/**************************************************************************/ /* wayland_thread.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "wayland_thread.h" #ifdef WAYLAND_ENABLED // FIXME: Does this cause issues with *BSDs? #include // For the actual polling thread. #include // For shared memory buffer creation. #include #include #include // Fix the wl_array_for_each macro to work with C++. This is based on the // original from `wayland-util.h` in the Wayland client library. #undef wl_array_for_each #define wl_array_for_each(pos, array) \ for (pos = (decltype(pos))(array)->data; (const char *)pos < ((const char *)(array)->data + (array)->size); (pos)++) #define WAYLAND_THREAD_DEBUG_LOGS_ENABLED #ifdef WAYLAND_THREAD_DEBUG_LOGS_ENABLED #define DEBUG_LOG_WAYLAND_THREAD(...) print_verbose(__VA_ARGS__) #else #define DEBUG_LOG_WAYLAND_THREAD(...) #endif // Read the content pointed by fd into a Vector. Vector WaylandThread::_read_fd(int fd) { // This is pretty much an arbitrary size. uint32_t chunk_size = 2048; LocalVector data; data.resize(chunk_size); uint32_t bytes_read = 0; while (true) { ssize_t last_bytes_read = read(fd, data.ptr() + bytes_read, chunk_size); if (last_bytes_read < 0) { ERR_PRINT(vformat("Read error %d.", errno)); data.clear(); break; } if (last_bytes_read == 0) { // We're done, we've reached the EOF. DEBUG_LOG_WAYLAND_THREAD(vformat("Done reading %d bytes.", bytes_read)); close(fd); data.resize(bytes_read); break; } DEBUG_LOG_WAYLAND_THREAD(vformat("Read chunk of %d bytes.", last_bytes_read)); bytes_read += last_bytes_read; // Increase the buffer size by one chunk in preparation of the next read. data.resize(bytes_read + chunk_size); } return data; } // Based on the wayland book's shared memory boilerplate (PD/CC0). // See: https://wayland-book.com/surfaces/shared-memory.html int WaylandThread::_allocate_shm_file(size_t size) { int retries = 100; do { // Generate a random name. char name[] = "/wl_shm-godot-XXXXXX"; for (long unsigned int i = sizeof(name) - 7; i < sizeof(name) - 1; i++) { name[i] = Math::random('A', 'Z'); } // Try to open a shared memory object with that name. int fd = shm_open(name, O_RDWR | O_CREAT | O_EXCL, 0600); if (fd >= 0) { // Success, unlink its name as we just need the file descriptor. shm_unlink(name); // Resize the file to the requested length. int ret; do { ret = ftruncate(fd, size); } while (ret < 0 && errno == EINTR); if (ret < 0) { close(fd); return -1; } return fd; } retries--; } while (retries > 0 && errno == EEXIST); return -1; } // Return the content of a wl_data_offer. Vector WaylandThread::_wl_data_offer_read(struct wl_display *p_display, const char *p_mime, struct wl_data_offer *p_offer) { if (!p_offer) { return Vector(); } int fds[2]; if (pipe(fds) == 0) { wl_data_offer_receive(p_offer, p_mime, fds[1]); // Let the compositor know about the pipe. // NOTE: It's important to just flush and not roundtrip here as we would risk // running some cleanup event, like for example `wl_data_device::leave`. We're // going to wait for the message anyways as the read will probably block if // the compositor doesn't read from the other end of the pipe. wl_display_flush(p_display); // Close the write end of the pipe, which we don't need and would otherwise // just stall our next `read`s. close(fds[1]); return _read_fd(fds[0]); } return Vector(); } // Read the content of a wp_primary_selection_offer. Vector WaylandThread::_wp_primary_selection_offer_read(struct wl_display *p_display, const char *p_mime, struct zwp_primary_selection_offer_v1 *p_offer) { if (!p_offer) { return Vector(); } int fds[2]; if (pipe(fds) == 0) { // This function expects to return a string, so we can only ask for a MIME of // "text/plain" zwp_primary_selection_offer_v1_receive(p_offer, p_mime, fds[1]); // Wait for the compositor to know about the pipe. wl_display_roundtrip(p_display); // Close the write end of the pipe, which we don't need and would otherwise // just stall our next `read`s. close(fds[1]); return _read_fd(fds[0]); } return Vector(); } // Sets up an `InputEventKey` and returns whether it has any meaningful value. bool WaylandThread::_seat_state_configure_key_event(SeatState &p_ss, Ref p_event, xkb_keycode_t p_keycode, bool p_pressed) { // TODO: Handle keys that release multiple symbols? Key keycode = KeyMappingXKB::get_keycode(xkb_state_key_get_one_sym(p_ss.xkb_state, p_keycode)); Key physical_keycode = KeyMappingXKB::get_scancode(p_keycode); KeyLocation key_location = KeyMappingXKB::get_location(p_keycode); if (physical_keycode == Key::NONE) { return false; } if (keycode == Key::NONE) { keycode = physical_keycode; } if (keycode >= Key::A + 32 && keycode <= Key::Z + 32) { keycode -= 'a' - 'A'; } p_event->set_window_id(DisplayServer::MAIN_WINDOW_ID); // Set all pressed modifiers. p_event->set_shift_pressed(p_ss.shift_pressed); p_event->set_ctrl_pressed(p_ss.ctrl_pressed); p_event->set_alt_pressed(p_ss.alt_pressed); p_event->set_meta_pressed(p_ss.meta_pressed); p_event->set_pressed(p_pressed); p_event->set_keycode(keycode); p_event->set_physical_keycode(physical_keycode); p_event->set_location(key_location); uint32_t unicode = xkb_state_key_get_utf32(p_ss.xkb_state, p_keycode); if (unicode != 0) { p_event->set_key_label(fix_key_label(unicode, keycode)); } else { p_event->set_key_label(keycode); } if (p_pressed) { p_event->set_unicode(fix_unicode(unicode)); } // Taken from DisplayServerX11. if (p_event->get_keycode() == Key::BACKTAB) { // Make it consistent across platforms. p_event->set_keycode(Key::TAB); p_event->set_physical_keycode(Key::TAB); p_event->set_shift_pressed(true); } return true; } void WaylandThread::_set_current_seat(struct wl_seat *p_seat) { if (p_seat == wl_seat_current) { return; } SeatState *old_state = wl_seat_get_seat_state(wl_seat_current); if (old_state) { seat_state_unlock_pointer(old_state); } SeatState *new_state = wl_seat_get_seat_state(p_seat); seat_state_unlock_pointer(new_state); wl_seat_current = p_seat; pointer_set_constraint(pointer_constraint); } // Returns whether it loaded the theme or not. bool WaylandThread::_load_cursor_theme(int p_cursor_size) { if (wl_cursor_theme) { wl_cursor_theme_destroy(wl_cursor_theme); wl_cursor_theme = nullptr; current_wl_cursor = nullptr; } if (cursor_theme_name.is_empty()) { cursor_theme_name = "default"; } print_verbose(vformat("Loading cursor theme \"%s\" size %d.", cursor_theme_name, p_cursor_size)); wl_cursor_theme = wl_cursor_theme_load(cursor_theme_name.utf8().get_data(), p_cursor_size, registry.wl_shm); ERR_FAIL_NULL_V_MSG(wl_cursor_theme, false, "Can't load any cursor theme."); static const char *cursor_names[] = { "left_ptr", "xterm", "hand2", "cross", "watch", "left_ptr_watch", "fleur", "dnd-move", "crossed_circle", "v_double_arrow", "h_double_arrow", "size_bdiag", "size_fdiag", "move", "row_resize", "col_resize", "question_arrow" }; static const char *cursor_names_fallback[] = { nullptr, nullptr, "pointer", "cross", "wait", "progress", "grabbing", "hand1", "forbidden", "ns-resize", "ew-resize", "fd_double_arrow", "bd_double_arrow", "fleur", "sb_v_double_arrow", "sb_h_double_arrow", "help" }; for (int i = 0; i < DisplayServer::CURSOR_MAX; i++) { struct wl_cursor *cursor = wl_cursor_theme_get_cursor(wl_cursor_theme, cursor_names[i]); if (!cursor && cursor_names_fallback[i]) { cursor = wl_cursor_theme_get_cursor(wl_cursor_theme, cursor_names_fallback[i]); } if (cursor && cursor->image_count > 0) { wl_cursors[i] = cursor; } else { wl_cursors[i] = nullptr; print_verbose("Failed loading cursor: " + String(cursor_names[i])); } } return true; } void WaylandThread::_update_scale(int p_scale) { if (p_scale <= cursor_scale) { return; } print_verbose(vformat("Bumping cursor scale to %d", p_scale)); // There's some display that's bigger than the cache, let's update it. cursor_scale = p_scale; if (wl_cursor_theme == nullptr) { // Ugh. Either we're still initializing (this must've been called from the // first roundtrips) or we had some error while doing so. We'll trust that it // will be updated for us if needed. return; } int cursor_size = unscaled_cursor_size * p_scale; if (_load_cursor_theme(cursor_size)) { cursor_set_shape(last_cursor_shape); } } void WaylandThread::_wl_registry_on_global(void *data, struct wl_registry *wl_registry, uint32_t name, const char *interface, uint32_t version) { RegistryState *registry = (RegistryState *)data; ERR_FAIL_NULL(registry); if (strcmp(interface, wl_shm_interface.name) == 0) { registry->wl_shm = (struct wl_shm *)wl_registry_bind(wl_registry, name, &wl_shm_interface, 1); registry->wl_shm_name = name; return; } if (strcmp(interface, zxdg_exporter_v1_interface.name) == 0) { registry->xdg_exporter = (struct zxdg_exporter_v1 *)wl_registry_bind(wl_registry, name, &zxdg_exporter_v1_interface, 1); registry->xdg_exporter_name = name; return; } if (strcmp(interface, wl_compositor_interface.name) == 0) { registry->wl_compositor = (struct wl_compositor *)wl_registry_bind(wl_registry, name, &wl_compositor_interface, CLAMP((int)version, 1, 6)); registry->wl_compositor_name = name; return; } if (strcmp(interface, wl_data_device_manager_interface.name) == 0) { registry->wl_data_device_manager = (struct wl_data_device_manager *)wl_registry_bind(wl_registry, name, &wl_data_device_manager_interface, CLAMP((int)version, 1, 3)); registry->wl_data_device_manager_name = name; // This global creates some seat data. Let's do that for the ones already available. for (struct wl_seat *wl_seat : registry->wl_seats) { SeatState *ss = wl_seat_get_seat_state(wl_seat); ERR_FAIL_NULL(ss); if (ss->wl_data_device == nullptr) { ss->wl_data_device = wl_data_device_manager_get_data_device(registry->wl_data_device_manager, wl_seat); wl_data_device_add_listener(ss->wl_data_device, &wl_data_device_listener, ss); } } return; } if (strcmp(interface, wl_output_interface.name) == 0) { struct wl_output *wl_output = (struct wl_output *)wl_registry_bind(wl_registry, name, &wl_output_interface, CLAMP((int)version, 1, 4)); wl_proxy_tag_godot((struct wl_proxy *)wl_output); registry->wl_outputs.push_back(wl_output); ScreenState *ss = memnew(ScreenState); ss->wl_output_name = name; ss->wayland_thread = registry->wayland_thread; wl_proxy_tag_godot((struct wl_proxy *)wl_output); wl_output_add_listener(wl_output, &wl_output_listener, ss); return; } if (strcmp(interface, wl_seat_interface.name) == 0) { struct wl_seat *wl_seat = (struct wl_seat *)wl_registry_bind(wl_registry, name, &wl_seat_interface, CLAMP((int)version, 1, 9)); wl_proxy_tag_godot((struct wl_proxy *)wl_seat); SeatState *ss = memnew(SeatState); ss->wl_seat = wl_seat; ss->wl_seat_name = name; ss->registry = registry; ss->wayland_thread = registry->wayland_thread; // Some extra stuff depends on other globals. We'll initialize them if the // globals are already there, otherwise we'll have to do that once and if they // get announced. // // NOTE: Don't forget to also bind/destroy with the respective global. if (!ss->wl_data_device && registry->wl_data_device_manager) { // Clipboard & DnD. ss->wl_data_device = wl_data_device_manager_get_data_device(registry->wl_data_device_manager, wl_seat); wl_data_device_add_listener(ss->wl_data_device, &wl_data_device_listener, ss); } if (!ss->wp_primary_selection_device && registry->wp_primary_selection_device_manager) { // Primary selection. ss->wp_primary_selection_device = zwp_primary_selection_device_manager_v1_get_device(registry->wp_primary_selection_device_manager, wl_seat); zwp_primary_selection_device_v1_add_listener(ss->wp_primary_selection_device, &wp_primary_selection_device_listener, ss); } if (!ss->wp_tablet_seat && registry->wp_tablet_manager) { // Tablet. ss->wp_tablet_seat = zwp_tablet_manager_v2_get_tablet_seat(registry->wp_tablet_manager, wl_seat); zwp_tablet_seat_v2_add_listener(ss->wp_tablet_seat, &wp_tablet_seat_listener, ss); } if (!ss->wp_text_input && registry->wp_text_input_manager) { // IME. ss->wp_text_input = zwp_text_input_manager_v3_get_text_input(registry->wp_text_input_manager, wl_seat); zwp_text_input_v3_add_listener(ss->wp_text_input, &wp_text_input_listener, ss); } registry->wl_seats.push_back(wl_seat); wl_seat_add_listener(wl_seat, &wl_seat_listener, ss); if (registry->wayland_thread->wl_seat_current == nullptr) { registry->wayland_thread->_set_current_seat(wl_seat); } return; } if (strcmp(interface, xdg_wm_base_interface.name) == 0) { registry->xdg_wm_base = (struct xdg_wm_base *)wl_registry_bind(wl_registry, name, &xdg_wm_base_interface, CLAMP((int)version, 1, 6)); registry->xdg_wm_base_name = name; xdg_wm_base_add_listener(registry->xdg_wm_base, &xdg_wm_base_listener, nullptr); return; } if (strcmp(interface, wp_viewporter_interface.name) == 0) { registry->wp_viewporter = (struct wp_viewporter *)wl_registry_bind(wl_registry, name, &wp_viewporter_interface, 1); registry->wp_viewporter_name = name; } if (strcmp(interface, wp_fractional_scale_manager_v1_interface.name) == 0) { registry->wp_fractional_scale_manager = (struct wp_fractional_scale_manager_v1 *)wl_registry_bind(wl_registry, name, &wp_fractional_scale_manager_v1_interface, 1); registry->wp_fractional_scale_manager_name = name; // NOTE: We're not mapping the fractional scale object here because this is // supposed to be a "startup global". If for some reason this isn't true (who // knows), add a conditional branch for creating the add-on object. } if (strcmp(interface, zxdg_decoration_manager_v1_interface.name) == 0) { registry->xdg_decoration_manager = (struct zxdg_decoration_manager_v1 *)wl_registry_bind(wl_registry, name, &zxdg_decoration_manager_v1_interface, 1); registry->xdg_decoration_manager_name = name; return; } if (strcmp(interface, xdg_activation_v1_interface.name) == 0) { registry->xdg_activation = (struct xdg_activation_v1 *)wl_registry_bind(wl_registry, name, &xdg_activation_v1_interface, 1); registry->xdg_activation_name = name; return; } if (strcmp(interface, zwp_primary_selection_device_manager_v1_interface.name) == 0) { registry->wp_primary_selection_device_manager = (struct zwp_primary_selection_device_manager_v1 *)wl_registry_bind(wl_registry, name, &zwp_primary_selection_device_manager_v1_interface, 1); // This global creates some seat data. Let's do that for the ones already available. for (struct wl_seat *wl_seat : registry->wl_seats) { SeatState *ss = wl_seat_get_seat_state(wl_seat); ERR_FAIL_NULL(ss); if (!ss->wp_primary_selection_device && registry->wp_primary_selection_device_manager) { ss->wp_primary_selection_device = zwp_primary_selection_device_manager_v1_get_device(registry->wp_primary_selection_device_manager, wl_seat); zwp_primary_selection_device_v1_add_listener(ss->wp_primary_selection_device, &wp_primary_selection_device_listener, ss); } } } if (strcmp(interface, zwp_relative_pointer_manager_v1_interface.name) == 0) { registry->wp_relative_pointer_manager = (struct zwp_relative_pointer_manager_v1 *)wl_registry_bind(wl_registry, name, &zwp_relative_pointer_manager_v1_interface, 1); registry->wp_relative_pointer_manager_name = name; return; } if (strcmp(interface, zwp_pointer_constraints_v1_interface.name) == 0) { registry->wp_pointer_constraints = (struct zwp_pointer_constraints_v1 *)wl_registry_bind(wl_registry, name, &zwp_pointer_constraints_v1_interface, 1); registry->wp_pointer_constraints_name = name; return; } if (strcmp(interface, zwp_pointer_gestures_v1_interface.name) == 0) { registry->wp_pointer_gestures = (struct zwp_pointer_gestures_v1 *)wl_registry_bind(wl_registry, name, &zwp_pointer_gestures_v1_interface, 1); registry->wp_pointer_gestures_name = name; return; } if (strcmp(interface, zwp_idle_inhibit_manager_v1_interface.name) == 0) { registry->wp_idle_inhibit_manager = (struct zwp_idle_inhibit_manager_v1 *)wl_registry_bind(wl_registry, name, &zwp_idle_inhibit_manager_v1_interface, 1); registry->wp_idle_inhibit_manager_name = name; return; } if (strcmp(interface, zwp_tablet_manager_v2_interface.name) == 0) { registry->wp_tablet_manager = (struct zwp_tablet_manager_v2 *)wl_registry_bind(wl_registry, name, &zwp_tablet_manager_v2_interface, 1); registry->wp_tablet_manager_name = name; // This global creates some seat data. Let's do that for the ones already available. for (struct wl_seat *wl_seat : registry->wl_seats) { SeatState *ss = wl_seat_get_seat_state(wl_seat); ERR_FAIL_NULL(ss); ss->wp_tablet_seat = zwp_tablet_manager_v2_get_tablet_seat(registry->wp_tablet_manager, wl_seat); zwp_tablet_seat_v2_add_listener(ss->wp_tablet_seat, &wp_tablet_seat_listener, ss); } return; } if (strcmp(interface, zwp_text_input_manager_v3_interface.name) == 0) { registry->wp_text_input_manager = (struct zwp_text_input_manager_v3 *)wl_registry_bind(wl_registry, name, &zwp_text_input_manager_v3_interface, 1); registry->wp_text_input_manager_name = name; // This global creates some seat data. Let's do that for the ones already available. for (struct wl_seat *wl_seat : registry->wl_seats) { SeatState *ss = wl_seat_get_seat_state(wl_seat); ERR_FAIL_NULL(ss); ss->wp_text_input = zwp_text_input_manager_v3_get_text_input(registry->wp_text_input_manager, wl_seat); zwp_text_input_v3_add_listener(ss->wp_text_input, &wp_text_input_listener, ss); } return; } } void WaylandThread::_wl_registry_on_global_remove(void *data, struct wl_registry *wl_registry, uint32_t name) { RegistryState *registry = (RegistryState *)data; ERR_FAIL_NULL(registry); if (name == registry->wl_shm_name) { if (registry->wl_shm) { wl_shm_destroy(registry->wl_shm); registry->wl_shm = nullptr; } registry->wl_shm_name = 0; return; } if (name == registry->xdg_exporter_name) { if (registry->xdg_exporter) { zxdg_exporter_v1_destroy(registry->xdg_exporter); registry->xdg_exporter = nullptr; } registry->xdg_exporter_name = 0; return; } if (name == registry->wl_compositor_name) { if (registry->wl_compositor) { wl_compositor_destroy(registry->wl_compositor); registry->wl_compositor = nullptr; } registry->wl_compositor_name = 0; return; } if (name == registry->wl_data_device_manager_name) { if (registry->wl_data_device_manager) { wl_data_device_manager_destroy(registry->wl_data_device_manager); registry->wl_data_device_manager = nullptr; } registry->wl_data_device_manager_name = 0; // This global is used to create some seat data. Let's clean it. for (struct wl_seat *wl_seat : registry->wl_seats) { SeatState *ss = wl_seat_get_seat_state(wl_seat); ERR_FAIL_NULL(ss); if (ss->wl_data_device) { wl_data_device_destroy(ss->wl_data_device); ss->wl_data_device = nullptr; } ss->wl_data_device = nullptr; } return; } if (name == registry->xdg_wm_base_name) { if (registry->xdg_wm_base) { xdg_wm_base_destroy(registry->xdg_wm_base); registry->xdg_wm_base = nullptr; } registry->xdg_wm_base_name = 0; return; } if (name == registry->wp_viewporter_name) { WindowState *ws = ®istry->wayland_thread->main_window; if (registry->wp_viewporter) { wp_viewporter_destroy(registry->wp_viewporter); registry->wp_viewporter = nullptr; } if (ws->wp_viewport) { wp_viewport_destroy(ws->wp_viewport); ws->wp_viewport = nullptr; } registry->wp_viewporter_name = 0; return; } if (name == registry->wp_fractional_scale_manager_name) { WindowState *ws = ®istry->wayland_thread->main_window; if (registry->wp_fractional_scale_manager) { wp_fractional_scale_manager_v1_destroy(registry->wp_fractional_scale_manager); registry->wp_fractional_scale_manager = nullptr; } if (ws->wp_fractional_scale) { wp_fractional_scale_v1_destroy(ws->wp_fractional_scale); ws->wp_fractional_scale = nullptr; } registry->wp_fractional_scale_manager_name = 0; } if (name == registry->xdg_decoration_manager_name) { if (registry->xdg_decoration_manager) { zxdg_decoration_manager_v1_destroy(registry->xdg_decoration_manager); registry->xdg_decoration_manager = nullptr; } registry->xdg_decoration_manager_name = 0; return; } if (name == registry->xdg_activation_name) { if (registry->xdg_activation) { xdg_activation_v1_destroy(registry->xdg_activation); registry->xdg_activation = nullptr; } registry->xdg_activation_name = 0; return; } if (name == registry->wp_primary_selection_device_manager_name) { if (registry->wp_primary_selection_device_manager) { zwp_primary_selection_device_manager_v1_destroy(registry->wp_primary_selection_device_manager); registry->wp_primary_selection_device_manager = nullptr; } registry->wp_primary_selection_device_manager_name = 0; // This global is used to create some seat data. Let's clean it. for (struct wl_seat *wl_seat : registry->wl_seats) { SeatState *ss = wl_seat_get_seat_state(wl_seat); ERR_FAIL_NULL(ss); if (ss->wp_primary_selection_device) { zwp_primary_selection_device_v1_destroy(ss->wp_primary_selection_device); ss->wp_primary_selection_device = nullptr; } if (ss->wp_primary_selection_source) { zwp_primary_selection_source_v1_destroy(ss->wp_primary_selection_source); ss->wp_primary_selection_source = nullptr; } if (ss->wp_primary_selection_offer) { memfree(wp_primary_selection_offer_get_offer_state(ss->wp_primary_selection_offer)); zwp_primary_selection_offer_v1_destroy(ss->wp_primary_selection_offer); ss->wp_primary_selection_offer = nullptr; } } return; } if (name == registry->wp_relative_pointer_manager_name) { if (registry->wp_relative_pointer_manager) { zwp_relative_pointer_manager_v1_destroy(registry->wp_relative_pointer_manager); registry->wp_relative_pointer_manager = nullptr; } registry->wp_relative_pointer_manager_name = 0; // This global is used to create some seat data. Let's clean it. for (struct wl_seat *wl_seat : registry->wl_seats) { SeatState *ss = wl_seat_get_seat_state(wl_seat); ERR_FAIL_NULL(ss); if (ss->wp_relative_pointer) { zwp_relative_pointer_v1_destroy(ss->wp_relative_pointer); ss->wp_relative_pointer = nullptr; } } return; } if (name == registry->wp_pointer_constraints_name) { if (registry->wp_pointer_constraints) { zwp_pointer_constraints_v1_destroy(registry->wp_pointer_constraints); registry->wp_pointer_constraints = nullptr; } registry->wp_pointer_constraints_name = 0; // This global is used to create some seat data. Let's clean it. for (struct wl_seat *wl_seat : registry->wl_seats) { SeatState *ss = wl_seat_get_seat_state(wl_seat); ERR_FAIL_NULL(ss); if (ss->wp_relative_pointer) { zwp_relative_pointer_v1_destroy(ss->wp_relative_pointer); ss->wp_relative_pointer = nullptr; } if (ss->wp_locked_pointer) { zwp_locked_pointer_v1_destroy(ss->wp_locked_pointer); ss->wp_locked_pointer = nullptr; } if (ss->wp_confined_pointer) { zwp_confined_pointer_v1_destroy(ss->wp_confined_pointer); ss->wp_confined_pointer = nullptr; } } return; } if (name == registry->wp_pointer_gestures_name) { if (registry->wp_pointer_gestures) { zwp_pointer_gestures_v1_destroy(registry->wp_pointer_gestures); } registry->wp_pointer_gestures = nullptr; registry->wp_pointer_gestures_name = 0; // This global is used to create some seat data. Let's clean it. for (struct wl_seat *wl_seat : registry->wl_seats) { SeatState *ss = wl_seat_get_seat_state(wl_seat); ERR_FAIL_NULL(ss); if (ss->wp_pointer_gesture_pinch) { zwp_pointer_gesture_pinch_v1_destroy(ss->wp_pointer_gesture_pinch); ss->wp_pointer_gesture_pinch = nullptr; } } return; } if (name == registry->wp_idle_inhibit_manager_name) { if (registry->wp_idle_inhibit_manager) { zwp_idle_inhibit_manager_v1_destroy(registry->wp_idle_inhibit_manager); registry->wp_idle_inhibit_manager = nullptr; } registry->wp_idle_inhibit_manager_name = 0; return; } if (name == registry->wp_tablet_manager_name) { if (registry->wp_tablet_manager) { zwp_tablet_manager_v2_destroy(registry->wp_tablet_manager); registry->wp_tablet_manager = nullptr; } registry->wp_tablet_manager_name = 0; // This global is used to create some seat data. Let's clean it. for (struct wl_seat *wl_seat : registry->wl_seats) { SeatState *ss = wl_seat_get_seat_state(wl_seat); ERR_FAIL_NULL(ss); for (struct zwp_tablet_tool_v2 *tool : ss->tablet_tools) { TabletToolState *state = wp_tablet_tool_get_state(tool); if (state) { memdelete(state); } zwp_tablet_tool_v2_destroy(tool); } ss->tablet_tools.clear(); } return; } if (name == registry->wp_text_input_manager_name) { if (registry->wp_text_input_manager) { zwp_text_input_manager_v3_destroy(registry->wp_text_input_manager); registry->wp_text_input_manager = nullptr; } registry->wp_text_input_manager_name = 0; for (struct wl_seat *wl_seat : registry->wl_seats) { SeatState *ss = wl_seat_get_seat_state(wl_seat); ERR_FAIL_NULL(ss); zwp_text_input_v3_destroy(ss->wp_text_input); ss->wp_text_input = nullptr; } return; } { // Iterate through all of the seats to find if any got removed. List::Element *E = registry->wl_seats.front(); while (E) { struct wl_seat *wl_seat = E->get(); List::Element *N = E->next(); SeatState *ss = wl_seat_get_seat_state(wl_seat); ERR_FAIL_NULL(ss); if (ss->wl_seat_name == name) { if (wl_seat) { wl_seat_destroy(wl_seat); } if (ss->wl_data_device) { wl_data_device_destroy(ss->wl_data_device); } if (ss->wp_tablet_seat) { zwp_tablet_seat_v2_destroy(ss->wp_tablet_seat); for (struct zwp_tablet_tool_v2 *tool : ss->tablet_tools) { TabletToolState *state = wp_tablet_tool_get_state(tool); if (state) { memdelete(state); } zwp_tablet_tool_v2_destroy(tool); } } memdelete(ss); registry->wl_seats.erase(E); return; } E = N; } } { // Iterate through all of the outputs to find if any got removed. // FIXME: This is a very bruteforce approach. List::Element *it = registry->wl_outputs.front(); while (it) { // Iterate through all of the screens to find if any got removed. struct wl_output *wl_output = it->get(); ERR_FAIL_NULL(wl_output); ScreenState *ss = wl_output_get_screen_state(wl_output); if (ss->wl_output_name == name) { registry->wl_outputs.erase(it); memdelete(ss); wl_output_destroy(wl_output); return; } it = it->next(); } } } void WaylandThread::_wl_surface_on_enter(void *data, struct wl_surface *wl_surface, struct wl_output *wl_output) { if (!wl_output || !wl_proxy_is_godot((struct wl_proxy *)wl_output)) { // This won't have the right data bound to it. Not worth it and would probably // just break everything. return; } WindowState *ws = (WindowState *)data; ERR_FAIL_NULL(ws); DEBUG_LOG_WAYLAND_THREAD(vformat("Window entered output %x.\n", (size_t)wl_output)); ws->wl_outputs.insert(wl_output); // Workaround for buffer scaling as there's no guaranteed way of knowing the // preferred scale. // TODO: Skip this branch for newer `wl_surface`s once we add support for // `wl_surface::preferred_buffer_scale` if (ws->preferred_fractional_scale == 0) { window_state_update_size(ws, ws->rect.size.width, ws->rect.size.height); } } void WaylandThread::_frame_wl_callback_on_done(void *data, struct wl_callback *wl_callback, uint32_t callback_data) { wl_callback_destroy(wl_callback); WindowState *ws = (WindowState *)data; ERR_FAIL_NULL(ws); ERR_FAIL_NULL(ws->wayland_thread); ERR_FAIL_NULL(ws->wl_surface); ws->wayland_thread->set_frame(); ws->frame_callback = wl_surface_frame(ws->wl_surface), wl_callback_add_listener(ws->frame_callback, &frame_wl_callback_listener, ws); wl_surface_commit(ws->wl_surface); if (ws->wl_surface && ws->buffer_scale_changed) { // NOTE: We're only now setting the buffer scale as the idea is to get this // data committed together with the new frame, all by the rendering driver. // This is important because we might otherwise set an invalid combination of // buffer size and scale (e.g. odd size and 2x scale). We're pretty much // guaranteed to get a proper buffer in the next render loop as the rescaling // method also informs the engine of a "window rect change", triggering // rendering if needed. wl_surface_set_buffer_scale(ws->wl_surface, window_state_get_preferred_buffer_scale(ws)); } // NOTE: Remember to set here also other buffer-dependent states (e.g. opaque // region) if used, to be as close as possible to an atomic surface update. // Ideally we'd only have one surface commit, but it's not really doable given // the current state of things. } void WaylandThread::_wl_surface_on_leave(void *data, struct wl_surface *wl_surface, struct wl_output *wl_output) { if (!wl_output || !wl_proxy_is_godot((struct wl_proxy *)wl_output)) { // This won't have the right data bound to it. Not worth it and would probably // just break everything. return; } WindowState *ws = (WindowState *)data; ERR_FAIL_NULL(ws); ws->wl_outputs.erase(wl_output); DEBUG_LOG_WAYLAND_THREAD(vformat("Window left output %x.\n", (size_t)wl_output)); } // TODO: Add support to this event. void WaylandThread::_wl_surface_on_preferred_buffer_scale(void *data, struct wl_surface *wl_surface, int32_t factor) { } // TODO: Add support to this event. void WaylandThread::_wl_surface_on_preferred_buffer_transform(void *data, struct wl_surface *wl_surface, uint32_t transform) { } void WaylandThread::_wl_output_on_geometry(void *data, struct wl_output *wl_output, int32_t x, int32_t y, int32_t physical_width, int32_t physical_height, int32_t subpixel, const char *make, const char *model, int32_t transform) { ScreenState *ss = (ScreenState *)data; ERR_FAIL_NULL(ss); ss->pending_data.position.x = x; ss->pending_data.position.x = x; ss->pending_data.position.y = y; ss->pending_data.physical_size.width = physical_width; ss->pending_data.physical_size.height = physical_height; ss->pending_data.make.parse_utf8(make); ss->pending_data.model.parse_utf8(model); // `wl_output::done` is a version 2 addition. We'll directly update the data // for compatibility. if (wl_output_get_version(wl_output) == 1) { ss->data = ss->pending_data; } } void WaylandThread::_wl_output_on_mode(void *data, struct wl_output *wl_output, uint32_t flags, int32_t width, int32_t height, int32_t refresh) { ScreenState *ss = (ScreenState *)data; ERR_FAIL_NULL(ss); ss->pending_data.size.width = width; ss->pending_data.size.height = height; ss->pending_data.refresh_rate = refresh ? refresh / 1000.0f : -1; // `wl_output::done` is a version 2 addition. We'll directly update the data // for compatibility. if (wl_output_get_version(wl_output) == 1) { ss->data = ss->pending_data; } } // NOTE: The following `wl_output` events are only for version 2 onwards, so we // can assume that they're "atomic" (i.e. rely on the `wl_output::done` event). void WaylandThread::_wl_output_on_done(void *data, struct wl_output *wl_output) { ScreenState *ss = (ScreenState *)data; ERR_FAIL_NULL(ss); ss->data = ss->pending_data; ss->wayland_thread->_update_scale(ss->data.scale); DEBUG_LOG_WAYLAND_THREAD(vformat("Output %x done.", (size_t)wl_output)); } void WaylandThread::_wl_output_on_scale(void *data, struct wl_output *wl_output, int32_t factor) { ScreenState *ss = (ScreenState *)data; ERR_FAIL_NULL(ss); ss->pending_data.scale = factor; DEBUG_LOG_WAYLAND_THREAD(vformat("Output %x scale %d", (size_t)wl_output, factor)); } void WaylandThread::_wl_output_on_name(void *data, struct wl_output *wl_output, const char *name) { } void WaylandThread::_wl_output_on_description(void *data, struct wl_output *wl_output, const char *description) { } void WaylandThread::_xdg_wm_base_on_ping(void *data, struct xdg_wm_base *xdg_wm_base, uint32_t serial) { xdg_wm_base_pong(xdg_wm_base, serial); } void WaylandThread::_xdg_surface_on_configure(void *data, struct xdg_surface *xdg_surface, uint32_t serial) { xdg_surface_ack_configure(xdg_surface, serial); WindowState *ws = (WindowState *)data; ERR_FAIL_NULL(ws); DEBUG_LOG_WAYLAND_THREAD(vformat("xdg surface on configure width %d height %d", ws->rect.size.width, ws->rect.size.height)); } void WaylandThread::_xdg_toplevel_on_configure(void *data, struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height, struct wl_array *states) { WindowState *ws = (WindowState *)data; ERR_FAIL_NULL(ws); // Expect the window to be in a plain state. It will get properly set if the // compositor reports otherwise below. ws->mode = DisplayServer::WINDOW_MODE_WINDOWED; ws->suspended = false; uint32_t *state = nullptr; wl_array_for_each(state, states) { switch (*state) { case XDG_TOPLEVEL_STATE_MAXIMIZED: { ws->mode = DisplayServer::WINDOW_MODE_MAXIMIZED; } break; case XDG_TOPLEVEL_STATE_FULLSCREEN: { ws->mode = DisplayServer::WINDOW_MODE_FULLSCREEN; } break; case XDG_TOPLEVEL_STATE_SUSPENDED: { ws->suspended = true; } break; default: { // We don't care about the other states (for now). } break; } } if (width != 0 && height != 0) { window_state_update_size(ws, width, height); } DEBUG_LOG_WAYLAND_THREAD(vformat("XDG toplevel on configure width %d height %d.", width, height)); } void WaylandThread::_xdg_toplevel_on_close(void *data, struct xdg_toplevel *xdg_toplevel) { WindowState *ws = (WindowState *)data; ERR_FAIL_NULL(ws); Ref msg; msg.instantiate(); msg->event = DisplayServer::WINDOW_EVENT_CLOSE_REQUEST; ws->wayland_thread->push_message(msg); } void WaylandThread::_xdg_toplevel_on_configure_bounds(void *data, struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height) { } void WaylandThread::_xdg_toplevel_on_wm_capabilities(void *data, struct xdg_toplevel *xdg_toplevel, struct wl_array *capabilities) { WindowState *ws = (WindowState *)data; ERR_FAIL_NULL(ws); ws->can_maximize = false; ws->can_fullscreen = false; ws->can_minimize = false; uint32_t *capability = nullptr; wl_array_for_each(capability, capabilities) { switch (*capability) { case XDG_TOPLEVEL_WM_CAPABILITIES_MAXIMIZE: { ws->can_maximize = true; } break; case XDG_TOPLEVEL_WM_CAPABILITIES_FULLSCREEN: { ws->can_fullscreen = true; } break; case XDG_TOPLEVEL_WM_CAPABILITIES_MINIMIZE: { ws->can_minimize = true; } break; default: { } break; } } } void WaylandThread::_xdg_exported_on_exported(void *data, zxdg_exported_v1 *exported, const char *handle) { WindowState *ws = (WindowState *)data; ERR_FAIL_NULL(ws); ws->exported_handle = vformat("wayland:%s", String::utf8(handle)); } void WaylandThread::_xdg_toplevel_decoration_on_configure(void *data, struct zxdg_toplevel_decoration_v1 *xdg_toplevel_decoration, uint32_t mode) { if (mode == ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE) { #ifdef LIBDECOR_ENABLED WARN_PRINT_ONCE("Native client side decorations are not yet supported without libdecor!"); #else WARN_PRINT_ONCE("Native client side decorations are not yet supported!"); #endif // LIBDECOR_ENABLED } } #ifdef LIBDECOR_ENABLED void WaylandThread::libdecor_on_error(struct libdecor *context, enum libdecor_error error, const char *message) { ERR_PRINT(vformat("libdecor error %d: %s", error, message)); } // NOTE: This is pretty much a reimplementation of _xdg_surface_on_configure // and _xdg_toplevel_on_configure. Libdecor really likes wrapping everything, // forcing us to do stuff like this. void WaylandThread::libdecor_frame_on_configure(struct libdecor_frame *frame, struct libdecor_configuration *configuration, void *user_data) { WindowState *ws = (WindowState *)user_data; ERR_FAIL_NULL(ws); int width = 0; int height = 0; ws->pending_libdecor_configuration = configuration; if (!libdecor_configuration_get_content_size(configuration, frame, &width, &height)) { // The configuration doesn't have a size. We'll use the one already set in the window. width = ws->rect.size.width; height = ws->rect.size.height; } ERR_FAIL_COND_MSG(width == 0 || height == 0, "Window has invalid size."); libdecor_window_state window_state = LIBDECOR_WINDOW_STATE_NONE; // Expect the window to be in a plain state. It will get properly set if the // compositor reports otherwise below. ws->mode = DisplayServer::WINDOW_MODE_WINDOWED; ws->suspended = false; if (libdecor_configuration_get_window_state(configuration, &window_state)) { if (window_state & LIBDECOR_WINDOW_STATE_MAXIMIZED) { ws->mode = DisplayServer::WINDOW_MODE_MAXIMIZED; } if (window_state & LIBDECOR_WINDOW_STATE_FULLSCREEN) { ws->mode = DisplayServer::WINDOW_MODE_FULLSCREEN; } if (window_state & LIBDECOR_WINDOW_STATE_SUSPENDED) { ws->suspended = true; } } window_state_update_size(ws, width, height); DEBUG_LOG_WAYLAND_THREAD(vformat("libdecor frame on configure rect %s", ws->rect)); } void WaylandThread::libdecor_frame_on_close(struct libdecor_frame *frame, void *user_data) { WindowState *ws = (WindowState *)user_data; ERR_FAIL_NULL(ws); Ref winevent_msg; winevent_msg.instantiate(); winevent_msg->event = DisplayServer::WINDOW_EVENT_CLOSE_REQUEST; ws->wayland_thread->push_message(winevent_msg); DEBUG_LOG_WAYLAND_THREAD("libdecor frame on close"); } void WaylandThread::libdecor_frame_on_commit(struct libdecor_frame *frame, void *user_data) { // We're skipping this as we don't really care about libdecor's commit for // atomicity reasons. See `_frame_wl_callback_on_done` for more info. DEBUG_LOG_WAYLAND_THREAD("libdecor frame on commit"); } void WaylandThread::libdecor_frame_on_dismiss_popup(struct libdecor_frame *frame, const char *seat_name, void *user_data) { } #endif // LIBDECOR_ENABLED void WaylandThread::_wl_seat_on_capabilities(void *data, struct wl_seat *wl_seat, uint32_t capabilities) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); // TODO: Handle touch. // Pointer handling. if (capabilities & WL_SEAT_CAPABILITY_POINTER) { ss->cursor_surface = wl_compositor_create_surface(ss->registry->wl_compositor); wl_surface_commit(ss->cursor_surface); ss->wl_pointer = wl_seat_get_pointer(wl_seat); wl_pointer_add_listener(ss->wl_pointer, &wl_pointer_listener, ss); if (ss->registry->wp_relative_pointer_manager) { ss->wp_relative_pointer = zwp_relative_pointer_manager_v1_get_relative_pointer(ss->registry->wp_relative_pointer_manager, ss->wl_pointer); zwp_relative_pointer_v1_add_listener(ss->wp_relative_pointer, &wp_relative_pointer_listener, ss); } if (ss->registry->wp_pointer_gestures) { ss->wp_pointer_gesture_pinch = zwp_pointer_gestures_v1_get_pinch_gesture(ss->registry->wp_pointer_gestures, ss->wl_pointer); zwp_pointer_gesture_pinch_v1_add_listener(ss->wp_pointer_gesture_pinch, &wp_pointer_gesture_pinch_listener, ss); } // TODO: Constrain new pointers if the global mouse mode is constrained. } else { if (ss->cursor_frame_callback) { // Just in case. I got bitten by weird race-like conditions already. wl_callback_set_user_data(ss->cursor_frame_callback, nullptr); wl_callback_destroy(ss->cursor_frame_callback); ss->cursor_frame_callback = nullptr; } if (ss->cursor_surface) { wl_surface_destroy(ss->cursor_surface); ss->cursor_surface = nullptr; } if (ss->wl_pointer) { wl_pointer_destroy(ss->wl_pointer); ss->wl_pointer = nullptr; } if (ss->wp_relative_pointer) { zwp_relative_pointer_v1_destroy(ss->wp_relative_pointer); ss->wp_relative_pointer = nullptr; } if (ss->wp_confined_pointer) { zwp_confined_pointer_v1_destroy(ss->wp_confined_pointer); ss->wp_confined_pointer = nullptr; } if (ss->wp_locked_pointer) { zwp_locked_pointer_v1_destroy(ss->wp_locked_pointer); ss->wp_locked_pointer = nullptr; } } // Keyboard handling. if (capabilities & WL_SEAT_CAPABILITY_KEYBOARD) { ss->xkb_context = xkb_context_new(XKB_CONTEXT_NO_FLAGS); ERR_FAIL_NULL(ss->xkb_context); ss->wl_keyboard = wl_seat_get_keyboard(wl_seat); wl_keyboard_add_listener(ss->wl_keyboard, &wl_keyboard_listener, ss); } else { if (ss->xkb_context) { xkb_context_unref(ss->xkb_context); ss->xkb_context = nullptr; } if (ss->wl_keyboard) { wl_keyboard_destroy(ss->wl_keyboard); ss->wl_keyboard = nullptr; } } } void WaylandThread::_wl_seat_on_name(void *data, struct wl_seat *wl_seat, const char *name) { } void WaylandThread::_cursor_frame_callback_on_done(void *data, struct wl_callback *wl_callback, uint32_t time_ms) { wl_callback_destroy(wl_callback); SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); ss->cursor_frame_callback = nullptr; ss->cursor_time_ms = time_ms; seat_state_update_cursor(ss); } void WaylandThread::_wl_pointer_on_enter(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface, wl_fixed_t surface_x, wl_fixed_t surface_y) { if (!surface || !wl_proxy_is_godot((struct wl_proxy *)surface)) { return; } DEBUG_LOG_WAYLAND_THREAD("Pointing window."); SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); ERR_FAIL_NULL(ss->cursor_surface); ss->pointer_enter_serial = serial; ss->pointed_surface = surface; ss->last_pointed_surface = surface; seat_state_update_cursor(ss); Ref msg; msg.instantiate(); msg->event = DisplayServer::WINDOW_EVENT_MOUSE_ENTER; ss->wayland_thread->push_message(msg); } void WaylandThread::_wl_pointer_on_leave(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface) { if (!surface || !wl_proxy_is_godot((struct wl_proxy *)surface)) { return; } DEBUG_LOG_WAYLAND_THREAD("Left window."); SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); WaylandThread *wayland_thread = ss->wayland_thread; ERR_FAIL_NULL(wayland_thread); ss->pointed_surface = nullptr; Ref msg; msg.instantiate(); msg->event = DisplayServer::WINDOW_EVENT_MOUSE_EXIT; wayland_thread->push_message(msg); } void WaylandThread::_wl_pointer_on_motion(void *data, struct wl_pointer *wl_pointer, uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); if (!ss->pointed_surface) { // We're probably on a decoration or some other third-party thing. return; } WindowState *ws = wl_surface_get_window_state(ss->pointed_surface); ERR_FAIL_NULL(ws); PointerData &pd = ss->pointer_data_buffer; // TODO: Scale only when sending the Wayland message. pd.position.x = wl_fixed_to_int(surface_x); pd.position.y = wl_fixed_to_int(surface_y); pd.position = scale_vector2i(pd.position, window_state_get_scale_factor(ws)); pd.motion_time = time; } void WaylandThread::_wl_pointer_on_button(void *data, struct wl_pointer *wl_pointer, uint32_t serial, uint32_t time, uint32_t button, uint32_t state) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); if (!ss->pointed_surface) { // We're probably on a decoration or some other third-party thing. return; } PointerData &pd = ss->pointer_data_buffer; MouseButton button_pressed = MouseButton::NONE; switch (button) { case BTN_LEFT: button_pressed = MouseButton::LEFT; break; case BTN_MIDDLE: button_pressed = MouseButton::MIDDLE; break; case BTN_RIGHT: button_pressed = MouseButton::RIGHT; break; case BTN_EXTRA: button_pressed = MouseButton::MB_XBUTTON1; break; case BTN_SIDE: button_pressed = MouseButton::MB_XBUTTON2; break; default: { } } MouseButtonMask mask = mouse_button_to_mask(button_pressed); if (state & WL_POINTER_BUTTON_STATE_PRESSED) { pd.pressed_button_mask.set_flag(mask); pd.last_button_pressed = button_pressed; pd.double_click_begun = true; } else { pd.pressed_button_mask.clear_flag(mask); } pd.button_time = time; pd.button_serial = serial; } void WaylandThread::_wl_pointer_on_axis(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis, wl_fixed_t value) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); if (!ss->pointed_surface) { // We're probably on a decoration or some other third-party thing. return; } PointerData &pd = ss->pointer_data_buffer; switch (axis) { case WL_POINTER_AXIS_VERTICAL_SCROLL: { pd.scroll_vector.y = wl_fixed_to_double(value); } break; case WL_POINTER_AXIS_HORIZONTAL_SCROLL: { pd.scroll_vector.x = wl_fixed_to_double(value); } break; } pd.button_time = time; } void WaylandThread::_wl_pointer_on_frame(void *data, struct wl_pointer *wl_pointer) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); if (!ss->pointed_surface) { // We're probably on a decoration or some other third-party thing. return; } WaylandThread *wayland_thread = ss->wayland_thread; ERR_FAIL_NULL(wayland_thread); wayland_thread->_set_current_seat(ss->wl_seat); PointerData &old_pd = ss->pointer_data; PointerData &pd = ss->pointer_data_buffer; if (old_pd.motion_time != pd.motion_time || old_pd.relative_motion_time != pd.relative_motion_time) { Ref mm; mm.instantiate(); // Set all pressed modifiers. mm->set_shift_pressed(ss->shift_pressed); mm->set_ctrl_pressed(ss->ctrl_pressed); mm->set_alt_pressed(ss->alt_pressed); mm->set_meta_pressed(ss->meta_pressed); mm->set_window_id(DisplayServer::MAIN_WINDOW_ID); mm->set_button_mask(pd.pressed_button_mask); mm->set_position(pd.position); mm->set_global_position(pd.position); Vector2i pos_delta = pd.position - old_pd.position; if (old_pd.relative_motion_time != pd.relative_motion_time) { uint32_t time_delta = pd.relative_motion_time - old_pd.relative_motion_time; mm->set_relative(pd.relative_motion); mm->set_velocity((Vector2)pos_delta / time_delta); } else { // The spec includes the possibility of having motion events without an // associated relative motion event. If that's the case, fallback to a // simple delta of the position. The captured mouse won't report the // relative speed anymore though. uint32_t time_delta = pd.motion_time - old_pd.motion_time; mm->set_relative(pd.position - old_pd.position); mm->set_velocity((Vector2)pos_delta / time_delta); } mm->set_relative_screen_position(mm->get_relative()); mm->set_screen_velocity(mm->get_velocity()); Ref msg; msg.instantiate(); msg->event = mm; wayland_thread->push_message(msg); } if (pd.discrete_scroll_vector_120 - old_pd.discrete_scroll_vector_120 != Vector2i()) { // This is a discrete scroll (eg. from a scroll wheel), so we'll just emit // scroll wheel buttons. if (pd.scroll_vector.y != 0) { MouseButton button = pd.scroll_vector.y > 0 ? MouseButton::WHEEL_DOWN : MouseButton::WHEEL_UP; pd.pressed_button_mask.set_flag(mouse_button_to_mask(button)); } if (pd.scroll_vector.x != 0) { MouseButton button = pd.scroll_vector.x > 0 ? MouseButton::WHEEL_RIGHT : MouseButton::WHEEL_LEFT; pd.pressed_button_mask.set_flag(mouse_button_to_mask(button)); } } else { if (pd.scroll_vector - old_pd.scroll_vector != Vector2()) { // This is a continuous scroll, so we'll emit a pan gesture. Ref pg; pg.instantiate(); // Set all pressed modifiers. pg->set_shift_pressed(ss->shift_pressed); pg->set_ctrl_pressed(ss->ctrl_pressed); pg->set_alt_pressed(ss->alt_pressed); pg->set_meta_pressed(ss->meta_pressed); pg->set_position(pd.position); pg->set_window_id(DisplayServer::MAIN_WINDOW_ID); pg->set_delta(pd.scroll_vector); Ref msg; msg.instantiate(); msg->event = pg; wayland_thread->push_message(msg); } } if (old_pd.pressed_button_mask != pd.pressed_button_mask) { BitField pressed_mask_delta = old_pd.pressed_button_mask ^ pd.pressed_button_mask; const MouseButton buttons_to_test[] = { MouseButton::LEFT, MouseButton::MIDDLE, MouseButton::RIGHT, MouseButton::WHEEL_UP, MouseButton::WHEEL_DOWN, MouseButton::WHEEL_LEFT, MouseButton::WHEEL_RIGHT, MouseButton::MB_XBUTTON1, MouseButton::MB_XBUTTON2, }; for (MouseButton test_button : buttons_to_test) { MouseButtonMask test_button_mask = mouse_button_to_mask(test_button); if (pressed_mask_delta.has_flag(test_button_mask)) { Ref mb; mb.instantiate(); // Set all pressed modifiers. mb->set_shift_pressed(ss->shift_pressed); mb->set_ctrl_pressed(ss->ctrl_pressed); mb->set_alt_pressed(ss->alt_pressed); mb->set_meta_pressed(ss->meta_pressed); mb->set_window_id(DisplayServer::MAIN_WINDOW_ID); mb->set_position(pd.position); mb->set_global_position(pd.position); if (test_button == MouseButton::WHEEL_UP || test_button == MouseButton::WHEEL_DOWN) { // If this is a discrete scroll, specify how many "clicks" it did for this // pointer frame. mb->set_factor(Math::abs(pd.discrete_scroll_vector_120.y / (float)120)); } if (test_button == MouseButton::WHEEL_RIGHT || test_button == MouseButton::WHEEL_LEFT) { // If this is a discrete scroll, specify how many "clicks" it did for this // pointer frame. mb->set_factor(fabs(pd.discrete_scroll_vector_120.x / (float)120)); } mb->set_button_mask(pd.pressed_button_mask); mb->set_button_index(test_button); mb->set_pressed(pd.pressed_button_mask.has_flag(test_button_mask)); // We have to set the last position pressed here as we can't take for // granted what the individual events might have seen due to them not having // a garaunteed order. if (mb->is_pressed()) { pd.last_pressed_position = pd.position; } if (old_pd.double_click_begun && mb->is_pressed() && pd.last_button_pressed == old_pd.last_button_pressed && (pd.button_time - old_pd.button_time) < 400 && Vector2(old_pd.last_pressed_position).distance_to(Vector2(pd.last_pressed_position)) < 5) { pd.double_click_begun = false; mb->set_double_click(true); } Ref msg; msg.instantiate(); msg->event = mb; wayland_thread->push_message(msg); // Send an event resetting immediately the wheel key. // Wayland specification defines axis_stop events as optional and says to // treat all axis events as unterminated. As such, we have to manually do // it ourselves. if (test_button == MouseButton::WHEEL_UP || test_button == MouseButton::WHEEL_DOWN || test_button == MouseButton::WHEEL_LEFT || test_button == MouseButton::WHEEL_RIGHT) { // FIXME: This is ugly, I can't find a clean way to clone an InputEvent. // This works for now, despite being horrible. Ref wh_up; wh_up.instantiate(); wh_up->set_window_id(DisplayServer::MAIN_WINDOW_ID); wh_up->set_position(pd.position); wh_up->set_global_position(pd.position); // We have to unset the button to avoid it getting stuck. pd.pressed_button_mask.clear_flag(test_button_mask); wh_up->set_button_mask(pd.pressed_button_mask); wh_up->set_button_index(test_button); wh_up->set_pressed(false); Ref msg_up; msg_up.instantiate(); msg_up->event = wh_up; wayland_thread->push_message(msg_up); } } } } // Reset the scroll vectors as we already handled them. pd.scroll_vector = Vector2(); pd.discrete_scroll_vector_120 = Vector2i(); // Update the data all getters read. Wayland's specification requires us to do // this, since all pointer actions are sent in individual events. old_pd = pd; } void WaylandThread::_wl_pointer_on_axis_source(void *data, struct wl_pointer *wl_pointer, uint32_t axis_source) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); if (!ss->pointed_surface) { // We're probably on a decoration or some other third-party thing. return; } ss->pointer_data_buffer.scroll_type = axis_source; } void WaylandThread::_wl_pointer_on_axis_stop(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis) { } // NOTE: This event is deprecated since version 8 and superseded by // `wl_pointer::axis_value120`. This thus converts the data to its // fraction-of-120 format. void WaylandThread::_wl_pointer_on_axis_discrete(void *data, struct wl_pointer *wl_pointer, uint32_t axis, int32_t discrete) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); if (!ss->pointed_surface) { // We're probably on a decoration or some other third-party thing. return; } PointerData &pd = ss->pointer_data_buffer; // NOTE: We can allow ourselves to not accumulate this data (and thus just // assign it) as the spec guarantees only one event per axis type. if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL) { pd.discrete_scroll_vector_120.y = discrete * 120; } if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL) { pd.discrete_scroll_vector_120.x = discrete * 120; } } // Supersedes `wl_pointer::axis_discrete` Since version 8. void WaylandThread::_wl_pointer_on_axis_value120(void *data, struct wl_pointer *wl_pointer, uint32_t axis, int32_t value120) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); if (!ss->pointed_surface) { // We're probably on a decoration or some other third-party thing. return; } PointerData &pd = ss->pointer_data_buffer; if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL) { pd.discrete_scroll_vector_120.y += value120; } if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL) { pd.discrete_scroll_vector_120.x += value120; } } // TODO: Add support to this event. void WaylandThread::_wl_pointer_on_axis_relative_direction(void *data, struct wl_pointer *wl_pointer, uint32_t axis, uint32_t direction) { } void WaylandThread::_wl_keyboard_on_keymap(void *data, struct wl_keyboard *wl_keyboard, uint32_t format, int32_t fd, uint32_t size) { ERR_FAIL_COND_MSG(format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1, "Unsupported keymap format announced from the Wayland compositor."); SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); if (ss->keymap_buffer) { // We have already a mapped buffer, so we unmap it. There's no need to reset // its pointer or size, as we're gonna set them below. munmap((void *)ss->keymap_buffer, ss->keymap_buffer_size); ss->keymap_buffer = nullptr; } ss->keymap_buffer = (const char *)mmap(nullptr, size, PROT_READ, MAP_PRIVATE, fd, 0); ss->keymap_buffer_size = size; xkb_keymap_unref(ss->xkb_keymap); ss->xkb_keymap = xkb_keymap_new_from_string(ss->xkb_context, ss->keymap_buffer, XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS); xkb_state_unref(ss->xkb_state); ss->xkb_state = xkb_state_new(ss->xkb_keymap); } void WaylandThread::_wl_keyboard_on_enter(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *surface, struct wl_array *keys) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); WaylandThread *wayland_thread = ss->wayland_thread; ERR_FAIL_NULL(wayland_thread); wayland_thread->_set_current_seat(ss->wl_seat); Ref msg; msg.instantiate(); msg->event = DisplayServer::WINDOW_EVENT_FOCUS_IN; wayland_thread->push_message(msg); } void WaylandThread::_wl_keyboard_on_leave(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *surface) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); WaylandThread *wayland_thread = ss->wayland_thread; ERR_FAIL_NULL(wayland_thread); ss->repeating_keycode = XKB_KEYCODE_INVALID; Ref msg; msg.instantiate(); msg->event = DisplayServer::WINDOW_EVENT_FOCUS_OUT; wayland_thread->push_message(msg); } void WaylandThread::_wl_keyboard_on_key(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t time, uint32_t key, uint32_t state) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); WaylandThread *wayland_thread = ss->wayland_thread; ERR_FAIL_NULL(wayland_thread); // We have to add 8 to the scancode to get an XKB-compatible keycode. xkb_keycode_t xkb_keycode = key + 8; bool pressed = state & WL_KEYBOARD_KEY_STATE_PRESSED; if (pressed) { if (xkb_keymap_key_repeats(ss->xkb_keymap, xkb_keycode)) { ss->last_repeat_start_msec = OS::get_singleton()->get_ticks_msec(); ss->repeating_keycode = xkb_keycode; } ss->last_key_pressed_serial = serial; } else if (ss->repeating_keycode == xkb_keycode) { ss->repeating_keycode = XKB_KEYCODE_INVALID; } Ref k; k.instantiate(); if (!_seat_state_configure_key_event(*ss, k, xkb_keycode, pressed)) { return; } Ref msg; msg.instantiate(); msg->event = k; wayland_thread->push_message(msg); } void WaylandThread::_wl_keyboard_on_modifiers(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); xkb_state_update_mask(ss->xkb_state, mods_depressed, mods_latched, mods_locked, ss->current_layout_index, ss->current_layout_index, group); ss->shift_pressed = xkb_state_mod_name_is_active(ss->xkb_state, XKB_MOD_NAME_SHIFT, XKB_STATE_MODS_DEPRESSED); ss->ctrl_pressed = xkb_state_mod_name_is_active(ss->xkb_state, XKB_MOD_NAME_CTRL, XKB_STATE_MODS_DEPRESSED); ss->alt_pressed = xkb_state_mod_name_is_active(ss->xkb_state, XKB_MOD_NAME_ALT, XKB_STATE_MODS_DEPRESSED); ss->meta_pressed = xkb_state_mod_name_is_active(ss->xkb_state, XKB_MOD_NAME_LOGO, XKB_STATE_MODS_DEPRESSED); ss->current_layout_index = group; } void WaylandThread::_wl_keyboard_on_repeat_info(void *data, struct wl_keyboard *wl_keyboard, int32_t rate, int32_t delay) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); ss->repeat_key_delay_msec = 1000 / rate; ss->repeat_start_delay_msec = delay; } // NOTE: Don't forget to `memfree` the offer's state. void WaylandThread::_wl_data_device_on_data_offer(void *data, struct wl_data_device *wl_data_device, struct wl_data_offer *id) { wl_proxy_tag_godot((struct wl_proxy *)id); wl_data_offer_add_listener(id, &wl_data_offer_listener, memnew(OfferState)); } void WaylandThread::_wl_data_device_on_enter(void *data, struct wl_data_device *wl_data_device, uint32_t serial, struct wl_surface *surface, wl_fixed_t x, wl_fixed_t y, struct wl_data_offer *id) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); ss->dnd_enter_serial = serial; ss->wl_data_offer_dnd = id; // Godot only supports DnD file copying for now. wl_data_offer_accept(id, serial, "text/uri-list"); wl_data_offer_set_actions(id, WL_DATA_DEVICE_MANAGER_DND_ACTION_COPY, WL_DATA_DEVICE_MANAGER_DND_ACTION_COPY); } void WaylandThread::_wl_data_device_on_leave(void *data, struct wl_data_device *wl_data_device) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); if (ss->wl_data_offer_dnd) { memdelete(wl_data_offer_get_offer_state(ss->wl_data_offer_dnd)); wl_data_offer_destroy(ss->wl_data_offer_dnd); ss->wl_data_offer_dnd = nullptr; } } void WaylandThread::_wl_data_device_on_motion(void *data, struct wl_data_device *wl_data_device, uint32_t time, wl_fixed_t x, wl_fixed_t y) { } void WaylandThread::_wl_data_device_on_drop(void *data, struct wl_data_device *wl_data_device) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); WaylandThread *wayland_thread = ss->wayland_thread; ERR_FAIL_NULL(wayland_thread); OfferState *os = wl_data_offer_get_offer_state(ss->wl_data_offer_dnd); ERR_FAIL_NULL(os); if (os) { Ref msg; msg.instantiate(); Vector list_data = _wl_data_offer_read(wayland_thread->wl_display, "text/uri-list", ss->wl_data_offer_dnd); msg->files = String::utf8((const char *)list_data.ptr(), list_data.size()).split("\r\n", false); for (int i = 0; i < msg->files.size(); i++) { msg->files.write[i] = msg->files[i].replace("file://", "").uri_decode(); } wayland_thread->push_message(msg); wl_data_offer_finish(ss->wl_data_offer_dnd); } memdelete(wl_data_offer_get_offer_state(ss->wl_data_offer_dnd)); wl_data_offer_destroy(ss->wl_data_offer_dnd); ss->wl_data_offer_dnd = nullptr; } void WaylandThread::_wl_data_device_on_selection(void *data, struct wl_data_device *wl_data_device, struct wl_data_offer *id) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); if (ss->wl_data_offer_selection) { memdelete(wl_data_offer_get_offer_state(ss->wl_data_offer_selection)); wl_data_offer_destroy(ss->wl_data_offer_selection); } ss->wl_data_offer_selection = id; } void WaylandThread::_wl_data_offer_on_offer(void *data, struct wl_data_offer *wl_data_offer, const char *mime_type) { OfferState *os = (OfferState *)data; ERR_FAIL_NULL(os); if (os) { os->mime_types.insert(String::utf8(mime_type)); } } void WaylandThread::_wl_data_offer_on_source_actions(void *data, struct wl_data_offer *wl_data_offer, uint32_t source_actions) { } void WaylandThread::_wl_data_offer_on_action(void *data, struct wl_data_offer *wl_data_offer, uint32_t dnd_action) { } void WaylandThread::_wl_data_source_on_target(void *data, struct wl_data_source *wl_data_source, const char *mime_type) { } void WaylandThread::_wl_data_source_on_send(void *data, struct wl_data_source *wl_data_source, const char *mime_type, int32_t fd) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); Vector *data_to_send = nullptr; if (wl_data_source == ss->wl_data_source_selection) { data_to_send = &ss->selection_data; DEBUG_LOG_WAYLAND_THREAD("Clipboard: requested selection."); } if (data_to_send) { ssize_t written_bytes = 0; bool valid_mime = false; if (strcmp(mime_type, "text/plain;charset=utf-8") == 0) { valid_mime = true; } else if (strcmp(mime_type, "text/plain") == 0) { valid_mime = true; } if (valid_mime) { written_bytes = write(fd, data_to_send->ptr(), data_to_send->size()); } if (written_bytes > 0) { DEBUG_LOG_WAYLAND_THREAD(vformat("Clipboard: sent %d bytes.", written_bytes)); } else if (written_bytes == 0) { DEBUG_LOG_WAYLAND_THREAD("Clipboard: no bytes sent."); } else { ERR_PRINT(vformat("Clipboard: write error %d.", errno)); } } close(fd); } void WaylandThread::_wl_data_source_on_cancelled(void *data, struct wl_data_source *wl_data_source) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); wl_data_source_destroy(wl_data_source); if (wl_data_source == ss->wl_data_source_selection) { ss->wl_data_source_selection = nullptr; ss->selection_data.clear(); DEBUG_LOG_WAYLAND_THREAD("Clipboard: selection set by another program."); return; } } void WaylandThread::_wl_data_source_on_dnd_drop_performed(void *data, struct wl_data_source *wl_data_source) { } void WaylandThread::_wl_data_source_on_dnd_finished(void *data, struct wl_data_source *wl_data_source) { } void WaylandThread::_wl_data_source_on_action(void *data, struct wl_data_source *wl_data_source, uint32_t dnd_action) { } void WaylandThread::_wp_fractional_scale_on_preferred_scale(void *data, struct wp_fractional_scale_v1 *wp_fractional_scale_v1, uint32_t scale) { WindowState *ws = (WindowState *)data; ERR_FAIL_NULL(ws); ws->preferred_fractional_scale = (double)scale / 120; window_state_update_size(ws, ws->rect.size.width, ws->rect.size.height); } void WaylandThread::_wp_relative_pointer_on_relative_motion(void *data, struct zwp_relative_pointer_v1 *wp_relative_pointer, uint32_t uptime_hi, uint32_t uptime_lo, wl_fixed_t dx, wl_fixed_t dy, wl_fixed_t dx_unaccel, wl_fixed_t dy_unaccel) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); PointerData &pd = ss->pointer_data_buffer; pd.relative_motion.x = wl_fixed_to_double(dx); pd.relative_motion.y = wl_fixed_to_double(dy); pd.relative_motion_time = uptime_lo; } void WaylandThread::_wp_pointer_gesture_pinch_on_begin(void *data, struct zwp_pointer_gesture_pinch_v1 *wp_pointer_gesture_pinch_v1, uint32_t serial, uint32_t time, struct wl_surface *surface, uint32_t fingers) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); if (fingers == 2) { ss->old_pinch_scale = wl_fixed_from_int(1); ss->active_gesture = Gesture::MAGNIFY; } } void WaylandThread::_wp_pointer_gesture_pinch_on_update(void *data, struct zwp_pointer_gesture_pinch_v1 *wp_pointer_gesture_pinch_v1, uint32_t time, wl_fixed_t dx, wl_fixed_t dy, wl_fixed_t scale, wl_fixed_t rotation) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); WaylandThread *wayland_thread = ss->wayland_thread; ERR_FAIL_NULL(wayland_thread); PointerData &pd = ss->pointer_data_buffer; if (ss->active_gesture == Gesture::MAGNIFY) { Ref mg; mg.instantiate(); mg->set_window_id(DisplayServer::MAIN_WINDOW_ID); // Set all pressed modifiers. mg->set_shift_pressed(ss->shift_pressed); mg->set_ctrl_pressed(ss->ctrl_pressed); mg->set_alt_pressed(ss->alt_pressed); mg->set_meta_pressed(ss->meta_pressed); mg->set_position(pd.position); wl_fixed_t scale_delta = scale - ss->old_pinch_scale; mg->set_factor(1 + wl_fixed_to_double(scale_delta)); Ref magnify_msg; magnify_msg.instantiate(); magnify_msg->event = mg; // Since Wayland allows only one gesture at a time and godot instead expects // both of them, we'll have to create two separate input events: one for // magnification and one for panning. Ref pg; pg.instantiate(); pg->set_window_id(DisplayServer::MAIN_WINDOW_ID); // Set all pressed modifiers. pg->set_shift_pressed(ss->shift_pressed); pg->set_ctrl_pressed(ss->ctrl_pressed); pg->set_alt_pressed(ss->alt_pressed); pg->set_meta_pressed(ss->meta_pressed); pg->set_position(pd.position); pg->set_delta(Vector2(wl_fixed_to_double(dx), wl_fixed_to_double(dy))); Ref pan_msg; pan_msg.instantiate(); pan_msg->event = pg; wayland_thread->push_message(magnify_msg); wayland_thread->push_message(pan_msg); ss->old_pinch_scale = scale; } } void WaylandThread::_wp_pointer_gesture_pinch_on_end(void *data, struct zwp_pointer_gesture_pinch_v1 *wp_pointer_gesture_pinch_v1, uint32_t serial, uint32_t time, int32_t cancelled) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); ss->active_gesture = Gesture::NONE; } // NOTE: Don't forget to `memfree` the offer's state. void WaylandThread::_wp_primary_selection_device_on_data_offer(void *data, struct zwp_primary_selection_device_v1 *wp_primary_selection_device_v1, struct zwp_primary_selection_offer_v1 *offer) { wl_proxy_tag_godot((struct wl_proxy *)offer); zwp_primary_selection_offer_v1_add_listener(offer, &wp_primary_selection_offer_listener, memnew(OfferState)); } void WaylandThread::_wp_primary_selection_device_on_selection(void *data, struct zwp_primary_selection_device_v1 *wp_primary_selection_device_v1, struct zwp_primary_selection_offer_v1 *id) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); if (ss->wp_primary_selection_offer) { memfree(wp_primary_selection_offer_get_offer_state(ss->wp_primary_selection_offer)); zwp_primary_selection_offer_v1_destroy(ss->wp_primary_selection_offer); } ss->wp_primary_selection_offer = id; } void WaylandThread::_wp_primary_selection_offer_on_offer(void *data, struct zwp_primary_selection_offer_v1 *wp_primary_selection_offer_v1, const char *mime_type) { OfferState *os = (OfferState *)data; ERR_FAIL_NULL(os); if (os) { os->mime_types.insert(String::utf8(mime_type)); } } void WaylandThread::_wp_primary_selection_source_on_send(void *data, struct zwp_primary_selection_source_v1 *wp_primary_selection_source_v1, const char *mime_type, int32_t fd) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); Vector *data_to_send = nullptr; if (wp_primary_selection_source_v1 == ss->wp_primary_selection_source) { data_to_send = &ss->primary_data; DEBUG_LOG_WAYLAND_THREAD("Clipboard: requested primary selection."); } if (data_to_send) { ssize_t written_bytes = 0; if (strcmp(mime_type, "text/plain") == 0) { written_bytes = write(fd, data_to_send->ptr(), data_to_send->size()); } if (written_bytes > 0) { DEBUG_LOG_WAYLAND_THREAD(vformat("Clipboard: sent %d bytes.", written_bytes)); } else if (written_bytes == 0) { DEBUG_LOG_WAYLAND_THREAD("Clipboard: no bytes sent."); } else { ERR_PRINT(vformat("Clipboard: write error %d.", errno)); } } close(fd); } void WaylandThread::_wp_primary_selection_source_on_cancelled(void *data, struct zwp_primary_selection_source_v1 *wp_primary_selection_source_v1) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); if (wp_primary_selection_source_v1 == ss->wp_primary_selection_source) { zwp_primary_selection_source_v1_destroy(ss->wp_primary_selection_source); ss->wp_primary_selection_source = nullptr; ss->primary_data.clear(); DEBUG_LOG_WAYLAND_THREAD("Clipboard: primary selection set by another program."); return; } } void WaylandThread::_wp_tablet_seat_on_tablet_added(void *data, struct zwp_tablet_seat_v2 *wp_tablet_seat_v2, struct zwp_tablet_v2 *id) { } void WaylandThread::_wp_tablet_seat_on_tool_added(void *data, struct zwp_tablet_seat_v2 *wp_tablet_seat_v2, struct zwp_tablet_tool_v2 *id) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); TabletToolState *state = memnew(TabletToolState); state->wl_seat = ss->wl_seat; wl_proxy_tag_godot((struct wl_proxy *)id); zwp_tablet_tool_v2_add_listener(id, &wp_tablet_tool_listener, state); ss->tablet_tools.push_back(id); } void WaylandThread::_wp_tablet_seat_on_pad_added(void *data, struct zwp_tablet_seat_v2 *wp_tablet_seat_v2, struct zwp_tablet_pad_v2 *id) { } void WaylandThread::_wp_tablet_tool_on_type(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t tool_type) { TabletToolState *state = wp_tablet_tool_get_state(wp_tablet_tool_v2); if (state && tool_type == ZWP_TABLET_TOOL_V2_TYPE_ERASER) { state->is_eraser = true; } } void WaylandThread::_wp_tablet_tool_on_hardware_serial(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t hardware_serial_hi, uint32_t hardware_serial_lo) { } void WaylandThread::_wp_tablet_tool_on_hardware_id_wacom(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t hardware_id_hi, uint32_t hardware_id_lo) { } void WaylandThread::_wp_tablet_tool_on_capability(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t capability) { } void WaylandThread::_wp_tablet_tool_on_done(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2) { } void WaylandThread::_wp_tablet_tool_on_removed(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2) { TabletToolState *ts = wp_tablet_tool_get_state(wp_tablet_tool_v2); if (!ts) { return; } SeatState *ss = wl_seat_get_seat_state(ts->wl_seat); if (!ss) { return; } List::Element *E = ss->tablet_tools.find(wp_tablet_tool_v2); if (E && E->get()) { struct zwp_tablet_tool_v2 *tool = E->get(); TabletToolState *state = wp_tablet_tool_get_state(tool); if (state) { memdelete(state); } zwp_tablet_tool_v2_destroy(tool); ss->tablet_tools.erase(E); } } void WaylandThread::_wp_tablet_tool_on_proximity_in(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t serial, struct zwp_tablet_v2 *tablet, struct wl_surface *surface) { TabletToolState *ts = wp_tablet_tool_get_state(wp_tablet_tool_v2); if (!ts) { return; } SeatState *ss = wl_seat_get_seat_state(ts->wl_seat); if (!ss) { return; } WaylandThread *wayland_thread = ss->wayland_thread; ERR_FAIL_NULL(wayland_thread); ts->data_pending.proximity_serial = serial; ts->data_pending.proximal_surface = surface; ts->last_surface = surface; Ref msg; msg.instantiate(); msg->event = DisplayServer::WINDOW_EVENT_MOUSE_ENTER; wayland_thread->push_message(msg); DEBUG_LOG_WAYLAND_THREAD("Tablet tool entered window."); } void WaylandThread::_wp_tablet_tool_on_proximity_out(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2) { TabletToolState *ts = wp_tablet_tool_get_state(wp_tablet_tool_v2); if (!ts) { return; } SeatState *ss = wl_seat_get_seat_state(ts->wl_seat); if (!ss) { return; } WaylandThread *wayland_thread = ss->wayland_thread; ERR_FAIL_NULL(wayland_thread); ts->data_pending.proximal_surface = nullptr; Ref msg; msg.instantiate(); msg->event = DisplayServer::WINDOW_EVENT_MOUSE_EXIT; wayland_thread->push_message(msg); DEBUG_LOG_WAYLAND_THREAD("Tablet tool left window."); } void WaylandThread::_wp_tablet_tool_on_down(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t serial) { TabletToolState *ts = wp_tablet_tool_get_state(wp_tablet_tool_v2); if (!ts) { return; } TabletToolData &td = ts->data_pending; td.pressed_button_mask.set_flag(mouse_button_to_mask(MouseButton::LEFT)); td.last_button_pressed = MouseButton::LEFT; td.double_click_begun = true; // The protocol doesn't cover this, but we can use this funky hack to make // double clicking work. td.button_time = OS::get_singleton()->get_ticks_msec(); } void WaylandThread::_wp_tablet_tool_on_up(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2) { TabletToolState *ts = wp_tablet_tool_get_state(wp_tablet_tool_v2); if (!ts) { return; } TabletToolData &td = ts->data_pending; td.pressed_button_mask.clear_flag(mouse_button_to_mask(MouseButton::LEFT)); // The protocol doesn't cover this, but we can use this funky hack to make // double clicking work. td.button_time = OS::get_singleton()->get_ticks_msec(); } void WaylandThread::_wp_tablet_tool_on_motion(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, wl_fixed_t x, wl_fixed_t y) { TabletToolState *ts = wp_tablet_tool_get_state(wp_tablet_tool_v2); if (!ts) { return; } WindowState *ws = wl_surface_get_window_state(ts->data_pending.proximal_surface); ERR_FAIL_NULL(ws); TabletToolData &td = ts->data_pending; double scale_factor = window_state_get_scale_factor(ws); td.position.x = wl_fixed_to_int(x); td.position.y = wl_fixed_to_int(y); td.position = scale_vector2i(td.position, scale_factor); td.motion_time = OS::get_singleton()->get_ticks_msec(); } void WaylandThread::_wp_tablet_tool_on_pressure(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t pressure) { TabletToolState *ts = wp_tablet_tool_get_state(wp_tablet_tool_v2); if (!ts) { return; } ts->data_pending.pressure = pressure; } void WaylandThread::_wp_tablet_tool_on_distance(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t distance) { // Unsupported } void WaylandThread::_wp_tablet_tool_on_tilt(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, wl_fixed_t tilt_x, wl_fixed_t tilt_y) { TabletToolState *ts = wp_tablet_tool_get_state(wp_tablet_tool_v2); if (!ts) { return; } TabletToolData &td = ts->data_pending; td.tilt.x = wl_fixed_to_double(tilt_x); td.tilt.y = wl_fixed_to_double(tilt_y); } void WaylandThread::_wp_tablet_tool_on_rotation(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, wl_fixed_t degrees) { // Unsupported. } void WaylandThread::_wp_tablet_tool_on_slider(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, int32_t position) { // Unsupported. } void WaylandThread::_wp_tablet_tool_on_wheel(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, wl_fixed_t degrees, int32_t clicks) { // TODO } void WaylandThread::_wp_tablet_tool_on_button(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t serial, uint32_t button, uint32_t state) { TabletToolState *ts = wp_tablet_tool_get_state(wp_tablet_tool_v2); if (!ts) { return; } TabletToolData &td = ts->data_pending; MouseButton mouse_button = MouseButton::NONE; if (button == BTN_STYLUS) { mouse_button = MouseButton::LEFT; } if (button == BTN_STYLUS2) { mouse_button = MouseButton::RIGHT; } if (mouse_button != MouseButton::NONE) { MouseButtonMask mask = mouse_button_to_mask(mouse_button); if (state == ZWP_TABLET_TOOL_V2_BUTTON_STATE_PRESSED) { td.pressed_button_mask.set_flag(mask); td.last_button_pressed = mouse_button; td.double_click_begun = true; } else { td.pressed_button_mask.clear_flag(mask); } // The protocol doesn't cover this, but we can use this funky hack to make // double clicking work. td.button_time = OS::get_singleton()->get_ticks_msec(); } } void WaylandThread::_wp_tablet_tool_on_frame(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t time) { TabletToolState *ts = wp_tablet_tool_get_state(wp_tablet_tool_v2); if (!ts) { return; } SeatState *ss = wl_seat_get_seat_state(ts->wl_seat); if (!ss) { return; } WaylandThread *wayland_thread = ss->wayland_thread; ERR_FAIL_NULL(wayland_thread); TabletToolData &old_td = ts->data; TabletToolData &td = ts->data_pending; if (old_td.position != td.position || old_td.tilt != td.tilt || old_td.pressure != td.pressure) { Ref mm; mm.instantiate(); mm->set_window_id(DisplayServer::MAIN_WINDOW_ID); // Set all pressed modifiers. mm->set_shift_pressed(ss->shift_pressed); mm->set_ctrl_pressed(ss->ctrl_pressed); mm->set_alt_pressed(ss->alt_pressed); mm->set_meta_pressed(ss->meta_pressed); mm->set_button_mask(td.pressed_button_mask); mm->set_position(td.position); mm->set_global_position(td.position); // NOTE: The Godot API expects normalized values and we store them raw, // straight from the compositor, so we have to normalize them here. // According to the tablet proto spec, tilt is expressed in degrees relative // to the Z axis of the tablet, so it shouldn't go over 90 degrees either way, // I think. We'll clamp it just in case. td.tilt = td.tilt.clampf(-90, 90); mm->set_tilt(td.tilt / 90); // The tablet proto spec explicitly says that pressure is defined as a value // between 0 to 65535. mm->set_pressure(td.pressure / (float)65535); mm->set_pen_inverted(ts->is_eraser); mm->set_relative(td.position - old_td.position); mm->set_relative_screen_position(mm->get_relative()); Vector2i pos_delta = td.position - old_td.position; uint32_t time_delta = td.motion_time - old_td.motion_time; mm->set_velocity((Vector2)pos_delta / time_delta); Ref inputev_msg; inputev_msg.instantiate(); inputev_msg->event = mm; wayland_thread->push_message(inputev_msg); } if (old_td.pressed_button_mask != td.pressed_button_mask) { BitField pressed_mask_delta = BitField((int64_t)old_td.pressed_button_mask ^ (int64_t)td.pressed_button_mask); for (MouseButton test_button : { MouseButton::LEFT, MouseButton::RIGHT }) { MouseButtonMask test_button_mask = mouse_button_to_mask(test_button); if (pressed_mask_delta.has_flag(test_button_mask)) { Ref mb; mb.instantiate(); // Set all pressed modifiers. mb->set_shift_pressed(ss->shift_pressed); mb->set_ctrl_pressed(ss->ctrl_pressed); mb->set_alt_pressed(ss->alt_pressed); mb->set_meta_pressed(ss->meta_pressed); mb->set_window_id(DisplayServer::MAIN_WINDOW_ID); mb->set_position(td.position); mb->set_global_position(td.position); mb->set_button_mask(td.pressed_button_mask); mb->set_button_index(test_button); mb->set_pressed(td.pressed_button_mask.has_flag(test_button_mask)); // We have to set the last position pressed here as we can't take for // granted what the individual events might have seen due to them not having // a garaunteed order. if (mb->is_pressed()) { td.last_pressed_position = td.position; } if (old_td.double_click_begun && mb->is_pressed() && td.last_button_pressed == old_td.last_button_pressed && (td.button_time - old_td.button_time) < 400 && Vector2(td.last_pressed_position).distance_to(Vector2(old_td.last_pressed_position)) < 5) { td.double_click_begun = false; mb->set_double_click(true); } Ref msg; msg.instantiate(); msg->event = mb; wayland_thread->push_message(msg); } } } old_td = td; } void WaylandThread::_wp_text_input_on_enter(void *data, struct zwp_text_input_v3 *wp_text_input_v3, struct wl_surface *surface) { SeatState *ss = (SeatState *)data; if (!ss) { return; } ss->ime_enabled = true; } void WaylandThread::_wp_text_input_on_leave(void *data, struct zwp_text_input_v3 *wp_text_input_v3, struct wl_surface *surface) { SeatState *ss = (SeatState *)data; if (!ss) { return; } ss->ime_enabled = false; ss->ime_active = false; ss->ime_text = String(); ss->ime_text_commit = String(); ss->ime_cursor = Vector2i(); Ref msg; msg.instantiate(); msg->text = String(); msg->selection = Vector2i(); ss->wayland_thread->push_message(msg); } void WaylandThread::_wp_text_input_on_preedit_string(void *data, struct zwp_text_input_v3 *wp_text_input_v3, const char *text, int32_t cursor_begin, int32_t cursor_end) { SeatState *ss = (SeatState *)data; if (!ss) { return; } ss->ime_text = String::utf8(text); // Convert cursor positions from UTF-8 to UTF-32 offset. int32_t cursor_begin_utf32 = 0; int32_t cursor_end_utf32 = 0; for (int i = 0; i < ss->ime_text.length(); i++) { uint32_t c = ss->ime_text[i]; if (c <= 0x7f) { // 7 bits. cursor_begin -= 1; cursor_end -= 1; } else if (c <= 0x7ff) { // 11 bits cursor_begin -= 2; cursor_end -= 2; } else if (c <= 0xffff) { // 16 bits cursor_begin -= 3; cursor_end -= 3; } else if (c <= 0x001fffff) { // 21 bits cursor_begin -= 4; cursor_end -= 4; } else if (c <= 0x03ffffff) { // 26 bits cursor_begin -= 5; cursor_end -= 5; } else if (c <= 0x7fffffff) { // 31 bits cursor_begin -= 6; cursor_end -= 6; } else { cursor_begin -= 1; cursor_end -= 1; } if (cursor_begin == 0) { cursor_begin_utf32 = i + 1; } if (cursor_end == 0) { cursor_end_utf32 = i + 1; } if (cursor_begin <= 0 && cursor_end <= 0) { break; } } ss->ime_cursor = Vector2i(cursor_begin_utf32, cursor_end_utf32 - cursor_begin_utf32); } void WaylandThread::_wp_text_input_on_commit_string(void *data, struct zwp_text_input_v3 *wp_text_input_v3, const char *text) { SeatState *ss = (SeatState *)data; if (!ss) { return; } ss->ime_text_commit = String::utf8(text); } void WaylandThread::_wp_text_input_on_delete_surrounding_text(void *data, struct zwp_text_input_v3 *wp_text_input_v3, uint32_t before_length, uint32_t after_length) { // Not implemented. } void WaylandThread::_wp_text_input_on_done(void *data, struct zwp_text_input_v3 *wp_text_input_v3, uint32_t serial) { SeatState *ss = (SeatState *)data; if (!ss) { return; } if (!ss->ime_text_commit.is_empty()) { Ref msg; msg.instantiate(); msg->text = ss->ime_text_commit; ss->wayland_thread->push_message(msg); } else if (!ss->ime_text.is_empty()) { Ref msg; msg.instantiate(); msg->text = ss->ime_text; msg->selection = ss->ime_cursor; ss->wayland_thread->push_message(msg); } ss->ime_text = String(); ss->ime_text_commit = String(); ss->ime_cursor = Vector2i(); } void WaylandThread::_xdg_activation_token_on_done(void *data, struct xdg_activation_token_v1 *xdg_activation_token, const char *token) { WindowState *ws = (WindowState *)data; ERR_FAIL_NULL(ws); ERR_FAIL_NULL(ws->wayland_thread); ERR_FAIL_NULL(ws->wl_surface); xdg_activation_v1_activate(ws->wayland_thread->registry.xdg_activation, token, ws->wl_surface); xdg_activation_token_v1_destroy(xdg_activation_token); DEBUG_LOG_WAYLAND_THREAD(vformat("Received activation token and requested window activation.")); } // NOTE: This must be started after a valid wl_display is loaded. void WaylandThread::_poll_events_thread(void *p_data) { ThreadData *data = (ThreadData *)p_data; ERR_FAIL_NULL(data); ERR_FAIL_NULL(data->wl_display); struct pollfd poll_fd; poll_fd.fd = wl_display_get_fd(data->wl_display); poll_fd.events = POLLIN | POLLHUP; while (true) { // Empty the event queue while it's full. while (wl_display_prepare_read(data->wl_display) != 0) { // We aren't using wl_display_dispatch(), instead "manually" handling events // through wl_display_dispatch_pending so that we can use a global mutex and // be sure that this and the main thread won't race over stuff, as long as // the main thread locks it too. // // Note that the main thread can still call wl_display_roundtrip as that // method directly handles all events, effectively bypassing this polling // loop and thus the mutex locking, avoiding a deadlock. MutexLock mutex_lock(data->mutex); if (wl_display_dispatch_pending(data->wl_display) == -1) { // Oh no. We'll check and handle any display error below. break; } } int werror = wl_display_get_error(data->wl_display); if (werror) { if (werror == EPROTO) { struct wl_interface *wl_interface = nullptr; uint32_t id = 0; int error_code = wl_display_get_protocol_error(data->wl_display, (const struct wl_interface **)&wl_interface, &id); CRASH_NOW_MSG(vformat("Wayland protocol error %d on interface %s@%d.", error_code, wl_interface ? wl_interface->name : "unknown", id)); } else { CRASH_NOW_MSG(vformat("Wayland client error code %d.", werror)); } } wl_display_flush(data->wl_display); // Wait for the event file descriptor to have new data. poll(&poll_fd, 1, -1); if (data->thread_done.is_set()) { wl_display_cancel_read(data->wl_display); break; } if (poll_fd.revents | POLLIN) { // Load the queues with fresh new data. wl_display_read_events(data->wl_display); } else { // Oh well... Stop signaling that we want to read. wl_display_cancel_read(data->wl_display); } // The docs advise to redispatch unconditionally and it looks like that if we // don't do this we can't catch protocol errors, which is bad. MutexLock mutex_lock(data->mutex); wl_display_dispatch_pending(data->wl_display); } } struct wl_display *WaylandThread::get_wl_display() const { return wl_display; } // NOTE: Stuff like libdecor can (and will) register foreign proxies which // aren't formatted as we like. This method is needed to detect whether a proxy // has our tag. Also, be careful! The proxy has to be manually tagged or it // won't be recognized. bool WaylandThread::wl_proxy_is_godot(struct wl_proxy *p_proxy) { ERR_FAIL_NULL_V(p_proxy, false); return wl_proxy_get_tag(p_proxy) == &proxy_tag; } void WaylandThread::wl_proxy_tag_godot(struct wl_proxy *p_proxy) { ERR_FAIL_NULL(p_proxy); wl_proxy_set_tag(p_proxy, &proxy_tag); } // Returns the wl_surface's `WindowState`, otherwise `nullptr`. // NOTE: This will fail if the surface isn't tagged as ours. WaylandThread::WindowState *WaylandThread::wl_surface_get_window_state(struct wl_surface *p_surface) { if (p_surface && wl_proxy_is_godot((wl_proxy *)p_surface)) { return (WindowState *)wl_surface_get_user_data(p_surface); } return nullptr; } // Returns the wl_outputs's `ScreenState`, otherwise `nullptr`. // NOTE: This will fail if the output isn't tagged as ours. WaylandThread::ScreenState *WaylandThread::wl_output_get_screen_state(struct wl_output *p_output) { if (p_output && wl_proxy_is_godot((wl_proxy *)p_output)) { return (ScreenState *)wl_output_get_user_data(p_output); } return nullptr; } // Returns the wl_seat's `SeatState`, otherwise `nullptr`. // NOTE: This will fail if the output isn't tagged as ours. WaylandThread::SeatState *WaylandThread::wl_seat_get_seat_state(struct wl_seat *p_seat) { if (p_seat && wl_proxy_is_godot((wl_proxy *)p_seat)) { return (SeatState *)wl_seat_get_user_data(p_seat); } return nullptr; } // Returns the wp_tablet_tool's `TabletToolState`, otherwise `nullptr`. // NOTE: This will fail if the output isn't tagged as ours. WaylandThread::TabletToolState *WaylandThread::wp_tablet_tool_get_state(struct zwp_tablet_tool_v2 *p_tool) { if (p_tool && wl_proxy_is_godot((wl_proxy *)p_tool)) { return (TabletToolState *)zwp_tablet_tool_v2_get_user_data(p_tool); } return nullptr; } // Returns the wl_data_offer's `OfferState`, otherwise `nullptr`. // NOTE: This will fail if the output isn't tagged as ours. WaylandThread::OfferState *WaylandThread::wl_data_offer_get_offer_state(struct wl_data_offer *p_offer) { if (p_offer && wl_proxy_is_godot((wl_proxy *)p_offer)) { return (OfferState *)wl_data_offer_get_user_data(p_offer); } return nullptr; } // Returns the wl_data_offer's `OfferState`, otherwise `nullptr`. // NOTE: This will fail if the output isn't tagged as ours. WaylandThread::OfferState *WaylandThread::wp_primary_selection_offer_get_offer_state(struct zwp_primary_selection_offer_v1 *p_offer) { if (p_offer && wl_proxy_is_godot((wl_proxy *)p_offer)) { return (OfferState *)zwp_primary_selection_offer_v1_get_user_data(p_offer); } return nullptr; } // This is implemented as a method because this is the simplest way of // accounting for dynamic output scale changes. int WaylandThread::window_state_get_preferred_buffer_scale(WindowState *p_ws) { ERR_FAIL_NULL_V(p_ws, 1); if (p_ws->preferred_fractional_scale > 0) { // We're scaling fractionally. Per spec, the buffer scale is always 1. return 1; } if (p_ws->wl_outputs.is_empty()) { DEBUG_LOG_WAYLAND_THREAD("Window has no output associated, returning buffer scale of 1."); return 1; } // TODO: Cache value? int max_size = 1; // ================================ IMPORTANT ================================= // NOTE: Due to a Godot limitation, we can't really rescale the whole UI yet. // Because of this reason, all platforms have resorted to forcing the highest // scale possible of a system on any window, despite of what screen it's onto. // On this backend everything's already in place for dynamic window scale // handling, but in the meantime we'll just select the biggest _global_ output. // To restore dynamic scale selection, simply iterate over `p_ws->wl_outputs` // instead. for (struct wl_output *wl_output : p_ws->registry->wl_outputs) { ScreenState *ss = wl_output_get_screen_state(wl_output); if (ss && ss->pending_data.scale > max_size) { // NOTE: For some mystical reason, wl_output.done is emitted _after_ windows // get resized but the scale event gets sent _before_ that. I'm still leaning // towards the idea that rescaling when a window gets a resolution change is a // pretty good approach, but this means that we'll have to use the screen data // before it's "committed". // FIXME: Use the committed data. Somehow. max_size = ss->pending_data.scale; } } return max_size; } double WaylandThread::window_state_get_scale_factor(WindowState *p_ws) { ERR_FAIL_NULL_V(p_ws, 1); if (p_ws->fractional_scale > 0) { // The fractional scale amount takes priority. return p_ws->fractional_scale; } return p_ws->buffer_scale; } void WaylandThread::window_state_update_size(WindowState *p_ws, int p_width, int p_height) { ERR_FAIL_NULL(p_ws); int preferred_buffer_scale = window_state_get_preferred_buffer_scale(p_ws); bool using_fractional = p_ws->preferred_fractional_scale > 0; // If neither is true we no-op. bool scale_changed = false; bool size_changed = false; if (p_ws->rect.size.width != p_width || p_ws->rect.size.height != p_height) { p_ws->rect.size.width = p_width; p_ws->rect.size.height = p_height; size_changed = true; } if (using_fractional && p_ws->fractional_scale != p_ws->preferred_fractional_scale) { p_ws->fractional_scale = p_ws->preferred_fractional_scale; scale_changed = true; } if (p_ws->buffer_scale != preferred_buffer_scale) { // The buffer scale is always important, even if we use frac scaling. p_ws->buffer_scale = preferred_buffer_scale; p_ws->buffer_scale_changed = true; if (!using_fractional) { // We don't bother updating everything else if it's turned on though. scale_changed = true; } } if (p_ws->wl_surface && (size_changed || scale_changed)) { if (p_ws->wp_viewport) { wp_viewport_set_destination(p_ws->wp_viewport, p_width, p_height); } if (p_ws->xdg_surface) { xdg_surface_set_window_geometry(p_ws->xdg_surface, 0, 0, p_width, p_height); } } #ifdef LIBDECOR_ENABLED if (p_ws->libdecor_frame) { struct libdecor_state *state = libdecor_state_new(p_width, p_height); libdecor_frame_commit(p_ws->libdecor_frame, state, p_ws->pending_libdecor_configuration); libdecor_state_free(state); p_ws->pending_libdecor_configuration = nullptr; } #endif if (size_changed || scale_changed) { Size2i scaled_size = scale_vector2i(p_ws->rect.size, window_state_get_scale_factor(p_ws)); if (using_fractional) { DEBUG_LOG_WAYLAND_THREAD(vformat("Resizing the window from %s to %s (fractional scale x%f).", p_ws->rect.size, scaled_size, p_ws->fractional_scale)); } else { DEBUG_LOG_WAYLAND_THREAD(vformat("Resizing the window from %s to %s (buffer scale x%d).", p_ws->rect.size, scaled_size, p_ws->buffer_scale)); } // FIXME: Actually resize the hint instead of centering it. p_ws->wayland_thread->pointer_set_hint(scaled_size / 2); Ref rect_msg; rect_msg.instantiate(); rect_msg->rect = p_ws->rect; rect_msg->rect.size = scaled_size; p_ws->wayland_thread->push_message(rect_msg); } if (scale_changed) { Ref dpi_msg; dpi_msg.instantiate(); dpi_msg->event = DisplayServer::WINDOW_EVENT_DPI_CHANGE; p_ws->wayland_thread->push_message(dpi_msg); } } // Scales a vector according to wp_fractional_scale's rules, where coordinates // must be scaled with away from zero half-rounding. Vector2i WaylandThread::scale_vector2i(const Vector2i &p_vector, double p_amount) { // This snippet is tiny, I know, but this is done a lot. int x = round(p_vector.x * p_amount); int y = round(p_vector.y * p_amount); return Vector2i(x, y); } void WaylandThread::seat_state_unlock_pointer(SeatState *p_ss) { ERR_FAIL_NULL(p_ss); if (p_ss->wl_pointer == nullptr) { return; } if (p_ss->wp_locked_pointer) { zwp_locked_pointer_v1_destroy(p_ss->wp_locked_pointer); p_ss->wp_locked_pointer = nullptr; } if (p_ss->wp_confined_pointer) { zwp_confined_pointer_v1_destroy(p_ss->wp_confined_pointer); p_ss->wp_confined_pointer = nullptr; } } void WaylandThread::seat_state_lock_pointer(SeatState *p_ss) { ERR_FAIL_NULL(p_ss); if (p_ss->wl_pointer == nullptr) { return; } if (registry.wp_pointer_constraints == nullptr) { return; } if (p_ss->wp_locked_pointer == nullptr) { struct wl_surface *locked_surface = p_ss->last_pointed_surface; if (locked_surface == nullptr) { locked_surface = window_get_wl_surface(DisplayServer::MAIN_WINDOW_ID); } ERR_FAIL_NULL(locked_surface); p_ss->wp_locked_pointer = zwp_pointer_constraints_v1_lock_pointer(registry.wp_pointer_constraints, locked_surface, p_ss->wl_pointer, nullptr, ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT); } } void WaylandThread::seat_state_set_hint(SeatState *p_ss, int p_x, int p_y) { if (p_ss->wp_locked_pointer == nullptr) { return; } zwp_locked_pointer_v1_set_cursor_position_hint(p_ss->wp_locked_pointer, wl_fixed_from_int(p_x), wl_fixed_from_int(p_y)); } void WaylandThread::seat_state_confine_pointer(SeatState *p_ss) { ERR_FAIL_NULL(p_ss); if (p_ss->wl_pointer == nullptr) { return; } if (registry.wp_pointer_constraints == nullptr) { return; } if (p_ss->wp_confined_pointer == nullptr) { struct wl_surface *confined_surface = p_ss->last_pointed_surface; if (confined_surface == nullptr) { confined_surface = window_get_wl_surface(DisplayServer::MAIN_WINDOW_ID); } ERR_FAIL_NULL(confined_surface); p_ss->wp_confined_pointer = zwp_pointer_constraints_v1_confine_pointer(registry.wp_pointer_constraints, confined_surface, p_ss->wl_pointer, nullptr, ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT); } } void WaylandThread::seat_state_update_cursor(SeatState *p_ss) { ERR_FAIL_NULL(p_ss); ERR_FAIL_NULL(p_ss->wayland_thread); if (p_ss->wl_pointer && p_ss->cursor_surface) { // NOTE: Those values are valid by default and will hide the cursor when // unchanged, which happens when both the current custom cursor and the // current wl_cursor are `nullptr`. struct wl_buffer *cursor_buffer = nullptr; uint32_t hotspot_x = 0; uint32_t hotspot_y = 0; int scale = 1; CustomCursor *custom_cursor = p_ss->wayland_thread->current_custom_cursor; struct wl_cursor *wl_cursor = p_ss->wayland_thread->current_wl_cursor; if (custom_cursor) { cursor_buffer = custom_cursor->wl_buffer; hotspot_x = custom_cursor->hotspot.x; hotspot_y = custom_cursor->hotspot.y; // We can't really reasonably scale custom cursors, so we'll let the // compositor do it for us (badly). scale = 1; } else if (wl_cursor) { int frame_idx = 0; if (wl_cursor->image_count > 1) { // The cursor is animated. frame_idx = wl_cursor_frame(wl_cursor, p_ss->cursor_time_ms); if (!p_ss->cursor_frame_callback) { // Since it's animated, we'll re-update it the next frame. p_ss->cursor_frame_callback = wl_surface_frame(p_ss->cursor_surface); wl_callback_add_listener(p_ss->cursor_frame_callback, &cursor_frame_callback_listener, p_ss); } } struct wl_cursor_image *wl_cursor_image = wl_cursor->images[frame_idx]; scale = p_ss->wayland_thread->cursor_scale; cursor_buffer = wl_cursor_image_get_buffer(wl_cursor_image); // As the surface's buffer is scaled (thus the surface is smaller) and the // hotspot must be expressed in surface-local coordinates, we need to scale // them down accordingly. hotspot_x = wl_cursor_image->hotspot_x / scale; hotspot_y = wl_cursor_image->hotspot_y / scale; } wl_pointer_set_cursor(p_ss->wl_pointer, p_ss->pointer_enter_serial, p_ss->cursor_surface, hotspot_x, hotspot_y); wl_surface_set_buffer_scale(p_ss->cursor_surface, scale); wl_surface_attach(p_ss->cursor_surface, cursor_buffer, 0, 0); wl_surface_damage_buffer(p_ss->cursor_surface, 0, 0, INT_MAX, INT_MAX); wl_surface_commit(p_ss->cursor_surface); } } void WaylandThread::seat_state_echo_keys(SeatState *p_ss) { ERR_FAIL_NULL(p_ss); if (p_ss->wl_keyboard == nullptr) { return; } // TODO: Comment and document out properly this block of code. // In short, this implements key repeating. if (p_ss->repeat_key_delay_msec && p_ss->repeating_keycode != XKB_KEYCODE_INVALID) { uint64_t current_ticks = OS::get_singleton()->get_ticks_msec(); uint64_t delayed_start_ticks = p_ss->last_repeat_start_msec + p_ss->repeat_start_delay_msec; if (p_ss->last_repeat_msec < delayed_start_ticks) { p_ss->last_repeat_msec = delayed_start_ticks; } if (current_ticks >= delayed_start_ticks) { uint64_t ticks_delta = current_ticks - p_ss->last_repeat_msec; int keys_amount = (ticks_delta / p_ss->repeat_key_delay_msec); for (int i = 0; i < keys_amount; i++) { Ref k; k.instantiate(); if (!_seat_state_configure_key_event(*p_ss, k, p_ss->repeating_keycode, true)) { continue; } k->set_echo(true); Input::get_singleton()->parse_input_event(k); } p_ss->last_repeat_msec += ticks_delta - (ticks_delta % p_ss->repeat_key_delay_msec); } } } void WaylandThread::push_message(Ref message) { messages.push_back(message); } bool WaylandThread::has_message() { return messages.front() != nullptr; } Ref WaylandThread::pop_message() { if (messages.front() != nullptr) { Ref msg = messages.front()->get(); messages.pop_front(); return msg; } // This method should only be called if `has_messages` returns true but if // that isn't the case we'll just return an invalid `Ref`. After all, due to // its `InputEvent`-like interface, we still have to dynamically cast and check // the `Ref`'s validity anyways. return Ref(); } void WaylandThread::window_create(DisplayServer::WindowID p_window_id, int p_width, int p_height) { // TODO: Implement multi-window support. WindowState &ws = main_window; ws.registry = ®istry; ws.wayland_thread = this; ws.rect.size.width = p_width; ws.rect.size.height = p_height; ws.wl_surface = wl_compositor_create_surface(registry.wl_compositor); wl_proxy_tag_godot((struct wl_proxy *)ws.wl_surface); wl_surface_add_listener(ws.wl_surface, &wl_surface_listener, &ws); if (registry.wp_viewporter) { ws.wp_viewport = wp_viewporter_get_viewport(registry.wp_viewporter, ws.wl_surface); if (registry.wp_fractional_scale_manager) { ws.wp_fractional_scale = wp_fractional_scale_manager_v1_get_fractional_scale(registry.wp_fractional_scale_manager, ws.wl_surface); wp_fractional_scale_v1_add_listener(ws.wp_fractional_scale, &wp_fractional_scale_listener, &ws); } } bool decorated = false; #ifdef LIBDECOR_ENABLED if (!decorated && libdecor_context) { ws.libdecor_frame = libdecor_decorate(libdecor_context, ws.wl_surface, (struct libdecor_frame_interface *)&libdecor_frame_interface, &ws); libdecor_frame_map(ws.libdecor_frame); decorated = true; } #endif if (!decorated) { // libdecor has failed loading or is disabled, we shall handle xdg_toplevel // creation and decoration ourselves (and by decorating for now I just mean // asking for SSDs and hoping for the best). ws.xdg_surface = xdg_wm_base_get_xdg_surface(registry.xdg_wm_base, ws.wl_surface); xdg_surface_add_listener(ws.xdg_surface, &xdg_surface_listener, &ws); ws.xdg_toplevel = xdg_surface_get_toplevel(ws.xdg_surface); xdg_toplevel_add_listener(ws.xdg_toplevel, &xdg_toplevel_listener, &ws); if (registry.xdg_decoration_manager) { ws.xdg_toplevel_decoration = zxdg_decoration_manager_v1_get_toplevel_decoration(registry.xdg_decoration_manager, ws.xdg_toplevel); zxdg_toplevel_decoration_v1_add_listener(ws.xdg_toplevel_decoration, &xdg_toplevel_decoration_listener, &ws); decorated = true; } } ws.frame_callback = wl_surface_frame(ws.wl_surface); wl_callback_add_listener(ws.frame_callback, &frame_wl_callback_listener, &ws); // NOTE: This commit is only called once to start the whole frame callback // "loop". wl_surface_commit(ws.wl_surface); if (registry.xdg_exporter) { ws.xdg_exported = zxdg_exporter_v1_export(registry.xdg_exporter, ws.wl_surface); zxdg_exported_v1_add_listener(ws.xdg_exported, &xdg_exported_listener, &ws); } // Wait for the surface to be configured before continuing. wl_display_roundtrip(wl_display); } struct wl_surface *WaylandThread::window_get_wl_surface(DisplayServer::WindowID p_window_id) const { // TODO: Use window IDs for multiwindow support. const WindowState &ws = main_window; return ws.wl_surface; } void WaylandThread::window_set_max_size(DisplayServer::WindowID p_window_id, const Size2i &p_size) { // TODO: Use window IDs for multiwindow support. WindowState &ws = main_window; Vector2i logical_max_size = p_size / window_state_get_scale_factor(&ws); if (ws.wl_surface && ws.xdg_toplevel) { xdg_toplevel_set_max_size(ws.xdg_toplevel, logical_max_size.width, logical_max_size.height); } #ifdef LIBDECOR_ENABLED if (ws.libdecor_frame) { libdecor_frame_set_max_content_size(ws.libdecor_frame, logical_max_size.width, logical_max_size.height); } // FIXME: I'm not sure whether we have to commit the surface for this to apply. #endif } void WaylandThread::window_set_min_size(DisplayServer::WindowID p_window_id, const Size2i &p_size) { // TODO: Use window IDs for multiwindow support. WindowState &ws = main_window; Size2i logical_min_size = p_size / window_state_get_scale_factor(&ws); if (ws.wl_surface && ws.xdg_toplevel) { xdg_toplevel_set_min_size(ws.xdg_toplevel, logical_min_size.width, logical_min_size.height); } #ifdef LIBDECOR_ENABLED if (ws.libdecor_frame) { libdecor_frame_set_min_content_size(ws.libdecor_frame, logical_min_size.width, logical_min_size.height); } // FIXME: I'm not sure whether we have to commit the surface for this to apply. #endif } bool WaylandThread::window_can_set_mode(DisplayServer::WindowID p_window_id, DisplayServer::WindowMode p_window_mode) const { // TODO: Use window IDs for multiwindow support. const WindowState &ws = main_window; switch (p_window_mode) { case DisplayServer::WINDOW_MODE_WINDOWED: { // Looks like it's guaranteed. return true; }; case DisplayServer::WINDOW_MODE_MINIMIZED: { #ifdef LIBDECOR_ENABLED if (ws.libdecor_frame) { return libdecor_frame_has_capability(ws.libdecor_frame, LIBDECOR_ACTION_MINIMIZE); } #endif // LIBDECOR_ENABLED return ws.can_minimize; }; case DisplayServer::WINDOW_MODE_MAXIMIZED: { // NOTE: libdecor doesn't seem to have a maximize capability query? // The fact that there's a fullscreen one makes me suspicious. return ws.can_maximize; }; case DisplayServer::WINDOW_MODE_FULLSCREEN: { #ifdef LIBDECOR_ENABLED if (ws.libdecor_frame) { return libdecor_frame_has_capability(ws.libdecor_frame, LIBDECOR_ACTION_FULLSCREEN); } #endif // LIBDECOR_ENABLED return ws.can_fullscreen; }; case DisplayServer::WINDOW_MODE_EXCLUSIVE_FULLSCREEN: { // I'm not really sure but from what I can find Wayland doesn't really have // the concept of exclusive fullscreen. // TODO: Discuss whether to fallback to regular fullscreen or not. return false; }; } return false; } void WaylandThread::window_try_set_mode(DisplayServer::WindowID p_window_id, DisplayServer::WindowMode p_window_mode) { // TODO: Use window IDs for multiwindow support. WindowState &ws = main_window; if (ws.mode == p_window_mode) { return; } // Don't waste time with hidden windows and whatnot. Behave like it worked. #ifdef LIBDECOR_ENABLED if ((!ws.wl_surface || !ws.xdg_toplevel) && !ws.libdecor_frame) { #else if (!ws.wl_surface || !ws.xdg_toplevel) { #endif // LIBDECOR_ENABLED ws.mode = p_window_mode; return; } // Return back to a windowed state so that we can apply what the user asked. switch (ws.mode) { case DisplayServer::WINDOW_MODE_WINDOWED: { // Do nothing. } break; case DisplayServer::WINDOW_MODE_MINIMIZED: { // We can't do much according to the xdg_shell protocol. I have no idea // whether this implies that we should return or who knows what. For now // we'll do nothing. // TODO: Test this properly. } break; case DisplayServer::WINDOW_MODE_MAXIMIZED: { // Try to unmaximize. This isn't garaunteed to work actually, so we'll have // to check whether something changed. if (ws.xdg_toplevel) { xdg_toplevel_unset_maximized(ws.xdg_toplevel); } #ifdef LIBDECOR_ENABLED if (ws.libdecor_frame) { libdecor_frame_unset_maximized(ws.libdecor_frame); } #endif // LIBDECOR_ENABLED } break; case DisplayServer::WINDOW_MODE_FULLSCREEN: case DisplayServer::WINDOW_MODE_EXCLUSIVE_FULLSCREEN: { // Same thing as above, unset fullscreen and check later if it worked. if (ws.xdg_toplevel) { xdg_toplevel_unset_fullscreen(ws.xdg_toplevel); } #ifdef LIBDECOR_ENABLED if (ws.libdecor_frame) { libdecor_frame_unset_fullscreen(ws.libdecor_frame); } #endif // LIBDECOR_ENABLED } break; } // Wait for a configure event and hope that something changed. wl_display_roundtrip(wl_display); if (ws.mode != DisplayServer::WINDOW_MODE_WINDOWED) { // The compositor refused our "normalization" request. It'd be useless or // unpredictable to attempt setting a new state. We're done. return; } // Ask the compositor to set the state indicated by the new mode. switch (p_window_mode) { case DisplayServer::WINDOW_MODE_WINDOWED: { // Do nothing. We're already windowed. } break; case DisplayServer::WINDOW_MODE_MINIMIZED: { if (!window_can_set_mode(p_window_id, p_window_mode)) { // Minimization is special (read below). Better not mess with it if the // compositor explicitly announces that it doesn't support it. break; } if (ws.xdg_toplevel) { xdg_toplevel_set_minimized(ws.xdg_toplevel); } #ifdef LIBDECOR_ENABLED if (ws.libdecor_frame) { libdecor_frame_set_minimized(ws.libdecor_frame); } #endif // LIBDECOR_ENABLED // We have no way to actually detect this state, so we'll have to report it // manually to the engine (hoping that it worked). In the worst case it'll // get reset by the next configure event. ws.mode = DisplayServer::WINDOW_MODE_MINIMIZED; } break; case DisplayServer::WINDOW_MODE_MAXIMIZED: { if (ws.xdg_toplevel) { xdg_toplevel_set_maximized(ws.xdg_toplevel); } #ifdef LIBDECOR_ENABLED if (ws.libdecor_frame) { libdecor_frame_set_maximized(ws.libdecor_frame); } #endif // LIBDECOR_ENABLED } break; case DisplayServer::WINDOW_MODE_FULLSCREEN: { if (ws.xdg_toplevel) { xdg_toplevel_set_fullscreen(ws.xdg_toplevel, nullptr); } #ifdef LIBDECOR_ENABLED if (ws.libdecor_frame) { libdecor_frame_set_fullscreen(ws.libdecor_frame, nullptr); } #endif // LIBDECOR_ENABLED } break; default: { } break; } } void WaylandThread::window_set_borderless(DisplayServer::WindowID p_window_id, bool p_borderless) { // TODO: Use window IDs for multiwindow support. WindowState &ws = main_window; if (ws.xdg_toplevel_decoration) { if (p_borderless) { // We implement borderless windows by simply asking the compositor to let // us handle decorations (we don't). zxdg_toplevel_decoration_v1_set_mode(ws.xdg_toplevel_decoration, ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE); } else { zxdg_toplevel_decoration_v1_set_mode(ws.xdg_toplevel_decoration, ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE); } } #ifdef LIBDECOR_ENABLED if (ws.libdecor_frame) { bool visible_current = libdecor_frame_is_visible(ws.libdecor_frame); bool visible_target = !p_borderless; // NOTE: We have to do this otherwise we trip on a libdecor bug where it's // possible to destroy the frame more than once, by setting the visibility // to false multiple times and thus crashing. if (visible_current != visible_target) { print_verbose(vformat("Setting libdecor frame visibility to %d", visible_target)); libdecor_frame_set_visibility(ws.libdecor_frame, visible_target); } } #endif // LIBDECOR_ENABLED } void WaylandThread::window_set_title(DisplayServer::WindowID p_window_id, const String &p_title) { // TODO: Use window IDs for multiwindow support. WindowState &ws = main_window; #ifdef LIBDECOR_ENABLED if (ws.libdecor_frame) { libdecor_frame_set_title(ws.libdecor_frame, p_title.utf8()); } #endif // LIBDECOR_ENABLE if (ws.xdg_toplevel) { xdg_toplevel_set_title(ws.xdg_toplevel, p_title.utf8()); } } void WaylandThread::window_set_app_id(DisplayServer::WindowID p_window_id, const String &p_app_id) { // TODO: Use window IDs for multiwindow support. WindowState &ws = main_window; #ifdef LIBDECOR_ENABLED if (ws.libdecor_frame) { libdecor_frame_set_app_id(ws.libdecor_frame, p_app_id.utf8()); return; } #endif // LIBDECOR_ENABLED if (ws.xdg_toplevel) { xdg_toplevel_set_app_id(ws.xdg_toplevel, p_app_id.utf8()); return; } } DisplayServer::WindowMode WaylandThread::window_get_mode(DisplayServer::WindowID p_window_id) const { // TODO: Use window IDs for multiwindow support. const WindowState &ws = main_window; return ws.mode; } void WaylandThread::window_request_attention(DisplayServer::WindowID p_window_id) { // TODO: Use window IDs for multiwindow support. WindowState &ws = main_window; if (registry.xdg_activation) { // Window attention requests are done through the XDG activation protocol. xdg_activation_token_v1 *xdg_activation_token = xdg_activation_v1_get_activation_token(registry.xdg_activation); xdg_activation_token_v1_add_listener(xdg_activation_token, &xdg_activation_token_listener, &ws); xdg_activation_token_v1_commit(xdg_activation_token); } } void WaylandThread::window_set_idle_inhibition(DisplayServer::WindowID p_window_id, bool p_enable) { // TODO: Use window IDs for multiwindow support. WindowState &ws = main_window; if (p_enable) { if (ws.registry->wp_idle_inhibit_manager && !ws.wp_idle_inhibitor) { ERR_FAIL_NULL(ws.wl_surface); ws.wp_idle_inhibitor = zwp_idle_inhibit_manager_v1_create_inhibitor(ws.registry->wp_idle_inhibit_manager, ws.wl_surface); } } else { if (ws.wp_idle_inhibitor) { zwp_idle_inhibitor_v1_destroy(ws.wp_idle_inhibitor); ws.wp_idle_inhibitor = nullptr; } } } bool WaylandThread::window_get_idle_inhibition(DisplayServer::WindowID p_window_id) const { // TODO: Use window IDs for multiwindow support. const WindowState &ws = main_window; return ws.wp_idle_inhibitor != nullptr; } WaylandThread::ScreenData WaylandThread::screen_get_data(int p_screen) const { ERR_FAIL_INDEX_V(p_screen, registry.wl_outputs.size(), ScreenData()); return wl_output_get_screen_state(registry.wl_outputs.get(p_screen))->data; } int WaylandThread::get_screen_count() const { return registry.wl_outputs.size(); } DisplayServer::WindowID WaylandThread::pointer_get_pointed_window_id() const { SeatState *ss = wl_seat_get_seat_state(wl_seat_current); if (ss) { WindowState *ws = wl_surface_get_window_state(ss->pointed_surface); if (ws) { return ws->id; } } return DisplayServer::INVALID_WINDOW_ID; } void WaylandThread::pointer_set_constraint(PointerConstraint p_constraint) { SeatState *ss = wl_seat_get_seat_state(wl_seat_current); if (ss) { seat_state_unlock_pointer(ss); if (p_constraint == PointerConstraint::LOCKED) { seat_state_lock_pointer(ss); } else if (p_constraint == PointerConstraint::CONFINED) { seat_state_confine_pointer(ss); } } pointer_constraint = p_constraint; } void WaylandThread::pointer_set_hint(const Point2i &p_hint) { SeatState *ss = wl_seat_get_seat_state(wl_seat_current); if (!ss) { return; } WindowState *ws = wl_surface_get_window_state(ss->pointed_surface); int hint_x = 0; int hint_y = 0; if (ws) { // NOTE: It looks like it's not really recommended to convert from // "godot-space" to "wayland-space" and in general I received mixed feelings // discussing about this. I'm not really sure about the maths behind this but, // oh well, we're setting a cursor hint. ¯\_(ツ)_/¯ // See: https://oftc.irclog.whitequark.org/wayland/2023-08-23#1692756914-1692816818 hint_x = round(p_hint.x / window_state_get_scale_factor(ws)); hint_y = round(p_hint.y / window_state_get_scale_factor(ws)); } if (ss) { seat_state_set_hint(ss, hint_x, hint_y); } } WaylandThread::PointerConstraint WaylandThread::pointer_get_constraint() const { return pointer_constraint; } BitField WaylandThread::pointer_get_button_mask() const { SeatState *ss = wl_seat_get_seat_state(wl_seat_current); if (ss) { return ss->pointer_data.pressed_button_mask; } return BitField(); } Error WaylandThread::init() { #ifdef SOWRAP_ENABLED #ifdef DEBUG_ENABLED int dylibloader_verbose = 1; #else int dylibloader_verbose = 0; #endif // DEBUG_ENABLED if (initialize_wayland_client(dylibloader_verbose) != 0) { WARN_PRINT("Can't load the Wayland client library."); return ERR_CANT_CREATE; } if (initialize_wayland_cursor(dylibloader_verbose) != 0) { WARN_PRINT("Can't load the Wayland cursor library."); return ERR_CANT_CREATE; } if (initialize_xkbcommon(dylibloader_verbose) != 0) { WARN_PRINT("Can't load the XKBcommon library."); return ERR_CANT_CREATE; } #endif // SOWRAP_ENABLED KeyMappingXKB::initialize(); wl_display = wl_display_connect(nullptr); ERR_FAIL_NULL_V_MSG(wl_display, ERR_CANT_CREATE, "Can't connect to a Wayland display."); thread_data.wl_display = wl_display; events_thread.start(_poll_events_thread, &thread_data); wl_registry = wl_display_get_registry(wl_display); ERR_FAIL_NULL_V_MSG(wl_registry, ERR_UNAVAILABLE, "Can't obtain the Wayland registry global."); registry.wayland_thread = this; wl_registry_add_listener(wl_registry, &wl_registry_listener, ®istry); // Wait for registry to get notified from the compositor. wl_display_roundtrip(wl_display); ERR_FAIL_NULL_V_MSG(registry.wl_shm, ERR_UNAVAILABLE, "Can't obtain the Wayland shared memory global."); ERR_FAIL_NULL_V_MSG(registry.wl_compositor, ERR_UNAVAILABLE, "Can't obtain the Wayland compositor global."); ERR_FAIL_NULL_V_MSG(registry.xdg_wm_base, ERR_UNAVAILABLE, "Can't obtain the Wayland XDG shell global."); if (!registry.xdg_decoration_manager) { #ifdef LIBDECOR_ENABLED WARN_PRINT("Can't obtain the XDG decoration manager. Libdecor will be used for drawing CSDs, if available."); #else WARN_PRINT("Can't obtain the XDG decoration manager. Decorations won't show up."); #endif // LIBDECOR_ENABLED } if (!registry.xdg_activation) { WARN_PRINT("Can't obtain the XDG activation global. Attention requesting won't work!"); } #ifndef DBUS_ENABLED if (!registry.wp_idle_inhibit_manager) { WARN_PRINT("Can't obtain the idle inhibition manager. The screen might turn off even after calling screen_set_keep_on()!"); } #endif // DBUS_ENABLED // Wait for seat capabilities. wl_display_roundtrip(wl_display); #ifdef LIBDECOR_ENABLED bool libdecor_found = true; #ifdef SOWRAP_ENABLED if (initialize_libdecor(dylibloader_verbose) != 0) { libdecor_found = false; } #endif // SOWRAP_ENABLED if (libdecor_found) { libdecor_context = libdecor_new(wl_display, (struct libdecor_interface *)&libdecor_interface); } else { print_verbose("libdecor not found. Client-side decorations disabled."); } #endif // LIBDECOR_ENABLED cursor_theme_name = OS::get_singleton()->get_environment("XCURSOR_THEME"); unscaled_cursor_size = OS::get_singleton()->get_environment("XCURSOR_SIZE").to_int(); if (unscaled_cursor_size <= 0) { print_verbose("Detected invalid cursor size preference, defaulting to 24."); unscaled_cursor_size = 24; } // NOTE: The scale is useful here as it might've been updated by _update_scale. bool cursor_theme_loaded = _load_cursor_theme(unscaled_cursor_size * cursor_scale); if (!cursor_theme_loaded) { return ERR_CANT_CREATE; } // Update the cursor. cursor_set_shape(DisplayServer::CURSOR_ARROW); initialized = true; return OK; } void WaylandThread::cursor_hide() { current_wl_cursor = nullptr; current_custom_cursor = nullptr; SeatState *ss = wl_seat_get_seat_state(wl_seat_current); ERR_FAIL_NULL(ss); seat_state_update_cursor(ss); } void WaylandThread::cursor_set_shape(DisplayServer::CursorShape p_cursor_shape) { if (!wl_cursors[p_cursor_shape]) { return; } // The point of this method is make the current cursor a "plain" shape and, as // the custom cursor overrides what gets set, we have to clear it too. current_custom_cursor = nullptr; current_wl_cursor = wl_cursors[p_cursor_shape]; for (struct wl_seat *wl_seat : registry.wl_seats) { SeatState *ss = wl_seat_get_seat_state(wl_seat); ERR_FAIL_NULL(ss); seat_state_update_cursor(ss); } last_cursor_shape = p_cursor_shape; } void WaylandThread::cursor_set_custom_shape(DisplayServer::CursorShape p_cursor_shape) { ERR_FAIL_COND(!custom_cursors.has(p_cursor_shape)); current_custom_cursor = &custom_cursors[p_cursor_shape]; for (struct wl_seat *wl_seat : registry.wl_seats) { SeatState *ss = wl_seat_get_seat_state(wl_seat); ERR_FAIL_NULL(ss); seat_state_update_cursor(ss); } last_cursor_shape = p_cursor_shape; } void WaylandThread::cursor_shape_set_custom_image(DisplayServer::CursorShape p_cursor_shape, Ref p_image, const Point2i &p_hotspot) { ERR_FAIL_COND(!p_image.is_valid()); Size2i image_size = p_image->get_size(); // NOTE: The stride is the width of the image in bytes. unsigned int image_stride = image_size.width * 4; unsigned int data_size = image_stride * image_size.height; // We need a shared memory object file descriptor in order to create a // wl_buffer through wl_shm. int fd = WaylandThread::_allocate_shm_file(data_size); ERR_FAIL_COND(fd == -1); CustomCursor &cursor = custom_cursors[p_cursor_shape]; cursor.hotspot = p_hotspot; if (cursor.buffer_data) { // Clean up the old buffer data. munmap(cursor.buffer_data, cursor.buffer_data_size); } // NOTE: From `wl_keyboard`s of version 7 or later, the spec requires the mmap // operation to be done with MAP_PRIVATE, as "MAP_SHARED may fail". We'll do it // regardless of global version. cursor.buffer_data = (uint32_t *)mmap(nullptr, data_size, PROT_READ | PROT_WRITE, MAP_PRIVATE, fd, 0); if (cursor.wl_buffer) { // Clean up the old Wayland buffer. wl_buffer_destroy(cursor.wl_buffer); } // Create the Wayland buffer. struct wl_shm_pool *wl_shm_pool = wl_shm_create_pool(registry.wl_shm, fd, image_size.height * data_size); // TODO: Make sure that WL_SHM_FORMAT_ARGB8888 format is supported. It // technically isn't garaunteed to be supported, but I think that'd be a // pretty unlikely thing to stumble upon. cursor.wl_buffer = wl_shm_pool_create_buffer(wl_shm_pool, 0, image_size.width, image_size.height, image_stride, WL_SHM_FORMAT_ARGB8888); wl_shm_pool_destroy(wl_shm_pool); // Fill the cursor buffer with the image data. for (unsigned int index = 0; index < (unsigned int)(image_size.width * image_size.height); index++) { int row_index = floor(index / image_size.width); int column_index = (index % int(image_size.width)); cursor.buffer_data[index] = p_image->get_pixel(column_index, row_index).to_argb32(); // Wayland buffers, unless specified, require associated alpha, so we'll just // associate the alpha in-place. uint8_t *pixel_data = (uint8_t *)&cursor.buffer_data[index]; pixel_data[0] = pixel_data[0] * pixel_data[3] / 255; pixel_data[1] = pixel_data[1] * pixel_data[3] / 255; pixel_data[2] = pixel_data[2] * pixel_data[3] / 255; } } void WaylandThread::cursor_shape_clear_custom_image(DisplayServer::CursorShape p_cursor_shape) { if (custom_cursors.has(p_cursor_shape)) { CustomCursor cursor = custom_cursors[p_cursor_shape]; custom_cursors.erase(p_cursor_shape); current_custom_cursor = nullptr; if (cursor.wl_buffer) { wl_buffer_destroy(cursor.wl_buffer); } if (cursor.buffer_data) { munmap(cursor.buffer_data, cursor.buffer_data_size); } } } void WaylandThread::window_set_ime_active(const bool p_active, DisplayServer::WindowID p_window_id) { SeatState *ss = wl_seat_get_seat_state(wl_seat_current); if (ss && ss->wp_text_input && ss->ime_enabled) { if (p_active) { ss->ime_active = true; zwp_text_input_v3_enable(ss->wp_text_input); zwp_text_input_v3_set_cursor_rectangle(ss->wp_text_input, ss->ime_rect.position.x, ss->ime_rect.position.y, ss->ime_rect.size.x, ss->ime_rect.size.y); } else { ss->ime_active = false; ss->ime_text = String(); ss->ime_text_commit = String(); ss->ime_cursor = Vector2i(); zwp_text_input_v3_disable(ss->wp_text_input); } zwp_text_input_v3_commit(ss->wp_text_input); } } void WaylandThread::window_set_ime_position(const Point2i &p_pos, DisplayServer::WindowID p_window_id) { SeatState *ss = wl_seat_get_seat_state(wl_seat_current); if (ss && ss->wp_text_input && ss->ime_enabled) { ss->ime_rect = Rect2i(p_pos, Size2i(1, 10)); zwp_text_input_v3_set_cursor_rectangle(ss->wp_text_input, ss->ime_rect.position.x, ss->ime_rect.position.y, ss->ime_rect.size.x, ss->ime_rect.size.y); zwp_text_input_v3_commit(ss->wp_text_input); } } int WaylandThread::keyboard_get_layout_count() const { SeatState *ss = wl_seat_get_seat_state(wl_seat_current); if (ss && ss->xkb_keymap) { return xkb_keymap_num_layouts(ss->xkb_keymap); } return 0; } int WaylandThread::keyboard_get_current_layout_index() const { SeatState *ss = wl_seat_get_seat_state(wl_seat_current); if (ss) { return ss->current_layout_index; } return 0; } void WaylandThread::keyboard_set_current_layout_index(int p_index) { SeatState *ss = wl_seat_get_seat_state(wl_seat_current); if (ss) { ss->current_layout_index = p_index; } } String WaylandThread::keyboard_get_layout_name(int p_index) const { SeatState *ss = wl_seat_get_seat_state(wl_seat_current); if (ss && ss->xkb_keymap) { String ret; ret.parse_utf8(xkb_keymap_layout_get_name(ss->xkb_keymap, p_index)); return ret; } return ""; } Key WaylandThread::keyboard_get_key_from_physical(Key p_key) const { SeatState *ss = wl_seat_get_seat_state(wl_seat_current); if (ss && ss->xkb_state) { xkb_keycode_t xkb_keycode = KeyMappingXKB::get_xkb_keycode(p_key); return KeyMappingXKB::get_keycode(xkb_state_key_get_one_sym(ss->xkb_state, xkb_keycode)); } return Key::NONE; } void WaylandThread::keyboard_echo_keys() { SeatState *ss = wl_seat_get_seat_state(wl_seat_current); if (ss) { seat_state_echo_keys(ss); } } void WaylandThread::selection_set_text(const String &p_text) { SeatState *ss = wl_seat_get_seat_state(wl_seat_current); if (registry.wl_data_device_manager == nullptr) { DEBUG_LOG_WAYLAND_THREAD("Couldn't set selection, wl_data_device_manager global not available."); } if (ss == nullptr) { DEBUG_LOG_WAYLAND_THREAD("Couldn't set selection, current seat not set."); return; } if (ss->wl_data_device == nullptr) { DEBUG_LOG_WAYLAND_THREAD("Couldn't set selection, seat doesn't have wl_data_device."); } ss->selection_data = p_text.to_utf8_buffer(); if (ss->wl_data_source_selection == nullptr) { ss->wl_data_source_selection = wl_data_device_manager_create_data_source(registry.wl_data_device_manager); wl_data_source_add_listener(ss->wl_data_source_selection, &wl_data_source_listener, ss); wl_data_source_offer(ss->wl_data_source_selection, "text/plain;charset=utf-8"); wl_data_source_offer(ss->wl_data_source_selection, "text/plain"); } // TODO: Implement a good way of getting the latest serial from the user. wl_data_device_set_selection(ss->wl_data_device, ss->wl_data_source_selection, MAX(ss->pointer_data.button_serial, ss->last_key_pressed_serial)); // Wait for the message to get to the server before continuing, otherwise the // clipboard update might come with a delay. wl_display_roundtrip(wl_display); } bool WaylandThread::selection_has_mime(const String &p_mime) const { SeatState *ss = wl_seat_get_seat_state(wl_seat_current); if (ss == nullptr) { DEBUG_LOG_WAYLAND_THREAD("Couldn't get selection, current seat not set."); return false; } OfferState *os = wl_data_offer_get_offer_state(ss->wl_data_offer_selection); if (!os) { return false; } return os->mime_types.has(p_mime); } Vector WaylandThread::selection_get_mime(const String &p_mime) const { SeatState *ss = wl_seat_get_seat_state(wl_seat_current); if (ss == nullptr) { DEBUG_LOG_WAYLAND_THREAD("Couldn't get selection, current seat not set."); return Vector(); } if (ss->wl_data_source_selection) { // We have a source so the stuff we're pasting is ours. We'll have to pass the // data directly or we'd stall waiting for Godot (ourselves) to send us the // data :P OfferState *os = wl_data_offer_get_offer_state(ss->wl_data_offer_selection); ERR_FAIL_NULL_V(os, Vector()); if (os->mime_types.has(p_mime)) { // All righty, we're offering this type. Let's just return the data as is. return ss->selection_data; } // ... we don't offer that type. Oh well. return Vector(); } return _wl_data_offer_read(wl_display, p_mime.utf8(), ss->wl_data_offer_selection); } bool WaylandThread::primary_has_mime(const String &p_mime) const { SeatState *ss = wl_seat_get_seat_state(wl_seat_current); if (ss == nullptr) { DEBUG_LOG_WAYLAND_THREAD("Couldn't get selection, current seat not set."); return false; } OfferState *os = wp_primary_selection_offer_get_offer_state(ss->wp_primary_selection_offer); if (!os) { return false; } return os->mime_types.has(p_mime); } Vector WaylandThread::primary_get_mime(const String &p_mime) const { SeatState *ss = wl_seat_get_seat_state(wl_seat_current); if (ss == nullptr) { DEBUG_LOG_WAYLAND_THREAD("Couldn't get primary, current seat not set."); return Vector(); } if (ss->wp_primary_selection_source) { // We have a source so the stuff we're pasting is ours. We'll have to pass the // data directly or we'd stall waiting for Godot (ourselves) to send us the // data :P OfferState *os = wp_primary_selection_offer_get_offer_state(ss->wp_primary_selection_offer); ERR_FAIL_NULL_V(os, Vector()); if (os->mime_types.has(p_mime)) { // All righty, we're offering this type. Let's just return the data as is. return ss->selection_data; } // ... we don't offer that type. Oh well. return Vector(); } return _wp_primary_selection_offer_read(wl_display, p_mime.utf8(), ss->wp_primary_selection_offer); } void WaylandThread::primary_set_text(const String &p_text) { SeatState *ss = wl_seat_get_seat_state(wl_seat_current); if (registry.wp_primary_selection_device_manager == nullptr) { DEBUG_LOG_WAYLAND_THREAD("Couldn't set primary, protocol not available"); return; } if (ss == nullptr) { DEBUG_LOG_WAYLAND_THREAD("Couldn't set primary, current seat not set."); return; } ss->primary_data = p_text.to_utf8_buffer(); if (ss->wp_primary_selection_source == nullptr) { ss->wp_primary_selection_source = zwp_primary_selection_device_manager_v1_create_source(registry.wp_primary_selection_device_manager); zwp_primary_selection_source_v1_add_listener(ss->wp_primary_selection_source, &wp_primary_selection_source_listener, ss); zwp_primary_selection_source_v1_offer(ss->wp_primary_selection_source, "text/plain;charset=utf-8"); zwp_primary_selection_source_v1_offer(ss->wp_primary_selection_source, "text/plain"); } // TODO: Implement a good way of getting the latest serial from the user. zwp_primary_selection_device_v1_set_selection(ss->wp_primary_selection_device, ss->wp_primary_selection_source, MAX(ss->pointer_data.button_serial, ss->last_key_pressed_serial)); // Wait for the message to get to the server before continuing, otherwise the // clipboard update might come with a delay. wl_display_roundtrip(wl_display); } void WaylandThread::set_frame() { frame = true; } bool WaylandThread::get_reset_frame() { bool old_frame = frame; frame = false; return old_frame; } // Dispatches events until a frame event is received, a window is reported as // suspended or the timeout expires. bool WaylandThread::wait_frame_suspend_ms(int p_timeout) { if (main_window.suspended) { // The window is suspended! The compositor is telling us _explicitly_ that we // don't need to draw, without letting us guess through the frame event's // timing and stuff like that. Our job here is done. return false; } if (frame) { // We already have a frame! Probably it got there while the caller locked :D frame = false; return true; } struct pollfd poll_fd; poll_fd.fd = wl_display_get_fd(wl_display); poll_fd.events = POLLIN | POLLHUP; int begin_ms = OS::get_singleton()->get_ticks_msec(); int remaining_ms = p_timeout; while (remaining_ms > 0) { // Empty the event queue while it's full. while (wl_display_prepare_read(wl_display) != 0) { if (wl_display_dispatch_pending(wl_display) == -1) { // Oh no. We'll check and handle any display error below. break; } if (main_window.suspended) { return false; } if (frame) { // We had a frame event in the queue :D frame = false; return true; } } int werror = wl_display_get_error(wl_display); if (werror) { if (werror == EPROTO) { struct wl_interface *wl_interface = nullptr; uint32_t id = 0; int error_code = wl_display_get_protocol_error(wl_display, (const struct wl_interface **)&wl_interface, &id); CRASH_NOW_MSG(vformat("Wayland protocol error %d on interface %s@%d.", error_code, wl_interface ? wl_interface->name : "unknown", id)); } else { CRASH_NOW_MSG(vformat("Wayland client error code %d.", werror)); } } wl_display_flush(wl_display); // Wait for the event file descriptor to have new data. poll(&poll_fd, 1, remaining_ms); if (poll_fd.revents | POLLIN) { // Load the queues with fresh new data. wl_display_read_events(wl_display); } else { // Oh well... Stop signaling that we want to read. wl_display_cancel_read(wl_display); // We've got no new events :( // We won't even bother with checking the frame flag. return false; } // Let's try dispatching now... wl_display_dispatch_pending(wl_display); if (main_window.suspended) { return false; } if (frame) { frame = false; return true; } remaining_ms -= OS::get_singleton()->get_ticks_msec() - begin_ms; } DEBUG_LOG_WAYLAND_THREAD("Frame timeout."); return false; } bool WaylandThread::is_suspended() const { return main_window.suspended; } void WaylandThread::destroy() { if (!initialized) { return; } if (wl_display && events_thread.is_started()) { thread_data.thread_done.set(); // By sending a roundtrip message we're unblocking the polling thread so that // it can realize that it's done and also handle every event that's left. wl_display_roundtrip(wl_display); events_thread.wait_to_finish(); } if (main_window.wp_fractional_scale) { wp_fractional_scale_v1_destroy(main_window.wp_fractional_scale); } if (main_window.wp_viewport) { wp_viewport_destroy(main_window.wp_viewport); } if (main_window.frame_callback) { wl_callback_destroy(main_window.frame_callback); } #ifdef LIBDECOR_ENABLED if (main_window.libdecor_frame) { libdecor_frame_close(main_window.libdecor_frame); } #endif // LIBDECOR_ENABLED if (main_window.xdg_toplevel) { xdg_toplevel_destroy(main_window.xdg_toplevel); } if (main_window.xdg_surface) { xdg_surface_destroy(main_window.xdg_surface); } if (main_window.wl_surface) { wl_surface_destroy(main_window.wl_surface); } for (struct wl_seat *wl_seat : registry.wl_seats) { SeatState *ss = wl_seat_get_seat_state(wl_seat); ERR_FAIL_NULL(ss); wl_seat_destroy(wl_seat); xkb_context_unref(ss->xkb_context); xkb_state_unref(ss->xkb_state); xkb_keymap_unref(ss->xkb_keymap); if (ss->wl_keyboard) { wl_keyboard_destroy(ss->wl_keyboard); } if (ss->keymap_buffer) { munmap((void *)ss->keymap_buffer, ss->keymap_buffer_size); } if (ss->wl_pointer) { wl_pointer_destroy(ss->wl_pointer); } if (ss->cursor_frame_callback) { // We don't need to set a null userdata for safety as the thread is done. wl_callback_destroy(ss->cursor_frame_callback); } if (ss->cursor_surface) { wl_surface_destroy(ss->cursor_surface); } if (ss->wl_data_device) { wl_data_device_destroy(ss->wl_data_device); } if (ss->wp_relative_pointer) { zwp_relative_pointer_v1_destroy(ss->wp_relative_pointer); } if (ss->wp_locked_pointer) { zwp_locked_pointer_v1_destroy(ss->wp_locked_pointer); } if (ss->wp_confined_pointer) { zwp_confined_pointer_v1_destroy(ss->wp_confined_pointer); } if (ss->wp_tablet_seat) { zwp_tablet_seat_v2_destroy(ss->wp_tablet_seat); } for (struct zwp_tablet_tool_v2 *tool : ss->tablet_tools) { TabletToolState *state = wp_tablet_tool_get_state(tool); if (state) { memdelete(state); } zwp_tablet_tool_v2_destroy(tool); } memdelete(ss); } for (struct wl_output *wl_output : registry.wl_outputs) { ERR_FAIL_NULL(wl_output); memdelete(wl_output_get_screen_state(wl_output)); wl_output_destroy(wl_output); } if (wl_cursor_theme) { wl_cursor_theme_destroy(wl_cursor_theme); } if (registry.wp_idle_inhibit_manager) { zwp_idle_inhibit_manager_v1_destroy(registry.wp_idle_inhibit_manager); } if (registry.wp_pointer_constraints) { zwp_pointer_constraints_v1_destroy(registry.wp_pointer_constraints); } if (registry.wp_pointer_gestures) { zwp_pointer_gestures_v1_destroy(registry.wp_pointer_gestures); } if (registry.wp_relative_pointer_manager) { zwp_relative_pointer_manager_v1_destroy(registry.wp_relative_pointer_manager); } if (registry.xdg_activation) { xdg_activation_v1_destroy(registry.xdg_activation); } if (registry.xdg_decoration_manager) { zxdg_decoration_manager_v1_destroy(registry.xdg_decoration_manager); } if (registry.wp_fractional_scale_manager) { wp_fractional_scale_manager_v1_destroy(registry.wp_fractional_scale_manager); } if (registry.wp_viewporter) { wp_viewporter_destroy(registry.wp_viewporter); } if (registry.xdg_wm_base) { xdg_wm_base_destroy(registry.xdg_wm_base); } if (registry.xdg_exporter) { zxdg_exporter_v1_destroy(registry.xdg_exporter); } if (registry.wl_shm) { wl_shm_destroy(registry.wl_shm); } if (registry.wl_compositor) { wl_compositor_destroy(registry.wl_compositor); } if (wl_registry) { wl_registry_destroy(wl_registry); } if (wl_display) { wl_display_disconnect(wl_display); } } #endif // WAYLAND_ENABLED