<?xml version="1.0" encoding="UTF-8" ?> <class name="AudioEffectDelay" inherits="AudioEffect" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Adds a delay audio effect to an audio bus. Plays input signal back after a period of time. Two tap delay and feedback options. </brief_description> <description> Plays input signal back after a period of time. The delayed signal may be played back multiple times to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds. </description> <tutorials> <link title="Audio buses">$DOCS_URL/tutorials/audio/audio_buses.html</link> </tutorials> <members> <member name="dry" type="float" setter="set_dry" getter="get_dry" default="1.0"> Output percent of original sound. At 0, only delayed sounds are output. Value can range from 0 to 1. </member> <member name="feedback_active" type="bool" setter="set_feedback_active" getter="is_feedback_active" default="false"> If [code]true[/code], feedback is enabled. </member> <member name="feedback_delay_ms" type="float" setter="set_feedback_delay_ms" getter="get_feedback_delay_ms" default="340.0"> Feedback delay time in milliseconds. </member> <member name="feedback_level_db" type="float" setter="set_feedback_level_db" getter="get_feedback_level_db" default="-6.0"> Sound level for [code]tap1[/code]. </member> <member name="feedback_lowpass" type="float" setter="set_feedback_lowpass" getter="get_feedback_lowpass" default="16000.0"> Low-pass filter for feedback, in Hz. Frequencies below this value are filtered out of the source signal. </member> <member name="tap1_active" type="bool" setter="set_tap1_active" getter="is_tap1_active" default="true"> If [code]true[/code], [code]tap1[/code] will be enabled. </member> <member name="tap1_delay_ms" type="float" setter="set_tap1_delay_ms" getter="get_tap1_delay_ms" default="250.0"> [code]tap1[/code] delay time in milliseconds. </member> <member name="tap1_level_db" type="float" setter="set_tap1_level_db" getter="get_tap1_level_db" default="-6.0"> Sound level for [code]tap1[/code]. </member> <member name="tap1_pan" type="float" setter="set_tap1_pan" getter="get_tap1_pan" default="0.2"> Pan position for [code]tap1[/code]. Value can range from -1 (fully left) to 1 (fully right). </member> <member name="tap2_active" type="bool" setter="set_tap2_active" getter="is_tap2_active" default="true"> If [code]true[/code], [code]tap2[/code] will be enabled. </member> <member name="tap2_delay_ms" type="float" setter="set_tap2_delay_ms" getter="get_tap2_delay_ms" default="500.0"> [b]Tap2[/b] delay time in milliseconds. </member> <member name="tap2_level_db" type="float" setter="set_tap2_level_db" getter="get_tap2_level_db" default="-12.0"> Sound level for [code]tap2[/code]. </member> <member name="tap2_pan" type="float" setter="set_tap2_pan" getter="get_tap2_pan" default="-0.4"> Pan position for [code]tap2[/code]. Value can range from -1 (fully left) to 1 (fully right). </member> </members> </class>