/**************************************************************************/ /* resource_loader.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef RESOURCE_LOADER_H #define RESOURCE_LOADER_H #include "core/io/resource.h" #include "core/object/gdvirtual.gen.inc" #include "core/object/worker_thread_pool.h" #include "core/os/semaphore.h" #include "core/os/thread.h" class ConditionVariable; class ResourceFormatLoader : public RefCounted { GDCLASS(ResourceFormatLoader, RefCounted); public: enum CacheMode { CACHE_MODE_IGNORE, // Resource and subresources do not use path cache, no path is set into resource. CACHE_MODE_REUSE, // Resource and subresources use patch cache, reuse existing loaded resources instead of loading from disk when available. CACHE_MODE_REPLACE, // Resource and subresource use path cache, but replace existing loaded resources when available with information from disk. }; protected: static void _bind_methods(); GDVIRTUAL0RC(Vector, _get_recognized_extensions) GDVIRTUAL2RC(bool, _recognize_path, String, StringName) GDVIRTUAL1RC(bool, _handles_type, StringName) GDVIRTUAL1RC(String, _get_resource_type, String) GDVIRTUAL1RC(String, _get_resource_script_class, String) GDVIRTUAL1RC(ResourceUID::ID, _get_resource_uid, String) GDVIRTUAL2RC(Vector, _get_dependencies, String, bool) GDVIRTUAL1RC(Vector, _get_classes_used, String) GDVIRTUAL2RC(Error, _rename_dependencies, String, Dictionary) GDVIRTUAL1RC(bool, _exists, String) GDVIRTUAL4RC(Variant, _load, String, String, bool, int) public: virtual Ref load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE); virtual bool exists(const String &p_path) const; virtual void get_recognized_extensions(List *p_extensions) const; virtual void get_recognized_extensions_for_type(const String &p_type, List *p_extensions) const; virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const; virtual bool handles_type(const String &p_type) const; virtual void get_classes_used(const String &p_path, HashSet *r_classes); virtual String get_resource_type(const String &p_path) const; virtual String get_resource_script_class(const String &p_path) const; virtual ResourceUID::ID get_resource_uid(const String &p_path) const; virtual void get_dependencies(const String &p_path, List *p_dependencies, bool p_add_types = false); virtual Error rename_dependencies(const String &p_path, const HashMap &p_map); virtual bool is_import_valid(const String &p_path) const { return true; } virtual bool is_imported(const String &p_path) const { return false; } virtual int get_import_order(const String &p_path) const { return 0; } virtual String get_import_group_file(const String &p_path) const { return ""; } //no group virtual ~ResourceFormatLoader() {} }; VARIANT_ENUM_CAST(ResourceFormatLoader::CacheMode) typedef void (*ResourceLoadErrorNotify)(const String &p_text); typedef void (*DependencyErrorNotify)(const String &p_loading, const String &p_which, const String &p_type); typedef Error (*ResourceLoaderImport)(const String &p_path); typedef void (*ResourceLoadedCallback)(Ref p_resource, const String &p_path); class ResourceLoader { enum { MAX_LOADERS = 64 }; public: enum ThreadLoadStatus { THREAD_LOAD_INVALID_RESOURCE, THREAD_LOAD_IN_PROGRESS, THREAD_LOAD_FAILED, THREAD_LOAD_LOADED }; enum LoadThreadMode { LOAD_THREAD_FROM_CURRENT, LOAD_THREAD_SPAWN_SINGLE, LOAD_THREAD_DISTRIBUTE, }; struct LoadToken : public RefCounted { String local_path; String user_path; Ref res_if_unregistered; void clear(); virtual ~LoadToken(); }; static const int BINARY_MUTEX_TAG = 1; static Ref _load_start(const String &p_path, const String &p_type_hint, LoadThreadMode p_thread_mode, ResourceFormatLoader::CacheMode p_cache_mode); static Ref _load_complete(LoadToken &p_load_token, Error *r_error); private: static Ref _load_complete_inner(LoadToken &p_load_token, Error *r_error, MutexLock> &p_thread_load_lock); static Ref loader[MAX_LOADERS]; static int loader_count; static bool timestamp_on_load; static void *err_notify_ud; static ResourceLoadErrorNotify err_notify; static void *dep_err_notify_ud; static DependencyErrorNotify dep_err_notify; static bool abort_on_missing_resource; static bool create_missing_resources_if_class_unavailable; static HashMap> translation_remaps; static HashMap path_remaps; static String _path_remap(const String &p_path, bool *r_translation_remapped = nullptr); friend class Resource; static SelfList::List remapped_list; friend class ResourceFormatImporter; static Ref _load(const String &p_path, const String &p_original_path, const String &p_type_hint, ResourceFormatLoader::CacheMode p_cache_mode, Error *r_error, bool p_use_sub_threads, float *r_progress); static ResourceLoadedCallback _loaded_callback; static Ref _find_custom_resource_format_loader(String path); struct ThreadLoadTask { WorkerThreadPool::TaskID task_id = 0; // Used if run on a worker thread from the pool. Thread::ID thread_id = 0; // Used if running on an user thread (e.g., simple non-threaded load). bool awaited = false; // If it's in the pool, this helps not awaiting from more than one dependent thread. ConditionVariable *cond_var = nullptr; // In not in the worker pool or already awaiting, this is used as a secondary awaiting mechanism. LoadToken *load_token = nullptr; String local_path; String remapped_path; String dependent_path; String type_hint; float progress = 0.0; ThreadLoadStatus status = THREAD_LOAD_IN_PROGRESS; ResourceFormatLoader::CacheMode cache_mode = ResourceFormatLoader::CACHE_MODE_REUSE; Error error = OK; Ref resource; bool xl_remapped = false; bool use_sub_threads = false; HashSet sub_tasks; }; static void _thread_load_function(void *p_userdata); static thread_local int load_nesting; static thread_local WorkerThreadPool::TaskID caller_task_id; static thread_local Vector *load_paths_stack; // A pointer to avoid broken TLS implementations from double-running the destructor. static SafeBinaryMutex thread_load_mutex; static HashMap thread_load_tasks; static bool cleaning_tasks; static HashMap user_load_tokens; static float _dependency_get_progress(const String &p_path); public: static Error load_threaded_request(const String &p_path, const String &p_type_hint = "", bool p_use_sub_threads = false, ResourceFormatLoader::CacheMode p_cache_mode = ResourceFormatLoader::CACHE_MODE_REUSE); static ThreadLoadStatus load_threaded_get_status(const String &p_path, float *r_progress = nullptr); static Ref load_threaded_get(const String &p_path, Error *r_error = nullptr); static bool is_within_load() { return load_nesting > 0; }; static Ref load(const String &p_path, const String &p_type_hint = "", ResourceFormatLoader::CacheMode p_cache_mode = ResourceFormatLoader::CACHE_MODE_REUSE, Error *r_error = nullptr); static bool exists(const String &p_path, const String &p_type_hint = ""); static void get_recognized_extensions_for_type(const String &p_type, List *p_extensions); static void add_resource_format_loader(Ref p_format_loader, bool p_at_front = false); static void remove_resource_format_loader(Ref p_format_loader); static void get_classes_used(const String &p_path, HashSet *r_classes); static String get_resource_type(const String &p_path); static String get_resource_script_class(const String &p_path); static ResourceUID::ID get_resource_uid(const String &p_path); static void get_dependencies(const String &p_path, List *p_dependencies, bool p_add_types = false); static Error rename_dependencies(const String &p_path, const HashMap &p_map); static bool is_import_valid(const String &p_path); static String get_import_group_file(const String &p_path); static bool is_imported(const String &p_path); static int get_import_order(const String &p_path); static void set_timestamp_on_load(bool p_timestamp) { timestamp_on_load = p_timestamp; } static bool get_timestamp_on_load() { return timestamp_on_load; } // Loaders can safely use this regardless which thread they are running on. static void notify_load_error(const String &p_err) { if (err_notify) { callable_mp_static(err_notify).bind(p_err).call_deferred(); } } static void set_error_notify_func(ResourceLoadErrorNotify p_err_notify) { err_notify = p_err_notify; } // Loaders can safely use this regardless which thread they are running on. static void notify_dependency_error(const String &p_path, const String &p_dependency, const String &p_type) { if (dep_err_notify) { if (Thread::get_caller_id() == Thread::get_main_id()) { dep_err_notify(p_path, p_dependency, p_type); } else { callable_mp_static(dep_err_notify).bind(p_path, p_dependency, p_type).call_deferred(); } } } static void set_dependency_error_notify_func(DependencyErrorNotify p_err_notify) { dep_err_notify = p_err_notify; } static void set_abort_on_missing_resources(bool p_abort) { abort_on_missing_resource = p_abort; } static bool get_abort_on_missing_resources() { return abort_on_missing_resource; } static String path_remap(const String &p_path); static String import_remap(const String &p_path); static void load_path_remaps(); static void clear_path_remaps(); static void reload_translation_remaps(); static void load_translation_remaps(); static void clear_translation_remaps(); static void clear_thread_load_tasks(); static void set_load_callback(ResourceLoadedCallback p_callback); static ResourceLoaderImport import; static bool add_custom_resource_format_loader(String script_path); static void add_custom_loaders(); static void remove_custom_loaders(); static void set_create_missing_resources_if_class_unavailable(bool p_enable); _FORCE_INLINE_ static bool is_creating_missing_resources_if_class_unavailable_enabled() { return create_missing_resources_if_class_unavailable; } static bool is_cleaning_tasks(); static void initialize(); static void finalize(); }; #endif // RESOURCE_LOADER_H