Import('env')

env.scene_sources=[]
env.add_source_files(env.scene_sources,"*.cpp")

Export('env')

SConscript('main/SCsub');
SConscript('gui/SCsub');
SConscript('3d/SCsub');
SConscript('2d/SCsub');
SConscript('animation/SCsub');
SConscript('audio/SCsub');
SConscript('resources/SCsub');
SConscript('io/SCsub');


lib = env.Library("scene",env.scene_sources)

env.Prepend(LIBS=[lib])