// -- GODOT start -- #ifndef __PROCESSRGTC_HPP__ #define __PROCESSRGTC_HPP__ #include #include void CompressRgtcR(const uint32_t *src, uint64_t *dst, uint32_t blocks, size_t width); void CompressRgtcRG(const uint32_t *src, uint64_t *dst, uint32_t blocks, size_t width); #endif // -- GODOT end --