Outputs a 3D vector based on the result of a floating point comparison within the visual shader graph. This visual shader node has six input ports. Port 1 and 2 provide the two floating point numbers [code]a[/code] and [code]b[/code] that will be compared. Port 3 is the tolerance, which allows similar floating point number to be considered equal. Ports 4 to 6 are the possible outputs, returned if [code]a == b[/code], [code]a > b[/code], or [code]a < b[/code] respectively.