<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeTransformOp" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> A [Transform3D] operator to be used within the visual shader graph. </brief_description> <description> Applies [member operator] to two transform (4x4 matrices) inputs. </description> <tutorials> </tutorials> <members> <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeTransformOp.Operator" default="0"> The type of the operation to be performed on the transforms. See [enum Operator] for options. </member> </members> <constants> <constant name="OP_AxB" value="0" enum="Operator"> Multiplies transform [code]a[/code] by the transform [code]b[/code]. </constant> <constant name="OP_BxA" value="1" enum="Operator"> Multiplies transform [code]b[/code] by the transform [code]a[/code]. </constant> <constant name="OP_AxB_COMP" value="2" enum="Operator"> Performs a component-wise multiplication of transform [code]a[/code] by the transform [code]b[/code]. </constant> <constant name="OP_BxA_COMP" value="3" enum="Operator"> Performs a component-wise multiplication of transform [code]b[/code] by the transform [code]a[/code]. </constant> <constant name="OP_ADD" value="4" enum="Operator"> Adds two transforms. </constant> <constant name="OP_A_MINUS_B" value="5" enum="Operator"> Subtracts the transform [code]a[/code] from the transform [code]b[/code]. </constant> <constant name="OP_B_MINUS_A" value="6" enum="Operator"> Subtracts the transform [code]b[/code] from the transform [code]a[/code]. </constant> <constant name="OP_A_DIV_B" value="7" enum="Operator"> Divides the transform [code]a[/code] by the transform [code]b[/code]. </constant> <constant name="OP_B_DIV_A" value="8" enum="Operator"> Divides the transform [code]b[/code] by the transform [code]a[/code]. </constant> <constant name="OP_MAX" value="9" enum="Operator"> Represents the size of the [enum Operator] enum. </constant> </constants> </class>