<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeColorConstant" inherits="VisualShaderNodeConstant" version="4.0">
	<brief_description>
		A [Color] constant to be used within the visual shader graph.
	</brief_description>
	<description>
		Has two output ports representing RGB and alpha channels of [Color].
		Translated to [code]vec3 rgb[/code] and [code]float alpha[/code] in the shader language.
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="constant" type="Color" setter="set_constant" getter="get_constant" default="Color( 1, 1, 1, 1 )">
			A [Color] constant which represents a state of this node.
		</member>
	</members>
	<constants>
	</constants>
</class>