/*************************************************************************/
/*  test_tools.h                                                         */
/*************************************************************************/
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/*                           GODOT ENGINE                                */
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/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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/*************************************************************************/

#ifndef TEST_TOOLS_H
#define TEST_TOOLS_H

struct ErrorDetector {
	ErrorDetector() {
		eh.errfunc = _detect_error;
		eh.userdata = this;

		add_error_handler(&eh);
	}

	~ErrorDetector() {
		remove_error_handler(&eh);
	}

	void clear() {
		has_error = false;
	}

	static void _detect_error(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, bool p_editor_notify, ErrorHandlerType p_type) {
		ErrorDetector *self = (ErrorDetector *)p_self;
		self->has_error = true;
	}

	ErrorHandlerList eh;
	bool has_error = false;
};

#endif // TEST_TOOLS_H