A box-shaped attractor that influences particles from [GPUParticles3D] nodes. A box-shaped attractor that influences particles from [GPUParticles3D] nodes. Can be used to attract particles towards its origin, or to push them away from its origin. Particle attractors work in real-time and can be moved, rotated and scaled during gameplay. Unlike collision shapes, non-uniform scaling of attractors is also supported. [b]Note:[/b] Particle attractors only affect [GPUParticles3D], not [CPUParticles3D]. The attractor box's size in 3D units.