static func get_type(property: Dictionary, is_return: bool = false) -> String: match property.type: TYPE_NIL: if property.usage & PROPERTY_USAGE_NIL_IS_VARIANT: return "Variant" return "void" if is_return else "null" TYPE_INT: if property.usage & PROPERTY_USAGE_CLASS_IS_ENUM: if property.class_name == &"": return "" return property.class_name TYPE_ARRAY: if property.hint == PROPERTY_HINT_ARRAY_TYPE: if str(property.hint_string).is_empty(): return "Array[]" return "Array[%s]" % property.hint_string TYPE_OBJECT: if not str(property.class_name).is_empty(): return property.class_name return type_string(property.type) static func get_property_signature(property: Dictionary, base: Object = null, is_static: bool = false) -> String: if property.usage & PROPERTY_USAGE_CATEGORY: return '@export_category("%s")' % str(property.name).c_escape() if property.usage & PROPERTY_USAGE_GROUP: return '@export_group("%s")' % str(property.name).c_escape() if property.usage & PROPERTY_USAGE_SUBGROUP: return '@export_subgroup("%s")' % str(property.name).c_escape() var result: String = "" if not (property.usage & PROPERTY_USAGE_SCRIPT_VARIABLE): printerr("Missing `PROPERTY_USAGE_SCRIPT_VARIABLE` flag.") if is_static: result += "static " result += "var " + property.name + ": " + get_type(property) if is_instance_valid(base): result += " = " + var_to_str(base.get(property.name)) return result static func print_property_extended_info(property: Dictionary, base: Object = null, is_static: bool = false) -> void: print(get_property_signature(property, base, is_static)) print(' hint=%s hint_string="%s" usage=%s' % [ get_property_hint_name(property.hint).trim_prefix("PROPERTY_HINT_"), str(property.hint_string).c_escape(), get_property_usage_string(property.usage).replace("PROPERTY_USAGE_", ""), ]) static func get_method_signature(method: Dictionary, is_signal: bool = false) -> String: var result: String = "" if method.flags & METHOD_FLAG_STATIC: result += "static " result += ("signal " if is_signal else "func ") + method.name + "(" var args: Array[Dictionary] = method.args var default_args: Array = method.default_args var mandatory_argc: int = args.size() - default_args.size() for i in args.size(): if i > 0: result += ", " var arg: Dictionary = args[i] result += arg.name + ": " + get_type(arg) if i >= mandatory_argc: result += " = " + var_to_str(default_args[i - mandatory_argc]) result += ")" if is_signal: if get_type(method.return, true) != "void": printerr("Signal return type must be `void`.") else: result += " -> " + get_type(method.return, true) return result static func get_property_hint_name(hint: PropertyHint) -> String: match hint: PROPERTY_HINT_NONE: return "PROPERTY_HINT_NONE" PROPERTY_HINT_RANGE: return "PROPERTY_HINT_RANGE" PROPERTY_HINT_ENUM: return "PROPERTY_HINT_ENUM" PROPERTY_HINT_ENUM_SUGGESTION: return "PROPERTY_HINT_ENUM_SUGGESTION" PROPERTY_HINT_EXP_EASING: return "PROPERTY_HINT_EXP_EASING" PROPERTY_HINT_LINK: return "PROPERTY_HINT_LINK" PROPERTY_HINT_FLAGS: return "PROPERTY_HINT_FLAGS" PROPERTY_HINT_LAYERS_2D_RENDER: return "PROPERTY_HINT_LAYERS_2D_RENDER" PROPERTY_HINT_LAYERS_2D_PHYSICS: return "PROPERTY_HINT_LAYERS_2D_PHYSICS" PROPERTY_HINT_LAYERS_2D_NAVIGATION: return "PROPERTY_HINT_LAYERS_2D_NAVIGATION" PROPERTY_HINT_LAYERS_3D_RENDER: return "PROPERTY_HINT_LAYERS_3D_RENDER" PROPERTY_HINT_LAYERS_3D_PHYSICS: return "PROPERTY_HINT_LAYERS_3D_PHYSICS" PROPERTY_HINT_LAYERS_3D_NAVIGATION: return "PROPERTY_HINT_LAYERS_3D_NAVIGATION" PROPERTY_HINT_LAYERS_AVOIDANCE: return "PROPERTY_HINT_LAYERS_AVOIDANCE" PROPERTY_HINT_FILE: return "PROPERTY_HINT_FILE" PROPERTY_HINT_DIR: return "PROPERTY_HINT_DIR" PROPERTY_HINT_GLOBAL_FILE: return "PROPERTY_HINT_GLOBAL_FILE" PROPERTY_HINT_GLOBAL_DIR: return "PROPERTY_HINT_GLOBAL_DIR" PROPERTY_HINT_RESOURCE_TYPE: return "PROPERTY_HINT_RESOURCE_TYPE" PROPERTY_HINT_MULTILINE_TEXT: return "PROPERTY_HINT_MULTILINE_TEXT" PROPERTY_HINT_EXPRESSION: return "PROPERTY_HINT_EXPRESSION" PROPERTY_HINT_PLACEHOLDER_TEXT: return "PROPERTY_HINT_PLACEHOLDER_TEXT" PROPERTY_HINT_COLOR_NO_ALPHA: return "PROPERTY_HINT_COLOR_NO_ALPHA" PROPERTY_HINT_OBJECT_ID: return "PROPERTY_HINT_OBJECT_ID" PROPERTY_HINT_TYPE_STRING: return "PROPERTY_HINT_TYPE_STRING" PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE: return "PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE" PROPERTY_HINT_OBJECT_TOO_BIG: return "PROPERTY_HINT_OBJECT_TOO_BIG" PROPERTY_HINT_NODE_PATH_VALID_TYPES: return "PROPERTY_HINT_NODE_PATH_VALID_TYPES" PROPERTY_HINT_SAVE_FILE: return "PROPERTY_HINT_SAVE_FILE" PROPERTY_HINT_GLOBAL_SAVE_FILE: return "PROPERTY_HINT_GLOBAL_SAVE_FILE" PROPERTY_HINT_INT_IS_OBJECTID: return "PROPERTY_HINT_INT_IS_OBJECTID" PROPERTY_HINT_INT_IS_POINTER: return "PROPERTY_HINT_INT_IS_POINTER" PROPERTY_HINT_ARRAY_TYPE: return "PROPERTY_HINT_ARRAY_TYPE" PROPERTY_HINT_LOCALE_ID: return "PROPERTY_HINT_LOCALE_ID" PROPERTY_HINT_LOCALIZABLE_STRING: return "PROPERTY_HINT_LOCALIZABLE_STRING" PROPERTY_HINT_NODE_TYPE: return "PROPERTY_HINT_NODE_TYPE" PROPERTY_HINT_HIDE_QUATERNION_EDIT: return "PROPERTY_HINT_HIDE_QUATERNION_EDIT" PROPERTY_HINT_PASSWORD: return "PROPERTY_HINT_PASSWORD" push_error("Argument `hint` is invalid. Use `PROPERTY_HINT_*` constants.") return "" static func get_property_usage_string(usage: int) -> String: if usage == PROPERTY_USAGE_NONE: return "PROPERTY_USAGE_NONE" const FLAGS: Array[Array] = [ [PROPERTY_USAGE_STORAGE, "PROPERTY_USAGE_STORAGE"], [PROPERTY_USAGE_EDITOR, "PROPERTY_USAGE_EDITOR"], [PROPERTY_USAGE_INTERNAL, "PROPERTY_USAGE_INTERNAL"], [PROPERTY_USAGE_CHECKABLE, "PROPERTY_USAGE_CHECKABLE"], [PROPERTY_USAGE_CHECKED, "PROPERTY_USAGE_CHECKED"], [PROPERTY_USAGE_GROUP, "PROPERTY_USAGE_GROUP"], [PROPERTY_USAGE_CATEGORY, "PROPERTY_USAGE_CATEGORY"], [PROPERTY_USAGE_SUBGROUP, "PROPERTY_USAGE_SUBGROUP"], [PROPERTY_USAGE_CLASS_IS_BITFIELD, "PROPERTY_USAGE_CLASS_IS_BITFIELD"], [PROPERTY_USAGE_NO_INSTANCE_STATE, "PROPERTY_USAGE_NO_INSTANCE_STATE"], [PROPERTY_USAGE_RESTART_IF_CHANGED, "PROPERTY_USAGE_RESTART_IF_CHANGED"], [PROPERTY_USAGE_SCRIPT_VARIABLE, "PROPERTY_USAGE_SCRIPT_VARIABLE"], [PROPERTY_USAGE_STORE_IF_NULL, "PROPERTY_USAGE_STORE_IF_NULL"], [PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED, "PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED"], [PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE, "PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE"], [PROPERTY_USAGE_CLASS_IS_ENUM, "PROPERTY_USAGE_CLASS_IS_ENUM"], [PROPERTY_USAGE_NIL_IS_VARIANT, "PROPERTY_USAGE_NIL_IS_VARIANT"], [PROPERTY_USAGE_ARRAY, "PROPERTY_USAGE_ARRAY"], [PROPERTY_USAGE_ALWAYS_DUPLICATE, "PROPERTY_USAGE_ALWAYS_DUPLICATE"], [PROPERTY_USAGE_NEVER_DUPLICATE, "PROPERTY_USAGE_NEVER_DUPLICATE"], [PROPERTY_USAGE_HIGH_END_GFX, "PROPERTY_USAGE_HIGH_END_GFX"], [PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT, "PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT"], [PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT, "PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT"], [PROPERTY_USAGE_KEYING_INCREMENTS, "PROPERTY_USAGE_KEYING_INCREMENTS"], [PROPERTY_USAGE_DEFERRED_SET_RESOURCE, "PROPERTY_USAGE_DEFERRED_SET_RESOURCE"], [PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT, "PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT"], [PROPERTY_USAGE_EDITOR_BASIC_SETTING, "PROPERTY_USAGE_EDITOR_BASIC_SETTING"], [PROPERTY_USAGE_READ_ONLY, "PROPERTY_USAGE_READ_ONLY"], [PROPERTY_USAGE_SECRET, "PROPERTY_USAGE_SECRET"], ] var result: String = "" if (usage & PROPERTY_USAGE_DEFAULT) == PROPERTY_USAGE_DEFAULT: result += "PROPERTY_USAGE_DEFAULT|" usage &= ~PROPERTY_USAGE_DEFAULT for flag in FLAGS: if usage & flag[0]: result += flag[1] + "|" usage &= ~flag[0] if usage != PROPERTY_USAGE_NONE: push_error("Argument `usage` is invalid. Use `PROPERTY_USAGE_*` constants.") return "" return result.left(-1)