NULL; void EditorResourcePreview::_thread_func(void *ud) { EditorResourcePreview *erp = (EditorResourcePreview *)ud; erp->_thread(); } void EditorResourcePreview::_preview_ready(const String &p_str, const Ref &p_texture, ObjectID id, const StringName &p_func, const Variant &p_ud) { //print_line("preview is ready"); preview_mutex->lock(); String path = p_str; uint32_t hash = 0; uint64_t modified_time = 0; if (p_str.begins_with("ID:")) { hash = p_str.get_slicec(':', 2).to_int(); path = "ID:" + p_str.get_slicec(':', 1); } else { modified_time = FileAccess::get_modified_time(path); } Item item; item.order = order++; item.preview = p_texture; item.last_hash = hash; item.modified_time = modified_time; cache[path] = item; preview_mutex->unlock(); MessageQueue::get_singleton()->push_call(id, p_func, path, p_texture, p_ud); } Ref EditorResourcePreview::_generate_preview(const QueueItem &p_item, const String &cache_base) { String type; if (p_item.resource.is_valid()) type = p_item.resource->get_class(); else type = ResourceLoader::get_resource_type(p_item.path); //print_line("resource type is: "+type); if (type == "") return Ref(); //could not guess type Ref generated; for (int i = 0; i < preview_generators.size(); i++) { if (!preview_generators[i]->handles(type)) continue; if (p_item.resource.is_valid()) { generated = preview_generators[i]->generate(p_item.resource); } else { generated = preview_generators[i]->generate_from_path(p_item.path); } break; } if (!p_item.resource.is_valid()) { // cache the preview in case it's a resource on disk if (generated.is_valid()) { //print_line("was generated"); int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size"); thumbnail_size *= EDSCALE; //wow it generated a preview... save cache ResourceSaver::save(cache_base + ".png", generated); FileAccess *f = FileAccess::open(cache_base + ".txt", FileAccess::WRITE); f->store_line(itos(thumbnail_size)); f->store_line(itos(FileAccess::get_modified_time(p_item.path))); f->store_line(FileAccess::get_md5(p_item.path)); memdelete(f); } else { //print_line("was not generated"); } } return generated; } void EditorResourcePreview::_thread() { //print_line("begin thread"); while (!exit) { //print_line("wait for semaphore"); preview_sem->wait(); preview_mutex->lock(); //print_line("blue team go"); if (queue.size()) { QueueItem item = queue.front()->get(); queue.pop_front(); if (cache.has(item.path)) { //already has it because someone loaded it, just let it know it's ready String path = item.path; if (item.resource.is_valid()) { path += ":" + itos(cache[item.path].last_hash); //keep last hash (see description of what this is in condition below) } print_line("cached: " + item.path); _preview_ready(path, cache[item.path].preview, item.id, item.function, item.userdata); preview_mutex->unlock(); } else { preview_mutex->unlock(); Ref texture; //print_line("pop from queue "+item.path); int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size"); thumbnail_size *= EDSCALE; if (item.resource.is_valid()) { print_line("generated: " + item.path); texture = _generate_preview(item, String()); //adding hash to the end of path (should be ID::) because of 5 argument limit to call_deferred _preview_ready(item.path + ":" + itos(item.resource->hash_edited_version()), texture, item.id, item.function, item.userdata); } else { print_line("from file: " + item.path); String temp_path = EditorSettings::get_singleton()->get_settings_path().plus_file("tmp"); String cache_base = ProjectSettings::get_singleton()->globalize_path(item.path).md5_text(); cache_base = temp_path.plus_file("resthumb-" + cache_base); //does not have it, try to load a cached thumbnail String file = cache_base + ".txt"; //print_line("cachetxt at "+file); FileAccess *f = FileAccess::open(file, FileAccess::READ); if (!f) { //print_line("generate because not cached"); //generate texture = _generate_preview(item, cache_base); } else { uint64_t modtime = FileAccess::get_modified_time(item.path); int tsize = f->get_line().to_int64(); uint64_t last_modtime = f->get_line().to_int64(); bool cache_valid = true; if (tsize != thumbnail_size) { cache_valid = false; memdelete(f); } else if (last_modtime != modtime) { String last_md5 = f->get_line(); String md5 = FileAccess::get_md5(item.path); memdelete(f); if (last_md5 != md5) { cache_valid = false; } else { //update modified time f = FileAccess::open(file, FileAccess::WRITE); f->store_line(itos(modtime)); f->store_line(md5); memdelete(f); } } else { memdelete(f); } //cache_valid = false; if (cache_valid) { Ref img; img.instance(); if (img->load(cache_base + ".png") != OK) { //well fuck cache_valid = false; } else { texture.instance(); texture->create_from_image(img, Texture::FLAG_FILTER); } } if (!cache_valid) { texture = _generate_preview(item, cache_base); } } //print_line("notify of preview ready"); _preview_ready(item.path, texture, item.id, item.function, item.userdata); } } } else { preview_mutex->unlock(); } } } void EditorResourcePreview::queue_edited_resource_preview(const Ref &p_res, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata) { ERR_FAIL_NULL(p_receiver); ERR_FAIL_COND(!p_res.is_valid()); preview_mutex->lock(); String path_id = "ID:" + itos(p_res->get_instance_id()); if (cache.has(path_id) && cache[path_id].last_hash == p_res->hash_edited_version()) { cache[path_id].order = order++; p_receiver->call_deferred(p_receiver_func, path_id, cache[path_id].preview, p_userdata); preview_mutex->unlock(); return; } cache.erase(path_id); //erase if exists, since it will be regen //print_line("send to thread "+p_path); QueueItem item; item.function = p_receiver_func; item.id = p_receiver->get_instance_id(); item.resource = p_res; item.path = path_id; item.userdata = p_userdata; queue.push_back(item); preview_mutex->unlock(); preview_sem->post(); } void EditorResourcePreview::queue_resource_preview(const String &p_path, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata) { ERR_FAIL_NULL(p_receiver); preview_mutex->lock(); if (cache.has(p_path)) { cache[p_path].order = order++; p_receiver->call_deferred(p_receiver_func, p_path, cache[p_path].preview, p_userdata); preview_mutex->unlock(); return; } //print_line("send to thread "+p_path); QueueItem item; item.function = p_receiver_func; item.id = p_receiver->get_instance_id(); item.path = p_path; item.userdata = p_userdata; queue.push_back(item); preview_mutex->unlock(); preview_sem->post(); } void EditorResourcePreview::add_preview_generator(const Ref &p_generator) { preview_generators.push_back(p_generator); } void EditorResourcePreview::remove_preview_generator(const Ref &p_generator) { preview_generators.erase(p_generator); } EditorResourcePreview *EditorResourcePreview::get_singleton() { return singleton; } void EditorResourcePreview::_bind_methods() { ClassDB::bind_method("_preview_ready", &EditorResourcePreview::_preview_ready); ClassDB::bind_method(D_METHOD("queue_resource_preview", "path", "receiver", "receiver_func", "userdata"), &EditorResourcePreview::queue_resource_preview); ClassDB::bind_method(D_METHOD("queue_edited_resource_preview", "resource", "receiver", "receiver_func", "userdata"), &EditorResourcePreview::queue_edited_resource_preview); ClassDB::bind_method(D_METHOD("add_preview_generator", "generator"), &EditorResourcePreview::add_preview_generator); ClassDB::bind_method(D_METHOD("remove_preview_generator", "generator"), &EditorResourcePreview::remove_preview_generator); ClassDB::bind_method(D_METHOD("check_for_invalidation", "path"), &EditorResourcePreview::check_for_invalidation); ADD_SIGNAL(MethodInfo("preview_invalidated", PropertyInfo(Variant::STRING, "path"))); } void EditorResourcePreview::check_for_invalidation(const String &p_path) { preview_mutex->lock(); bool call_invalidated = false; if (cache.has(p_path)) { uint64_t modified_time = FileAccess::get_modified_time(p_path); if (modified_time != cache[p_path].modified_time) { cache.erase(p_path); call_invalidated = true; } } preview_mutex->unlock(); if (call_invalidated) { //do outside mutex call_deferred("emit_signal", "preview_invalidated", p_path); } } EditorResourcePreview::EditorResourcePreview() { singleton = this; preview_mutex = Mutex::create(); preview_sem = Semaphore::create(); order = 0; exit = false; thread = Thread::create(_thread_func, this); } EditorResourcePreview::~EditorResourcePreview() { exit = true; preview_sem->post(); Thread::wait_to_finish(thread); memdelete(thread); memdelete(preview_mutex); memdelete(preview_sem); }