A 3D capsule shape used for physics collision. A 3D capsule shape, intended for use in physics. Usually used to provide a shape for a [CollisionShape3D]. [b]Performance:[/b] [CapsuleShape3D] is fast to check collisions against. It is faster than [CylinderShape3D], but slower than [SphereShape3D] and [BoxShape3D]. https://godotengine.org/asset-library/asset/675 The capsule's height. The capsule's radius.