/**************************************************************************/ /* gdextension_library_loader.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "gdextension_library_loader.h" #include "core/config/project_settings.h" #include "core/io/dir_access.h" #include "core/version.h" #include "gdextension.h" Vector GDExtensionLibraryLoader::find_extension_dependencies(const String &p_path, Ref p_config, std::function p_has_feature) { Vector dependencies_shared_objects; if (p_config->has_section("dependencies")) { List config_dependencies; p_config->get_section_keys("dependencies", &config_dependencies); for (const String &dependency : config_dependencies) { Vector dependency_tags = dependency.split("."); bool all_tags_met = true; for (int i = 0; i < dependency_tags.size(); i++) { String tag = dependency_tags[i].strip_edges(); if (!p_has_feature(tag)) { all_tags_met = false; break; } } if (all_tags_met) { Dictionary dependency_value = p_config->get_value("dependencies", dependency); for (const Variant *key = dependency_value.next(nullptr); key; key = dependency_value.next(key)) { String dependency_path = *key; String target_path = dependency_value[*key]; if (dependency_path.is_relative_path()) { dependency_path = p_path.get_base_dir().path_join(dependency_path); } dependencies_shared_objects.push_back(SharedObject(dependency_path, dependency_tags, target_path)); } break; } } } return dependencies_shared_objects; } String GDExtensionLibraryLoader::find_extension_library(const String &p_path, Ref p_config, std::function p_has_feature, PackedStringArray *r_tags) { // First, check the explicit libraries. if (p_config->has_section("libraries")) { List libraries; p_config->get_section_keys("libraries", &libraries); // Iterate the libraries, finding the best matching tags. String best_library_path; Vector best_library_tags; for (const String &E : libraries) { Vector tags = E.split("."); bool all_tags_met = true; for (int i = 0; i < tags.size(); i++) { String tag = tags[i].strip_edges(); if (!p_has_feature(tag)) { all_tags_met = false; break; } } if (all_tags_met && tags.size() > best_library_tags.size()) { best_library_path = p_config->get_value("libraries", E); best_library_tags = tags; } } if (!best_library_path.is_empty()) { if (best_library_path.is_relative_path()) { best_library_path = p_path.get_base_dir().path_join(best_library_path); } if (r_tags != nullptr) { r_tags->append_array(best_library_tags); } return best_library_path; } } // Second, try to autodetect. String autodetect_library_prefix; if (p_config->has_section_key("configuration", "autodetect_library_prefix")) { autodetect_library_prefix = p_config->get_value("configuration", "autodetect_library_prefix"); } if (!autodetect_library_prefix.is_empty()) { String autodetect_path = autodetect_library_prefix; if (autodetect_path.is_relative_path()) { autodetect_path = p_path.get_base_dir().path_join(autodetect_path); } // Find the folder and file parts of the prefix. String folder; String file_prefix; if (DirAccess::dir_exists_absolute(autodetect_path)) { folder = autodetect_path; } else if (DirAccess::dir_exists_absolute(autodetect_path.get_base_dir())) { folder = autodetect_path.get_base_dir(); file_prefix = autodetect_path.get_file(); } else { ERR_FAIL_V_MSG(String(), vformat("Error in extension: %s. Could not find folder for automatic detection of libraries files. autodetect_library_prefix=\"%s\"", p_path, autodetect_library_prefix)); } // Open the folder. Ref dir = DirAccess::open(folder); ERR_FAIL_COND_V_MSG(dir.is_null(), String(), vformat("Error in extension: %s. Could not open folder for automatic detection of libraries files. autodetect_library_prefix=\"%s\"", p_path, autodetect_library_prefix)); // Iterate the files and check the prefixes, finding the best matching file. String best_file; Vector best_file_tags; dir->list_dir_begin(); String file_name = dir->_get_next(); while (file_name != "") { if (!dir->current_is_dir() && file_name.begins_with(file_prefix)) { // Check if the files matches all requested feature tags. String tags_str = file_name.trim_prefix(file_prefix); tags_str = tags_str.trim_suffix(tags_str.get_extension()); Vector tags = tags_str.split(".", false); bool all_tags_met = true; for (int i = 0; i < tags.size(); i++) { String tag = tags[i].strip_edges(); if (!p_has_feature(tag)) { all_tags_met = false; break; } } // If all tags are found in the feature list, and we found more tags than before, use this file. if (all_tags_met && tags.size() > best_file_tags.size()) { best_file_tags = tags; best_file = file_name; } } file_name = dir->_get_next(); } if (!best_file.is_empty()) { String library_path = folder.path_join(best_file); if (r_tags != nullptr) { r_tags->append_array(best_file_tags); } return library_path; } } return String(); } Error GDExtensionLibraryLoader::open_library(const String &p_path) { Error err = parse_gdextension_file(p_path); if (err != OK) { return err; } String abs_path = ProjectSettings::get_singleton()->globalize_path(library_path); Vector abs_dependencies_paths; if (!library_dependencies.is_empty()) { for (const SharedObject &dependency : library_dependencies) { abs_dependencies_paths.push_back(ProjectSettings::get_singleton()->globalize_path(dependency.path)); } } OS::GDExtensionData data = { true, // also_set_library_path &library_path, // r_resolved_path Engine::get_singleton()->is_editor_hint(), // generate_temp_files &abs_dependencies_paths, // library_dependencies }; err = OS::get_singleton()->open_dynamic_library(is_static_library ? String() : abs_path, library, &data); if (err != OK) { return err; } return OK; } Error GDExtensionLibraryLoader::initialize(GDExtensionInterfaceGetProcAddress p_get_proc_address, const Ref &p_extension, GDExtensionInitialization *r_initialization) { #ifdef TOOLS_ENABLED p_extension->set_reloadable(is_reloadable && Engine::get_singleton()->is_extension_reloading_enabled()); #endif for (const KeyValue &icon : class_icon_paths) { p_extension->class_icon_paths[icon.key] = icon.value; } void *entry_funcptr = nullptr; Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(library, entry_symbol, entry_funcptr, false); if (err != OK) { ERR_PRINT("GDExtension entry point '" + entry_symbol + "' not found in library " + library_path); return err; } GDExtensionInitializationFunction initialization_function = (GDExtensionInitializationFunction)entry_funcptr; GDExtensionBool ret = initialization_function(p_get_proc_address, p_extension.ptr(), r_initialization); if (ret) { return OK; } else { ERR_PRINT("GDExtension initialization function '" + entry_symbol + "' returned an error."); return FAILED; } } void GDExtensionLibraryLoader::close_library() { OS::get_singleton()->close_dynamic_library(library); library = nullptr; } bool GDExtensionLibraryLoader::is_library_open() const { return library != nullptr; } bool GDExtensionLibraryLoader::has_library_changed() const { #ifdef TOOLS_ENABLED // Check only that the last modified time is different (rather than checking // that it's newer) since some OS's (namely Windows) will preserve the modified // time by default when copying files. if (FileAccess::get_modified_time(resource_path) != resource_last_modified_time) { return true; } if (FileAccess::get_modified_time(library_path) != library_last_modified_time) { return true; } #endif return false; } bool GDExtensionLibraryLoader::library_exists() const { return FileAccess::exists(resource_path); } Error GDExtensionLibraryLoader::parse_gdextension_file(const String &p_path) { resource_path = p_path; Ref config; config.instantiate(); Error err = config->load(p_path); if (err != OK) { ERR_PRINT("Error loading GDExtension configuration file: " + p_path); return err; } if (!config->has_section_key("configuration", "entry_symbol")) { ERR_PRINT("GDExtension configuration file must contain a \"configuration/entry_symbol\" key: " + p_path); return ERR_INVALID_DATA; } entry_symbol = config->get_value("configuration", "entry_symbol"); uint32_t compatibility_minimum[3] = { 0, 0, 0 }; if (config->has_section_key("configuration", "compatibility_minimum")) { String compat_string = config->get_value("configuration", "compatibility_minimum"); Vector parts = compat_string.split_ints("."); for (int i = 0; i < parts.size(); i++) { if (i >= 3) { break; } if (parts[i] >= 0) { compatibility_minimum[i] = parts[i]; } } } else { ERR_PRINT("GDExtension configuration file must contain a \"configuration/compatibility_minimum\" key: " + p_path); return ERR_INVALID_DATA; } if (compatibility_minimum[0] < 4 || (compatibility_minimum[0] == 4 && compatibility_minimum[1] == 0)) { ERR_PRINT(vformat("GDExtension's compatibility_minimum (%d.%d.%d) must be at least 4.1.0: %s", compatibility_minimum[0], compatibility_minimum[1], compatibility_minimum[2], p_path)); return ERR_INVALID_DATA; } bool compatible = true; // Check version lexicographically. if (VERSION_MAJOR != compatibility_minimum[0]) { compatible = VERSION_MAJOR > compatibility_minimum[0]; } else if (VERSION_MINOR != compatibility_minimum[1]) { compatible = VERSION_MINOR > compatibility_minimum[1]; } else { compatible = VERSION_PATCH >= compatibility_minimum[2]; } if (!compatible) { ERR_PRINT(vformat("GDExtension only compatible with Godot version %d.%d.%d or later: %s", compatibility_minimum[0], compatibility_minimum[1], compatibility_minimum[2], p_path)); return ERR_INVALID_DATA; } // Optionally check maximum compatibility. if (config->has_section_key("configuration", "compatibility_maximum")) { uint32_t compatibility_maximum[3] = { 0, 0, 0 }; String compat_string = config->get_value("configuration", "compatibility_maximum"); Vector parts = compat_string.split_ints("."); for (int i = 0; i < 3; i++) { if (i < parts.size() && parts[i] >= 0) { compatibility_maximum[i] = parts[i]; } else { // If a version part is missing, set the maximum to an arbitrary high value. compatibility_maximum[i] = 9999; } } compatible = true; if (VERSION_MAJOR != compatibility_maximum[0]) { compatible = VERSION_MAJOR < compatibility_maximum[0]; } else if (VERSION_MINOR != compatibility_maximum[1]) { compatible = VERSION_MINOR < compatibility_maximum[1]; } #if VERSION_PATCH // #if check to avoid -Wtype-limits warning when 0. else { compatible = VERSION_PATCH <= compatibility_maximum[2]; } #endif if (!compatible) { ERR_PRINT(vformat("GDExtension only compatible with Godot version %s or earlier: %s", compat_string, p_path)); return ERR_INVALID_DATA; } } library_path = find_extension_library(p_path, config, [](const String &p_feature) { return OS::get_singleton()->has_feature(p_feature); }); if (library_path.is_empty()) { const String os_arch = OS::get_singleton()->get_name().to_lower() + "." + Engine::get_singleton()->get_architecture_name(); ERR_PRINT(vformat("No GDExtension library found for current OS and architecture (%s) in configuration file: %s", os_arch, p_path)); return ERR_FILE_NOT_FOUND; } is_static_library = library_path.ends_with(".a") || library_path.ends_with(".xcframework"); if (!library_path.is_resource_file() && !library_path.is_absolute_path()) { library_path = p_path.get_base_dir().path_join(library_path); } #ifdef TOOLS_ENABLED is_reloadable = config->get_value("configuration", "reloadable", false); update_last_modified_time( FileAccess::get_modified_time(resource_path), FileAccess::get_modified_time(library_path)); #endif library_dependencies = find_extension_dependencies(p_path, config, [](const String &p_feature) { return OS::get_singleton()->has_feature(p_feature); }); // Handle icons if any are specified. if (config->has_section("icons")) { List keys; config->get_section_keys("icons", &keys); for (const String &key : keys) { String icon_path = config->get_value("icons", key); if (icon_path.is_relative_path()) { icon_path = p_path.get_base_dir().path_join(icon_path); } class_icon_paths[key] = icon_path; } } return OK; }