/**************************************************************************/ /* openxr_opengl_extension.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef OPENXR_OPENGL_EXTENSION_H #define OPENXR_OPENGL_EXTENSION_H #ifdef GLES3_ENABLED #include "../openxr_api.h" #include "../util.h" #include "openxr_extension_wrapper.h" #include "core/templates/vector.h" #ifdef ANDROID_ENABLED #define XR_USE_GRAPHICS_API_OPENGL_ES #include #include #include #include #else #define XR_USE_GRAPHICS_API_OPENGL #endif #ifdef WINDOWS_ENABLED // Including windows.h here is absolutely evil, we shouldn't be doing this outside of platform // however due to the way the openxr headers are put together, we have no choice. #include #endif #ifdef X11_ENABLED #define GL_GLEXT_PROTOTYPES 1 #define GL3_PROTOTYPES 1 #include "thirdparty/glad/glad/gl.h" #include "thirdparty/glad/glad/glx.h" #include #endif #ifdef ANDROID_ENABLED // The jobject type from jni.h is used by openxr_platform.h on Android. #include #endif // Include platform dependent structs. #include class OpenXROpenGLExtension : public OpenXRGraphicsExtensionWrapper { public: virtual HashMap get_requested_extensions() override; virtual void on_instance_created(const XrInstance p_instance) override; virtual void *set_session_create_and_get_next_pointer(void *p_next_pointer) override; virtual void on_pre_draw_viewport(RID p_render_target) override; virtual void on_post_draw_viewport(RID p_render_target) override; virtual void get_usable_swapchain_formats(Vector &p_usable_swap_chains) override; virtual void get_usable_depth_formats(Vector &p_usable_swap_chains) override; virtual String get_swapchain_format_name(int64_t p_swapchain_format) const override; virtual bool get_swapchain_image_data(XrSwapchain p_swapchain, int64_t p_swapchain_format, uint32_t p_width, uint32_t p_height, uint32_t p_sample_count, uint32_t p_array_size, void **r_swapchain_graphics_data) override; virtual void cleanup_swapchain_graphics_data(void **p_swapchain_graphics_data) override; virtual bool create_projection_fov(const XrFovf p_fov, double p_z_near, double p_z_far, Projection &r_camera_matrix) override; virtual RID get_texture(void *p_swapchain_graphics_data, int p_image_index) override; private: static OpenXROpenGLExtension *singleton; #ifdef WIN32 static XrGraphicsBindingOpenGLWin32KHR graphics_binding_gl; #elif ANDROID_ENABLED static XrGraphicsBindingOpenGLESAndroidKHR graphics_binding_gl; #else static XrGraphicsBindingOpenGLXlibKHR graphics_binding_gl; #endif struct SwapchainGraphicsData { bool is_multiview; Vector texture_rids; }; bool srgb_ext_is_available = true; bool hw_linear_to_srgb_is_enabled = false; bool check_graphics_api_support(XrVersion p_desired_version); #ifdef ANDROID_ENABLED EXT_PROTO_XRRESULT_FUNC3(xrGetOpenGLESGraphicsRequirementsKHR, (XrInstance), p_instance, (XrSystemId), p_system_id, (XrGraphicsRequirementsOpenGLESKHR *), p_graphics_requirements) #else EXT_PROTO_XRRESULT_FUNC3(xrGetOpenGLGraphicsRequirementsKHR, (XrInstance), p_instance, (XrSystemId), p_system_id, (XrGraphicsRequirementsOpenGLKHR *), p_graphics_requirements) #endif EXT_PROTO_XRRESULT_FUNC4(xrEnumerateSwapchainImages, (XrSwapchain), p_swapchain, (uint32_t), p_image_capacity_input, (uint32_t *), p_image_count_output, (XrSwapchainImageBaseHeader *), p_images) }; #endif // GLES3_ENABLED #endif // OPENXR_OPENGL_EXTENSION_H