<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeVec4Constant" inherits="VisualShaderNodeConstant" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> A 4D vector (represented as a [Quaternion]) constant to be used within the visual shader graph. </brief_description> <description> A constant 4D vector (represented as a [Quaternion]), which can be used as an input node. </description> <tutorials> </tutorials> <members> <member name="constant" type="Quaternion" setter="set_constant" getter="get_constant" default="Quaternion(0, 0, 0, 1)"> A 4D vector (represented as a [Quaternion]) constant which represents the state of this node. </member> </members> </class>