/**************************************************************************/ /* resource_saver.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef RESOURCE_SAVER_H #define RESOURCE_SAVER_H #include "core/io/resource.h" #include "core/object/gdvirtual.gen.inc" #include "core/object/script_language.h" class ResourceFormatSaver : public RefCounted { GDCLASS(ResourceFormatSaver, RefCounted); protected: static void _bind_methods(); GDVIRTUAL3R(int64_t, _save, Ref, String, uint32_t) GDVIRTUAL1RC(bool, _recognize, Ref) GDVIRTUAL1RC(Vector, _get_recognized_extensions, Ref) GDVIRTUAL2RC(bool, _recognize_path, Ref, String) public: virtual Error save(const Ref &p_resource, const String &p_path, uint32_t p_flags = 0); virtual bool recognize(const Ref &p_resource) const; virtual void get_recognized_extensions(const Ref &p_resource, List *p_extensions) const; virtual bool recognize_path(const Ref &p_resource, const String &p_path) const; virtual ~ResourceFormatSaver() {} }; typedef void (*ResourceSavedCallback)(Ref p_resource, const String &p_path); typedef ResourceUID::ID (*ResourceSaverGetResourceIDForPath)(const String &p_path, bool p_generate); class ResourceSaver { enum { MAX_SAVERS = 64 }; static Ref saver[MAX_SAVERS]; static int saver_count; static bool timestamp_on_save; static ResourceSavedCallback save_callback; static ResourceSaverGetResourceIDForPath save_get_id_for_path; static Ref _find_custom_resource_format_saver(String path); public: enum SaverFlags { FLAG_NONE = 0, FLAG_RELATIVE_PATHS = 1, FLAG_BUNDLE_RESOURCES = 2, FLAG_CHANGE_PATH = 4, FLAG_OMIT_EDITOR_PROPERTIES = 8, FLAG_SAVE_BIG_ENDIAN = 16, FLAG_COMPRESS = 32, FLAG_REPLACE_SUBRESOURCE_PATHS = 64, }; static Error save(const Ref &p_resource, const String &p_path = "", uint32_t p_flags = (uint32_t)FLAG_NONE); static void get_recognized_extensions(const Ref &p_resource, List *p_extensions); static void add_resource_format_saver(Ref p_format_saver, bool p_at_front = false); static void remove_resource_format_saver(Ref p_format_saver); static void set_timestamp_on_save(bool p_timestamp) { timestamp_on_save = p_timestamp; } static bool get_timestamp_on_save() { return timestamp_on_save; } static ResourceUID::ID get_resource_id_for_path(const String &p_path, bool p_generate = false); static void set_save_callback(ResourceSavedCallback p_callback); static void set_get_resource_id_for_path(ResourceSaverGetResourceIDForPath p_callback); static bool add_custom_resource_format_saver(String script_path); static void remove_custom_resource_format_saver(String script_path); static void add_custom_savers(); static void remove_custom_savers(); }; #endif // RESOURCE_SAVER_H