/**************************************************************************/ /* openxr_composition_layer.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "openxr_composition_layer.h" #include "../extensions/openxr_composition_layer_extension.h" #include "../openxr_api.h" #include "../openxr_interface.h" #include "scene/3d/mesh_instance_3d.h" #include "scene/3d/xr_nodes.h" #include "scene/main/viewport.h" Vector OpenXRCompositionLayer::composition_layer_nodes; static const char *HOLE_PUNCH_SHADER_CODE = "shader_type spatial;\n" "render_mode blend_mix, depth_draw_opaque, cull_back, shadow_to_opacity, shadows_disabled;\n" "void fragment() {\n" "\tALBEDO = vec3(0.0, 0.0, 0.0);\n" "}\n"; OpenXRCompositionLayer::OpenXRCompositionLayer() { openxr_api = OpenXRAPI::get_singleton(); composition_layer_extension = OpenXRCompositionLayerExtension::get_singleton(); Ref openxr_interface = XRServer::get_singleton()->find_interface("OpenXR"); if (openxr_interface.is_valid()) { openxr_interface->connect("session_begun", callable_mp(this, &OpenXRCompositionLayer::_on_openxr_session_begun)); openxr_interface->connect("session_stopping", callable_mp(this, &OpenXRCompositionLayer::_on_openxr_session_stopping)); } set_process_internal(true); set_notify_local_transform(true); if (Engine::get_singleton()->is_editor_hint()) { // In the editor, create the fallback right away. _create_fallback_node(); } } OpenXRCompositionLayer::~OpenXRCompositionLayer() { Ref openxr_interface = XRServer::get_singleton()->find_interface("OpenXR"); if (openxr_interface.is_valid()) { openxr_interface->disconnect("session_begun", callable_mp(this, &OpenXRCompositionLayer::_on_openxr_session_begun)); openxr_interface->disconnect("session_stopping", callable_mp(this, &OpenXRCompositionLayer::_on_openxr_session_stopping)); } composition_layer_nodes.erase(this); if (openxr_layer_provider != nullptr) { memdelete(openxr_layer_provider); openxr_layer_provider = nullptr; } } void OpenXRCompositionLayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_layer_viewport", "viewport"), &OpenXRCompositionLayer::set_layer_viewport); ClassDB::bind_method(D_METHOD("get_layer_viewport"), &OpenXRCompositionLayer::get_layer_viewport); ClassDB::bind_method(D_METHOD("set_enable_hole_punch", "enable"), &OpenXRCompositionLayer::set_enable_hole_punch); ClassDB::bind_method(D_METHOD("get_enable_hole_punch"), &OpenXRCompositionLayer::get_enable_hole_punch); ClassDB::bind_method(D_METHOD("set_sort_order", "order"), &OpenXRCompositionLayer::set_sort_order); ClassDB::bind_method(D_METHOD("get_sort_order"), &OpenXRCompositionLayer::get_sort_order); ClassDB::bind_method(D_METHOD("set_alpha_blend", "enabled"), &OpenXRCompositionLayer::set_alpha_blend); ClassDB::bind_method(D_METHOD("get_alpha_blend"), &OpenXRCompositionLayer::get_alpha_blend); ClassDB::bind_method(D_METHOD("is_natively_supported"), &OpenXRCompositionLayer::is_natively_supported); ClassDB::bind_method(D_METHOD("intersects_ray", "origin", "direction"), &OpenXRCompositionLayer::intersects_ray); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "layer_viewport", PROPERTY_HINT_NODE_TYPE, "SubViewport"), "set_layer_viewport", "get_layer_viewport"); ADD_PROPERTY(PropertyInfo(Variant::INT, "sort_order", PROPERTY_HINT_NONE, ""), "set_sort_order", "get_sort_order"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "alpha_blend", PROPERTY_HINT_NONE, ""), "set_alpha_blend", "get_alpha_blend"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enable_hole_punch", PROPERTY_HINT_NONE, ""), "set_enable_hole_punch", "get_enable_hole_punch"); } bool OpenXRCompositionLayer::_should_use_fallback_node() { if (Engine::get_singleton()->is_editor_hint()) { return true; } else if (openxr_session_running) { return enable_hole_punch || !is_natively_supported(); } return false; } void OpenXRCompositionLayer::_create_fallback_node() { ERR_FAIL_COND(fallback); fallback = memnew(MeshInstance3D); fallback->set_cast_shadows_setting(GeometryInstance3D::SHADOW_CASTING_SETTING_OFF); add_child(fallback, false, INTERNAL_MODE_FRONT); should_update_fallback_mesh = true; } void OpenXRCompositionLayer::_remove_fallback_node() { ERR_FAIL_COND(fallback != nullptr); remove_child(fallback); fallback->queue_free(); fallback = nullptr; } void OpenXRCompositionLayer::_on_openxr_session_begun() { openxr_session_running = true; if (layer_viewport && is_natively_supported() && is_visible() && is_inside_tree()) { openxr_layer_provider->set_viewport(layer_viewport->get_viewport_rid(), layer_viewport->get_size()); } if (!fallback && _should_use_fallback_node()) { _create_fallback_node(); } } void OpenXRCompositionLayer::_on_openxr_session_stopping() { openxr_session_running = false; if (fallback && !_should_use_fallback_node()) { _remove_fallback_node(); } else { openxr_layer_provider->set_viewport(RID(), Size2i()); } } void OpenXRCompositionLayer::update_fallback_mesh() { should_update_fallback_mesh = true; } bool OpenXRCompositionLayer::is_viewport_in_use(SubViewport *p_viewport) { for (const OpenXRCompositionLayer *other_composition_layer : composition_layer_nodes) { if (other_composition_layer != this && other_composition_layer->is_inside_tree() && other_composition_layer->get_layer_viewport() == p_viewport) { return true; } } return false; } void OpenXRCompositionLayer::set_layer_viewport(SubViewport *p_viewport) { if (layer_viewport == p_viewport) { return; } if (p_viewport != nullptr) { ERR_FAIL_COND_EDMSG(is_viewport_in_use(p_viewport), RTR("Cannot use the same SubViewport with multiple OpenXR composition layers. Clear it from its current layer first.")); } layer_viewport = p_viewport; if (layer_viewport) { SubViewport::UpdateMode update_mode = layer_viewport->get_update_mode(); if (update_mode == SubViewport::UPDATE_WHEN_VISIBLE || update_mode == SubViewport::UPDATE_WHEN_PARENT_VISIBLE) { WARN_PRINT_ONCE("OpenXR composition layers cannot use SubViewports with UPDATE_WHEN_VISIBLE or UPDATE_WHEN_PARENT_VISIBLE. Switching to UPDATE_ALWAYS."); layer_viewport->set_update_mode(SubViewport::UPDATE_ALWAYS); } } if (fallback) { _reset_fallback_material(); } else if (openxr_session_running && is_visible() && is_inside_tree()) { if (layer_viewport) { openxr_layer_provider->set_viewport(layer_viewport->get_viewport_rid(), layer_viewport->get_size()); } else { openxr_layer_provider->set_viewport(RID(), Size2i()); } } } SubViewport *OpenXRCompositionLayer::get_layer_viewport() const { return layer_viewport; } void OpenXRCompositionLayer::set_enable_hole_punch(bool p_enable) { if (enable_hole_punch == p_enable) { return; } enable_hole_punch = p_enable; if (_should_use_fallback_node()) { if (fallback) { _reset_fallback_material(); } else { _create_fallback_node(); } } else if (fallback) { _remove_fallback_node(); } update_configuration_warnings(); } bool OpenXRCompositionLayer::get_enable_hole_punch() const { return enable_hole_punch; } void OpenXRCompositionLayer::set_sort_order(int p_order) { if (openxr_layer_provider) { openxr_layer_provider->set_sort_order(p_order); update_configuration_warnings(); } } int OpenXRCompositionLayer::get_sort_order() const { if (openxr_layer_provider) { return openxr_layer_provider->get_sort_order(); } return 1; } void OpenXRCompositionLayer::set_alpha_blend(bool p_alpha_blend) { if (openxr_layer_provider) { openxr_layer_provider->set_alpha_blend(p_alpha_blend); if (fallback) { _reset_fallback_material(); } } } bool OpenXRCompositionLayer::get_alpha_blend() const { if (openxr_layer_provider) { return openxr_layer_provider->get_alpha_blend(); } return false; } bool OpenXRCompositionLayer::is_natively_supported() const { if (composition_layer_extension) { return composition_layer_extension->is_available(openxr_layer_provider->get_openxr_type()); } return false; } Vector2 OpenXRCompositionLayer::intersects_ray(const Vector3 &p_origin, const Vector3 &p_direction) const { return Vector2(-1.0, -1.0); } void OpenXRCompositionLayer::_reset_fallback_material() { ERR_FAIL_NULL(fallback); if (fallback->get_mesh().is_null()) { return; } if (enable_hole_punch && !Engine::get_singleton()->is_editor_hint() && is_natively_supported()) { Ref material = fallback->get_surface_override_material(0); if (material.is_null()) { Ref shader; shader.instantiate(); shader->set_code(HOLE_PUNCH_SHADER_CODE); material.instantiate(); material->set_shader(shader); fallback->set_surface_override_material(0, material); } } else if (layer_viewport) { Ref material = fallback->get_surface_override_material(0); if (material.is_null()) { material.instantiate(); material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); material->set_local_to_scene(true); fallback->set_surface_override_material(0, material); } material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, !enable_hole_punch); material->set_transparency(get_alpha_blend() ? StandardMaterial3D::TRANSPARENCY_ALPHA : StandardMaterial3D::TRANSPARENCY_DISABLED); Ref texture = material->get_texture(StandardMaterial3D::TEXTURE_ALBEDO); if (texture.is_null()) { texture.instantiate(); // ViewportTexture can't be configured without a local scene, so use this hack to set it. HashMap, Ref> remap_cache; texture->configure_for_local_scene(this, remap_cache); } Node *loc_scene = texture->get_local_scene(); NodePath viewport_path = loc_scene->get_path_to(layer_viewport); texture->set_viewport_path_in_scene(viewport_path); material->set_texture(StandardMaterial3D::TEXTURE_ALBEDO, texture); } else { fallback->set_surface_override_material(0, Ref()); } } void OpenXRCompositionLayer::_notification(int p_what) { switch (p_what) { case NOTIFICATION_POSTINITIALIZE: { composition_layer_nodes.push_back(this); if (openxr_layer_provider) { for (OpenXRExtensionWrapper *extension : OpenXRAPI::get_registered_extension_wrappers()) { extension_property_values.merge(extension->get_viewport_composition_layer_extension_property_defaults()); } openxr_layer_provider->set_extension_property_values(extension_property_values); } } break; case NOTIFICATION_INTERNAL_PROCESS: { if (fallback) { if (should_update_fallback_mesh) { fallback->set_mesh(_create_fallback_mesh()); _reset_fallback_material(); should_update_fallback_mesh = false; } } } break; case NOTIFICATION_VISIBILITY_CHANGED: { if (!fallback && openxr_session_running && is_inside_tree()) { if (layer_viewport && is_visible()) { openxr_layer_provider->set_viewport(layer_viewport->get_viewport_rid(), layer_viewport->get_size()); } else { openxr_layer_provider->set_viewport(RID(), Size2i()); } } update_configuration_warnings(); } break; case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { update_configuration_warnings(); } break; case NOTIFICATION_ENTER_TREE: { if (composition_layer_extension) { composition_layer_extension->register_viewport_composition_layer_provider(openxr_layer_provider); } if (is_viewport_in_use(layer_viewport)) { set_layer_viewport(nullptr); } else if (!fallback && layer_viewport && openxr_session_running && is_visible()) { openxr_layer_provider->set_viewport(layer_viewport->get_viewport_rid(), layer_viewport->get_size()); } } break; case NOTIFICATION_EXIT_TREE: { if (composition_layer_extension) { composition_layer_extension->unregister_viewport_composition_layer_provider(openxr_layer_provider); } if (!fallback) { // This will clean up existing resources. openxr_layer_provider->set_viewport(RID(), Size2i()); } } break; } } void OpenXRCompositionLayer::_get_property_list(List *p_property_list) const { List extension_properties; for (OpenXRExtensionWrapper *extension : OpenXRAPI::get_registered_extension_wrappers()) { extension->get_viewport_composition_layer_extension_properties(&extension_properties); } for (const PropertyInfo &pinfo : extension_properties) { StringName prop_name = pinfo.name; if (!String(prop_name).contains("/")) { WARN_PRINT_ONCE(vformat("Discarding OpenXRCompositionLayer property name '%s' from extension because it doesn't contain a '/'.")); continue; } p_property_list->push_back(pinfo); } } bool OpenXRCompositionLayer::_get(const StringName &p_property, Variant &r_value) const { if (extension_property_values.has(p_property)) { r_value = extension_property_values[p_property]; } return true; } bool OpenXRCompositionLayer::_set(const StringName &p_property, const Variant &p_value) { extension_property_values[p_property] = p_value; if (openxr_layer_provider) { openxr_layer_provider->set_extension_property_values(extension_property_values); } return true; } PackedStringArray OpenXRCompositionLayer::get_configuration_warnings() const { PackedStringArray warnings = Node3D::get_configuration_warnings(); if (is_visible() && is_inside_tree()) { XROrigin3D *origin = Object::cast_to(get_parent()); if (origin == nullptr) { warnings.push_back(RTR("OpenXR composition layers must have an XROrigin3D node as their parent.")); } } if (!get_transform().basis.is_orthonormal()) { warnings.push_back(RTR("OpenXR composition layers must have orthonormalized transforms (ie. no scale or shearing).")); } if (enable_hole_punch && get_sort_order() >= 0) { warnings.push_back(RTR("Hole punching won't work as expected unless the sort order is less than zero.")); } return warnings; }