<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeColorConstant" inherits="VisualShaderNodeConstant" version="4.0"> <brief_description> A [Color] constant to be used within the visual shader graph. </brief_description> <description> Has two output ports representing RGB and alpha channels of [Color]. Translated to [code]vec3 rgb[/code] and [code]float alpha[/code] in the shader language. </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="constant" type="Color" setter="set_constant" getter="get_constant" default="Color( 1, 1, 1, 1 )"> A [Color] constant which represents a state of this node. </member> </members> <constants> </constants> </class>