/*************************************************************************/ /* test_random_number_generator.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef TEST_RANDOM_NUMBER_GENERATOR_H #define TEST_RANDOM_NUMBER_GENERATOR_H #include "core/math/random_number_generator.h" #include "tests/test_macros.h" namespace TestRandomNumberGenerator { TEST_CASE("[RandomNumberGenerator] Zero for first number immediately after seeding") { Ref rng = memnew(RandomNumberGenerator); rng->set_seed(0); uint32_t n1 = rng->randi(); uint32_t n2 = rng->randi(); INFO("Initial random values: " << n1 << " " << n2); CHECK(n1 != 0); rng->set_seed(1); uint32_t n3 = rng->randi(); uint32_t n4 = rng->randi(); INFO("Values after changing the seed: " << n3 << " " << n4); CHECK(n3 != 0); } TEST_CASE("[RandomNumberGenerator] Restore state") { Ref rng = memnew(RandomNumberGenerator); rng->randomize(); uint64_t last_seed = rng->get_seed(); INFO("Current seed: " << last_seed); rng->randi(); rng->randi(); CHECK_MESSAGE(rng->get_seed() == last_seed, "The seed should remain the same after generating some numbers"); uint64_t saved_state = rng->get_state(); INFO("Current state: " << saved_state); real_t f1_before = rng->randf(); real_t f2_before = rng->randf(); INFO("This seed produces: " << f1_before << " " << f2_before); // Restore now. rng->set_state(saved_state); real_t f1_after = rng->randf(); real_t f2_after = rng->randf(); INFO("Resetting the state produces: " << f1_after << " " << f2_after); String msg = "Should restore the sequence of numbers after resetting the state"; CHECK_MESSAGE(f1_before == f1_after, msg); CHECK_MESSAGE(f2_before == f2_after, msg); } TEST_CASE("[RandomNumberGenerator] Restore from seed") { Ref rng = memnew(RandomNumberGenerator); rng->set_seed(0); INFO("Current seed: " << rng->get_seed()); uint32_t s0_1_before = rng->randi(); uint32_t s0_2_before = rng->randi(); INFO("This seed produces: " << s0_1_before << " " << s0_2_before); rng->set_seed(9000); INFO("Current seed: " << rng->get_seed()); uint32_t s9000_1 = rng->randi(); uint32_t s9000_2 = rng->randi(); INFO("This seed produces: " << s9000_1 << " " << s9000_2); rng->set_seed(0); INFO("Current seed: " << rng->get_seed()); uint32_t s0_1_after = rng->randi(); uint32_t s0_2_after = rng->randi(); INFO("This seed produces: " << s0_1_after << " " << s0_2_after); String msg = "Should restore the sequence of numbers after resetting the seed"; CHECK_MESSAGE(s0_1_before == s0_1_after, msg); CHECK_MESSAGE(s0_2_before == s0_2_after, msg); } } // namespace TestRandomNumberGenerator #endif // TEST_RANDOM_NUMBER_GENERATOR_H