diff --git a/thirdparty/meshoptimizer/simplifier.cpp b/thirdparty/meshoptimizer/simplifier.cpp index 5ba8570076..6f8b0e520e 100644 --- a/thirdparty/meshoptimizer/simplifier.cpp +++ b/thirdparty/meshoptimizer/simplifier.cpp @@ -476,6 +476,8 @@ struct Collapse float error; unsigned int errorui; }; + + float distance_error; }; static float normalize(Vector3& v) @@ -941,6 +943,8 @@ static void rankEdgeCollapses(Collapse* collapses, size_t collapse_count, const float ei = quadricError(vertex_quadrics[remap[i0]], vertex_positions[i1]); float ej = quadricError(vertex_quadrics[remap[j0]], vertex_positions[j1]); + float dei = ei, dej = ej; + if (attribute_count) { ei += quadricError(attribute_quadrics[remap[i0]], &attribute_gradients[remap[i0] * attribute_count], attribute_count, vertex_positions[i1], &vertex_attributes[i1 * attribute_count]); @@ -951,6 +955,7 @@ static void rankEdgeCollapses(Collapse* collapses, size_t collapse_count, const c.v0 = ei <= ej ? i0 : j0; c.v1 = ei <= ej ? i1 : j1; c.error = ei <= ej ? ei : ej; + c.distance_error = ei <= ej ? dei : dej; } } @@ -1097,7 +1102,7 @@ static size_t performEdgeCollapses(unsigned int* collapse_remap, unsigned char* triangle_collapses += (vertex_kind[i0] == Kind_Border) ? 1 : 2; edge_collapses++; - result_error = result_error < c.error ? c.error : result_error; + result_error = result_error < c.distance_error ? c.distance_error : result_error; } #if TRACE