Represents a GLTF buffer view. GLTFBufferView is a data structure representing GLTF a [code]bufferView[/code] that would be found in the [code]"bufferViews"[/code] array. A buffer is a blob of binary data. A buffer view is a slice of a buffer that can be used to identify and extract data from the buffer. Most custom uses of buffers only need to use the [member buffer], [member byte_length], and [member byte_offset]. The [member byte_stride] and [member indices] properties are for more advanced use cases such as interleaved mesh data encoded for the GPU. https://github.com/KhronosGroup/glTF-Tutorials/blob/master/gltfTutorial/gltfTutorial_005_BuffersBufferViewsAccessors.md $DOCS_URL/tutorials/io/runtime_file_loading_and_saving.html Loads the buffer view data from the buffer referenced by this buffer view in the given [GLTFState]. Interleaved data with a byte stride is not yet supported by this method. The data is returned as a [PackedByteArray]. The index of the buffer this buffer view is referencing. If [code]-1[/code], this buffer view is not referencing any buffer. The length, in bytes, of this buffer view. If [code]0[/code], this buffer view is empty. The offset, in bytes, from the start of the buffer to the start of this buffer view. The stride, in bytes, between interleaved data. If [code]-1[/code], this buffer view is not interleaved. True if the GLTFBufferView's OpenGL GPU buffer type is an [code]ELEMENT_ARRAY_BUFFER[/code] used for vertex indices (integer constant [code]34963[/code]). False if the buffer type is [code]ARRAY_BUFFER[/code] used for vertex attributes (integer constant [code]34962[/code]) or when any other value. See [url=https://github.com/KhronosGroup/glTF-Tutorials/blob/master/gltfTutorial/gltfTutorial_005_BuffersBufferViewsAccessors.md]Buffers, BufferViews, and Accessors[/url] for possible values. This property is set but never used, setting this property will do nothing.