<?xml version="1.0" encoding="UTF-8" ?> <class name="VideoStreamWebm" inherits="VideoStream" version="4.0"> <brief_description> [VideoStream] resource for WebM videos. </brief_description> <description> [VideoStream] resource handling the [url=https://www.webmproject.org/]WebM[/url] video format with [code].webm[/code] extension. Both the VP8 and VP9 codecs are supported. The VP8 and VP9 codecs are more efficient than [VideoStreamTheora], but they require more CPU resources to decode (especially VP9). Both the VP8 and VP9 codecs are decoded on the CPU. [b]Note:[/b] Alpha channel (also known as transparency) is not supported. The video will always appear to have a black background, even if it originally contains an alpha channel. [b]Note:[/b] There are known bugs and performance issues with WebM video playback in Godot. If you run into problems, try using the Ogg Theora format instead: [VideoStreamTheora] </description> <tutorials> </tutorials> <methods> <method name="get_file"> <return type="String"> </return> <description> Returns the WebM video file handled by this [VideoStreamWebm]. </description> </method> <method name="set_file"> <return type="void"> </return> <argument index="0" name="file" type="String"> </argument> <description> Sets the WebM video file that this [VideoStreamWebm] resource handles. The [code]file[/code] name should have the [code].webm[/code] extension. </description> </method> </methods> <constants> </constants> </class>