An instance of a [NavigationMesh].
An instance of a [NavigationMesh]. It tells the [Navigation] node what can be navigated and what cannot, based on the [NavigationMesh] resource. This should be a child of a [Navigation] node.
Bakes the [NavigationMesh]. The baking is done in a separate thread because navigation baking is not a cheap operation. This can be done at runtime. When it is completed, it automatically sets the new [NavigationMesh].
Determines if the [NavigationMeshInstance] is enabled or disabled.
The [NavigationMesh] resource to use.
Notifies when the navigation mesh bake operation is completed.
Notifies when the [NavigationMesh] has changed.