// Copyright 2009-2020 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once /* Make precision match SSE, at the cost of some performance */ #if !defined(__aarch64__) # define SSE2NEON_PRECISE_DIV 1 # define SSE2NEON_PRECISE_SQRT 1 #endif #include "sse2neon.h" __forceinline __m128 _mm_abs_ps(__m128 a) { return vabsq_f32(a); } __forceinline __m128 _mm_fmadd_ps (__m128 a, __m128 b, __m128 c) { return vfmaq_f32(c, a, b); } __forceinline __m128 _mm_fnmadd_ps(__m128 a, __m128 b, __m128 c) { return vfmsq_f32(c, a, b); } __forceinline __m128 _mm_fnmsub_ps(__m128 a, __m128 b, __m128 c) { return vnegq_f32(vfmaq_f32(c, a, b)); } __forceinline __m128 _mm_fmsub_ps (__m128 a, __m128 b, __m128 c) { return vnegq_f32(vfmsq_f32(c, a, b)); } __forceinline __m128 _mm_broadcast_ss (float const * mem_addr) { return vdupq_n_f32(*mem_addr); } // AVX2 emulation leverages Intel FMA defs above. Include after them. #include "avx2neon.h" /* Dummy defines for floating point control */ #define _MM_MASK_MASK 0x1f80 #define _MM_MASK_DIV_ZERO 0x200 // #define _MM_FLUSH_ZERO_ON 0x8000 #define _MM_MASK_DENORM 0x100 #define _MM_SET_EXCEPTION_MASK(x) // #define _MM_SET_FLUSH_ZERO_MODE(x) /* __forceinline int _mm_getcsr() { return 0; } __forceinline void _mm_mfence() { __sync_synchronize(); } */ __forceinline __m128i _mm_load4epu8_epi32(__m128i *ptr) { uint8x8_t t0 = vld1_u8((uint8_t*)ptr); uint16x8_t t1 = vmovl_u8(t0); uint32x4_t t2 = vmovl_u16(vget_low_u16(t1)); return vreinterpretq_s32_u32(t2); } __forceinline __m128i _mm_load4epu16_epi32(__m128i *ptr) { uint16x8_t t0 = vld1q_u16((uint16_t*)ptr); uint32x4_t t1 = vmovl_u16(vget_low_u16(t0)); return vreinterpretq_s32_u32(t1); } __forceinline __m128i _mm_load4epi8_f32(__m128i *ptr) { int8x8_t t0 = vld1_s8((int8_t*)ptr); int16x8_t t1 = vmovl_s8(t0); int32x4_t t2 = vmovl_s16(vget_low_s16(t1)); float32x4_t t3 = vcvtq_f32_s32(t2); return vreinterpretq_s32_f32(t3); } __forceinline __m128i _mm_load4epu8_f32(__m128i *ptr) { uint8x8_t t0 = vld1_u8((uint8_t*)ptr); uint16x8_t t1 = vmovl_u8(t0); uint32x4_t t2 = vmovl_u16(vget_low_u16(t1)); return vreinterpretq_s32_u32(t2); } __forceinline __m128i _mm_load4epi16_f32(__m128i *ptr) { int16x8_t t0 = vld1q_s16((int16_t*)ptr); int32x4_t t1 = vmovl_s16(vget_low_s16(t0)); float32x4_t t2 = vcvtq_f32_s32(t1); return vreinterpretq_s32_f32(t2); }