/*************************************************************************/
/*  check_button.h                                                       */
/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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#ifndef CHECK_BUTTON_H
#define CHECK_BUTTON_H

#include "scene/gui/button.h"

class CheckButton : public Button {
	GDCLASS(CheckButton, Button);

protected:
	Size2 get_icon_size() const;
	virtual Size2 get_minimum_size() const override;
	void _notification(int p_what);

public:
	CheckButton();
	~CheckButton();
};

#endif // CHECK_BUTTON_H