/**************************************************************************/ /* spatial_editor_plugin.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "spatial_editor_plugin.h" #include "core/math/camera_matrix.h" #include "core/os/input.h" #include "core/os/keyboard.h" #include "core/print_string.h" #include "core/project_settings.h" #include "core/sort_array.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/plugins/animation_player_editor_plugin.h" #include "editor/plugins/script_editor_plugin.h" #include "editor/script_editor_debugger.h" #include "editor/spatial_editor_gizmos.h" #include "scene/3d/camera.h" #include "scene/3d/collision_shape.h" #include "scene/3d/mesh_instance.h" #include "scene/3d/physics_body.h" #include "scene/3d/room_manager.h" #include "scene/3d/visual_instance.h" #include "scene/gui/flow_container.h" #include "scene/gui/viewport_container.h" #include "scene/resources/packed_scene.h" #include "scene/resources/surface_tool.h" #define DISTANCE_DEFAULT 4 #define GIZMO_ARROW_SIZE 0.35 #define GIZMO_RING_HALF_WIDTH 0.1 #define GIZMO_SCALE_DEFAULT 0.15 #define GIZMO_PLANE_SIZE 0.2 #define GIZMO_PLANE_DST 0.3 #define GIZMO_CIRCLE_SIZE 1.1 #define GIZMO_SCALE_OFFSET (GIZMO_CIRCLE_SIZE + 0.3) #define GIZMO_ARROW_OFFSET (GIZMO_CIRCLE_SIZE + 0.3) #define ZOOM_FREELOOK_MIN 0.01 #define ZOOM_FREELOOK_MULTIPLIER 1.08 #define ZOOM_FREELOOK_INDICATOR_DELAY_S 1.5 #define ZOOM_FREELOOK_MAX 10'000 #define MIN_Z 0.01 #define MAX_Z 1000000.0 #define MIN_FOV 0.01 #define MAX_FOV 179 void ViewportNavigationControl::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { if (!is_connected("mouse_exited", this, "_on_mouse_exited")) { connect("mouse_exited", this, "_on_mouse_exited"); } if (!is_connected("mouse_entered", this, "_on_mouse_entered")) { connect("mouse_entered", this, "_on_mouse_entered"); } } if (p_what == NOTIFICATION_DRAW && viewport != nullptr) { _draw(); _update_navigation(); } } void ViewportNavigationControl::_draw() { if (nav_mode == SpatialEditorViewport::NAVIGATION_NONE) { return; } Vector2 center = get_size() / 2.0; float radius = get_size().x / 2.0; const bool focused = focused_index != -1; draw_circle(center, radius, Color(0.5, 0.5, 0.5, focused || hovered ? 0.35 : 0.15)); const Color c = focused ? Color(0.9, 0.9, 0.9, 0.9) : Color(0.5, 0.5, 0.5, 0.25); Vector2 circle_pos = focused ? center.move_toward(focused_pos, radius) : center; draw_circle(circle_pos, AXIS_CIRCLE_RADIUS, c); draw_circle(circle_pos, AXIS_CIRCLE_RADIUS * 0.8, c.darkened(0.4)); } void ViewportNavigationControl::_process_click(int p_index, Vector2 p_position, bool p_pressed) { hovered = false; update(); if (focused_index != -1 && focused_index != p_index) { return; } if (p_pressed) { if (p_position.distance_to(get_size() / 2.0) < get_size().x / 2.0) { focused_pos = p_position; focused_index = p_index; update(); } } else { focused_index = -1; if (Input::get_singleton()->get_mouse_mode() == Input::MOUSE_MODE_CAPTURED) { Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); Input::get_singleton()->warp_mouse_position(focused_mouse_start); } } } void ViewportNavigationControl::_process_drag(int p_index, Vector2 p_position, Vector2 p_relative_position) { if (focused_index == p_index) { if (Input::get_singleton()->get_mouse_mode() == Input::MOUSE_MODE_VISIBLE) { Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED); focused_mouse_start = p_position; } focused_pos += p_relative_position; update(); } } void ViewportNavigationControl::_gui_input(Ref p_event) { // Mouse events const Ref mouse_button = p_event; if (mouse_button.is_valid() && mouse_button->get_button_index() == BUTTON_LEFT) { _process_click(100, mouse_button->get_position(), mouse_button->is_pressed()); } const Ref mouse_motion = p_event; if (mouse_motion.is_valid()) { _process_drag(100, mouse_motion->get_global_position(), viewport->_get_warped_mouse_motion(mouse_motion)); } // Touch events const Ref screen_touch = p_event; if (screen_touch.is_valid()) { _process_click(screen_touch->get_index(), screen_touch->get_position(), screen_touch->is_pressed()); } const Ref screen_drag = p_event; if (screen_drag.is_valid()) { _process_drag(screen_drag->get_index(), screen_drag->get_position(), screen_drag->get_relative()); } } void ViewportNavigationControl::_update_navigation() { if (focused_index == -1) { return; } Vector2 delta = focused_pos - (get_size() / 2.0); Vector2 delta_normalized = delta.normalized(); switch (nav_mode) { case SpatialEditorViewport::NavigationMode::NAVIGATION_MOVE: { real_t speed_multiplier = MIN(delta.length() / (get_size().x * 100.0), 3.0); real_t speed = viewport->freelook_speed * speed_multiplier; const SpatialEditorViewport::FreelookNavigationScheme navigation_scheme = (SpatialEditorViewport::FreelookNavigationScheme)EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_navigation_scheme").operator int(); Vector3 forward; if (navigation_scheme == SpatialEditorViewport::FreelookNavigationScheme::FREELOOK_FULLY_AXIS_LOCKED) { // Forward/backward keys will always go straight forward/backward, never moving on the Y axis. forward = Vector3(0, 0, delta_normalized.y).rotated(Vector3(0, 1, 0), viewport->camera->get_rotation().y); } else { // Forward/backward keys will be relative to the camera pitch. forward = viewport->camera->get_transform().basis.xform(Vector3(0, 0, delta_normalized.y)); } const Vector3 right = viewport->camera->get_transform().basis.xform(Vector3(delta_normalized.x, 0, 0)); const Vector3 direction = forward + right; const Vector3 motion = direction * speed; viewport->cursor.pos += motion; viewport->cursor.eye_pos += motion; } break; case SpatialEditorViewport::NavigationMode::NAVIGATION_LOOK: { real_t speed_multiplier = MIN(delta.length() / (get_size().x * 2.5), 3.0); real_t speed = viewport->freelook_speed * speed_multiplier; viewport->_nav_look(nullptr, delta_normalized * speed); } break; case SpatialEditorViewport::NAVIGATION_PAN: { real_t speed_multiplier = MIN(delta.length() / (get_size().x), 3.0); real_t speed = viewport->freelook_speed * speed_multiplier; viewport->_nav_pan(nullptr, -delta_normalized * speed); } break; case SpatialEditorViewport::NAVIGATION_ZOOM: { real_t speed_multiplier = MIN(delta.length() / (get_size().x), 3.0); real_t speed = viewport->freelook_speed * speed_multiplier; viewport->_nav_zoom(nullptr, delta_normalized * speed); } break; case SpatialEditorViewport::NAVIGATION_ORBIT: { real_t speed_multiplier = MIN(delta.length() / (get_size().x), 3.0); real_t speed = viewport->freelook_speed * speed_multiplier; viewport->_nav_orbit(nullptr, delta_normalized * speed); } break; case SpatialEditorViewport::NAVIGATION_NONE: { } break; } } void ViewportNavigationControl::_on_mouse_entered() { hovered = true; update(); } void ViewportNavigationControl::_on_mouse_exited() { hovered = false; update(); } void ViewportNavigationControl::set_navigation_mode(SpatialEditorViewport::NavigationMode p_nav_mode) { nav_mode = p_nav_mode; } void ViewportNavigationControl::set_viewport(SpatialEditorViewport *p_viewport) { viewport = p_viewport; } void ViewportNavigationControl::_bind_methods() { ClassDB::bind_method(D_METHOD("_gui_input"), &ViewportNavigationControl::_gui_input); ClassDB::bind_method(D_METHOD("_on_mouse_entered"), &ViewportNavigationControl::_on_mouse_entered); ClassDB::bind_method(D_METHOD("_on_mouse_exited"), &ViewportNavigationControl::_on_mouse_exited); } void ViewportRotationControl::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { axis_menu_options.clear(); axis_menu_options.push_back(SpatialEditorViewport::VIEW_RIGHT); axis_menu_options.push_back(SpatialEditorViewport::VIEW_TOP); axis_menu_options.push_back(SpatialEditorViewport::VIEW_REAR); axis_menu_options.push_back(SpatialEditorViewport::VIEW_LEFT); axis_menu_options.push_back(SpatialEditorViewport::VIEW_BOTTOM); axis_menu_options.push_back(SpatialEditorViewport::VIEW_FRONT); axis_colors.clear(); axis_colors.push_back(get_color("axis_x_color", "Editor")); axis_colors.push_back(get_color("axis_y_color", "Editor")); axis_colors.push_back(get_color("axis_z_color", "Editor")); update(); if (!is_connected("mouse_exited", this, "_on_mouse_exited")) { connect("mouse_exited", this, "_on_mouse_exited"); } } if (p_what == NOTIFICATION_DRAW && viewport != nullptr) { _draw(); } } void ViewportRotationControl::_draw() { Vector2i center = get_size() / 2.0; float radius = get_size().x / 2.0; if (focused_axis > -2 || orbiting_index != -1) { draw_circle(center, radius, Color(0.5, 0.5, 0.5, 0.25)); } Vector axis_to_draw; _get_sorted_axis(axis_to_draw); for (int i = 0; i < axis_to_draw.size(); ++i) { _draw_axis(axis_to_draw[i]); } } void ViewportRotationControl::_draw_axis(const Axis2D &p_axis) { const bool focused = focused_axis == p_axis.axis; const bool positive = p_axis.axis < 3; const int direction = p_axis.axis % 3; const Color axis_color = axis_colors[direction]; const double alpha = focused ? 1.0 : ((p_axis.z_axis + 1.0) / 2.0) * 0.5 + 0.5; const Color c = focused ? Color(0.9, 0.9, 0.9) : Color(axis_color.r, axis_color.g, axis_color.b, alpha); if (positive) { // Draw axis lines for the positive axes. const Vector2i center = get_size() / 2.0; draw_line(center, p_axis.screen_point, c, 1.5 * EDSCALE, true); draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS, c); // Draw the axis letter for the positive axes. const String axis_name = direction == 0 ? "X" : (direction == 1 ? "Y" : "Z"); draw_char(get_font("rotation_control", "EditorFonts"), p_axis.screen_point + Vector2(-4.0, 5.0) * EDSCALE, axis_name, "", Color(0.0, 0.0, 0.0, alpha)); } else { // Draw an outline around the negative axes. draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS, c); draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS * 0.8, c.darkened(0.4)); } } void ViewportRotationControl::_get_sorted_axis(Vector &r_axis) { Vector2i center = get_size() / 2.0; float radius = get_size().x / 2.0; float axis_radius = radius - AXIS_CIRCLE_RADIUS - 2.0 * EDSCALE; Basis camera_basis = viewport->to_camera_transform(viewport->cursor).get_basis().inverse(); for (int i = 0; i < 3; ++i) { Vector3 axis_3d = camera_basis.get_axis(i); Vector2i axis_vector = Vector2(axis_3d.x, -axis_3d.y) * axis_radius; if (Math::abs(axis_3d.z) < 1.0) { Axis2D pos_axis; pos_axis.axis = i; pos_axis.screen_point = center + axis_vector; pos_axis.z_axis = axis_3d.z; r_axis.push_back(pos_axis); Axis2D neg_axis; neg_axis.axis = i + 3; neg_axis.screen_point = center - axis_vector; neg_axis.z_axis = -axis_3d.z; r_axis.push_back(neg_axis); } else { // Special case when the camera is aligned with one axis Axis2D axis; axis.axis = i + (axis_3d.z < 0 ? 0 : 3); axis.screen_point = center; axis.z_axis = 1.0; r_axis.push_back(axis); } } r_axis.sort_custom(); } void ViewportRotationControl::_process_click(int p_index, Vector2 p_position, bool p_pressed) { if (orbiting_index != -1 && orbiting_index != p_index) { return; } if (p_pressed) { if (p_position.distance_to(get_size() / 2.0) < get_size().x / 2.0) { orbiting_index = p_index; } } else { if (focused_axis > -1) { viewport->_menu_option(axis_menu_options[focused_axis]); _update_focus(); } orbiting_index = -1; if (Input::get_singleton()->get_mouse_mode() == Input::MOUSE_MODE_CAPTURED) { Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); Input::get_singleton()->warp_mouse_position(orbiting_mouse_start); } } } void ViewportRotationControl::_process_drag(Ref p_event, int p_index, Vector2 p_position, Vector2 p_relative_position) { if (orbiting_index == p_index) { if (Input::get_singleton()->get_mouse_mode() == Input::MOUSE_MODE_VISIBLE) { Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED); orbiting_mouse_start = p_position; } viewport->_nav_orbit(p_event, p_relative_position); focused_axis = -1; } else { _update_focus(); } } void ViewportRotationControl::_gui_input(Ref p_event) { // Mouse events const Ref mb = p_event; if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT) { _process_click(100, mb->get_position(), mb->is_pressed()); } const Ref mm = p_event; if (mm.is_valid()) { _process_drag(mm, 100, mm->get_global_position(), viewport->_get_warped_mouse_motion(mm)); } // Touch events const Ref screen_touch = p_event; if (screen_touch.is_valid()) { _process_click(screen_touch->get_index(), screen_touch->get_position(), screen_touch->is_pressed()); } const Ref screen_drag = p_event; if (screen_drag.is_valid()) { _process_drag(screen_drag, screen_drag->get_index(), screen_drag->get_position(), screen_drag->get_relative()); } } void ViewportRotationControl::_update_focus() { int original_focus = focused_axis; focused_axis = -2; Vector2 mouse_pos = get_local_mouse_position(); if (mouse_pos.distance_to(get_size() / 2.0) < get_size().x / 2.0) { focused_axis = -1; } Vector axes; _get_sorted_axis(axes); for (int i = 0; i < axes.size(); i++) { const Axis2D &axis = axes[i]; if (mouse_pos.distance_to(axis.screen_point) < AXIS_CIRCLE_RADIUS) { focused_axis = axis.axis; } } if (focused_axis != original_focus) { update(); } } void ViewportRotationControl::_on_mouse_exited() { focused_axis = -2; update(); } void ViewportRotationControl::set_viewport(SpatialEditorViewport *p_viewport) { viewport = p_viewport; } void ViewportRotationControl::_bind_methods() { ClassDB::bind_method(D_METHOD("_gui_input"), &ViewportRotationControl::_gui_input); ClassDB::bind_method(D_METHOD("_on_mouse_exited"), &ViewportRotationControl::_on_mouse_exited); } void SpatialEditorViewport::_view_settings_confirmed(real_t p_interp_delta) { // Set FOV override multiplier back to the default, so that the FOV // setting specified in the View menu is correctly applied. cursor.fov_scale = 1.0; _update_camera(p_interp_delta); } void SpatialEditorViewport::_update_navigation_controls_visibility() { bool show_viewport_rotation_gizmo = EditorSettings::get_singleton()->get("editors/3d/navigation/show_viewport_rotation_gizmo") && (!previewing_cinema && !previewing_camera); rotation_control->set_visible(show_viewport_rotation_gizmo); bool show_viewport_navigation_gizmo = EditorSettings::get_singleton()->get("editors/3d/navigation/show_viewport_navigation_gizmo") && (!previewing_cinema && !previewing_camera); position_control->set_visible(show_viewport_navigation_gizmo); look_control->set_visible(show_viewport_navigation_gizmo); } void SpatialEditorViewport::_update_camera(float p_interp_delta) { bool is_orthogonal = camera->get_projection() == Camera::PROJECTION_ORTHOGONAL; Cursor old_camera_cursor = camera_cursor; camera_cursor = cursor; if (p_interp_delta > 0) { //------- // Perform smoothing if (is_freelook_active()) { // Higher inertia should increase "lag" (lerp with factor between 0 and 1) // Inertia of zero should produce instant movement (lerp with factor of 1) in this case it returns a really high value and gets clamped to 1. const real_t inertia = EDITOR_GET("editors/3d/freelook/freelook_inertia"); real_t factor = (1.0 / inertia) * p_interp_delta; // We interpolate a different point here, because in freelook mode the focus point (cursor.pos) orbits around eye_pos camera_cursor.eye_pos = old_camera_cursor.eye_pos.linear_interpolate(cursor.eye_pos, CLAMP(factor, 0, 1)); const float orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia"); camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); if (Math::abs(camera_cursor.x_rot - cursor.x_rot) < 0.1) { camera_cursor.x_rot = cursor.x_rot; } if (Math::abs(camera_cursor.y_rot - cursor.y_rot) < 0.1) { camera_cursor.y_rot = cursor.y_rot; } Vector3 forward = to_camera_transform(camera_cursor).basis.xform(Vector3(0, 0, -1)); camera_cursor.pos = camera_cursor.eye_pos + forward * camera_cursor.distance; } else { const float orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia"); const float translation_inertia = EDITOR_GET("editors/3d/navigation_feel/translation_inertia"); const float zoom_inertia = EDITOR_GET("editors/3d/navigation_feel/zoom_inertia"); camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); if (Math::abs(camera_cursor.x_rot - cursor.x_rot) < 0.1) { camera_cursor.x_rot = cursor.x_rot; } if (Math::abs(camera_cursor.y_rot - cursor.y_rot) < 0.1) { camera_cursor.y_rot = cursor.y_rot; } camera_cursor.pos = old_camera_cursor.pos.linear_interpolate(cursor.pos, MIN(1.f, p_interp_delta * (1 / translation_inertia))); camera_cursor.distance = Math::lerp(old_camera_cursor.distance, cursor.distance, MIN(1.f, p_interp_delta * (1 / zoom_inertia))); } } //------- // Apply camera transform real_t tolerance = 0.001; bool equal = true; if (!Math::is_equal_approx(old_camera_cursor.x_rot, camera_cursor.x_rot, tolerance) || !Math::is_equal_approx(old_camera_cursor.y_rot, camera_cursor.y_rot, tolerance)) { equal = false; } else if (!old_camera_cursor.pos.is_equal_approx(camera_cursor.pos)) { equal = false; } else if (!Math::is_equal_approx(old_camera_cursor.distance, camera_cursor.distance, tolerance)) { equal = false; } else if (!Math::is_equal_approx(old_camera_cursor.fov_scale, camera_cursor.fov_scale, tolerance)) { equal = false; } if (!equal || p_interp_delta == 0 || is_orthogonal != orthogonal) { camera->set_global_transform(to_camera_transform(camera_cursor)); if (orthogonal) { float half_fov = Math::deg2rad(get_fov()) / 2.0; float height = 2.0 * cursor.distance * Math::tan(half_fov); camera->set_orthogonal(height, get_znear(), get_zfar()); } else { camera->set_perspective(get_fov(), get_znear(), get_zfar()); } update_transform_gizmo_view(); rotation_control->update(); position_control->update(); look_control->update(); spatial_editor->update_grid(); } } Transform SpatialEditorViewport::to_camera_transform(const Cursor &p_cursor) const { Transform camera_transform; camera_transform.translate(p_cursor.pos); camera_transform.basis.rotate(Vector3(1, 0, 0), -p_cursor.x_rot); camera_transform.basis.rotate(Vector3(0, 1, 0), -p_cursor.y_rot); if (orthogonal) { camera_transform.translate(0, 0, (get_zfar() - get_znear()) / 2.0); } else { camera_transform.translate(0, 0, p_cursor.distance); } return camera_transform; } int SpatialEditorViewport::get_selected_count() const { Map &selection = editor_selection->get_selection(); int count = 0; for (Map::Element *E = selection.front(); E; E = E->next()) { Spatial *sp = Object::cast_to(E->key()); if (!sp) { continue; } SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data(sp); if (!se) { continue; } count++; } return count; } float SpatialEditorViewport::get_znear() const { return CLAMP(spatial_editor->get_znear(), MIN_Z, MAX_Z); } float SpatialEditorViewport::get_zfar() const { return CLAMP(spatial_editor->get_zfar(), MIN_Z, MAX_Z); } float SpatialEditorViewport::get_fov() const { return CLAMP(spatial_editor->get_fov() * cursor.fov_scale, MIN_FOV, MAX_FOV); } Transform SpatialEditorViewport::_get_camera_transform() const { return camera->get_global_transform(); } Vector3 SpatialEditorViewport::_get_camera_position() const { return _get_camera_transform().origin; } Point2 SpatialEditorViewport::_point_to_screen(const Vector3 &p_point) { return camera->unproject_position(p_point) * viewport_container->get_stretch_shrink(); } Vector3 SpatialEditorViewport::_get_ray_pos(const Vector2 &p_pos) const { return camera->project_ray_origin(p_pos / viewport_container->get_stretch_shrink()); } Vector3 SpatialEditorViewport::_get_camera_normal() const { return -_get_camera_transform().basis.get_axis(2); } Vector3 SpatialEditorViewport::_get_ray(const Vector2 &p_pos) const { return camera->project_ray_normal(p_pos / viewport_container->get_stretch_shrink()); } void SpatialEditorViewport::_clear_selected() { editor_selection->clear(); } void SpatialEditorViewport::_select_clicked(bool p_append, bool p_single, bool p_allow_locked) { if (!clicked) { return; } Node *node = Object::cast_to(ObjectDB::get_instance(clicked)); Spatial *selected = Object::cast_to(node); if (!selected) { return; } if (!p_allow_locked) { // Replace the node by the group if grouped. while (node && node != editor->get_edited_scene()->get_parent()) { Spatial *selected_tmp = Object::cast_to(node); if (selected_tmp && node->has_meta("_edit_group_")) { selected = selected_tmp; } node = node->get_parent(); } } if (p_allow_locked || !_is_node_locked(selected)) { _select(selected, clicked_wants_append, true); } } void SpatialEditorViewport::_select(Node *p_node, bool p_append, bool p_single) { if (!p_append) { editor_selection->clear(); } if (editor_selection->is_selected(p_node)) { //erase editor_selection->remove_node(p_node); } else { editor_selection->add_node(p_node); } if (p_single) { if (Engine::get_singleton()->is_editor_hint()) { editor->call("edit_node", p_node); } } } ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append, bool &r_includes_current, int *r_gizmo_handle, bool p_alt_select) { if (r_gizmo_handle) { *r_gizmo_handle = -1; } Vector3 ray = _get_ray(p_pos); Vector3 pos = _get_ray_pos(p_pos); Vector2 shrinked_pos = p_pos / viewport_container->get_stretch_shrink(); Vector instances = VisualServer::get_singleton()->instances_cull_ray(pos, ray, get_tree()->get_root()->get_world()->get_scenario()); Set> found_gizmos; Node *edited_scene = get_tree()->get_edited_scene_root(); ObjectID closest = 0; Node *item = nullptr; float closest_dist = 1e20; int selected_handle = -1; for (int i = 0; i < instances.size(); i++) { Spatial *spat = Object::cast_to(ObjectDB::get_instance(instances[i])); if (!spat) { continue; } Ref seg = spat->get_gizmo(); if ((!seg.is_valid()) || found_gizmos.has(seg)) { continue; } found_gizmos.insert(seg); Vector3 point; Vector3 normal; int handle = -1; bool inters = seg->intersect_ray(camera, shrinked_pos, point, normal, &handle, p_alt_select); if (!inters) { continue; } float dist = pos.distance_to(point); if (dist < 0) { continue; } if (dist < closest_dist) { item = Object::cast_to(spat); if (item != edited_scene) { item = edited_scene->get_deepest_editable_node(item); } closest = item->get_instance_id(); closest_dist = dist; selected_handle = handle; } } if (!item) { return 0; } if (!editor_selection->is_selected(item) || (r_gizmo_handle && selected_handle >= 0)) { if (r_gizmo_handle) { *r_gizmo_handle = selected_handle; } } return closest; } void SpatialEditorViewport::_find_items_at_pos(const Point2 &p_pos, bool &r_includes_current, Vector<_RayResult> &results, bool p_alt_select) { Vector3 ray = _get_ray(p_pos); Vector3 pos = _get_ray_pos(p_pos); Vector instances = VisualServer::get_singleton()->instances_cull_ray(pos, ray, get_tree()->get_root()->get_world()->get_scenario()); Set> found_gizmos; r_includes_current = false; for (int i = 0; i < instances.size(); i++) { Spatial *spat = Object::cast_to(ObjectDB::get_instance(instances[i])); if (!spat) { continue; } Ref seg = spat->get_gizmo(); if (!seg.is_valid()) { continue; } if (found_gizmos.has(seg)) { continue; } found_gizmos.insert(seg); Vector3 point; Vector3 normal; int handle = -1; bool inters = seg->intersect_ray(camera, p_pos, point, normal, nullptr, p_alt_select); if (!inters) { continue; } float dist = pos.distance_to(point); if (dist < 0) { continue; } if (editor_selection->is_selected(spat)) { r_includes_current = true; } _RayResult res; res.item = spat; res.depth = dist; res.handle = handle; results.push_back(res); } if (results.empty()) { return; } results.sort(); } Vector3 SpatialEditorViewport::_get_screen_to_space(const Vector3 &p_vector3) { CameraMatrix cm; if (orthogonal) { cm.set_orthogonal(camera->get_size(), get_size().aspect(), get_znear() + p_vector3.z, get_zfar()); } else { cm.set_perspective(get_fov(), get_size().aspect(), get_znear() + p_vector3.z, get_zfar()); } Vector2 screen_he = cm.get_viewport_half_extents(); Transform camera_transform; camera_transform.translate(cursor.pos); camera_transform.basis.rotate(Vector3(1, 0, 0), -cursor.x_rot); camera_transform.basis.rotate(Vector3(0, 1, 0), -cursor.y_rot); camera_transform.translate(0, 0, cursor.distance); return camera_transform.xform(Vector3(((p_vector3.x / get_size().width) * 2.0 - 1.0) * screen_he.x, ((1.0 - (p_vector3.y / get_size().height)) * 2.0 - 1.0) * screen_he.y, -(get_znear() + p_vector3.z))); } void SpatialEditorViewport::_select_region() { if (cursor.region_begin == cursor.region_end) { return; //nothing really } float z_offset = MAX(0.0, 5.0 - get_znear()); Vector3 box[4] = { Vector3( MIN(cursor.region_begin.x, cursor.region_end.x), MIN(cursor.region_begin.y, cursor.region_end.y), z_offset), Vector3( MAX(cursor.region_begin.x, cursor.region_end.x), MIN(cursor.region_begin.y, cursor.region_end.y), z_offset), Vector3( MAX(cursor.region_begin.x, cursor.region_end.x), MAX(cursor.region_begin.y, cursor.region_end.y), z_offset), Vector3( MIN(cursor.region_begin.x, cursor.region_end.x), MAX(cursor.region_begin.y, cursor.region_end.y), z_offset) }; Vector frustum; Vector3 cam_pos = _get_camera_position(); for (int i = 0; i < 4; i++) { Vector3 a = _get_screen_to_space(box[i]); Vector3 b = _get_screen_to_space(box[(i + 1) % 4]); if (orthogonal) { frustum.push_back(Plane(a, (a - b).normalized())); } else { frustum.push_back(Plane(a, b, cam_pos)); } } Plane near(cam_pos, -_get_camera_normal()); near.d -= get_znear(); frustum.push_back(near); Plane far = -near; far.d += get_zfar(); frustum.push_back(far); Vector instances = VisualServer::get_singleton()->instances_cull_convex(frustum, get_tree()->get_root()->get_world()->get_scenario()); Vector selected; Node *edited_scene = get_tree()->get_edited_scene_root(); for (int i = 0; i < instances.size(); i++) { Spatial *sp = Object::cast_to(ObjectDB::get_instance(instances[i])); if (!sp || _is_node_locked(sp)) { continue; } Node *item = Object::cast_to(sp); if (item != edited_scene) { item = edited_scene->get_deepest_editable_node(item); } // Replace the node by the group if grouped if (item->is_class("Spatial")) { Spatial *sel = Object::cast_to(item); while (item && item != editor->get_edited_scene()->get_parent()) { Spatial *selected_tmp = Object::cast_to(item); if (selected_tmp && item->has_meta("_edit_group_")) { sel = selected_tmp; } item = item->get_parent(); } item = sel; } if (selected.find(item) != -1) { continue; } if (_is_node_locked(item)) { continue; } Ref seg = sp->get_gizmo(); if (!seg.is_valid()) { continue; } if (seg->intersect_frustum(camera, frustum)) { selected.push_back(item); } } bool single = selected.size() == 1; for (int i = 0; i < selected.size(); i++) { _select(selected[i], true, single); } } void SpatialEditorViewport::_update_name() { String name; switch (view_type) { case VIEW_TYPE_USER: { if (orthogonal) { name = TTR("Orthogonal"); } else { name = TTR("Perspective"); } } break; case VIEW_TYPE_TOP: { if (orthogonal) { name = TTR("Top Orthogonal"); } else { name = TTR("Top Perspective"); } } break; case VIEW_TYPE_BOTTOM: { if (orthogonal) { name = TTR("Bottom Orthogonal"); } else { name = TTR("Bottom Perspective"); } } break; case VIEW_TYPE_LEFT: { if (orthogonal) { name = TTR("Left Orthogonal"); } else { name = TTR("Left Perspective"); } } break; case VIEW_TYPE_RIGHT: { if (orthogonal) { name = TTR("Right Orthogonal"); } else { name = TTR("Right Perspective"); } } break; case VIEW_TYPE_FRONT: { if (orthogonal) { name = TTR("Front Orthogonal"); } else { name = TTR("Front Perspective"); } } break; case VIEW_TYPE_REAR: { if (orthogonal) { name = TTR("Rear Orthogonal"); } else { name = TTR("Rear Perspective"); } } break; } if (auto_orthogonal) { // TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled. name += TTR(" [auto]"); } if (RoomManager::static_rooms_get_active_and_loaded()) { // TRANSLATORS: This will be appended to the view name when Portal Occlusion is enabled. name += TTR(" [portals active]"); } view_menu->set_text(name); view_menu->set_size(Vector2(0, 0)); // resets the button size } void SpatialEditorViewport::_compute_edit(const Point2 &p_point) { _edit.click_ray = _get_ray(Vector2(p_point.x, p_point.y)); _edit.click_ray_pos = _get_ray_pos(Vector2(p_point.x, p_point.y)); _edit.plane = TRANSFORM_VIEW; spatial_editor->update_transform_gizmo(); _edit.center = spatial_editor->get_gizmo_transform().origin; List &selection = editor_selection->get_selected_node_list(); for (List::Element *E = selection.front(); E; E = E->next()) { Spatial *sp = Object::cast_to(E->get()); if (!sp) { continue; } SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data(sp); if (!se) { continue; } se->original = se->sp->get_global_gizmo_transform(); se->original_local = se->sp->get_local_gizmo_transform(); } } static int _get_key_modifier_setting(const String &p_property) { switch (EditorSettings::get_singleton()->get(p_property).operator int()) { case 0: return 0; case 1: return KEY_SHIFT; case 2: return KEY_ALT; case 3: return KEY_META; case 4: return KEY_CONTROL; } return 0; } static int _get_key_modifier(Ref e) { if (e->get_shift()) { return KEY_SHIFT; } if (e->get_alt()) { return KEY_ALT; } if (e->get_control()) { return KEY_CONTROL; } if (e->get_metakey()) { return KEY_META; } return 0; } bool SpatialEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_highlight_only) { if (!spatial_editor->is_gizmo_visible()) { return false; } if (get_selected_count() == 0) { if (p_highlight_only) { spatial_editor->select_gizmo_highlight_axis(-1); } return false; } Vector3 ray_pos = _get_ray_pos(Vector2(p_screenpos.x, p_screenpos.y)); Vector3 ray = _get_ray(Vector2(p_screenpos.x, p_screenpos.y)); Transform gt = spatial_editor->get_gizmo_transform(); float gs = gizmo_scale; if (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_MOVE) { int col_axis = -1; float col_d = 1e20; for (int i = 0; i < 3; i++) { Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gs * (GIZMO_ARROW_OFFSET + (GIZMO_ARROW_SIZE * 0.5)); float grabber_radius = gs * GIZMO_ARROW_SIZE; Vector3 r; if (Geometry::segment_intersects_sphere(ray_pos, ray_pos + ray * MAX_Z, grabber_pos, grabber_radius, &r)) { float d = r.distance_to(ray_pos); if (d < col_d) { col_d = d; col_axis = i; } } } bool is_plane_translate = false; // plane select if (col_axis == -1) { col_d = 1e20; for (int i = 0; i < 3; i++) { Vector3 ivec2 = gt.basis.get_axis((i + 1) % 3).normalized(); Vector3 ivec3 = gt.basis.get_axis((i + 2) % 3).normalized(); // Allow some tolerance to make the plane easier to click, // even if the click is actually slightly outside the plane. const Vector3 grabber_pos = gt.origin + (ivec2 + ivec3) * gs * (GIZMO_PLANE_SIZE + GIZMO_PLANE_DST * 0.6667); Vector3 r; Plane plane(gt.origin, gt.basis.get_axis(i).normalized()); if (plane.intersects_ray(ray_pos, ray, &r)) { float dist = r.distance_to(grabber_pos); // Allow some tolerance to make the plane easier to click, // even if the click is actually slightly outside the plane. if (dist < (gs * GIZMO_PLANE_SIZE * 1.5)) { float d = ray_pos.distance_to(r); if (d < col_d) { col_d = d; col_axis = i; is_plane_translate = true; } } } } } if (col_axis != -1) { if (p_highlight_only) { spatial_editor->select_gizmo_highlight_axis(col_axis + (is_plane_translate ? 6 : 0)); } else { //handle plane translate _edit.mode = TRANSFORM_TRANSLATE; _compute_edit(Point2(p_screenpos.x, p_screenpos.y)); _edit.plane = TransformPlane(TRANSFORM_X_AXIS + col_axis + (is_plane_translate ? 3 : 0)); } return true; } } if (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_ROTATE) { int col_axis = -1; float col_d = 1e20; for (int i = 0; i < 3; i++) { Plane plane(gt.origin, gt.basis.get_axis(i).normalized()); Vector3 r; if (!plane.intersects_ray(ray_pos, ray, &r)) { continue; } float dist = r.distance_to(gt.origin); Vector3 r_dir = (r - gt.origin).normalized(); if (_get_camera_normal().dot(r_dir) <= 0.005) { if (dist > gs * (GIZMO_CIRCLE_SIZE - GIZMO_RING_HALF_WIDTH) && dist < gs * (GIZMO_CIRCLE_SIZE + GIZMO_RING_HALF_WIDTH)) { float d = ray_pos.distance_to(r); if (d < col_d) { col_d = d; col_axis = i; } } } } if (col_axis != -1) { if (p_highlight_only) { spatial_editor->select_gizmo_highlight_axis(col_axis + 3); } else { //handle rotate _edit.mode = TRANSFORM_ROTATE; _compute_edit(Point2(p_screenpos.x, p_screenpos.y)); _edit.plane = TransformPlane(TRANSFORM_X_AXIS + col_axis); } return true; } } if (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SCALE) { int col_axis = -1; float col_d = 1e20; for (int i = 0; i < 3; i++) { Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gs * GIZMO_SCALE_OFFSET; float grabber_radius = gs * GIZMO_ARROW_SIZE; Vector3 r; if (Geometry::segment_intersects_sphere(ray_pos, ray_pos + ray * MAX_Z, grabber_pos, grabber_radius, &r)) { float d = r.distance_to(ray_pos); if (d < col_d) { col_d = d; col_axis = i; } } } bool is_plane_scale = false; // plane select if (col_axis == -1) { col_d = 1e20; for (int i = 0; i < 3; i++) { Vector3 ivec2 = gt.basis.get_axis((i + 1) % 3).normalized(); Vector3 ivec3 = gt.basis.get_axis((i + 2) % 3).normalized(); // Allow some tolerance to make the plane easier to click, // even if the click is actually slightly outside the plane. Vector3 grabber_pos = gt.origin + (ivec2 + ivec3) * gs * (GIZMO_PLANE_SIZE + GIZMO_PLANE_DST * 0.6667); Vector3 r; Plane plane(gt.origin, gt.basis.get_axis(i).normalized()); if (plane.intersects_ray(ray_pos, ray, &r)) { float dist = r.distance_to(grabber_pos); // Allow some tolerance to make the plane easier to click, // even if the click is actually slightly outside the plane. if (dist < (gs * GIZMO_PLANE_SIZE * 1.5)) { float d = ray_pos.distance_to(r); if (d < col_d) { col_d = d; col_axis = i; is_plane_scale = true; } } } } } if (col_axis != -1) { if (p_highlight_only) { spatial_editor->select_gizmo_highlight_axis(col_axis + (is_plane_scale ? 12 : 9)); } else { //handle scale _edit.mode = TRANSFORM_SCALE; _compute_edit(Point2(p_screenpos.x, p_screenpos.y)); _edit.plane = TransformPlane(TRANSFORM_X_AXIS + col_axis + (is_plane_scale ? 3 : 0)); } return true; } } if (p_highlight_only) { spatial_editor->select_gizmo_highlight_axis(-1); } return false; } void SpatialEditorViewport::_surface_mouse_enter() { if (!surface->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field())) { surface->grab_focus(); } } void SpatialEditorViewport::_surface_mouse_exit() { _remove_preview(); } void SpatialEditorViewport::_surface_focus_enter() { view_menu->set_disable_shortcuts(false); } void SpatialEditorViewport::_surface_focus_exit() { view_menu->set_disable_shortcuts(true); } bool SpatialEditorViewport ::_is_node_locked(const Node *p_node) { return p_node->has_meta("_edit_lock_") && p_node->get_meta("_edit_lock_"); } void SpatialEditorViewport::_list_select(Ref b) { _find_items_at_pos(b->get_position(), clicked_includes_current, selection_results, b->get_shift()); Node *scene = editor->get_edited_scene(); for (int i = 0; i < selection_results.size(); i++) { Spatial *item = selection_results[i].item; if (item != scene && item->get_owner() != scene && item != scene->get_deepest_editable_node(item)) { //invalid result selection_results.remove(i); i--; } } clicked_wants_append = b->get_shift(); bool allow_locked = b->get_alt() && spatial_editor->get_tool_mode() != SpatialEditor::TOOL_MODE_LIST_SELECT; if (selection_results.size() == 1) { clicked = selection_results[0].item->get_instance_id(); selection_results.clear(); if (clicked) { _select_clicked(clicked_wants_append, true, allow_locked); clicked = 0; } } else if (!selection_results.empty()) { NodePath root_path = get_tree()->get_edited_scene_root()->get_path(); StringName root_name = root_path.get_name(root_path.get_name_count() - 1); for (int i = 0; i < selection_results.size(); i++) { Spatial *spat = selection_results[i].item; Ref icon = EditorNode::get_singleton()->get_object_icon(spat, "Node"); String node_path = "/" + root_name + "/" + root_path.rel_path_to(spat->get_path()); int locked = 0; if (_is_node_locked(spat)) { locked = 1; } else { Node *ed_scene = editor->get_edited_scene(); Node *node = spat; while (node && node != ed_scene->get_parent()) { Spatial *selected_tmp = Object::cast_to(node); if (selected_tmp && node->has_meta("_edit_group_")) { locked = 2; } node = node->get_parent(); } } if (!allow_locked && locked > 0) { continue; } String suffix = String(); if (locked == 1) { suffix = " (" + TTR("Locked") + ")"; } else if (locked == 2) { suffix = " (" + TTR("Grouped") + ")"; } selection_menu->add_item((String)spat->get_name() + suffix); selection_menu->set_item_icon(i, icon); selection_menu->set_item_metadata(i, node_path); selection_menu->set_item_tooltip(i, String(spat->get_name()) + "\nType: " + spat->get_class() + "\nPath: " + node_path); } if (selection_menu->get_item_count() > 0) { selection_menu->set_global_position(b->get_global_position()); selection_menu->popup(); } } } void SpatialEditorViewport::_sinput(const Ref &p_event) { if (previewing) { return; //do NONE } { EditorNode *en = editor; EditorPluginList *force_input_forwarding_list = en->get_editor_plugins_force_input_forwarding(); if (!force_input_forwarding_list->empty()) { bool discard = force_input_forwarding_list->forward_spatial_gui_input(camera, p_event, true); if (discard) { return; } } } { EditorNode *en = editor; EditorPluginList *over_plugin_list = en->get_editor_plugins_over(); if (!over_plugin_list->empty()) { bool discard = over_plugin_list->forward_spatial_gui_input(camera, p_event, false); if (discard) { return; } } } Ref b = p_event; if (b.is_valid()) { emit_signal("clicked", this); float zoom_factor = 1 + (ZOOM_FREELOOK_MULTIPLIER - 1) * b->get_factor(); switch (b->get_button_index()) { case BUTTON_WHEEL_UP: { if (is_freelook_active()) { scale_freelook_speed(zoom_factor); } else { scale_cursor_distance(1.0 / zoom_factor); } } break; case BUTTON_WHEEL_DOWN: { if (is_freelook_active()) { scale_freelook_speed(1.0 / zoom_factor); } else { scale_cursor_distance(zoom_factor); } } break; case BUTTON_RIGHT: { NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); if (b->is_pressed() && _edit.gizmo.is_valid()) { //restore _edit.gizmo->commit_handle(_edit.gizmo_handle, _edit.gizmo_initial_value, true); _edit.gizmo = Ref(); } if (_edit.mode == TRANSFORM_NONE && b->is_pressed()) { if (b->get_alt()) { if (nav_scheme == NAVIGATION_MAYA) { break; } _list_select(b); return; } } if (_edit.mode != TRANSFORM_NONE && b->is_pressed()) { //cancel motion _edit.mode = TRANSFORM_NONE; List &selection = editor_selection->get_selected_node_list(); for (List::Element *E = selection.front(); E; E = E->next()) { Spatial *sp = Object::cast_to(E->get()); if (!sp) { continue; } SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data(sp); if (!se) { continue; } sp->set_global_transform(se->original); } surface->update(); set_message(TTR("Transform Aborted."), 3); } if (b->is_pressed()) { const int mod = _get_key_modifier(b); if (!orthogonal) { if (mod == _get_key_modifier_setting("editors/3d/freelook/freelook_activation_modifier")) { set_freelook_active(true); } } } else { set_freelook_active(false); } if (freelook_active && !surface->has_focus()) { // Focus usually doesn't trigger on right-click, but in case of freelook it should, // otherwise using keyboard navigation would misbehave surface->grab_focus(); } } break; case BUTTON_MIDDLE: { if (b->is_pressed() && _edit.mode != TRANSFORM_NONE) { switch (_edit.plane) { case TRANSFORM_VIEW: { _edit.plane = TRANSFORM_X_AXIS; set_message(TTR("X-Axis Transform."), 2); view_type = VIEW_TYPE_USER; _update_name(); } break; case TRANSFORM_X_AXIS: { _edit.plane = TRANSFORM_Y_AXIS; set_message(TTR("Y-Axis Transform."), 2); } break; case TRANSFORM_Y_AXIS: { _edit.plane = TRANSFORM_Z_AXIS; set_message(TTR("Z-Axis Transform."), 2); } break; case TRANSFORM_Z_AXIS: { _edit.plane = TRANSFORM_VIEW; set_message(TTR("View Plane Transform."), 2); } break; case TRANSFORM_YZ: case TRANSFORM_XZ: case TRANSFORM_XY: { } break; } } } break; case BUTTON_LEFT: { if (b->is_pressed()) { NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); if ((nav_scheme == NAVIGATION_MAYA || nav_scheme == NAVIGATION_MODO) && b->get_alt()) { break; } if (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_LIST_SELECT) { _list_select(b); break; } _edit.mouse_pos = b->get_position(); _edit.original_mouse_pos = b->get_position(); _edit.snap = spatial_editor->is_snap_enabled(); _edit.mode = TRANSFORM_NONE; //gizmo has priority over everything bool can_select_gizmos = true; { int idx = view_menu->get_popup()->get_item_index(VIEW_GIZMOS); can_select_gizmos = view_menu->get_popup()->is_item_checked(idx); } if (can_select_gizmos && spatial_editor->get_selected()) { Ref seg = spatial_editor->get_selected()->get_gizmo(); if (seg.is_valid()) { int handle = -1; Vector3 point; Vector3 normal; bool inters = seg->intersect_ray(camera, _edit.mouse_pos, point, normal, &handle, b->get_shift()); if (inters && handle != -1) { _edit.gizmo = seg; _edit.gizmo_handle = handle; _edit.gizmo_initial_value = seg->get_handle_value(handle); break; } } } if (_gizmo_select(_edit.mouse_pos)) { break; } clicked = 0; clicked_includes_current = false; if ((spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SELECT && b->get_command()) || spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_ROTATE) { /* HANDLE ROTATION */ if (get_selected_count() == 0) { break; //bye } //handle rotate _edit.mode = TRANSFORM_ROTATE; _compute_edit(b->get_position()); break; } if (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_MOVE) { if (get_selected_count() == 0) { break; //bye } //handle translate _edit.mode = TRANSFORM_TRANSLATE; _compute_edit(b->get_position()); break; } if (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SCALE) { if (get_selected_count() == 0) { break; //bye } //handle scale _edit.mode = TRANSFORM_SCALE; _compute_edit(b->get_position()); break; } // todo scale int gizmo_handle = -1; clicked = _select_ray(b->get_position(), b->get_shift(), clicked_includes_current, &gizmo_handle, b->get_shift()); selection_in_progress = true; //clicking is always deferred to either move or release clicked_wants_append = b->get_shift(); if (!clicked) { if (!clicked_wants_append) { _clear_selected(); } //default to regionselect cursor.region_select = true; cursor.region_begin = b->get_position(); cursor.region_end = b->get_position(); } if (clicked && gizmo_handle >= 0) { Spatial *spa = Object::cast_to(ObjectDB::get_instance(clicked)); if (spa) { Ref seg = spa->get_gizmo(); if (seg.is_valid()) { _edit.gizmo = seg; _edit.gizmo_handle = gizmo_handle; _edit.gizmo_initial_value = seg->get_handle_value(gizmo_handle); break; } } } surface->update(); } else { if (_edit.gizmo.is_valid()) { _edit.gizmo->commit_handle(_edit.gizmo_handle, _edit.gizmo_initial_value, false); _edit.gizmo = Ref(); break; } if (clicked) { _select_clicked(clicked_wants_append, true); // Processing was deferred. clicked = 0; } if (cursor.region_select) { if (!clicked_wants_append) { _clear_selected(); } _select_region(); cursor.region_select = false; surface->update(); } selection_in_progress = false; if (_edit.mode != TRANSFORM_NONE) { static const char *_transform_name[4] = { TTRC("None"), TTRC("Rotate"), // TRANSLATORS: This refers to the movement that changes the position of an object. TTRC("Translate"), TTRC("Scale"), }; undo_redo->create_action(TTRGET(_transform_name[_edit.mode])); List &selection = editor_selection->get_selected_node_list(); for (List::Element *E = selection.front(); E; E = E->next()) { Spatial *sp = Object::cast_to(E->get()); if (!sp) { continue; } SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data(sp); if (!se) { continue; } undo_redo->add_do_method(sp, "set_global_transform", sp->get_global_gizmo_transform()); undo_redo->add_undo_method(sp, "set_global_transform", se->original); } undo_redo->commit_action(); _edit.mode = TRANSFORM_NONE; set_message(""); } surface->update(); } } break; } } Ref m = p_event; if (m.is_valid()) { _edit.mouse_pos = m->get_position(); if (spatial_editor->get_selected()) { Ref seg = spatial_editor->get_selected()->get_gizmo(); if (seg.is_valid()) { int selected_handle = -1; int handle = -1; Vector3 point; Vector3 normal; bool inters = seg->intersect_ray(camera, _edit.mouse_pos, point, normal, &handle, false); if (inters && handle != -1) { selected_handle = handle; } if (selected_handle != spatial_editor->get_over_gizmo_handle()) { spatial_editor->set_over_gizmo_handle(selected_handle); spatial_editor->get_selected()->update_gizmo(); if (selected_handle != -1) { spatial_editor->select_gizmo_highlight_axis(-1); } } } } if (spatial_editor->get_over_gizmo_handle() == -1 && !(m->get_button_mask() & 1) && !_edit.gizmo.is_valid()) { _gizmo_select(_edit.mouse_pos, true); } NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); NavigationMode nav_mode = NAVIGATION_NONE; if (_edit.gizmo.is_valid()) { _edit.gizmo->set_handle(_edit.gizmo_handle, camera, m->get_position()); Variant v = _edit.gizmo->get_handle_value(_edit.gizmo_handle); String n = _edit.gizmo->get_handle_name(_edit.gizmo_handle); set_message(n + ": " + String(v)); } else if (m->get_button_mask() & BUTTON_MASK_LEFT) { if (nav_scheme == NAVIGATION_MAYA && m->get_alt()) { nav_mode = NAVIGATION_ORBIT; } else if (nav_scheme == NAVIGATION_MODO && m->get_alt() && m->get_shift()) { nav_mode = NAVIGATION_PAN; } else if (nav_scheme == NAVIGATION_MODO && m->get_alt() && m->get_control()) { nav_mode = NAVIGATION_ZOOM; } else if (nav_scheme == NAVIGATION_MODO && m->get_alt()) { nav_mode = NAVIGATION_ORBIT; } else { const bool movement_threshold_passed = _edit.original_mouse_pos.distance_to(_edit.mouse_pos) > 8 * EDSCALE; if (selection_in_progress && movement_threshold_passed) { if (get_selected_count() == 0 || clicked_wants_append) { cursor.region_select = true; cursor.region_begin = _edit.original_mouse_pos; clicked = 0; } } if (cursor.region_select) { cursor.region_end = m->get_position(); surface->update(); return; } if (clicked && movement_threshold_passed) { _compute_edit(_edit.mouse_pos); clicked = 0; _edit.mode = TRANSFORM_TRANSLATE; } if (_edit.mode == TRANSFORM_NONE) { return; } Vector3 ray_pos = _get_ray_pos(m->get_position()); Vector3 ray = _get_ray(m->get_position()); double snap = EDITOR_GET("interface/inspector/default_float_step"); int snap_step_decimals = Math::range_step_decimals(snap); switch (_edit.mode) { case TRANSFORM_SCALE: { Vector3 motion_mask; Plane plane; bool plane_mv = false; switch (_edit.plane) { case TRANSFORM_VIEW: motion_mask = Vector3(0, 0, 0); plane = Plane(_edit.center, _get_camera_normal()); break; case TRANSFORM_X_AXIS: motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0); plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized()); break; case TRANSFORM_Y_AXIS: motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1); plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized()); break; case TRANSFORM_Z_AXIS: motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2); plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized()); break; case TRANSFORM_YZ: motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2) + spatial_editor->get_gizmo_transform().basis.get_axis(1); plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(0)); plane_mv = true; break; case TRANSFORM_XZ: motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2) + spatial_editor->get_gizmo_transform().basis.get_axis(0); plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(1)); plane_mv = true; break; case TRANSFORM_XY: motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0) + spatial_editor->get_gizmo_transform().basis.get_axis(1); plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(2)); plane_mv = true; break; } Vector3 intersection; if (!plane.intersects_ray(ray_pos, ray, &intersection)) { break; } Vector3 click; if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click)) { break; } Vector3 motion = intersection - click; if (_edit.plane != TRANSFORM_VIEW) { if (!plane_mv) { motion = motion_mask.dot(motion) * motion_mask; } else { // Alternative planar scaling mode if (_get_key_modifier(m) != KEY_SHIFT) { motion = motion_mask.dot(motion) * motion_mask; } } } else { float center_click_dist = click.distance_to(_edit.center); float center_inters_dist = intersection.distance_to(_edit.center); if (center_click_dist == 0) { break; } float scale = center_inters_dist - center_click_dist; motion = Vector3(scale, scale, scale); } motion /= click.distance_to(_edit.center); List &selection = editor_selection->get_selected_node_list(); // Disable local transformation for TRANSFORM_VIEW bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); if (_edit.snap || spatial_editor->is_snap_enabled()) { snap = spatial_editor->get_scale_snap() / 100; } Vector3 motion_snapped = motion; motion_snapped.snap(Vector3(snap, snap, snap)); // This might not be necessary anymore after issue #288 is solved (in 4.0?). // TRANSLATORS: Refers to changing the scale of a node in the 3D editor. set_message(TTR("Scaling:") + " (" + String::num(motion_snapped.x, snap_step_decimals) + ", " + String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")"); for (List::Element *E = selection.front(); E; E = E->next()) { Spatial *sp = Object::cast_to(E->get()); if (!sp) { continue; } SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data(sp); if (!se) { continue; } if (sp->has_meta("_edit_lock_")) { continue; } Transform original = se->original; Transform original_local = se->original_local; Transform base = Transform(Basis(), _edit.center); Transform t; Vector3 local_scale; if (local_coords) { Basis g = original.basis.orthonormalized(); Vector3 local_motion = g.inverse().xform(motion); if (_edit.snap || spatial_editor->is_snap_enabled()) { local_motion.snap(Vector3(snap, snap, snap)); } local_scale = original_local.basis.get_scale() * (local_motion + Vector3(1, 1, 1)); // Prevent scaling to 0 it would break the gizmo Basis check = original_local.basis; check.scale(local_scale); if (check.determinant() != 0) { // Apply scale sp->set_scale(local_scale); } } else { if (_edit.snap || spatial_editor->is_snap_enabled()) { motion.snap(Vector3(snap, snap, snap)); } Transform r; r.basis.scale(motion + Vector3(1, 1, 1)); t = base * (r * (base.inverse() * original)); // Apply scale sp->set_global_transform(t); } } surface->update(); } break; case TRANSFORM_TRANSLATE: { Vector3 motion_mask; Plane plane; bool plane_mv = false; switch (_edit.plane) { case TRANSFORM_VIEW: plane = Plane(_edit.center, _get_camera_normal()); break; case TRANSFORM_X_AXIS: motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0); plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized()); break; case TRANSFORM_Y_AXIS: motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1); plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized()); break; case TRANSFORM_Z_AXIS: motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2); plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized()); break; case TRANSFORM_YZ: plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(0)); plane_mv = true; break; case TRANSFORM_XZ: plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(1)); plane_mv = true; break; case TRANSFORM_XY: plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(2)); plane_mv = true; break; } Vector3 intersection; if (!plane.intersects_ray(ray_pos, ray, &intersection)) { break; } Vector3 click; if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click)) { break; } Vector3 motion = intersection - click; if (_edit.plane != TRANSFORM_VIEW) { if (!plane_mv) { motion = motion_mask.dot(motion) * motion_mask; } } List &selection = editor_selection->get_selected_node_list(); // Disable local transformation for TRANSFORM_VIEW bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); if (_edit.snap || spatial_editor->is_snap_enabled()) { snap = spatial_editor->get_translate_snap(); } Vector3 motion_snapped = motion; motion_snapped.snap(Vector3(snap, snap, snap)); // TRANSLATORS: Refers to changing the position of a node in the 3D editor. set_message(TTR("Translating:") + " (" + String::num(motion_snapped.x, snap_step_decimals) + ", " + String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")"); for (List::Element *E = selection.front(); E; E = E->next()) { Spatial *sp = Object::cast_to(E->get()); if (!sp) { continue; } SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data(sp); if (!se) { continue; } if (sp->has_meta("_edit_lock_")) { continue; } Transform original = se->original; Transform t; if (local_coords) { if (_edit.snap || spatial_editor->is_snap_enabled()) { Basis g = original.basis.orthonormalized(); Vector3 local_motion = g.inverse().xform(motion); local_motion.snap(Vector3(snap, snap, snap)); motion = g.xform(local_motion); } } else { if (_edit.snap || spatial_editor->is_snap_enabled()) { motion.snap(Vector3(snap, snap, snap)); } } // Apply translation t = original; t.origin += motion; sp->set_global_transform(t); } surface->update(); } break; case TRANSFORM_ROTATE: { Plane plane; Vector3 axis; switch (_edit.plane) { case TRANSFORM_VIEW: plane = Plane(_edit.center, _get_camera_normal()); break; case TRANSFORM_X_AXIS: plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(0)); axis = Vector3(1, 0, 0); break; case TRANSFORM_Y_AXIS: plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(1)); axis = Vector3(0, 1, 0); break; case TRANSFORM_Z_AXIS: plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(2)); axis = Vector3(0, 0, 1); break; case TRANSFORM_YZ: case TRANSFORM_XZ: case TRANSFORM_XY: break; } Vector3 intersection; if (!plane.intersects_ray(ray_pos, ray, &intersection)) { break; } Vector3 click; if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click)) { break; } Vector3 y_axis = (click - _edit.center).normalized(); Vector3 x_axis = plane.normal.cross(y_axis).normalized(); double angle = Math::atan2(x_axis.dot(intersection - _edit.center), y_axis.dot(intersection - _edit.center)); if (_edit.snap || spatial_editor->is_snap_enabled()) { snap = spatial_editor->get_rotate_snap(); } angle = Math::rad2deg(angle) + snap * 0.5; //else it won't reach +180 angle -= Math::fmod(angle, snap); set_message(vformat(TTR("Rotating %s degrees."), String::num(angle, snap_step_decimals))); angle = Math::deg2rad(angle); List &selection = editor_selection->get_selected_node_list(); bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); // Disable local transformation for TRANSFORM_VIEW for (List::Element *E = selection.front(); E; E = E->next()) { Spatial *sp = Object::cast_to(E->get()); if (!sp) { continue; } SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data(sp); if (!se) { continue; } if (sp->has_meta("_edit_lock_")) { continue; } Transform t; if (local_coords) { Transform original_local = se->original_local; Basis rot = Basis(axis, angle); t.basis = original_local.get_basis().orthonormalized() * rot; t.origin = original_local.origin; // Apply rotation sp->set_transform(t); sp->set_scale(original_local.basis.get_scale()); // re-apply original scale } else { Transform original = se->original; Transform r; Transform base = Transform(Basis(), _edit.center); r.basis.rotate(plane.normal, angle); t = base * r * base.inverse() * original; // Apply rotation sp->set_global_transform(t); } } surface->update(); } break; default: { } } } } else if ((m->get_button_mask() & BUTTON_MASK_RIGHT) || freelook_active) { if (nav_scheme == NAVIGATION_MAYA && m->get_alt()) { nav_mode = NAVIGATION_ZOOM; } else if (freelook_active) { nav_mode = NAVIGATION_LOOK; } else if (orthogonal) { nav_mode = NAVIGATION_PAN; } } else if (m->get_button_mask() & BUTTON_MASK_MIDDLE) { const int mod = _get_key_modifier(m); if (nav_scheme == NAVIGATION_GODOT) { if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier")) { nav_mode = NAVIGATION_PAN; } else if (mod == _get_key_modifier_setting("editors/3d/navigation/zoom_modifier")) { nav_mode = NAVIGATION_ZOOM; } else if (mod == KEY_ALT || mod == _get_key_modifier_setting("editors/3d/navigation/orbit_modifier")) { // Always allow Alt as a modifier to better support graphic tablets. nav_mode = NAVIGATION_ORBIT; } } else if (nav_scheme == NAVIGATION_MAYA) { if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier")) { nav_mode = NAVIGATION_PAN; } } } else if (EditorSettings::get_singleton()->get("editors/3d/navigation/emulate_3_button_mouse")) { // Handle trackpad (no external mouse) use case const int mod = _get_key_modifier(m); if (mod) { if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier")) { nav_mode = NAVIGATION_PAN; } else if (mod == _get_key_modifier_setting("editors/3d/navigation/zoom_modifier")) { nav_mode = NAVIGATION_ZOOM; } else if (mod == KEY_ALT || mod == _get_key_modifier_setting("editors/3d/navigation/orbit_modifier")) { // Always allow Alt as a modifier to better support graphic tablets. nav_mode = NAVIGATION_ORBIT; } } } switch (nav_mode) { case NAVIGATION_PAN: { _nav_pan(m, _get_warped_mouse_motion(m)); } break; case NAVIGATION_ZOOM: { _nav_zoom(m, m->get_relative()); } break; case NAVIGATION_ORBIT: { _nav_orbit(m, _get_warped_mouse_motion(m)); } break; case NAVIGATION_LOOK: { _nav_look(m, _get_warped_mouse_motion(m)); } break; default: { } } } Ref magnify_gesture = p_event; if (magnify_gesture.is_valid()) { if (is_freelook_active()) { scale_freelook_speed(magnify_gesture->get_factor()); } else { scale_cursor_distance(1.0 / magnify_gesture->get_factor()); } } Ref pan_gesture = p_event; if (pan_gesture.is_valid()) { NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); NavigationMode nav_mode = NAVIGATION_NONE; if (nav_scheme == NAVIGATION_GODOT) { const int mod = _get_key_modifier(pan_gesture); if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier")) { nav_mode = NAVIGATION_PAN; } else if (mod == _get_key_modifier_setting("editors/3d/navigation/zoom_modifier")) { nav_mode = NAVIGATION_ZOOM; } else if (mod == KEY_ALT || mod == _get_key_modifier_setting("editors/3d/navigation/orbit_modifier")) { // Always allow Alt as a modifier to better support graphic tablets. nav_mode = NAVIGATION_ORBIT; } } else if (nav_scheme == NAVIGATION_MAYA) { if (pan_gesture->get_alt()) { nav_mode = NAVIGATION_PAN; } } switch (nav_mode) { case NAVIGATION_PAN: { _nav_pan(pan_gesture, pan_gesture->get_delta()); } break; case NAVIGATION_ZOOM: { _nav_zoom(pan_gesture, pan_gesture->get_delta()); } break; case NAVIGATION_ORBIT: { _nav_orbit(pan_gesture, pan_gesture->get_delta()); } break; case NAVIGATION_LOOK: { _nav_look(pan_gesture, pan_gesture->get_delta()); } break; default: { } } } Ref k = p_event; if (k.is_valid()) { if (!k->is_pressed()) { return; } if (_edit.mode == TRANSFORM_NONE && !cursor.region_select) { if (k->get_scancode() == KEY_ESCAPE) { _clear_selected(); return; } } if (EditorSettings::get_singleton()->get("editors/3d/navigation/emulate_numpad")) { const uint32_t code = k->get_physical_scancode(); if (code >= KEY_0 && code <= KEY_9) { k->set_scancode(code - KEY_0 + KEY_KP_0); } } if (ED_IS_SHORTCUT("spatial_editor/snap", p_event)) { if (_edit.mode != TRANSFORM_NONE) { _edit.snap = !_edit.snap; } } if (ED_IS_SHORTCUT("spatial_editor/bottom_view", p_event)) { _menu_option(VIEW_BOTTOM); } if (ED_IS_SHORTCUT("spatial_editor/top_view", p_event)) { _menu_option(VIEW_TOP); } if (ED_IS_SHORTCUT("spatial_editor/rear_view", p_event)) { _menu_option(VIEW_REAR); } if (ED_IS_SHORTCUT("spatial_editor/front_view", p_event)) { _menu_option(VIEW_FRONT); } if (ED_IS_SHORTCUT("spatial_editor/left_view", p_event)) { _menu_option(VIEW_LEFT); } if (ED_IS_SHORTCUT("spatial_editor/right_view", p_event)) { _menu_option(VIEW_RIGHT); } if (ED_IS_SHORTCUT("spatial_editor/orbit_view_down", p_event)) { // Clamp rotation to roughly -90..90 degrees so the user can't look upside-down and end up disoriented. cursor.x_rot = CLAMP(cursor.x_rot - Math_PI / 12.0, -1.57, 1.57); view_type = VIEW_TYPE_USER; _update_name(); } if (ED_IS_SHORTCUT("spatial_editor/orbit_view_up", p_event)) { // Clamp rotation to roughly -90..90 degrees so the user can't look upside-down and end up disoriented. cursor.x_rot = CLAMP(cursor.x_rot + Math_PI / 12.0, -1.57, 1.57); view_type = VIEW_TYPE_USER; _update_name(); } if (ED_IS_SHORTCUT("spatial_editor/orbit_view_right", p_event)) { cursor.y_rot -= Math_PI / 12.0; view_type = VIEW_TYPE_USER; _update_name(); } if (ED_IS_SHORTCUT("spatial_editor/orbit_view_left", p_event)) { cursor.y_rot += Math_PI / 12.0; view_type = VIEW_TYPE_USER; _update_name(); } if (ED_IS_SHORTCUT("spatial_editor/orbit_view_180", p_event)) { cursor.y_rot += Math_PI; view_type = VIEW_TYPE_USER; _update_name(); } if (ED_IS_SHORTCUT("spatial_editor/focus_origin", p_event)) { _menu_option(VIEW_CENTER_TO_ORIGIN); } if (ED_IS_SHORTCUT("spatial_editor/focus_selection", p_event)) { _menu_option(VIEW_CENTER_TO_SELECTION); } // Orthgonal mode doesn't work in freelook. if (!freelook_active && ED_IS_SHORTCUT("spatial_editor/switch_perspective_orthogonal", p_event)) { _menu_option(orthogonal ? VIEW_PERSPECTIVE : VIEW_ORTHOGONAL); } if (ED_IS_SHORTCUT("spatial_editor/align_transform_with_view", p_event)) { _menu_option(VIEW_ALIGN_TRANSFORM_WITH_VIEW); } if (ED_IS_SHORTCUT("spatial_editor/align_rotation_with_view", p_event)) { _menu_option(VIEW_ALIGN_ROTATION_WITH_VIEW); } if (ED_IS_SHORTCUT("spatial_editor/insert_anim_key", p_event)) { if (!get_selected_count() || _edit.mode != TRANSFORM_NONE) { return; } if (!AnimationPlayerEditor::singleton->get_track_editor()->has_keying()) { set_message(TTR("Keying is disabled (no key inserted).")); return; } List &selection = editor_selection->get_selected_node_list(); for (List::Element *E = selection.front(); E; E = E->next()) { Spatial *sp = Object::cast_to(E->get()); if (!sp) { continue; } spatial_editor->emit_signal("transform_key_request", sp, "", sp->get_transform()); } set_message(TTR("Animation Key Inserted.")); } // Freelook doesn't work in orthogonal mode. if (!orthogonal && ED_IS_SHORTCUT("spatial_editor/freelook_toggle", p_event)) { set_freelook_active(!is_freelook_active()); } else if (k->get_scancode() == KEY_ESCAPE) { set_freelook_active(false); } if (k->get_scancode() == KEY_SPACE) { if (!k->is_pressed()) { emit_signal("toggle_maximize_view", this); } } if (ED_IS_SHORTCUT("spatial_editor/decrease_fov", p_event)) { scale_fov(-0.05); } if (ED_IS_SHORTCUT("spatial_editor/increase_fov", p_event)) { scale_fov(0.05); } if (ED_IS_SHORTCUT("spatial_editor/reset_fov", p_event)) { reset_fov(); } } // freelook uses most of the useful shortcuts, like save, so its ok // to consider freelook active as end of the line for future events. if (freelook_active) { accept_event(); } } void SpatialEditorViewport::_nav_pan(Ref p_event, const Vector2 &p_relative) { const NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); real_t pan_speed = 1 / 150.0; int pan_speed_modifier = 10; if (p_event.is_valid() && nav_scheme == NAVIGATION_MAYA && p_event->get_shift()) { pan_speed *= pan_speed_modifier; } Transform camera_transform; camera_transform.translate(cursor.pos); camera_transform.basis.rotate(Vector3(1, 0, 0), -cursor.x_rot); camera_transform.basis.rotate(Vector3(0, 1, 0), -cursor.y_rot); const bool invert_x_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_x_axis"); const bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis"); Vector3 translation( (invert_x_axis ? -1 : 1) * -p_relative.x * pan_speed, (invert_y_axis ? -1 : 1) * p_relative.y * pan_speed, 0); translation *= cursor.distance / DISTANCE_DEFAULT; camera_transform.translate(translation); cursor.pos = camera_transform.origin; } void SpatialEditorViewport::_nav_zoom(Ref p_event, const Vector2 &p_relative) { const NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int(); real_t zoom_speed = 1 / 80.0; int zoom_speed_modifier = 10; if (p_event.is_valid() && nav_scheme == NAVIGATION_MAYA && p_event->get_shift()) { zoom_speed *= zoom_speed_modifier; } NavigationZoomStyle zoom_style = (NavigationZoomStyle)EditorSettings::get_singleton()->get("editors/3d/navigation/zoom_style").operator int(); if (zoom_style == NAVIGATION_ZOOM_HORIZONTAL) { if (p_relative.x > 0) { scale_cursor_distance(1 - p_relative.x * zoom_speed); } else if (p_relative.x < 0) { scale_cursor_distance(1.0 / (1 + p_relative.x * zoom_speed)); } } else { if (p_relative.y > 0) { scale_cursor_distance(1 + p_relative.y * zoom_speed); } else if (p_relative.y < 0) { scale_cursor_distance(1.0 / (1 - p_relative.y * zoom_speed)); } } } void SpatialEditorViewport::_nav_orbit(Ref p_event, const Vector2 &p_relative) { if (lock_rotation) { _nav_pan(p_event, p_relative); return; } if (orthogonal && auto_orthogonal) { _menu_option(VIEW_PERSPECTIVE); } const real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity"); const real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel); const bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis"); const bool invert_x_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_x_axis"); if (invert_y_axis) { cursor.x_rot -= p_relative.y * radians_per_pixel; } else { cursor.x_rot += p_relative.y * radians_per_pixel; } // Clamp the Y rotation to roughly -90..90 degrees so the user can't look upside-down and end up disoriented. cursor.x_rot = CLAMP(cursor.x_rot, -1.57, 1.57); if (invert_x_axis) { cursor.y_rot -= p_relative.x * radians_per_pixel; } else { cursor.y_rot += p_relative.x * radians_per_pixel; } view_type = VIEW_TYPE_USER; _update_name(); } void SpatialEditorViewport::_nav_look(Ref p_event, const Vector2 &p_relative) { if (orthogonal) { _nav_pan(p_event, p_relative); return; } if (orthogonal && auto_orthogonal) { _menu_option(VIEW_PERSPECTIVE); } // Scale mouse sensitivity with camera FOV scale when zoomed in to make it easier to point at things. const real_t degrees_per_pixel = real_t(EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_sensitivity")) * MIN(1.0, cursor.fov_scale); const real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel); const bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis"); // Note: do NOT assume the camera has the "current" transform, because it is interpolated and may have "lag". const Transform prev_camera_transform = to_camera_transform(cursor); if (invert_y_axis) { cursor.x_rot -= p_relative.y * radians_per_pixel; } else { cursor.x_rot += p_relative.y * radians_per_pixel; } // Clamp the Y rotation to roughly -90..90 degrees so the user can't look upside-down and end up disoriented. cursor.x_rot = CLAMP(cursor.x_rot, -1.57, 1.57); cursor.y_rot += p_relative.x * radians_per_pixel; // Look is like the opposite of Orbit: the focus point rotates around the camera Transform camera_transform = to_camera_transform(cursor); Vector3 pos = camera_transform.xform(Vector3(0, 0, 0)); Vector3 prev_pos = prev_camera_transform.xform(Vector3(0, 0, 0)); Vector3 diff = prev_pos - pos; cursor.pos += diff; view_type = VIEW_TYPE_USER; _update_name(); } void SpatialEditorViewport::set_freelook_active(bool active_now) { if (!freelook_active && active_now) { // Sync camera cursor to cursor to "cut" interpolation jumps due to changing referential cursor = camera_cursor; // Make sure eye_pos is synced, because freelook referential is eye pos rather than orbit pos Vector3 forward = to_camera_transform(cursor).basis.xform(Vector3(0, 0, -1)); cursor.eye_pos = cursor.pos - cursor.distance * forward; // Also sync the camera cursor, otherwise switching to freelook will be trippy if inertia is active camera_cursor.eye_pos = cursor.eye_pos; if (EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_speed_zoom_link")) { // Re-adjust freelook speed from the current zoom level real_t base_speed = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_base_speed"); freelook_speed = base_speed * cursor.distance; } previous_mouse_position = get_local_mouse_position(); // Hide mouse like in an FPS (warping doesn't work) Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED); } else if (freelook_active && !active_now) { // Sync camera cursor to cursor to "cut" interpolation jumps due to changing referential cursor = camera_cursor; // Restore mouse Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); // Restore the previous mouse position when leaving freelook mode. // This is done because leaving `Input.MOUSE_MODE_CAPTURED` will center the cursor // due to OS limitations. warp_mouse(previous_mouse_position); } freelook_active = active_now; } void SpatialEditorViewport::scale_fov(real_t p_fov_offset) { cursor.fov_scale = CLAMP(cursor.fov_scale + p_fov_offset, 0.1, 2.5); surface->update(); } void SpatialEditorViewport::reset_fov() { cursor.fov_scale = 1.0; surface->update(); } void SpatialEditorViewport::scale_cursor_distance(real_t scale) { real_t min_distance = MAX(camera->get_znear() * 4, ZOOM_FREELOOK_MIN); real_t max_distance = MIN(camera->get_zfar() / 2, ZOOM_FREELOOK_MAX); if (unlikely(min_distance > max_distance)) { cursor.distance = (min_distance + max_distance) / 2; } else { cursor.distance = CLAMP(cursor.distance * scale, min_distance, max_distance); } if (cursor.distance == max_distance || cursor.distance == min_distance) { zoom_failed_attempts_count++; } else { zoom_failed_attempts_count = 0; } zoom_indicator_delay = ZOOM_FREELOOK_INDICATOR_DELAY_S; surface->update(); } void SpatialEditorViewport::scale_freelook_speed(real_t scale) { real_t min_speed = MAX(camera->get_znear() * 4, ZOOM_FREELOOK_MIN); real_t max_speed = MIN(camera->get_zfar() / 2, ZOOM_FREELOOK_MAX); if (unlikely(min_speed > max_speed)) { freelook_speed = (min_speed + max_speed) / 2; } else { freelook_speed = CLAMP(freelook_speed * scale, min_speed, max_speed); } zoom_indicator_delay = ZOOM_FREELOOK_INDICATOR_DELAY_S; surface->update(); } Point2i SpatialEditorViewport::_get_warped_mouse_motion(const Ref &p_ev_mouse_motion) const { Point2i relative; if (bool(EDITOR_DEF("editors/3d/navigation/warped_mouse_panning", false))) { relative = Input::get_singleton()->warp_mouse_motion(p_ev_mouse_motion, surface->get_global_rect()); } else { relative = p_ev_mouse_motion->get_relative(); } return relative; } static bool is_shortcut_pressed(const String &p_path) { Ref shortcut = ED_GET_SHORTCUT(p_path); if (shortcut.is_null()) { return false; } InputEventKey *k = Object::cast_to(shortcut->get_shortcut().ptr()); if (k == nullptr) { return false; } const Input &input = *Input::get_singleton(); int scancode = k->get_scancode(); return input.is_key_pressed(scancode); } void SpatialEditorViewport::_update_freelook(real_t delta) { if (!is_freelook_active()) { return; } const FreelookNavigationScheme navigation_scheme = (FreelookNavigationScheme)EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_navigation_scheme").operator int(); Vector3 forward; if (navigation_scheme == FREELOOK_FULLY_AXIS_LOCKED) { // Forward/backward keys will always go straight forward/backward, never moving on the Y axis. forward = Vector3(0, 0, -1).rotated(Vector3(0, 1, 0), camera->get_rotation().y); } else { // Forward/backward keys will be relative to the camera pitch. forward = camera->get_transform().basis.xform(Vector3(0, 0, -1)); } const Vector3 right = camera->get_transform().basis.xform(Vector3(1, 0, 0)); Vector3 up; if (navigation_scheme == FREELOOK_PARTIALLY_AXIS_LOCKED || navigation_scheme == FREELOOK_FULLY_AXIS_LOCKED) { // Up/down keys will always go up/down regardless of camera pitch. up = Vector3(0, 1, 0); } else { // Up/down keys will be relative to the camera pitch. up = camera->get_transform().basis.xform(Vector3(0, 1, 0)); } Vector3 direction; if (is_shortcut_pressed("spatial_editor/freelook_left")) { direction -= right; } if (is_shortcut_pressed("spatial_editor/freelook_right")) { direction += right; } if (is_shortcut_pressed("spatial_editor/freelook_forward")) { direction += forward; } if (is_shortcut_pressed("spatial_editor/freelook_backwards")) { direction -= forward; } if (is_shortcut_pressed("spatial_editor/freelook_up")) { direction += up; } if (is_shortcut_pressed("spatial_editor/freelook_down")) { direction -= up; } real_t speed = freelook_speed; if (is_shortcut_pressed("spatial_editor/freelook_speed_modifier")) { speed *= 3.0; } if (is_shortcut_pressed("spatial_editor/freelook_slow_modifier")) { speed *= 0.333333; } const Vector3 motion = direction * speed * delta; cursor.pos += motion; cursor.eye_pos += motion; } void SpatialEditorViewport::set_message(String p_message, float p_time) { message = p_message; message_time = p_time; } void SpatialEditorPlugin::edited_scene_changed() { for (uint32_t i = 0; i < SpatialEditor::VIEWPORTS_COUNT; i++) { SpatialEditorViewport *viewport = SpatialEditor::get_singleton()->get_editor_viewport(i); if (viewport->is_visible()) { viewport->notification(Control::NOTIFICATION_VISIBILITY_CHANGED); } } } void SpatialEditorViewport::_project_settings_changed() { if (viewport) { _project_settings_change_pending = false; //update shadow atlas if changed int shadowmap_size = ProjectSettings::get_singleton()->get("rendering/quality/shadow_atlas/size"); int atlas_q0 = ProjectSettings::get_singleton()->get("rendering/quality/shadow_atlas/quadrant_0_subdiv"); int atlas_q1 = ProjectSettings::get_singleton()->get("rendering/quality/shadow_atlas/quadrant_1_subdiv"); int atlas_q2 = ProjectSettings::get_singleton()->get("rendering/quality/shadow_atlas/quadrant_2_subdiv"); int atlas_q3 = ProjectSettings::get_singleton()->get("rendering/quality/shadow_atlas/quadrant_3_subdiv"); viewport->set_shadow_atlas_size(shadowmap_size); viewport->set_shadow_atlas_quadrant_subdiv(0, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q0)); viewport->set_shadow_atlas_quadrant_subdiv(1, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q1)); viewport->set_shadow_atlas_quadrant_subdiv(2, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q2)); viewport->set_shadow_atlas_quadrant_subdiv(3, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q3)); // Update MSAA, FXAA, transparent background, debanding, sharpening and HDR if changed. int msaa_mode = ProjectSettings::get_singleton()->get("rendering/quality/filters/msaa"); viewport->set_msaa(Viewport::MSAA(msaa_mode)); bool use_fxaa = ProjectSettings::get_singleton()->get("rendering/quality/filters/use_fxaa"); viewport->set_use_fxaa(use_fxaa); const bool transparent_background = GLOBAL_GET("rendering/viewport/transparent_background"); viewport->set_transparent_background(transparent_background); bool use_debanding = ProjectSettings::get_singleton()->get("rendering/quality/filters/use_debanding"); viewport->set_use_debanding(use_debanding); float sharpen_intensity = ProjectSettings::get_singleton()->get("rendering/quality/filters/sharpen_intensity"); viewport->set_sharpen_intensity(sharpen_intensity); bool hdr = ProjectSettings::get_singleton()->get("rendering/quality/depth/hdr"); viewport->set_hdr(hdr); const bool use_32_bpc_depth = ProjectSettings::get_singleton()->get("rendering/quality/depth/use_32_bpc_depth"); viewport->set_use_32_bpc_depth(use_32_bpc_depth); } else { // Could not update immediately, set a pending update. // This may never happen, but is included for safety _project_settings_change_pending = true; } } void SpatialEditorViewport::_notification(int p_what) { if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { bool visible = is_visible_in_tree(); set_process(visible); if (visible) { orthogonal = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL)); _update_name(); _update_camera(0); } else { set_freelook_active(false); } call_deferred("update_transform_gizmo_view"); } if (p_what == NOTIFICATION_RESIZED) { call_deferred("update_transform_gizmo_view"); } if (p_what == NOTIFICATION_PROCESS) { real_t delta = get_process_delta_time(); if (zoom_indicator_delay > 0) { zoom_indicator_delay -= delta; if (zoom_indicator_delay <= 0) { surface->update(); zoom_limit_label->hide(); } } _update_navigation_controls_visibility(); _update_freelook(delta); Node *scene_root = editor->get_scene_tree_dock()->get_editor_data()->get_edited_scene_root(); if (previewing_cinema && scene_root != nullptr) { Camera *cam = scene_root->get_viewport()->get_camera(); if (cam != nullptr && cam != previewing) { //then switch the viewport's camera to the scene's viewport camera if (previewing != nullptr) { previewing->disconnect("tree_exited", this, "_preview_exited_scene"); } previewing = cam; previewing->connect("tree_exited", this, "_preview_exited_scene"); VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), cam->get_camera()); surface->update(); } } _update_camera(delta); Map &selection = editor_selection->get_selection(); bool changed = false; bool exist = false; for (Map::Element *E = selection.front(); E; E = E->next()) { Spatial *sp = Object::cast_to(E->key()); if (!sp) { continue; } SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data(sp); if (!se) { continue; } Transform t = sp->get_global_gizmo_transform(); VisualInstance *vi = Object::cast_to(sp); AABB new_aabb = vi ? vi->get_aabb() : _calculate_spatial_bounds(sp); exist = true; if (se->last_xform == t && se->aabb == new_aabb && !se->last_xform_dirty) { continue; } changed = true; se->last_xform_dirty = false; se->last_xform = t; se->aabb = new_aabb; Transform t_offset = t; // apply AABB scaling before item's global transform { const Vector3 offset(0.005, 0.005, 0.005); Basis aabb_s; aabb_s.scale(se->aabb.size + offset); t.translate(se->aabb.position - offset / 2); t.basis = t.basis * aabb_s; } { const Vector3 offset(0.01, 0.01, 0.01); Basis aabb_s; aabb_s.scale(se->aabb.size + offset); t_offset.translate(se->aabb.position - offset / 2); t_offset.basis = t_offset.basis * aabb_s; } VisualServer::get_singleton()->instance_set_transform(se->sbox_instance, t); VisualServer::get_singleton()->instance_set_transform(se->sbox_instance_offset, t_offset); VisualServer::get_singleton()->instance_set_transform(se->sbox_instance_xray, t); VisualServer::get_singleton()->instance_set_transform(se->sbox_instance_xray_offset, t_offset); } if (changed || (spatial_editor->is_gizmo_visible() && !exist)) { spatial_editor->update_transform_gizmo(); } if (message_time > 0) { if (message != last_message) { surface->update(); last_message = message; } message_time -= get_physics_process_delta_time(); if (message_time < 0) { surface->update(); } } if (_project_settings_change_pending) { _project_settings_changed(); } bool shrink = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_HALF_RESOLUTION)); if (shrink != (viewport_container->get_stretch_shrink() > 1)) { viewport_container->set_stretch_shrink(shrink ? 2 : 1); } bool show_info = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_INFORMATION)); info_label->set_visible(show_info); Camera *current_camera; if (previewing) { current_camera = previewing; } else { current_camera = camera; } if (show_info) { const String viewport_size = vformat(String::utf8("%d × %d"), viewport->get_size().x, viewport->get_size().y); String text; text += "X: " + rtos(current_camera->get_translation().x).pad_decimals(1) + "\n"; text += "Y: " + rtos(current_camera->get_translation().y).pad_decimals(1) + "\n"; text += "Z: " + rtos(current_camera->get_translation().z).pad_decimals(1) + "\n"; text += TTR("Pitch:") + " " + itos(Math::round(current_camera->get_rotation_degrees().x)) + "\n"; text += TTR("Yaw:") + " " + itos(Math::round(current_camera->get_rotation_degrees().y)) + "\n\n"; text += TTR("Size:") + vformat( " %s (%.1fMP)\n", viewport_size, viewport->get_size().x * viewport->get_size().y * 0.000'001); text += TTR("Objects Drawn:") + " " + itos(viewport->get_render_info(Viewport::RENDER_INFO_OBJECTS_IN_FRAME)) + "\n"; text += TTR("Material Changes:") + " " + itos(viewport->get_render_info(Viewport::RENDER_INFO_MATERIAL_CHANGES_IN_FRAME)) + "\n"; text += TTR("Shader Changes:") + " " + itos(viewport->get_render_info(Viewport::RENDER_INFO_SHADER_CHANGES_IN_FRAME)) + "\n"; text += TTR("Surface Changes:") + " " + itos(viewport->get_render_info(Viewport::RENDER_INFO_SURFACE_CHANGES_IN_FRAME)) + "\n"; text += TTR("Draw Calls:") + " " + itos(viewport->get_render_info(Viewport::RENDER_INFO_DRAW_CALLS_IN_FRAME)) + "\n"; text += TTR("Vertices:") + " " + itos(viewport->get_render_info(Viewport::RENDER_INFO_VERTICES_IN_FRAME)); info_label->set_text(text); } // FPS Counter. bool show_fps = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_FPS)); fps_label->set_visible(show_fps); if (show_fps) { const float fps = Engine::get_singleton()->get_frames_per_second(); fps_label->set_text(vformat(TTR("FPS: %d (%s ms)"), fps, rtos(1000.0f / fps).pad_decimals(2))); // Middle point is at 60 FPS. fps_label->add_color_override( "font_color", frame_time_gradient->get_color_at_offset( Math::range_lerp(fps, 110, 10, 0, 1))); } bool show_cinema = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW)); cinema_label->set_visible(show_cinema); if (show_cinema) { float cinema_half_width = cinema_label->get_size().width / 2.0f; cinema_label->set_anchor_and_margin(MARGIN_LEFT, 0.5f, -cinema_half_width); } if (lock_rotation) { float locked_half_width = locked_label->get_size().width / 2.0f; locked_label->set_anchor_and_margin(MARGIN_LEFT, 0.5f, -locked_half_width); } } if (p_what == NOTIFICATION_ENTER_TREE) { surface->connect("draw", this, "_draw"); surface->connect("gui_input", this, "_sinput"); surface->connect("mouse_entered", this, "_surface_mouse_enter"); surface->connect("mouse_exited", this, "_surface_mouse_exit"); surface->connect("focus_entered", this, "_surface_focus_enter"); surface->connect("focus_exited", this, "_surface_focus_exit"); // Ensure we are up to date with project settings _project_settings_changed(); // Any further changes to project settings get a signal ProjectSettings::get_singleton()->connect("project_settings_changed", this, "_project_settings_changed"); _init_gizmo_instance(index); } if (p_what == NOTIFICATION_EXIT_TREE) { ProjectSettings::get_singleton()->disconnect("project_settings_changed", this, "_project_settings_changed"); _finish_gizmo_instances(); } if (p_what == NOTIFICATION_THEME_CHANGED) { view_menu->set_icon(get_icon("GuiTabMenuHl", "EditorIcons")); preview_camera->set_icon(get_icon("Camera", "EditorIcons")); view_menu->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); view_menu->add_style_override("hover", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); view_menu->add_style_override("pressed", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); view_menu->add_style_override("focus", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); view_menu->add_style_override("disabled", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); preview_camera->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); preview_camera->add_style_override("hover", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); preview_camera->add_style_override("pressed", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); preview_camera->add_style_override("focus", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); preview_camera->add_style_override("disabled", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); info_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); fps_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); cinema_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); locked_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); frame_time_gradient->set_color(0, get_color("success_color", "Editor")); frame_time_gradient->set_color(1, get_color("warning_color", "Editor")); frame_time_gradient->set_color(2, get_color("error_color", "Editor")); } } static void draw_indicator_bar(Control &p_surface, real_t p_fill, const Ref p_icon, const Ref p_font, const String &p_text, const Color &p_color) { // Adjust bar size from control height const Vector2 surface_size = p_surface.get_size(); const real_t h = surface_size.y / 2.0; const real_t y = (surface_size.y - h) / 2.0; const Rect2 r(10 * EDSCALE, y, 6 * EDSCALE, h); const real_t sy = r.size.y * p_fill; // Note: because this bar appears over the viewport, it has to stay readable for any background color // Draw both neutral dark and bright colors to account this p_surface.draw_rect(r, p_color * Color(1, 1, 1, 0.2)); p_surface.draw_rect(Rect2(r.position.x, r.position.y + r.size.y - sy, r.size.x, sy), p_color * Color(1, 1, 1, 0.6)); p_surface.draw_rect(r.grow(1), Color(0, 0, 0, 0.7), false, Math::round(EDSCALE)); const Vector2 icon_size = p_icon->get_size(); const Vector2 icon_pos = Vector2(r.position.x - (icon_size.x - r.size.x) / 2, r.position.y + r.size.y + 2 * EDSCALE); p_surface.draw_texture(p_icon, icon_pos, p_color); // Draw a shadow for the text to make it easier to read. p_surface.draw_string(p_font, Vector2(icon_pos.x + EDSCALE, icon_pos.y + icon_size.y + 17 * EDSCALE), p_text, Color(0, 0, 0)); // Draw text below the bar (for speed/zoom information). p_surface.draw_string(p_font, Vector2(icon_pos.x, icon_pos.y + icon_size.y + 16 * EDSCALE), p_text, p_color); } void SpatialEditorViewport::_draw() { EditorPluginList *over_plugin_list = EditorNode::get_singleton()->get_editor_plugins_over(); if (!over_plugin_list->empty()) { over_plugin_list->forward_spatial_draw_over_viewport(surface); } EditorPluginList *force_over_plugin_list = editor->get_editor_plugins_force_over(); if (!force_over_plugin_list->empty()) { force_over_plugin_list->forward_spatial_force_draw_over_viewport(surface); } if (surface->has_focus()) { Size2 size = surface->get_size(); Rect2 r = Rect2(Point2(), size); get_stylebox("Focus", "EditorStyles")->draw(surface->get_canvas_item(), r); } if (cursor.region_select) { const Rect2 selection_rect = Rect2(cursor.region_begin, cursor.region_end - cursor.region_begin); surface->draw_rect( selection_rect, get_color("box_selection_fill_color", "Editor")); surface->draw_rect( selection_rect, get_color("box_selection_stroke_color", "Editor"), false, Math::round(EDSCALE)); } RID ci = surface->get_canvas_item(); if (message_time > 0) { Ref font = get_font("font", "Label"); Point2 msgpos = Point2(5, get_size().y - 20); font->draw(ci, msgpos + Point2(1, 1), message, Color(0, 0, 0, 0.8)); font->draw(ci, msgpos + Point2(-1, -1), message, Color(0, 0, 0, 0.8)); font->draw(ci, msgpos, message, Color(1, 1, 1, 1)); } if (_edit.mode == TRANSFORM_ROTATE) { Point2 center = _point_to_screen(_edit.center); Color handle_color; switch (_edit.plane) { case TRANSFORM_X_AXIS: handle_color = get_color("axis_x_color", "Editor"); break; case TRANSFORM_Y_AXIS: handle_color = get_color("axis_y_color", "Editor"); break; case TRANSFORM_Z_AXIS: handle_color = get_color("axis_z_color", "Editor"); break; default: handle_color = get_color("accent_color", "Editor"); break; } handle_color = handle_color.from_hsv(handle_color.get_h(), 0.25, 1.0, 1); VisualServer::get_singleton()->canvas_item_add_line( ci, _edit.mouse_pos, center, handle_color, Math::round(2 * EDSCALE), true); } if (previewing) { Size2 ss = Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height")); float aspect = ss.aspect(); Size2 s = get_size(); Rect2 draw_rect; switch (previewing->get_keep_aspect_mode()) { case Camera::KEEP_WIDTH: { draw_rect.size = Size2(s.width, s.width / aspect); draw_rect.position.x = 0; draw_rect.position.y = (s.height - draw_rect.size.y) * 0.5; } break; case Camera::KEEP_HEIGHT: { draw_rect.size = Size2(s.height * aspect, s.height); draw_rect.position.y = 0; draw_rect.position.x = (s.width - draw_rect.size.x) * 0.5; } break; } draw_rect = Rect2(Vector2(), s).clip(draw_rect); surface->draw_rect(draw_rect, Color(0.6, 0.6, 0.1, 0.5), false, Math::round(2 * EDSCALE)); } else { if (zoom_indicator_delay > 0.0) { if (is_freelook_active()) { // Show speed real_t min_speed = MAX(camera->get_znear() * 4, ZOOM_FREELOOK_MIN); real_t max_speed = MIN(camera->get_zfar() / 2, ZOOM_FREELOOK_MAX); real_t scale_length = (max_speed - min_speed); if (!Math::is_zero_approx(scale_length)) { real_t logscale_t = 1.0 - Math::log(1 + freelook_speed - min_speed) / Math::log(1 + scale_length); // Display the freelook speed to help the user get a better sense of scale. const int precision = freelook_speed < 1.0 ? 2 : 1; draw_indicator_bar( *surface, 1.0 - logscale_t, get_icon("ViewportSpeed", "EditorIcons"), get_font("font", "Label"), vformat("%s u/s", String::num(freelook_speed).pad_decimals(precision)), Color(1.0, 0.95, 0.7)); } } else { // Show zoom zoom_limit_label->set_visible(zoom_failed_attempts_count > 15); real_t min_distance = MAX(camera->get_znear() * 4, ZOOM_FREELOOK_MIN); real_t max_distance = MIN(camera->get_zfar() / 2, ZOOM_FREELOOK_MAX); real_t scale_length = (max_distance - min_distance); if (!Math::is_zero_approx(scale_length)) { real_t logscale_t = 1.0 - Math::log(1 + cursor.distance - min_distance) / Math::log(1 + scale_length); // Display the zoom center distance to help the user get a better sense of scale. const int precision = cursor.distance < 1.0 ? 2 : 1; draw_indicator_bar( *surface, logscale_t, get_icon("ViewportZoom", "EditorIcons"), get_font("font", "Label"), vformat("%s u", String::num(cursor.distance).pad_decimals(precision)), Color(0.7, 0.95, 1.0)); } } } } } void SpatialEditorViewport::_menu_option(int p_option) { switch (p_option) { case VIEW_TOP: { cursor.y_rot = 0; cursor.x_rot = Math_PI / 2.0; set_message(TTR("Top View."), 2); view_type = VIEW_TYPE_TOP; _set_auto_orthogonal(); _update_name(); } break; case VIEW_BOTTOM: { cursor.y_rot = 0; cursor.x_rot = -Math_PI / 2.0; set_message(TTR("Bottom View."), 2); view_type = VIEW_TYPE_BOTTOM; _set_auto_orthogonal(); _update_name(); } break; case VIEW_LEFT: { cursor.x_rot = 0; cursor.y_rot = Math_PI / 2.0; set_message(TTR("Left View."), 2); view_type = VIEW_TYPE_LEFT; _set_auto_orthogonal(); _update_name(); } break; case VIEW_RIGHT: { cursor.x_rot = 0; cursor.y_rot = -Math_PI / 2.0; set_message(TTR("Right View."), 2); view_type = VIEW_TYPE_RIGHT; _set_auto_orthogonal(); _update_name(); } break; case VIEW_FRONT: { cursor.x_rot = 0; cursor.y_rot = Math_PI; set_message(TTR("Front View."), 2); view_type = VIEW_TYPE_FRONT; _set_auto_orthogonal(); _update_name(); } break; case VIEW_REAR: { cursor.x_rot = 0; cursor.y_rot = 0; set_message(TTR("Rear View."), 2); view_type = VIEW_TYPE_REAR; _set_auto_orthogonal(); _update_name(); } break; case VIEW_CENTER_TO_ORIGIN: { cursor.pos = Vector3(0, 0, 0); } break; case VIEW_CENTER_TO_SELECTION: { focus_selection(); } break; case VIEW_ALIGN_TRANSFORM_WITH_VIEW: { if (!get_selected_count()) { break; } Transform camera_transform = camera->get_global_transform(); List &selection = editor_selection->get_selected_node_list(); undo_redo->create_action(TTR("Align Transform with View")); for (List::Element *E = selection.front(); E; E = E->next()) { Spatial *sp = Object::cast_to(E->get()); if (!sp) { continue; } SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data(sp); if (!se) { continue; } Transform xform; if (orthogonal) { xform = sp->get_global_transform(); xform.basis.set_euler(camera_transform.basis.get_euler()); } else { xform = camera_transform; xform.scale_basis(sp->get_scale()); } undo_redo->add_do_method(sp, "set_global_transform", xform); undo_redo->add_undo_method(sp, "set_global_transform", sp->get_global_gizmo_transform()); } undo_redo->commit_action(); } break; case VIEW_ALIGN_ROTATION_WITH_VIEW: { if (!get_selected_count()) { break; } Transform camera_transform = camera->get_global_transform(); List &selection = editor_selection->get_selected_node_list(); undo_redo->create_action(TTR("Align Rotation with View")); for (List::Element *E = selection.front(); E; E = E->next()) { Spatial *sp = Object::cast_to(E->get()); if (!sp) { continue; } SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data(sp); if (!se) { continue; } undo_redo->add_do_method(sp, "set_rotation", camera_transform.basis.get_rotation()); undo_redo->add_undo_method(sp, "set_rotation", sp->get_rotation()); } undo_redo->commit_action(); } break; case VIEW_ENVIRONMENT: { int idx = view_menu->get_popup()->get_item_index(VIEW_ENVIRONMENT); bool current = view_menu->get_popup()->is_item_checked(idx); current = !current; if (current) { camera->set_environment(RES()); } else { camera->set_environment(SpatialEditor::get_singleton()->get_viewport_environment()); } view_menu->get_popup()->set_item_checked(idx, current); } break; case VIEW_PERSPECTIVE: { view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE), true); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), false); orthogonal = false; auto_orthogonal = false; call_deferred("update_transform_gizmo_view"); _update_name(); } break; case VIEW_ORTHOGONAL: { view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), true); orthogonal = true; auto_orthogonal = false; call_deferred("update_transform_gizmo_view"); _update_name(); } break; case VIEW_AUTO_ORTHOGONAL: { int idx = view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL); bool current = view_menu->get_popup()->is_item_checked(idx); current = !current; view_menu->get_popup()->set_item_checked(idx, current); if (auto_orthogonal) { auto_orthogonal = false; _update_name(); } } break; case VIEW_LOCK_ROTATION: { int idx = view_menu->get_popup()->get_item_index(VIEW_LOCK_ROTATION); bool current = view_menu->get_popup()->is_item_checked(idx); lock_rotation = !current; view_menu->get_popup()->set_item_checked(idx, !current); if (lock_rotation) { locked_label->show(); } else { locked_label->hide(); } } break; case VIEW_AUDIO_LISTENER: { int idx = view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER); bool current = view_menu->get_popup()->is_item_checked(idx); current = !current; viewport->set_as_audio_listener(current); view_menu->get_popup()->set_item_checked(idx, current); } break; case VIEW_AUDIO_DOPPLER: { int idx = view_menu->get_popup()->get_item_index(VIEW_AUDIO_DOPPLER); bool current = view_menu->get_popup()->is_item_checked(idx); current = !current; camera->set_doppler_tracking(current ? Camera::DOPPLER_TRACKING_IDLE_STEP : Camera::DOPPLER_TRACKING_DISABLED); view_menu->get_popup()->set_item_checked(idx, current); } break; case VIEW_CINEMATIC_PREVIEW: { int idx = view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW); bool current = view_menu->get_popup()->is_item_checked(idx); current = !current; view_menu->get_popup()->set_item_checked(idx, current); previewing_cinema = true; _toggle_cinema_preview(current); if (current) { preview_camera->hide(); } else { if (previewing != nullptr) { preview_camera->show(); } } } break; case VIEW_GIZMOS: { int idx = view_menu->get_popup()->get_item_index(VIEW_GIZMOS); bool current = view_menu->get_popup()->is_item_checked(idx); current = !current; uint32_t layers = ((1 << 20) - 1) | (1 << (GIZMO_BASE_LAYER + index)) | (1 << GIZMO_GRID_LAYER) | (1 << MISC_TOOL_LAYER); if (current) { layers |= (1 << GIZMO_EDIT_LAYER); } camera->set_cull_mask(layers); view_menu->get_popup()->set_item_checked(idx, current); } break; case VIEW_HALF_RESOLUTION: { int idx = view_menu->get_popup()->get_item_index(VIEW_HALF_RESOLUTION); bool current = view_menu->get_popup()->is_item_checked(idx); current = !current; view_menu->get_popup()->set_item_checked(idx, current); } break; case VIEW_INFORMATION: { int idx = view_menu->get_popup()->get_item_index(VIEW_INFORMATION); bool current = view_menu->get_popup()->is_item_checked(idx); view_menu->get_popup()->set_item_checked(idx, !current); } break; case VIEW_FPS: { int idx = view_menu->get_popup()->get_item_index(VIEW_FPS); bool current = view_menu->get_popup()->is_item_checked(idx); view_menu->get_popup()->set_item_checked(idx, !current); } break; case VIEW_DISPLAY_NORMAL: { viewport->set_debug_draw(Viewport::DEBUG_DRAW_DISABLED); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL), true); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_WIREFRAME), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_OVERDRAW), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_SHADELESS), false); } break; case VIEW_DISPLAY_WIREFRAME: { viewport->set_debug_draw(Viewport::DEBUG_DRAW_WIREFRAME); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_WIREFRAME), true); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_OVERDRAW), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_SHADELESS), false); } break; case VIEW_DISPLAY_OVERDRAW: { viewport->set_debug_draw(Viewport::DEBUG_DRAW_OVERDRAW); VisualServer::get_singleton()->scenario_set_debug(get_tree()->get_root()->get_world()->get_scenario(), VisualServer::SCENARIO_DEBUG_OVERDRAW); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_WIREFRAME), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_OVERDRAW), true); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_SHADELESS), false); } break; case VIEW_DISPLAY_SHADELESS: { viewport->set_debug_draw(Viewport::DEBUG_DRAW_UNSHADED); VisualServer::get_singleton()->scenario_set_debug(get_tree()->get_root()->get_world()->get_scenario(), VisualServer::SCENARIO_DEBUG_SHADELESS); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_WIREFRAME), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_OVERDRAW), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_SHADELESS), true); } break; } } void SpatialEditorViewport::_set_auto_orthogonal() { if (!orthogonal && view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL))) { _menu_option(VIEW_ORTHOGONAL); auto_orthogonal = true; } } void SpatialEditorViewport::_preview_exited_scene() { preview_camera->disconnect("toggled", this, "_toggle_camera_preview"); preview_camera->set_pressed(false); _toggle_camera_preview(false); preview_camera->connect("toggled", this, "_toggle_camera_preview"); view_menu->show(); } void SpatialEditorViewport::_init_gizmo_instance(int p_idx) { uint32_t layer = 1 << (GIZMO_BASE_LAYER + p_idx); for (int i = 0; i < 3; i++) { move_gizmo_instance[i] = RID_PRIME(VS::get_singleton()->instance_create()); VS::get_singleton()->instance_set_base(move_gizmo_instance[i], spatial_editor->get_move_gizmo(i)->get_rid()); VS::get_singleton()->instance_set_scenario(move_gizmo_instance[i], get_tree()->get_root()->get_world()->get_scenario()); VS::get_singleton()->instance_set_visible(move_gizmo_instance[i], false); VS::get_singleton()->instance_geometry_set_cast_shadows_setting(move_gizmo_instance[i], VS::SHADOW_CASTING_SETTING_OFF); VS::get_singleton()->instance_set_layer_mask(move_gizmo_instance[i], layer); VS::get_singleton()->instance_set_portal_mode(move_gizmo_instance[i], VisualServer::INSTANCE_PORTAL_MODE_GLOBAL); move_plane_gizmo_instance[i] = RID_PRIME(VS::get_singleton()->instance_create()); VS::get_singleton()->instance_set_base(move_plane_gizmo_instance[i], spatial_editor->get_move_plane_gizmo(i)->get_rid()); VS::get_singleton()->instance_set_scenario(move_plane_gizmo_instance[i], get_tree()->get_root()->get_world()->get_scenario()); VS::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], false); VS::get_singleton()->instance_geometry_set_cast_shadows_setting(move_plane_gizmo_instance[i], VS::SHADOW_CASTING_SETTING_OFF); VS::get_singleton()->instance_set_layer_mask(move_plane_gizmo_instance[i], layer); VS::get_singleton()->instance_set_portal_mode(move_plane_gizmo_instance[i], VisualServer::INSTANCE_PORTAL_MODE_GLOBAL); rotate_gizmo_instance[i] = RID_PRIME(VS::get_singleton()->instance_create()); VS::get_singleton()->instance_set_base(rotate_gizmo_instance[i], spatial_editor->get_rotate_gizmo(i)->get_rid()); VS::get_singleton()->instance_set_scenario(rotate_gizmo_instance[i], get_tree()->get_root()->get_world()->get_scenario()); VS::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], false); VS::get_singleton()->instance_geometry_set_cast_shadows_setting(rotate_gizmo_instance[i], VS::SHADOW_CASTING_SETTING_OFF); VS::get_singleton()->instance_set_layer_mask(rotate_gizmo_instance[i], layer); VS::get_singleton()->instance_set_portal_mode(rotate_gizmo_instance[i], VisualServer::INSTANCE_PORTAL_MODE_GLOBAL); scale_gizmo_instance[i] = RID_PRIME(VS::get_singleton()->instance_create()); VS::get_singleton()->instance_set_base(scale_gizmo_instance[i], spatial_editor->get_scale_gizmo(i)->get_rid()); VS::get_singleton()->instance_set_scenario(scale_gizmo_instance[i], get_tree()->get_root()->get_world()->get_scenario()); VS::get_singleton()->instance_set_visible(scale_gizmo_instance[i], false); VS::get_singleton()->instance_geometry_set_cast_shadows_setting(scale_gizmo_instance[i], VS::SHADOW_CASTING_SETTING_OFF); VS::get_singleton()->instance_set_layer_mask(scale_gizmo_instance[i], layer); VS::get_singleton()->instance_set_portal_mode(scale_gizmo_instance[i], VisualServer::INSTANCE_PORTAL_MODE_GLOBAL); scale_plane_gizmo_instance[i] = RID_PRIME(VS::get_singleton()->instance_create()); VS::get_singleton()->instance_set_base(scale_plane_gizmo_instance[i], spatial_editor->get_scale_plane_gizmo(i)->get_rid()); VS::get_singleton()->instance_set_scenario(scale_plane_gizmo_instance[i], get_tree()->get_root()->get_world()->get_scenario()); VS::get_singleton()->instance_set_visible(scale_plane_gizmo_instance[i], false); VS::get_singleton()->instance_geometry_set_cast_shadows_setting(scale_plane_gizmo_instance[i], VS::SHADOW_CASTING_SETTING_OFF); VS::get_singleton()->instance_set_layer_mask(scale_plane_gizmo_instance[i], layer); VS::get_singleton()->instance_set_portal_mode(scale_plane_gizmo_instance[i], VisualServer::INSTANCE_PORTAL_MODE_GLOBAL); } // Rotation white outline rotate_gizmo_instance[3] = RID_PRIME(VS::get_singleton()->instance_create()); VS::get_singleton()->instance_set_base(rotate_gizmo_instance[3], spatial_editor->get_rotate_gizmo(3)->get_rid()); VS::get_singleton()->instance_set_scenario(rotate_gizmo_instance[3], get_tree()->get_root()->get_world()->get_scenario()); VS::get_singleton()->instance_set_visible(rotate_gizmo_instance[3], false); VS::get_singleton()->instance_geometry_set_cast_shadows_setting(rotate_gizmo_instance[3], VS::SHADOW_CASTING_SETTING_OFF); VS::get_singleton()->instance_set_layer_mask(rotate_gizmo_instance[3], layer); } void SpatialEditorViewport::_finish_gizmo_instances() { for (int i = 0; i < 3; i++) { if (move_gizmo_instance[i].is_valid()) { VS::get_singleton()->free(move_gizmo_instance[i]); move_gizmo_instance[i] = RID(); } if (move_plane_gizmo_instance[i].is_valid()) { VS::get_singleton()->free(move_plane_gizmo_instance[i]); move_plane_gizmo_instance[i] = RID(); } if (rotate_gizmo_instance[i].is_valid()) { VS::get_singleton()->free(rotate_gizmo_instance[i]); rotate_gizmo_instance[i] = RID(); } if (scale_gizmo_instance[i].is_valid()) { VS::get_singleton()->free(scale_gizmo_instance[i]); scale_gizmo_instance[i] = RID(); } if (scale_plane_gizmo_instance[i].is_valid()) { VS::get_singleton()->free(scale_plane_gizmo_instance[i]); scale_plane_gizmo_instance[i] = RID(); } } // Rotation white outline. All of the arrays above have 3 elements, this has 4. if (rotate_gizmo_instance[3].is_valid()) { VS::get_singleton()->free(rotate_gizmo_instance[3]); rotate_gizmo_instance[3] = RID(); } } void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) { ERR_FAIL_COND(p_activate && !preview); ERR_FAIL_COND(!p_activate && !previewing); previewing_camera = p_activate; _update_navigation_controls_visibility(); if (!p_activate) { previewing->disconnect("tree_exiting", this, "_preview_exited_scene"); previewing = nullptr; VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), camera->get_camera()); //restore if (!preview) { preview_camera->hide(); } surface->update(); } else { previewing = preview; previewing->connect("tree_exiting", this, "_preview_exited_scene"); VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), preview->get_camera()); //replace surface->update(); } } void SpatialEditorViewport::_toggle_cinema_preview(bool p_activate) { previewing_cinema = p_activate; _update_navigation_controls_visibility(); if (!previewing_cinema) { if (previewing != nullptr) { previewing->disconnect("tree_exited", this, "_preview_exited_scene"); } previewing = nullptr; VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), camera->get_camera()); //restore preview_camera->set_pressed(false); if (!preview) { preview_camera->hide(); } else { preview_camera->show(); } view_menu->show(); surface->update(); } } void SpatialEditorViewport::_selection_result_pressed(int p_result) { if (selection_results.size() <= p_result) { return; } clicked = selection_results[p_result].item->get_instance_id(); if (clicked) { _select_clicked(clicked_wants_append, true, spatial_editor->get_tool_mode() != SpatialEditor::TOOL_MODE_LIST_SELECT); clicked = 0; } } void SpatialEditorViewport::_selection_menu_hide() { selection_results.clear(); selection_menu->clear(); selection_menu->set_size(Vector2(0, 0)); } void SpatialEditorViewport::set_can_preview(Camera *p_preview) { preview = p_preview; if (!preview_camera->is_pressed() && !previewing_cinema) { preview_camera->set_visible(p_preview); } } void SpatialEditorViewport::update_transform_gizmo_view() { if (!is_visible_in_tree()) { return; } Transform xform = spatial_editor->get_gizmo_transform(); Transform camera_xform = camera->get_transform(); if (xform.origin.distance_squared_to(camera_xform.origin) < 0.01) { for (int i = 0; i < 3; i++) { VisualServer::get_singleton()->instance_set_visible(move_gizmo_instance[i], false); VisualServer::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], false); VisualServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], false); VisualServer::get_singleton()->instance_set_visible(scale_gizmo_instance[i], false); VisualServer::get_singleton()->instance_set_visible(scale_plane_gizmo_instance[i], false); } // Rotation white outline VisualServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[3], false); return; } Vector3 camz = -camera_xform.get_basis().get_axis(2).normalized(); Vector3 camy = -camera_xform.get_basis().get_axis(1).normalized(); Plane p(camera_xform.origin, camz); float gizmo_d = MAX(Math::abs(p.distance_to(xform.origin)), CMP_EPSILON); float d0 = camera->unproject_position(camera_xform.origin + camz * gizmo_d).y; float d1 = camera->unproject_position(camera_xform.origin + camz * gizmo_d + camy).y; float dd = Math::abs(d0 - d1); if (dd == 0) { dd = 0.0001; } float gizmo_size = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_size"); // At low viewport heights, multiply the gizmo scale based on the viewport height. // This prevents the gizmo from growing very large and going outside the viewport. const int viewport_base_height = 400 * MAX(1, EDSCALE); gizmo_scale = (gizmo_size / Math::abs(dd)) * MAX(1, EDSCALE) * MIN(viewport_base_height, viewport_container->get_size().height) / viewport_base_height / viewport_container->get_stretch_shrink(); Vector3 scale = Vector3(1, 1, 1) * gizmo_scale; xform.basis.scale(scale); for (int i = 0; i < 3; i++) { VisualServer::get_singleton()->instance_set_transform(move_gizmo_instance[i], xform); VisualServer::get_singleton()->instance_set_visible(move_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_MOVE)); VisualServer::get_singleton()->instance_set_transform(move_plane_gizmo_instance[i], xform); VisualServer::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_MOVE)); VisualServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[i], xform); VisualServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_ROTATE)); VisualServer::get_singleton()->instance_set_transform(scale_gizmo_instance[i], xform); VisualServer::get_singleton()->instance_set_visible(scale_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SCALE)); VisualServer::get_singleton()->instance_set_transform(scale_plane_gizmo_instance[i], xform); VisualServer::get_singleton()->instance_set_visible(scale_plane_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SCALE)); } // Rotation white outline VisualServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[3], xform); VisualServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[3], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == SpatialEditor::TOOL_MODE_ROTATE)); } void SpatialEditorViewport::set_state(const Dictionary &p_state) { if (p_state.has("position")) { cursor.pos = p_state["position"]; } if (p_state.has("x_rotation")) { cursor.x_rot = p_state["x_rotation"]; } if (p_state.has("y_rotation")) { cursor.y_rot = p_state["y_rotation"]; } if (p_state.has("distance")) { cursor.distance = p_state["distance"]; } if (p_state.has("use_orthogonal")) { bool orth = p_state["use_orthogonal"]; if (orth) { _menu_option(VIEW_ORTHOGONAL); } else { _menu_option(VIEW_PERSPECTIVE); } } if (p_state.has("view_type")) { view_type = ViewType(p_state["view_type"].operator int()); _update_name(); } if (p_state.has("auto_orthogonal")) { auto_orthogonal = p_state["auto_orthogonal"]; _update_name(); } if (p_state.has("auto_orthogonal_enabled")) { bool enabled = p_state["auto_orthogonal_enabled"]; view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL), enabled); } if (p_state.has("display_mode")) { int display = p_state["display_mode"]; int idx = view_menu->get_popup()->get_item_index(display); if (!view_menu->get_popup()->is_item_checked(idx)) { _menu_option(display); } } if (p_state.has("lock_rotation")) { lock_rotation = p_state["lock_rotation"]; int idx = view_menu->get_popup()->get_item_index(VIEW_LOCK_ROTATION); view_menu->get_popup()->set_item_checked(idx, lock_rotation); } if (p_state.has("use_environment")) { bool env = p_state["use_environment"]; if (env != camera->get_environment().is_valid()) { _menu_option(VIEW_ENVIRONMENT); } } if (p_state.has("listener")) { bool listener = p_state["listener"]; int idx = view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER); viewport->set_as_audio_listener(listener); view_menu->get_popup()->set_item_checked(idx, listener); } if (p_state.has("doppler")) { bool doppler = p_state["doppler"]; int idx = view_menu->get_popup()->get_item_index(VIEW_AUDIO_DOPPLER); camera->set_doppler_tracking(doppler ? Camera::DOPPLER_TRACKING_IDLE_STEP : Camera::DOPPLER_TRACKING_DISABLED); view_menu->get_popup()->set_item_checked(idx, doppler); } if (p_state.has("gizmos")) { bool gizmos = p_state["gizmos"]; int idx = view_menu->get_popup()->get_item_index(VIEW_GIZMOS); if (view_menu->get_popup()->is_item_checked(idx) != gizmos) { _menu_option(VIEW_GIZMOS); } } if (p_state.has("information")) { bool information = p_state["information"]; int idx = view_menu->get_popup()->get_item_index(VIEW_INFORMATION); if (view_menu->get_popup()->is_item_checked(idx) != information) { _menu_option(VIEW_INFORMATION); } } if (p_state.has("fps")) { bool fps = p_state["fps"]; int idx = view_menu->get_popup()->get_item_index(VIEW_FPS); if (view_menu->get_popup()->is_item_checked(idx) != fps) { _menu_option(VIEW_FPS); } } if (p_state.has("half_res")) { bool half_res = p_state["half_res"]; int idx = view_menu->get_popup()->get_item_index(VIEW_HALF_RESOLUTION); view_menu->get_popup()->set_item_checked(idx, half_res); } if (p_state.has("cinematic_preview")) { previewing_cinema = p_state["cinematic_preview"]; int idx = view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW); view_menu->get_popup()->set_item_checked(idx, previewing_cinema); } if (preview_camera->is_connected("toggled", this, "_toggle_camera_preview")) { preview_camera->disconnect("toggled", this, "_toggle_camera_preview"); } if (p_state.has("previewing")) { Node *pv = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["previewing"]); if (Object::cast_to(pv)) { previewing = Object::cast_to(pv); previewing->connect("tree_exiting", this, "_preview_exited_scene"); VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), previewing->get_camera()); //replace surface->update(); preview_camera->set_pressed(true); preview_camera->show(); } } preview_camera->connect("toggled", this, "_toggle_camera_preview"); } Dictionary SpatialEditorViewport::get_state() const { Dictionary d; d["position"] = cursor.pos; d["x_rotation"] = cursor.x_rot; d["y_rotation"] = cursor.y_rot; d["distance"] = cursor.distance; d["use_environment"] = camera->get_environment().is_valid(); d["use_orthogonal"] = camera->get_projection() == Camera::PROJECTION_ORTHOGONAL; d["view_type"] = view_type; d["auto_orthogonal"] = auto_orthogonal; d["auto_orthogonal_enabled"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL)); if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL))) { d["display_mode"] = VIEW_DISPLAY_NORMAL; } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_WIREFRAME))) { d["display_mode"] = VIEW_DISPLAY_WIREFRAME; } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_OVERDRAW))) { d["display_mode"] = VIEW_DISPLAY_OVERDRAW; } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_SHADELESS))) { d["display_mode"] = VIEW_DISPLAY_SHADELESS; } d["listener"] = viewport->is_audio_listener(); d["doppler"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUDIO_DOPPLER)); d["gizmos"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_GIZMOS)); d["information"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_INFORMATION)); d["fps"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_FPS)); d["half_res"] = viewport_container->get_stretch_shrink() > 1; d["cinematic_preview"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW)); if (previewing) { d["previewing"] = EditorNode::get_singleton()->get_edited_scene()->get_path_to(previewing); } if (lock_rotation) { d["lock_rotation"] = lock_rotation; } return d; } void SpatialEditorViewport::_bind_methods() { ClassDB::bind_method(D_METHOD("_draw"), &SpatialEditorViewport::_draw); ClassDB::bind_method(D_METHOD("_surface_mouse_enter"), &SpatialEditorViewport::_surface_mouse_enter); ClassDB::bind_method(D_METHOD("_surface_mouse_exit"), &SpatialEditorViewport::_surface_mouse_exit); ClassDB::bind_method(D_METHOD("_surface_focus_enter"), &SpatialEditorViewport::_surface_focus_enter); ClassDB::bind_method(D_METHOD("_surface_focus_exit"), &SpatialEditorViewport::_surface_focus_exit); ClassDB::bind_method(D_METHOD("_sinput"), &SpatialEditorViewport::_sinput); ClassDB::bind_method(D_METHOD("_menu_option"), &SpatialEditorViewport::_menu_option); ClassDB::bind_method(D_METHOD("_toggle_camera_preview"), &SpatialEditorViewport::_toggle_camera_preview); ClassDB::bind_method(D_METHOD("_preview_exited_scene"), &SpatialEditorViewport::_preview_exited_scene); ClassDB::bind_method(D_METHOD("_view_settings_confirmed"), &SpatialEditorViewport::_view_settings_confirmed); ClassDB::bind_method(D_METHOD("_update_camera"), &SpatialEditorViewport::_update_camera); ClassDB::bind_method(D_METHOD("update_transform_gizmo_view"), &SpatialEditorViewport::update_transform_gizmo_view); ClassDB::bind_method(D_METHOD("_selection_result_pressed"), &SpatialEditorViewport::_selection_result_pressed); ClassDB::bind_method(D_METHOD("_selection_menu_hide"), &SpatialEditorViewport::_selection_menu_hide); ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &SpatialEditorViewport::can_drop_data_fw); ClassDB::bind_method(D_METHOD("drop_data_fw"), &SpatialEditorViewport::drop_data_fw); ClassDB::bind_method(D_METHOD("_project_settings_changed"), &SpatialEditorViewport::_project_settings_changed); ADD_SIGNAL(MethodInfo("toggle_maximize_view", PropertyInfo(Variant::OBJECT, "viewport"))); ADD_SIGNAL(MethodInfo("clicked", PropertyInfo(Variant::OBJECT, "viewport"))); } void SpatialEditorViewport::reset() { orthogonal = false; auto_orthogonal = false; lock_rotation = false; message_time = 0; message = ""; last_message = ""; view_type = VIEW_TYPE_USER; cursor = Cursor(); _update_name(); } void SpatialEditorViewport::focus_selection() { Vector3 center; int count = 0; List &selection = editor_selection->get_selected_node_list(); for (List::Element *E = selection.front(); E; E = E->next()) { Spatial *sp = Object::cast_to(E->get()); if (!sp) { continue; } SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data(sp); if (!se) { continue; } center += sp->get_global_gizmo_transform().origin; count++; } if (count != 0) { center /= float(count); } cursor.pos = center; } void SpatialEditorViewport::assign_pending_data_pointers(Spatial *p_preview_node, AABB *p_preview_bounds, AcceptDialog *p_accept) { preview_node = p_preview_node; preview_bounds = p_preview_bounds; accept = p_accept; } Vector3 SpatialEditorViewport::_get_instance_position(const Point2 &p_pos) const { const float MAX_DISTANCE = 50.0; const float FALLBACK_DISTANCE = 5.0; Vector3 world_ray = _get_ray(p_pos); Vector3 world_pos = _get_ray_pos(p_pos); PhysicsDirectSpaceState *ss = get_tree()->get_root()->get_world()->get_direct_space_state(); PhysicsDirectSpaceState::RayResult result; if (ss->intersect_ray(world_pos, world_pos + world_ray * camera->get_zfar(), result)) { return result.position; } const bool is_orthogonal = camera->get_projection() == Camera::PROJECTION_ORTHOGONAL; // The XZ plane. Vector3 intersection; Plane plane(Vector3(0, 1, 0), 0); if (plane.intersects_ray(world_pos, world_ray, &intersection)) { if (is_orthogonal || world_pos.distance_to(intersection) <= MAX_DISTANCE) { return intersection; } } // Plane facing the camera using fallback distance. if (is_orthogonal) { plane = Plane(cursor.pos - world_ray * (cursor.distance - FALLBACK_DISTANCE), world_ray); } else { plane = Plane(world_pos + world_ray * FALLBACK_DISTANCE, world_ray); } if (plane.intersects_ray(world_pos, world_ray, &intersection)) { return intersection; } // Not likely, but just in case... return world_pos + world_ray * FALLBACK_DISTANCE; } AABB SpatialEditorViewport::_calculate_spatial_bounds(const Spatial *p_parent, bool p_exclude_toplevel_transform) { AABB bounds; const VisualInstance *visual_instance = Object::cast_to(p_parent); if (visual_instance) { bounds = visual_instance->get_aabb(); } for (int i = 0; i < p_parent->get_child_count(); i++) { Spatial *child = Object::cast_to(p_parent->get_child(i)); if (child) { AABB child_bounds = _calculate_spatial_bounds(child, false); if (bounds.size == Vector3() && p_parent->get_class_name() == StringName("Spatial")) { bounds = child_bounds; } else { bounds.merge_with(child_bounds); } } } if (bounds.size == Vector3() && p_parent->get_class_name() != StringName("Spatial")) { #ifdef TOOLS_ENABLED bounds = p_parent->get_fallback_gizmo_aabb(); #else bounds = AABB(Vector3(-0.2, -0.2, -0.2), Vector3(0.4, 0.4, 0.4)); #endif } if (!p_exclude_toplevel_transform) { bounds = p_parent->get_transform().xform(bounds); } return bounds; } Node *SpatialEditorViewport::_sanitize_preview_node(Node *p_node) const { Spatial *spatial = Object::cast_to(p_node); if (spatial == nullptr) { Spatial *replacement_node = memnew(Spatial); replacement_node->set_name(p_node->get_name()); p_node->replace_by(replacement_node); memdelete(p_node); p_node = replacement_node; } else { VisualInstance *visual_instance = Object::cast_to(spatial); if (visual_instance == nullptr) { Spatial *replacement_node = memnew(Spatial); replacement_node->set_name(spatial->get_name()); replacement_node->set_visible(spatial->is_visible()); replacement_node->set_transform(spatial->get_transform()); replacement_node->set_as_toplevel(spatial->is_set_as_toplevel()); p_node->replace_by(replacement_node); memdelete(p_node); p_node = replacement_node; } } for (int i = 0; i < p_node->get_child_count(); i++) { _sanitize_preview_node(p_node->get_child(i)); } return p_node; } void SpatialEditorViewport::_create_preview(const Vector &files) const { for (int i = 0; i < files.size(); i++) { String path = files[i]; RES res = ResourceLoader::load(path); ERR_CONTINUE(res.is_null()); Ref scene = Ref(Object::cast_to(*res)); Ref mesh = Ref(Object::cast_to(*res)); if (mesh != nullptr || scene != nullptr) { if (mesh != nullptr) { MeshInstance *mesh_instance = memnew(MeshInstance); mesh_instance->set_mesh(mesh); preview_node->add_child(mesh_instance); } else { if (scene.is_valid()) { Node *instance = scene->instance(); if (instance) { instance = _sanitize_preview_node(instance); preview_node->add_child(instance); } } } editor->get_scene_root()->add_child(preview_node); } } *preview_bounds = _calculate_spatial_bounds(preview_node); } void SpatialEditorViewport::_remove_preview() { if (preview_node->get_parent()) { for (int i = preview_node->get_child_count() - 1; i >= 0; i--) { Node *node = preview_node->get_child(i); node->queue_delete(); preview_node->remove_child(node); } editor->get_scene_root()->remove_child(preview_node); } } bool SpatialEditorViewport::_cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node) { if (p_desired_node->get_filename() == p_target_scene_path) { return true; } int childCount = p_desired_node->get_child_count(); for (int i = 0; i < childCount; i++) { Node *child = p_desired_node->get_child(i); if (_cyclical_dependency_exists(p_target_scene_path, child)) { return true; } } return false; } bool SpatialEditorViewport::_create_instance(Node *parent, String &path, const Point2 &p_point) { RES res = ResourceLoader::load(path); ERR_FAIL_COND_V(res.is_null(), false); Ref scene = Ref(Object::cast_to(*res)); Ref mesh = Ref(Object::cast_to(*res)); Node *instanced_scene = nullptr; if (mesh != nullptr || scene != nullptr) { if (mesh != nullptr) { MeshInstance *mesh_instance = memnew(MeshInstance); mesh_instance->set_mesh(mesh); // Adjust casing according to project setting. The file name is expected to be in snake_case, but will work for others. String name = path.get_file().get_basename(); switch (ProjectSettings::get_singleton()->get("node/name_casing").operator int()) { case NAME_CASING_PASCAL_CASE: name = name.capitalize().replace(" ", ""); break; case NAME_CASING_CAMEL_CASE: name = name.capitalize().replace(" ", ""); name[0] = name.to_lower()[0]; break; case NAME_CASING_SNAKE_CASE: name = name.capitalize().replace(" ", "_").to_lower(); break; } mesh_instance->set_name(name); instanced_scene = mesh_instance; } else { if (!scene.is_valid()) { // invalid scene return false; } else { instanced_scene = scene->instance(PackedScene::GEN_EDIT_STATE_INSTANCE); } } } if (instanced_scene == nullptr) { return false; } if (editor->get_edited_scene()->get_filename() != "") { // cyclical instancing if (_cyclical_dependency_exists(editor->get_edited_scene()->get_filename(), instanced_scene)) { memdelete(instanced_scene); return false; } } if (scene != nullptr) { instanced_scene->set_filename(ProjectSettings::get_singleton()->localize_path(path)); } editor_data->get_undo_redo().add_do_method(parent, "add_child", instanced_scene); editor_data->get_undo_redo().add_do_method(instanced_scene, "set_owner", editor->get_edited_scene()); editor_data->get_undo_redo().add_do_reference(instanced_scene); editor_data->get_undo_redo().add_undo_method(parent, "remove_child", instanced_scene); String new_name = parent->validate_child_name(instanced_scene); ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger(); editor_data->get_undo_redo().add_do_method(sed, "live_debug_instance_node", editor->get_edited_scene()->get_path_to(parent), path, new_name); editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name)); Spatial *spatial = Object::cast_to(instanced_scene); if (spatial) { Transform global_transform; Spatial *parent_spatial = Object::cast_to(parent); if (parent_spatial) { global_transform = parent_spatial->get_global_gizmo_transform(); } global_transform.origin = spatial_editor->snap_point(_get_instance_position(p_point)); global_transform.basis *= spatial->get_transform().basis; editor_data->get_undo_redo().add_do_method(instanced_scene, "set_global_transform", global_transform); } return true; } void SpatialEditorViewport::_perform_drop_data() { _remove_preview(); Vector error_files; editor_data->get_undo_redo().create_action(TTR("Create Node")); for (int i = 0; i < selected_files.size(); i++) { String path = selected_files[i]; RES res = ResourceLoader::load(path); if (res.is_null()) { continue; } Ref scene = Ref(Object::cast_to(*res)); Ref mesh = Ref(Object::cast_to(*res)); if (mesh != nullptr || scene != nullptr) { bool success = _create_instance(target_node, path, drop_pos); if (!success) { error_files.push_back(path); } } } editor_data->get_undo_redo().commit_action(); if (error_files.size() > 0) { String files_str; for (int i = 0; i < error_files.size(); i++) { files_str += error_files[i].get_file().get_basename() + ","; } files_str = files_str.substr(0, files_str.length() - 1); accept->set_text(vformat(TTR("Error instancing scene from %s"), files_str.c_str())); accept->popup_centered_minsize(); } } bool SpatialEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const { bool can_instance = false; if (!preview_node->is_inside_tree()) { Dictionary d = p_data; if (d.has("type") && (String(d["type"]) == "files")) { Vector files = d["files"]; List scene_extensions; ResourceLoader::get_recognized_extensions_for_type("PackedScene", &scene_extensions); List mesh_extensions; ResourceLoader::get_recognized_extensions_for_type("Mesh", &mesh_extensions); for (int i = 0; i < files.size(); i++) { String extension = files[i].get_extension().to_lower(); if (mesh_extensions.find(extension) || scene_extensions.find(extension)) { RES res = ResourceLoader::load(files[i]); if (res.is_null()) { continue; } String type = res->get_class(); if (type == "PackedScene") { Ref sdata = ResourceLoader::load(files[i]); Node *instanced_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE); if (!instanced_scene) { continue; } memdelete(instanced_scene); } else if (type == "Mesh" || type == "ArrayMesh" || type == "PrimitiveMesh") { Ref mesh = ResourceLoader::load(files[i]); if (!mesh.is_valid()) { continue; } } else { continue; } can_instance = true; break; } } if (can_instance) { _create_preview(files); } } } else { can_instance = true; } if (can_instance) { Transform global_transform = Transform(Basis(), spatial_editor->snap_point(_get_instance_position(p_point))); preview_node->set_global_transform(global_transform); } return can_instance; } void SpatialEditorViewport::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) { if (!can_drop_data_fw(p_point, p_data, p_from)) { return; } bool is_shift = Input::get_singleton()->is_key_pressed(KEY_SHIFT); bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CONTROL); selected_files.clear(); Dictionary d = p_data; if (d.has("type") && String(d["type"]) == "files") { selected_files = d["files"]; } List selected_nodes = editor->get_editor_selection()->get_selected_node_list(); Node *root_node = editor->get_edited_scene(); if (selected_nodes.size() == 1) { Node *selected_node = selected_nodes[0]; target_node = root_node; if (is_ctrl) { target_node = selected_node; } else if (is_shift && selected_node != root_node) { target_node = selected_node->get_parent(); } } else if (selected_nodes.size() == 0) { if (root_node) { target_node = root_node; } else { // Create a root node so we can add child nodes to it. EditorNode::get_singleton()->get_scene_tree_dock()->add_root_node(memnew(Spatial)); target_node = get_tree()->get_edited_scene_root(); } } else { accept->set_text(TTR("Cannot drag and drop into multiple selected nodes.")); accept->popup_centered(); _remove_preview(); return; } drop_pos = p_point; _perform_drop_data(); } SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, EditorNode *p_editor, int p_index) { _edit.mode = TRANSFORM_NONE; _edit.plane = TRANSFORM_VIEW; _edit.edited_gizmo = 0; _edit.snap = true; _edit.gizmo_handle = 0; index = p_index; editor = p_editor; editor_data = editor->get_scene_tree_dock()->get_editor_data(); editor_selection = editor->get_editor_selection(); undo_redo = editor->get_undo_redo(); clicked = 0; clicked_includes_current = false; orthogonal = false; auto_orthogonal = false; lock_rotation = false; message_time = 0; zoom_indicator_delay = 0.0; spatial_editor = p_spatial_editor; ViewportContainer *c = memnew(ViewportContainer); viewport_container = c; c->set_stretch(true); add_child(c); c->set_anchors_and_margins_preset(Control::PRESET_WIDE); viewport = memnew(Viewport); viewport->set_disable_input(true); c->add_child(viewport); surface = memnew(Control); surface->set_drag_forwarding(this); add_child(surface); surface->set_anchors_and_margins_preset(Control::PRESET_WIDE); surface->set_clip_contents(true); camera = memnew(Camera); camera->set_disable_gizmo(true); camera->set_cull_mask(((1 << 20) - 1) | (1 << (GIZMO_BASE_LAYER + p_index)) | (1 << GIZMO_EDIT_LAYER) | (1 << GIZMO_GRID_LAYER) | (1 << MISC_TOOL_LAYER)); viewport->add_child(camera); camera->make_current(); surface->set_focus_mode(FOCUS_ALL); VBoxContainer *vbox = memnew(VBoxContainer); surface->add_child(vbox); vbox->set_position(Point2(10, 10) * EDSCALE); view_menu = memnew(MenuButton); view_menu->set_flat(false); vbox->add_child(view_menu); view_menu->set_h_size_flags(0); view_menu->get_popup()->set_hide_on_checkable_item_selection(false); view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/top_view"), VIEW_TOP); view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/bottom_view"), VIEW_BOTTOM); view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/left_view"), VIEW_LEFT); view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/right_view"), VIEW_RIGHT); view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/front_view"), VIEW_FRONT); view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/rear_view"), VIEW_REAR); view_menu->get_popup()->add_separator(); view_menu->get_popup()->add_radio_check_item(TTR("Perspective") + " (" + ED_GET_SHORTCUT("spatial_editor/switch_perspective_orthogonal")->get_as_text() + ")", VIEW_PERSPECTIVE); view_menu->get_popup()->add_radio_check_item(TTR("Orthogonal") + " (" + ED_GET_SHORTCUT("spatial_editor/switch_perspective_orthogonal")->get_as_text() + ")", VIEW_ORTHOGONAL); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE), true); view_menu->get_popup()->add_check_item(TTR("Auto Orthogonal Enabled"), VIEW_AUTO_ORTHOGONAL); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL), true); view_menu->get_popup()->add_separator(); view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_lock_rotation", TTR("Lock View Rotation")), VIEW_LOCK_ROTATION); view_menu->get_popup()->add_separator(); view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_normal", TTR("Display Normal")), VIEW_DISPLAY_NORMAL); view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_wireframe", TTR("Display Wireframe")), VIEW_DISPLAY_WIREFRAME); view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_overdraw", TTR("Display Overdraw")), VIEW_DISPLAY_OVERDRAW); view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_unshaded", TTR("Display Unshaded")), VIEW_DISPLAY_SHADELESS); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL), true); view_menu->get_popup()->add_separator(); view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_environment", TTR("View Environment")), VIEW_ENVIRONMENT); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_ENVIRONMENT), true); view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_gizmos", TTR("View Gizmos")), VIEW_GIZMOS); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_GIZMOS), true); view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_information", TTR("View Information")), VIEW_INFORMATION); view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_fps", TTR("View FPS")), VIEW_FPS); view_menu->get_popup()->add_separator(); view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_half_resolution", TTR("Half Resolution")), VIEW_HALF_RESOLUTION); view_menu->get_popup()->add_separator(); view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_audio_listener", TTR("Audio Listener")), VIEW_AUDIO_LISTENER); view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_audio_doppler", TTR("Enable Doppler")), VIEW_AUDIO_DOPPLER); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUDIO_DOPPLER), true); view_menu->get_popup()->add_separator(); view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_cinematic_preview", TTR("Cinematic Preview")), VIEW_CINEMATIC_PREVIEW); view_menu->get_popup()->add_separator(); view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/focus_origin"), VIEW_CENTER_TO_ORIGIN); view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/focus_selection"), VIEW_CENTER_TO_SELECTION); view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/align_transform_with_view"), VIEW_ALIGN_TRANSFORM_WITH_VIEW); view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/align_rotation_with_view"), VIEW_ALIGN_ROTATION_WITH_VIEW); view_menu->get_popup()->connect("id_pressed", this, "_menu_option"); view_menu->set_disable_shortcuts(true); if (OS::get_singleton()->get_current_video_driver() == OS::VIDEO_DRIVER_GLES2) { // Alternate display modes only work when using the GLES3 renderer; make this explicit. const int normal_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL); const int wireframe_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_WIREFRAME); const int overdraw_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_OVERDRAW); const int shadeless_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_SHADELESS); const String unsupported_suffix = " " + TTR("(Not in GLES2)"); const String unsupported_tooltip = TTR("Debug draw modes are only available when using the GLES3 renderer, not GLES2."); view_menu->get_popup()->set_item_tooltip(normal_idx, unsupported_tooltip); view_menu->get_popup()->set_item_disabled(wireframe_idx, true); view_menu->get_popup()->set_item_text(wireframe_idx, TTR("Display Wireframe") + unsupported_suffix); view_menu->get_popup()->set_item_tooltip(wireframe_idx, unsupported_tooltip); view_menu->get_popup()->set_item_disabled(overdraw_idx, true); view_menu->get_popup()->set_item_text(overdraw_idx, TTR("Display Overdraw") + unsupported_suffix); view_menu->get_popup()->set_item_tooltip(overdraw_idx, unsupported_tooltip); view_menu->get_popup()->set_item_disabled(shadeless_idx, true); view_menu->get_popup()->set_item_text(shadeless_idx, TTR("Display Unshaded") + unsupported_suffix); view_menu->get_popup()->set_item_tooltip(shadeless_idx, unsupported_tooltip); } ED_SHORTCUT("spatial_editor/freelook_left", TTR("Freelook Left"), KEY_A); ED_SHORTCUT("spatial_editor/freelook_right", TTR("Freelook Right"), KEY_D); ED_SHORTCUT("spatial_editor/freelook_forward", TTR("Freelook Forward"), KEY_W); ED_SHORTCUT("spatial_editor/freelook_backwards", TTR("Freelook Backwards"), KEY_S); ED_SHORTCUT("spatial_editor/freelook_up", TTR("Freelook Up"), KEY_E); ED_SHORTCUT("spatial_editor/freelook_down", TTR("Freelook Down"), KEY_Q); ED_SHORTCUT("spatial_editor/freelook_speed_modifier", TTR("Freelook Speed Modifier"), KEY_SHIFT); ED_SHORTCUT("spatial_editor/freelook_slow_modifier", TTR("Freelook Slow Modifier"), KEY_ALT); preview_camera = memnew(CheckBox); preview_camera->set_text(TTR("Preview")); preview_camera->set_shortcut(ED_SHORTCUT("spatial_editor/toggle_camera_preview", TTR("Toggle Camera Preview"), KEY_MASK_CMD | KEY_P)); vbox->add_child(preview_camera); preview_camera->set_h_size_flags(0); preview_camera->hide(); preview_camera->connect("toggled", this, "_toggle_camera_preview"); previewing = nullptr; gizmo_scale = 1.0; preview_node = nullptr; _project_settings_change_pending = false; bottom_center_vbox = memnew(VBoxContainer); bottom_center_vbox->set_anchors_preset(LayoutPreset::PRESET_CENTER); bottom_center_vbox->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -20 * EDSCALE); bottom_center_vbox->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, -10 * EDSCALE); bottom_center_vbox->set_h_grow_direction(GROW_DIRECTION_BOTH); bottom_center_vbox->set_v_grow_direction(GROW_DIRECTION_BEGIN); surface->add_child(bottom_center_vbox); info_label = memnew(Label); info_label->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -90 * EDSCALE); info_label->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -90 * EDSCALE); info_label->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -10 * EDSCALE); info_label->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, -10 * EDSCALE); info_label->set_h_grow_direction(GROW_DIRECTION_BEGIN); info_label->set_v_grow_direction(GROW_DIRECTION_BEGIN); surface->add_child(info_label); info_label->hide(); cinema_label = memnew(Label); cinema_label->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 10 * EDSCALE); cinema_label->set_h_grow_direction(GROW_DIRECTION_END); cinema_label->set_align(Label::ALIGN_CENTER); surface->add_child(cinema_label); cinema_label->set_text(TTR("Cinematic Preview")); cinema_label->hide(); previewing_cinema = false; locked_label = memnew(Label); locked_label->set_align(Label::ALIGN_CENTER); locked_label->set_h_size_flags(SIZE_SHRINK_CENTER); bottom_center_vbox->add_child(locked_label); locked_label->set_text(TTR("View Rotation Locked")); locked_label->hide(); zoom_limit_label = memnew(Label); zoom_limit_label->set_text(TTR("To zoom further, change the camera's clipping planes (View -> Settings...)")); zoom_limit_label->set_name("ZoomLimitMessageLabel"); zoom_limit_label->add_color_override("font_color", Color(1, 1, 1, 1)); zoom_limit_label->hide(); bottom_center_vbox->add_child(zoom_limit_label); top_right_vbox = memnew(VBoxContainer); top_right_vbox->set_anchors_and_margins_preset(PRESET_TOP_RIGHT, PRESET_MODE_MINSIZE, 2.0 * EDSCALE); top_right_vbox->set_h_grow_direction(GROW_DIRECTION_BEGIN); const int navigation_control_size = 150; position_control = memnew(ViewportNavigationControl); position_control->set_navigation_mode(SpatialEditorViewport::NAVIGATION_MOVE); position_control->set_custom_minimum_size(Size2(navigation_control_size, navigation_control_size) * EDSCALE); position_control->set_h_size_flags(SIZE_SHRINK_END); position_control->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 0 * EDSCALE); position_control->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -navigation_control_size * EDSCALE); position_control->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_BEGIN, navigation_control_size * EDSCALE); position_control->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0 * EDSCALE); position_control->set_viewport(this); surface->add_child(position_control); look_control = memnew(ViewportNavigationControl); look_control->set_navigation_mode(SpatialEditorViewport::NAVIGATION_LOOK); look_control->set_custom_minimum_size(Size2(navigation_control_size, navigation_control_size) * EDSCALE); look_control->set_h_size_flags(SIZE_SHRINK_END); look_control->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -navigation_control_size * EDSCALE); look_control->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -navigation_control_size * EDSCALE); look_control->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0 * EDSCALE); look_control->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0 * EDSCALE); look_control->set_viewport(this); surface->add_child(look_control); rotation_control = memnew(ViewportRotationControl); rotation_control->set_custom_minimum_size(Size2(80, 80) * EDSCALE); rotation_control->set_h_size_flags(SIZE_SHRINK_END); rotation_control->set_viewport(this); top_right_vbox->add_child(rotation_control); frame_time_gradient = memnew(Gradient); // The color is set when the theme changes. frame_time_gradient->add_point(0.5, Color()); fps_label = memnew(Label); fps_label->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -90 * EDSCALE); fps_label->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 10 * EDSCALE); fps_label->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -10 * EDSCALE); fps_label->set_h_grow_direction(GROW_DIRECTION_BEGIN); fps_label->set_tooltip(TTR("Note: The FPS value displayed is the editor's framerate.\nIt cannot be used as a reliable indication of in-game performance.")); fps_label->set_mouse_filter(MOUSE_FILTER_PASS); // Otherwise tooltip doesn't show. top_right_vbox->add_child(fps_label); fps_label->hide(); surface->add_child(top_right_vbox); accept = nullptr; freelook_active = false; freelook_speed = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_base_speed"); selection_menu = memnew(PopupMenu); add_child(selection_menu); selection_menu->set_custom_minimum_size(Size2(100, 0) * EDSCALE); selection_menu->connect("id_pressed", this, "_selection_result_pressed"); selection_menu->connect("popup_hide", this, "_selection_menu_hide"); if (p_index == 0) { view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER), true); viewport->set_as_audio_listener(true); } view_type = VIEW_TYPE_USER; _update_name(); EditorSettings::get_singleton()->connect("settings_changed", this, "update_transform_gizmo_view"); } SpatialEditorViewport::~SpatialEditorViewport() { memdelete(frame_time_gradient); } ////////////////////////////////////////////////////////////// void SpatialEditorViewportContainer::_gui_input(const Ref &p_event) { Ref mb = p_event; if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT) { if (mb->is_pressed()) { Vector2 size = get_size(); int h_sep = get_constant("separation", "HSplitContainer"); int v_sep = get_constant("separation", "VSplitContainer"); int mid_w = size.width * ratio_h; int mid_h = size.height * ratio_v; dragging_h = mb->get_position().x > (mid_w - h_sep / 2) && mb->get_position().x < (mid_w + h_sep / 2); dragging_v = mb->get_position().y > (mid_h - v_sep / 2) && mb->get_position().y < (mid_h + v_sep / 2); drag_begin_pos = mb->get_position(); drag_begin_ratio.x = ratio_h; drag_begin_ratio.y = ratio_v; switch (view) { case VIEW_USE_1_VIEWPORT: { dragging_h = false; dragging_v = false; } break; case VIEW_USE_2_VIEWPORTS: { dragging_h = false; } break; case VIEW_USE_2_VIEWPORTS_ALT: { dragging_v = false; } break; case VIEW_USE_3_VIEWPORTS: case VIEW_USE_3_VIEWPORTS_ALT: case VIEW_USE_4_VIEWPORTS: { // Do nothing. } break; } } else { dragging_h = false; dragging_v = false; } } Ref mm = p_event; if (mm.is_valid()) { if (view == VIEW_USE_3_VIEWPORTS || view == VIEW_USE_3_VIEWPORTS_ALT || view == VIEW_USE_4_VIEWPORTS) { Vector2 size = get_size(); int h_sep = get_constant("separation", "HSplitContainer"); int v_sep = get_constant("separation", "VSplitContainer"); int mid_w = size.width * ratio_h; int mid_h = size.height * ratio_v; bool was_hovering_h = hovering_h; bool was_hovering_v = hovering_v; hovering_h = mm->get_position().x > (mid_w - h_sep / 2) && mm->get_position().x < (mid_w + h_sep / 2); hovering_v = mm->get_position().y > (mid_h - v_sep / 2) && mm->get_position().y < (mid_h + v_sep / 2); if (was_hovering_h != hovering_h || was_hovering_v != hovering_v) { update(); } } if (dragging_h) { float new_ratio = drag_begin_ratio.x + (mm->get_position().x - drag_begin_pos.x) / get_size().width; new_ratio = CLAMP(new_ratio, 40 / get_size().width, (get_size().width - 40) / get_size().width); ratio_h = new_ratio; queue_sort(); update(); } if (dragging_v) { float new_ratio = drag_begin_ratio.y + (mm->get_position().y - drag_begin_pos.y) / get_size().height; new_ratio = CLAMP(new_ratio, 40 / get_size().height, (get_size().height - 40) / get_size().height); ratio_v = new_ratio; queue_sort(); update(); } } } void SpatialEditorViewportContainer::_notification(int p_what) { if (p_what == NOTIFICATION_MOUSE_ENTER || p_what == NOTIFICATION_MOUSE_EXIT) { mouseover = (p_what == NOTIFICATION_MOUSE_ENTER); update(); } if (p_what == NOTIFICATION_DRAW && mouseover) { Ref h_grabber = get_icon("grabber", "HSplitContainer"); Ref v_grabber = get_icon("grabber", "VSplitContainer"); Ref hdiag_grabber = get_icon("GuiViewportHdiagsplitter", "EditorIcons"); Ref vdiag_grabber = get_icon("GuiViewportVdiagsplitter", "EditorIcons"); Ref vh_grabber = get_icon("GuiViewportVhsplitter", "EditorIcons"); Vector2 size = get_size(); int h_sep = get_constant("separation", "HSplitContainer"); int v_sep = get_constant("separation", "VSplitContainer"); int mid_w = size.width * ratio_h; int mid_h = size.height * ratio_v; int size_left = mid_w - h_sep / 2; int size_bottom = size.height - mid_h - v_sep / 2; switch (view) { case VIEW_USE_1_VIEWPORT: { // Nothing to show. } break; case VIEW_USE_2_VIEWPORTS: { draw_texture(v_grabber, Vector2((size.width - v_grabber->get_width()) / 2, mid_h - v_grabber->get_height() / 2)); set_default_cursor_shape(CURSOR_VSPLIT); } break; case VIEW_USE_2_VIEWPORTS_ALT: { draw_texture(h_grabber, Vector2(mid_w - h_grabber->get_width() / 2, (size.height - h_grabber->get_height()) / 2)); set_default_cursor_shape(CURSOR_HSPLIT); } break; case VIEW_USE_3_VIEWPORTS: { if ((hovering_v && hovering_h && !dragging_v && !dragging_h) || (dragging_v && dragging_h)) { draw_texture(hdiag_grabber, Vector2(mid_w - hdiag_grabber->get_width() / 2, mid_h - v_grabber->get_height() / 4)); set_default_cursor_shape(CURSOR_DRAG); } else if ((hovering_v && !dragging_h) || dragging_v) { draw_texture(v_grabber, Vector2((size.width - v_grabber->get_width()) / 2, mid_h - v_grabber->get_height() / 2)); set_default_cursor_shape(CURSOR_VSPLIT); } else if (hovering_h || dragging_h) { draw_texture(h_grabber, Vector2(mid_w - h_grabber->get_width() / 2, mid_h + v_grabber->get_height() / 2 + (size_bottom - h_grabber->get_height()) / 2)); set_default_cursor_shape(CURSOR_HSPLIT); } } break; case VIEW_USE_3_VIEWPORTS_ALT: { if ((hovering_v && hovering_h && !dragging_v && !dragging_h) || (dragging_v && dragging_h)) { draw_texture(vdiag_grabber, Vector2(mid_w - vdiag_grabber->get_width() + v_grabber->get_height() / 4, mid_h - vdiag_grabber->get_height() / 2)); set_default_cursor_shape(CURSOR_DRAG); } else if ((hovering_v && !dragging_h) || dragging_v) { draw_texture(v_grabber, Vector2((size_left - v_grabber->get_width()) / 2, mid_h - v_grabber->get_height() / 2)); set_default_cursor_shape(CURSOR_VSPLIT); } else if (hovering_h || dragging_h) { draw_texture(h_grabber, Vector2(mid_w - h_grabber->get_width() / 2, (size.height - h_grabber->get_height()) / 2)); set_default_cursor_shape(CURSOR_HSPLIT); } } break; case VIEW_USE_4_VIEWPORTS: { Vector2 half(mid_w, mid_h); if ((hovering_v && hovering_h && !dragging_v && !dragging_h) || (dragging_v && dragging_h)) { draw_texture(vh_grabber, half - vh_grabber->get_size() / 2.0); set_default_cursor_shape(CURSOR_DRAG); } else if ((hovering_v && !dragging_h) || dragging_v) { draw_texture(v_grabber, half - v_grabber->get_size() / 2.0); set_default_cursor_shape(CURSOR_VSPLIT); } else if (hovering_h || dragging_h) { draw_texture(h_grabber, half - h_grabber->get_size() / 2.0); set_default_cursor_shape(CURSOR_HSPLIT); } } break; } } if (p_what == NOTIFICATION_SORT_CHILDREN) { SpatialEditorViewport *viewports[4]; int vc = 0; for (int i = 0; i < get_child_count(); i++) { viewports[vc] = Object::cast_to(get_child(i)); if (viewports[vc]) { vc++; } } ERR_FAIL_COND(vc != 4); Size2 size = get_size(); if (size.x < 10 || size.y < 10) { for (int i = 0; i < 4; i++) { viewports[i]->hide(); } return; } int h_sep = get_constant("separation", "HSplitContainer"); int v_sep = get_constant("separation", "VSplitContainer"); int mid_w = size.width * ratio_h; int mid_h = size.height * ratio_v; int size_left = mid_w - h_sep / 2; int size_right = size.width - mid_w - h_sep / 2; int size_top = mid_h - v_sep / 2; int size_bottom = size.height - mid_h - v_sep / 2; switch (view) { case VIEW_USE_1_VIEWPORT: { viewports[0]->show(); for (int i = 1; i < 4; i++) { viewports[i]->hide(); } fit_child_in_rect(viewports[0], Rect2(Vector2(), size)); } break; case VIEW_USE_2_VIEWPORTS: { for (int i = 0; i < 4; i++) { if (i == 1 || i == 3) { viewports[i]->hide(); } else { viewports[i]->show(); } } fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size.width, size_top))); fit_child_in_rect(viewports[2], Rect2(Vector2(0, mid_h + v_sep / 2), Vector2(size.width, size_bottom))); } break; case VIEW_USE_2_VIEWPORTS_ALT: { for (int i = 0; i < 4; i++) { if (i == 1 || i == 3) { viewports[i]->hide(); } else { viewports[i]->show(); } } fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size_left, size.height))); fit_child_in_rect(viewports[2], Rect2(Vector2(mid_w + h_sep / 2, 0), Vector2(size_right, size.height))); } break; case VIEW_USE_3_VIEWPORTS: { for (int i = 0; i < 4; i++) { if (i == 1) { viewports[i]->hide(); } else { viewports[i]->show(); } } fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size.width, size_top))); fit_child_in_rect(viewports[2], Rect2(Vector2(0, mid_h + v_sep / 2), Vector2(size_left, size_bottom))); fit_child_in_rect(viewports[3], Rect2(Vector2(mid_w + h_sep / 2, mid_h + v_sep / 2), Vector2(size_right, size_bottom))); } break; case VIEW_USE_3_VIEWPORTS_ALT: { for (int i = 0; i < 4; i++) { if (i == 1) { viewports[i]->hide(); } else { viewports[i]->show(); } } fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size_left, size_top))); fit_child_in_rect(viewports[2], Rect2(Vector2(0, mid_h + v_sep / 2), Vector2(size_left, size_bottom))); fit_child_in_rect(viewports[3], Rect2(Vector2(mid_w + h_sep / 2, 0), Vector2(size_right, size.height))); } break; case VIEW_USE_4_VIEWPORTS: { for (int i = 0; i < 4; i++) { viewports[i]->show(); } fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size_left, size_top))); fit_child_in_rect(viewports[1], Rect2(Vector2(mid_w + h_sep / 2, 0), Vector2(size_right, size_top))); fit_child_in_rect(viewports[2], Rect2(Vector2(0, mid_h + v_sep / 2), Vector2(size_left, size_bottom))); fit_child_in_rect(viewports[3], Rect2(Vector2(mid_w + h_sep / 2, mid_h + v_sep / 2), Vector2(size_right, size_bottom))); } break; } } } void SpatialEditorViewportContainer::set_view(View p_view) { view = p_view; queue_sort(); } SpatialEditorViewportContainer::View SpatialEditorViewportContainer::get_view() { return view; } void SpatialEditorViewportContainer::_bind_methods() { ClassDB::bind_method("_gui_input", &SpatialEditorViewportContainer::_gui_input); } SpatialEditorViewportContainer::SpatialEditorViewportContainer() { set_clip_contents(true); view = VIEW_USE_1_VIEWPORT; mouseover = false; ratio_h = 0.5; ratio_v = 0.5; hovering_v = false; hovering_h = false; dragging_v = false; dragging_h = false; } /////////////////////////////////////////////////////////////////// SpatialEditor *SpatialEditor::singleton = nullptr; SpatialEditorSelectedItem::~SpatialEditorSelectedItem() { if (sbox_instance.is_valid()) { VisualServer::get_singleton()->free(sbox_instance); } if (sbox_instance_offset.is_valid()) { VisualServer::get_singleton()->free(sbox_instance_offset); } if (sbox_instance_xray.is_valid()) { VisualServer::get_singleton()->free(sbox_instance_xray); } if (sbox_instance_xray_offset.is_valid()) { VisualServer::get_singleton()->free(sbox_instance_xray_offset); } } void SpatialEditor::select_gizmo_highlight_axis(int p_axis) { for (int i = 0; i < 3; i++) { move_gizmo[i]->surface_set_material(0, i == p_axis ? gizmo_color_hl[i] : gizmo_color[i]); move_plane_gizmo[i]->surface_set_material(0, (i + 6) == p_axis ? plane_gizmo_color_hl[i] : plane_gizmo_color[i]); rotate_gizmo[i]->surface_set_material(0, (i + 3) == p_axis ? rotate_gizmo_color_hl[i] : rotate_gizmo_color[i]); scale_gizmo[i]->surface_set_material(0, (i + 9) == p_axis ? gizmo_color_hl[i] : gizmo_color[i]); scale_plane_gizmo[i]->surface_set_material(0, (i + 12) == p_axis ? plane_gizmo_color_hl[i] : plane_gizmo_color[i]); } } void SpatialEditor::show_advanced_portal_tools(bool p_show) { // toolbar button Button *const button = tool_button[TOOL_CONVERT_ROOMS]; if (p_show) { button->set_text(TTR("Convert Rooms")); } else { button->set_text(""); } } void SpatialEditor::update_portal_tools() { // just some protection against calling null pointers, hopefully not needed if (view_menu && view_menu->get_popup()) { // the view portal culling toggle int view_portal_item_index = view_menu->get_popup()->get_item_index(MENU_VIEW_PORTAL_CULLING); if (RoomManager::active_room_manager) { view_menu->get_popup()->set_item_disabled(view_portal_item_index, false); bool active = RoomManager::static_rooms_get_active(); view_menu->get_popup()->set_item_checked(view_portal_item_index, active); } else { view_menu->get_popup()->set_item_disabled(view_portal_item_index, true); } // toolbar button Button *const button = tool_button[TOOL_CONVERT_ROOMS]; if (RoomManager::active_room_manager) { button->show(); } else { button->hide(); } for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) { viewports[i]->_update_name(); } } } void SpatialEditor::update_transform_gizmo() { List &selection = editor_selection->get_selected_node_list(); AABB center; bool first = true; Basis gizmo_basis; bool local_gizmo_coords = are_local_coords_enabled(); for (List::Element *E = selection.front(); E; E = E->next()) { Spatial *sp = Object::cast_to(E->get()); if (!sp) { continue; } SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data(sp); if (!se) { continue; } Transform xf = se->sp->get_global_gizmo_transform(); if (first) { center.position = xf.origin; first = false; if (local_gizmo_coords) { gizmo_basis = xf.basis; gizmo_basis.orthonormalize(); } } else { center.expand_to(xf.origin); gizmo_basis = Basis(); } } Vector3 pcenter = center.position + center.size * 0.5; gizmo.visible = !first; gizmo.transform.origin = pcenter; gizmo.transform.basis = gizmo_basis; for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) { viewports[i]->update_transform_gizmo_view(); } } void _update_all_gizmos(Node *p_node) { for (int i = p_node->get_child_count() - 1; 0 <= i; --i) { Spatial *spatial_node = Object::cast_to(p_node->get_child(i)); if (spatial_node) { spatial_node->update_gizmo(); } _update_all_gizmos(p_node->get_child(i)); } } void SpatialEditor::update_all_gizmos(Node *p_node) { if (!p_node) { if (SceneTree::get_singleton()) { p_node = SceneTree::get_singleton()->get_root(); } else { // No scene tree, so nothing to update. return; } } _update_all_gizmos(p_node); } Object *SpatialEditor::_get_editor_data(Object *p_what) { Spatial *sp = Object::cast_to(p_what); if (!sp) { return nullptr; } SpatialEditorSelectedItem *si = memnew(SpatialEditorSelectedItem); si->sp = sp; si->sbox_instance = VisualServer::get_singleton()->instance_create2( selection_box->get_rid(), sp->get_world()->get_scenario()); si->sbox_instance_offset = VisualServer::get_singleton()->instance_create2( selection_box->get_rid(), sp->get_world()->get_scenario()); VS::get_singleton()->instance_geometry_set_cast_shadows_setting( si->sbox_instance, VS::SHADOW_CASTING_SETTING_OFF); // Use the Edit layer to hide the selection box when View Gizmos is disabled, since it is a bit distracting. // It's still possible to approximately guess what is selected by looking at the manipulation gizmo position. VS::get_singleton()->instance_set_layer_mask(si->sbox_instance, 1 << SpatialEditorViewport::GIZMO_EDIT_LAYER); VS::get_singleton()->instance_set_layer_mask(si->sbox_instance_offset, 1 << SpatialEditorViewport::GIZMO_EDIT_LAYER); si->sbox_instance_xray = VisualServer::get_singleton()->instance_create2( selection_box_xray->get_rid(), sp->get_world()->get_scenario()); si->sbox_instance_xray_offset = VisualServer::get_singleton()->instance_create2( selection_box_xray->get_rid(), sp->get_world()->get_scenario()); VS::get_singleton()->instance_geometry_set_cast_shadows_setting( si->sbox_instance_xray, VS::SHADOW_CASTING_SETTING_OFF); VS::get_singleton()->instance_geometry_set_cast_shadows_setting( si->sbox_instance_xray_offset, VS::SHADOW_CASTING_SETTING_OFF); // Use the Edit layer to hide the selection box when View Gizmos is disabled, since it is a bit distracting. // It's still possible to approximately guess what is selected by looking at the manipulation gizmo position. VS::get_singleton()->instance_set_layer_mask(si->sbox_instance_xray, 1 << SpatialEditorViewport::GIZMO_EDIT_LAYER); VS::get_singleton()->instance_set_layer_mask(si->sbox_instance_xray_offset, 1 << SpatialEditorViewport::GIZMO_EDIT_LAYER); return si; } void SpatialEditor::_generate_selection_boxes() { // Use two AABBs to create the illusion of a slightly thicker line. AABB aabb(Vector3(), Vector3(1, 1, 1)); // Create a x-ray (visible through solid surfaces) and standard version of the selection box. // Both will be drawn at the same position, but with different opacity. // This lets the user see where the selection is while still having a sense of depth. Ref st = memnew(SurfaceTool); Ref st_xray = memnew(SurfaceTool); st->begin(Mesh::PRIMITIVE_LINES); st_xray->begin(Mesh::PRIMITIVE_LINES); for (int i = 0; i < 12; i++) { Vector3 a, b; aabb.get_edge(i, a, b); st->add_vertex(a); st->add_vertex(b); st_xray->add_vertex(a); st_xray->add_vertex(b); } Ref mat = memnew(SpatialMaterial); mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); const Color selection_box_color = EDITOR_GET("editors/3d/selection_box_color"); mat->set_albedo(selection_box_color); mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); st->set_material(mat); selection_box = st->commit(); Ref mat_xray = memnew(SpatialMaterial); mat_xray->set_flag(SpatialMaterial::FLAG_UNSHADED, true); mat_xray->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, true); mat_xray->set_albedo(selection_box_color * Color(1, 1, 1, 0.15)); mat_xray->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); st_xray->set_material(mat_xray); selection_box_xray = st_xray->commit(); } Dictionary SpatialEditor::get_state() const { Dictionary d; d["snap_enabled"] = snap_enabled; d["translate_snap"] = get_translate_snap(); d["rotate_snap"] = get_rotate_snap(); d["scale_snap"] = get_scale_snap(); d["local_coords"] = tool_option_button[TOOL_OPT_LOCAL_COORDS]->is_pressed(); int vc = 0; if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT))) { vc = 1; } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS))) { vc = 2; } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS))) { vc = 3; } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS))) { vc = 4; } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT))) { vc = 5; } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT))) { vc = 6; } d["viewport_mode"] = vc; Array vpdata; for (int i = 0; i < 4; i++) { vpdata.push_back(viewports[i]->get_state()); } d["viewports"] = vpdata; d["show_grid"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_GRID)); d["show_origin"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN)); d["fov"] = get_fov(); d["znear"] = get_znear(); d["zfar"] = get_zfar(); Dictionary gizmos_status; for (int i = 0; i < gizmo_plugins_by_name.size(); i++) { if (!gizmo_plugins_by_name[i]->can_be_hidden()) { continue; } int state = gizmos_menu->get_item_state(gizmos_menu->get_item_index(i)); String name = gizmo_plugins_by_name[i]->get_name(); gizmos_status[name] = state; } d["gizmos_status"] = gizmos_status; return d; } void SpatialEditor::set_state(const Dictionary &p_state) { Dictionary d = p_state; if (d.has("snap_enabled")) { snap_enabled = d["snap_enabled"]; tool_option_button[TOOL_OPT_USE_SNAP]->set_pressed(d["snap_enabled"]); } if (d.has("translate_snap")) { snap_translate_value = d["translate_snap"]; } if (d.has("rotate_snap")) { snap_rotate_value = d["rotate_snap"]; } if (d.has("scale_snap")) { snap_scale_value = d["scale_snap"]; } _snap_update(); if (d.has("local_coords")) { tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_pressed(d["local_coords"]); update_transform_gizmo(); } if (d.has("viewport_mode")) { int vc = d["viewport_mode"]; if (vc == 1) { _menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT); } else if (vc == 2) { _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS); } else if (vc == 3) { _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS); } else if (vc == 4) { _menu_item_pressed(MENU_VIEW_USE_4_VIEWPORTS); } else if (vc == 5) { _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS_ALT); } else if (vc == 6) { _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS_ALT); } } if (d.has("viewports")) { Array vp = d["viewports"]; uint32_t vp_size = static_cast(vp.size()); if (vp_size > VIEWPORTS_COUNT) { WARN_PRINT("Ignoring superfluous viewport settings from spatial editor state."); vp_size = VIEWPORTS_COUNT; } for (uint32_t i = 0; i < vp_size; i++) { viewports[i]->set_state(vp[i]); } } if (d.has("zfar")) { settings_zfar->set_value(float(d["zfar"])); } if (d.has("znear")) { settings_znear->set_value(float(d["znear"])); } if (d.has("fov")) { settings_fov->set_value(float(d["fov"])); } if (d.has("show_grid")) { bool use = d["show_grid"]; if (use != view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_GRID))) { _menu_item_pressed(MENU_VIEW_GRID); } } if (d.has("show_origin")) { bool use = d["show_origin"]; if (use != view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN))) { view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN), use); VisualServer::get_singleton()->instance_set_visible(origin_instance, use); } } if (d.has("gizmos_status")) { Dictionary gizmos_status = d["gizmos_status"]; List keys; gizmos_status.get_key_list(&keys); for (int j = 0; j < gizmo_plugins_by_name.size(); ++j) { if (!gizmo_plugins_by_name[j]->can_be_hidden()) { continue; } int state = EditorSpatialGizmoPlugin::VISIBLE; for (int i = 0; i < keys.size(); i++) { if (gizmo_plugins_by_name.write[j]->get_name() == keys[i]) { state = gizmos_status[keys[i]]; break; } } gizmo_plugins_by_name.write[j]->set_state(state); } _update_gizmos_menu(); } } void SpatialEditor::edit(Spatial *p_spatial) { if (p_spatial != selected) { if (selected) { Ref seg = selected->get_gizmo(); if (seg.is_valid()) { seg->set_selected(false); selected->update_gizmo(); } } selected = p_spatial; over_gizmo_handle = -1; if (selected) { Ref seg = selected->get_gizmo(); if (seg.is_valid()) { seg->set_selected(true); selected->update_gizmo(); } } } } void SpatialEditor::_snap_changed() { snap_translate_value = snap_translate->get_text().to_double(); snap_rotate_value = snap_rotate->get_text().to_double(); snap_scale_value = snap_scale->get_text().to_double(); } void SpatialEditor::_snap_update() { snap_translate->set_text(String::num(snap_translate_value)); snap_rotate->set_text(String::num(snap_rotate_value)); snap_scale->set_text(String::num(snap_scale_value)); } void SpatialEditor::_xform_dialog_action() { Transform t; //translation Vector3 scale; Vector3 rotate; Vector3 translate; for (int i = 0; i < 3; i++) { translate[i] = xform_translate[i]->get_text().to_double(); rotate[i] = Math::deg2rad(xform_rotate[i]->get_text().to_double()); scale[i] = xform_scale[i]->get_text().to_double(); } t.basis.scale(scale); t.basis.rotate(rotate); t.origin = translate; undo_redo->create_action(TTR("XForm Dialog")); List &selection = editor_selection->get_selected_node_list(); for (List::Element *E = selection.front(); E; E = E->next()) { Spatial *sp = Object::cast_to(E->get()); if (!sp) { continue; } SpatialEditorSelectedItem *se = editor_selection->get_node_editor_data(sp); if (!se) { continue; } bool post = xform_type->get_selected() > 0; Transform tr = sp->get_global_gizmo_transform(); if (post) { tr = tr * t; } else { tr.basis = t.basis * tr.basis; tr.origin += t.origin; } undo_redo->add_do_method(sp, "set_global_transform", tr); undo_redo->add_undo_method(sp, "set_global_transform", sp->get_global_gizmo_transform()); } undo_redo->commit_action(); } void SpatialEditor::_menu_item_toggled(bool pressed, int p_option) { switch (p_option) { case MENU_TOOL_LOCAL_COORDS: { tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_pressed(pressed); update_transform_gizmo(); } break; case MENU_TOOL_USE_SNAP: { tool_option_button[TOOL_OPT_USE_SNAP]->set_pressed(pressed); snap_enabled = pressed; } break; case MENU_TOOL_OVERRIDE_CAMERA: { ScriptEditorDebugger *const debugger = ScriptEditor::get_singleton()->get_debugger(); if (pressed) { using Override = ScriptEditorDebugger::CameraOverride; debugger->set_camera_override((Override)(Override::OVERRIDE_3D_1 + camera_override_viewport_id)); } else { debugger->set_camera_override(ScriptEditorDebugger::OVERRIDE_NONE); } } break; } } void SpatialEditor::_menu_gizmo_toggled(int p_option) { const int idx = gizmos_menu->get_item_index(p_option); gizmos_menu->toggle_item_multistate(idx); // Change icon const int state = gizmos_menu->get_item_state(idx); switch (state) { case EditorSpatialGizmoPlugin::VISIBLE: gizmos_menu->set_item_icon(idx, view_menu->get_popup()->get_icon("visibility_visible")); break; case EditorSpatialGizmoPlugin::ON_TOP: gizmos_menu->set_item_icon(idx, view_menu->get_popup()->get_icon("visibility_xray")); break; case EditorSpatialGizmoPlugin::HIDDEN: gizmos_menu->set_item_icon(idx, view_menu->get_popup()->get_icon("visibility_hidden")); break; } gizmo_plugins_by_name.write[p_option]->set_state(state); update_all_gizmos(); } void SpatialEditor::_update_camera_override_button(bool p_game_running) { Button *const button = tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]; if (p_game_running) { button->set_disabled(false); button->set_tooltip(TTR("Project Camera Override\nOverrides the running project's camera with the editor viewport camera.")); } else { button->set_disabled(true); button->set_pressed(false); button->set_tooltip(TTR("Project Camera Override\nNo project instance running. Run the project from the editor to use this feature.")); } } void SpatialEditor::_update_camera_override_viewport(Object *p_viewport) { SpatialEditorViewport *current_viewport = Object::cast_to(p_viewport); if (!current_viewport) { return; } ScriptEditorDebugger *const debugger = ScriptEditor::get_singleton()->get_debugger(); camera_override_viewport_id = current_viewport->index; if (debugger->get_camera_override() >= ScriptEditorDebugger::OVERRIDE_3D_1) { using Override = ScriptEditorDebugger::CameraOverride; debugger->set_camera_override((Override)(Override::OVERRIDE_3D_1 + camera_override_viewport_id)); } } void SpatialEditor::_menu_item_pressed(int p_option) { switch (p_option) { case MENU_TOOL_SELECT: case MENU_TOOL_MOVE: case MENU_TOOL_ROTATE: case MENU_TOOL_SCALE: case MENU_TOOL_LIST_SELECT: { for (int i = 0; i < TOOL_MAX; i++) { tool_button[i]->set_pressed(i == p_option); } tool_mode = (ToolMode)p_option; update_transform_gizmo(); } break; case MENU_TOOL_CONVERT_ROOMS: { RoomManager::static_rooms_convert(); update_portal_tools(); } break; case MENU_TRANSFORM_CONFIGURE_SNAP: { snap_dialog->popup_centered(Size2(200, 180)); } break; case MENU_TRANSFORM_DIALOG: { for (int i = 0; i < 3; i++) { xform_translate[i]->set_text("0"); xform_rotate[i]->set_text("0"); xform_scale[i]->set_text("1"); } xform_dialog->popup_centered(Size2(320, 240) * EDSCALE); } break; case MENU_VIEW_USE_1_VIEWPORT: { viewport_base->set_view(SpatialEditorViewportContainer::VIEW_USE_1_VIEWPORT); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), true); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false); } break; case MENU_VIEW_USE_2_VIEWPORTS: { viewport_base->set_view(SpatialEditorViewportContainer::VIEW_USE_2_VIEWPORTS); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), true); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false); } break; case MENU_VIEW_USE_2_VIEWPORTS_ALT: { viewport_base->set_view(SpatialEditorViewportContainer::VIEW_USE_2_VIEWPORTS_ALT); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), true); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false); } break; case MENU_VIEW_USE_3_VIEWPORTS: { viewport_base->set_view(SpatialEditorViewportContainer::VIEW_USE_3_VIEWPORTS); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), true); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false); } break; case MENU_VIEW_USE_3_VIEWPORTS_ALT: { viewport_base->set_view(SpatialEditorViewportContainer::VIEW_USE_3_VIEWPORTS_ALT); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), true); } break; case MENU_VIEW_USE_4_VIEWPORTS: { viewport_base->set_view(SpatialEditorViewportContainer::VIEW_USE_4_VIEWPORTS); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), true); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false); } break; case MENU_VIEW_ORIGIN: { bool is_checked = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(p_option)); origin_enabled = !is_checked; VisualServer::get_singleton()->instance_set_visible(origin_instance, origin_enabled); // Update the grid since its appearance depends on whether the origin is enabled _finish_grid(); _init_grid(); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(p_option), origin_enabled); } break; case MENU_VIEW_GRID: { bool is_checked = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(p_option)); grid_enabled = !is_checked; for (int i = 0; i < 3; ++i) { if (grid_enable[i]) { grid_visible[i] = grid_enabled; } } _finish_grid(); _init_grid(); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(p_option), grid_enabled); } break; case MENU_VIEW_PORTAL_CULLING: { bool is_checked = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(p_option)); RoomManager::static_rooms_set_active(!is_checked); update_portal_tools(); } break; case MENU_VIEW_OCCLUSION_CULLING: { int checkbox_id = view_menu->get_popup()->get_item_index(p_option); bool is_checked = view_menu->get_popup()->is_item_checked(checkbox_id); VisualServer::get_singleton()->set_use_occlusion_culling(!is_checked); view_menu->get_popup()->set_item_checked(checkbox_id, !is_checked); } break; case MENU_VIEW_CAMERA_SETTINGS: { settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size() + Size2(50, 50)); } break; case MENU_SNAP_TO_FLOOR: { snap_selected_nodes_to_floor(); } break; case MENU_LOCK_SELECTED: { undo_redo->create_action(TTR("Lock Selected")); List &selection = editor_selection->get_selected_node_list(); for (List::Element *E = selection.front(); E; E = E->next()) { Spatial *spatial = Object::cast_to(E->get()); if (!spatial || !spatial->is_visible_in_tree()) { continue; } if (spatial->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { continue; } undo_redo->add_do_method(spatial, "set_meta", "_edit_lock_", true); undo_redo->add_undo_method(spatial, "remove_meta", "_edit_lock_"); undo_redo->add_do_method(this, "emit_signal", "item_lock_status_changed"); undo_redo->add_undo_method(this, "emit_signal", "item_lock_status_changed"); } undo_redo->add_do_method(this, "_refresh_menu_icons", Variant()); undo_redo->add_undo_method(this, "_refresh_menu_icons", Variant()); undo_redo->commit_action(); } break; case MENU_UNLOCK_SELECTED: { undo_redo->create_action(TTR("Unlock Selected")); List &selection = editor_selection->get_selected_node_list(); for (List::Element *E = selection.front(); E; E = E->next()) { Spatial *spatial = Object::cast_to(E->get()); if (!spatial || !spatial->is_visible_in_tree()) { continue; } if (spatial->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { continue; } undo_redo->add_do_method(spatial, "remove_meta", "_edit_lock_"); undo_redo->add_undo_method(spatial, "set_meta", "_edit_lock_", true); undo_redo->add_do_method(this, "emit_signal", "item_lock_status_changed"); undo_redo->add_undo_method(this, "emit_signal", "item_lock_status_changed"); } undo_redo->add_do_method(this, "_refresh_menu_icons", Variant()); undo_redo->add_undo_method(this, "_refresh_menu_icons", Variant()); undo_redo->commit_action(); } break; case MENU_GROUP_SELECTED: { undo_redo->create_action(TTR("Group Selected")); List &selection = editor_selection->get_selected_node_list(); for (List::Element *E = selection.front(); E; E = E->next()) { Spatial *spatial = Object::cast_to(E->get()); if (!spatial || !spatial->is_visible_in_tree()) { continue; } if (spatial->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { continue; } undo_redo->add_do_method(spatial, "set_meta", "_edit_group_", true); undo_redo->add_undo_method(spatial, "remove_meta", "_edit_group_"); undo_redo->add_do_method(this, "emit_signal", "item_group_status_changed"); undo_redo->add_undo_method(this, "emit_signal", "item_group_status_changed"); } undo_redo->add_do_method(this, "_refresh_menu_icons", Variant()); undo_redo->add_undo_method(this, "_refresh_menu_icons", Variant()); undo_redo->commit_action(); } break; case MENU_UNGROUP_SELECTED: { undo_redo->create_action(TTR("Ungroup Selected")); List &selection = editor_selection->get_selected_node_list(); for (List::Element *E = selection.front(); E; E = E->next()) { Spatial *spatial = Object::cast_to(E->get()); if (!spatial || !spatial->is_visible_in_tree()) { continue; } if (spatial->get_viewport() != EditorNode::get_singleton()->get_scene_root()) { continue; } undo_redo->add_do_method(spatial, "remove_meta", "_edit_group_"); undo_redo->add_undo_method(spatial, "set_meta", "_edit_group_", true); undo_redo->add_do_method(this, "emit_signal", "item_group_status_changed"); undo_redo->add_undo_method(this, "emit_signal", "item_group_status_changed"); } undo_redo->add_do_method(this, "_refresh_menu_icons", Variant()); undo_redo->add_undo_method(this, "_refresh_menu_icons", Variant()); undo_redo->commit_action(); } break; } } void SpatialEditor::_init_indicators() { { origin_enabled = true; grid_enabled = true; indicator_mat.instance(); indicator_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); indicator_mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); indicator_mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); indicator_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); Vector origin_colors; Vector origin_points; for (int i = 0; i < 3; i++) { Vector3 axis; axis[i] = 1; Color origin_color; switch (i) { case 0: origin_color = get_color("axis_x_color", "Editor"); break; case 1: origin_color = get_color("axis_y_color", "Editor"); break; case 2: origin_color = get_color("axis_z_color", "Editor"); break; default: origin_color = Color(); break; } grid_enable[i] = false; grid_visible[i] = false; origin_colors.push_back(origin_color); origin_colors.push_back(origin_color); origin_colors.push_back(origin_color); origin_colors.push_back(origin_color); origin_colors.push_back(origin_color); origin_colors.push_back(origin_color); // To both allow having a large origin size and avoid jitter // at small scales, we should segment the line into pieces. // 3 pieces seems to do the trick, and let's use powers of 2. origin_points.push_back(axis * 1048576); origin_points.push_back(axis * 1024); origin_points.push_back(axis * 1024); origin_points.push_back(axis * -1024); origin_points.push_back(axis * -1024); origin_points.push_back(axis * -1048576); } Ref grid_shader = memnew(Shader); grid_shader->set_code( "\n" "shader_type spatial; \n" "render_mode unshaded; \n" "uniform bool orthogonal; \n" "uniform float grid_size; \n" "\n" "void vertex() { \n" " // From FLAG_SRGB_VERTEX_COLOR \n" " if (!OUTPUT_IS_SRGB) { \n" " COLOR.rgb = mix(pow((COLOR.rgb + vec3(0.055)) * (1.0 / (1.0 + 0.055)), vec3(2.4)), COLOR.rgb * (1.0 / 12.92), lessThan(COLOR.rgb, vec3(0.04045))); \n" " } \n" "} \n" "\n" "void fragment() { \n" " ALBEDO = COLOR.rgb; \n" " vec3 dir = orthogonal ? -vec3(0, 0, 1) : VIEW; \n" " float angle_fade = abs(dot(dir, NORMAL)); \n" " angle_fade = smoothstep(0.05, 0.2, angle_fade); \n" " \n" " vec3 world_pos = (CAMERA_MATRIX * vec4(VERTEX, 1.0)).xyz; \n" " vec3 world_normal = (CAMERA_MATRIX * vec4(NORMAL, 0.0)).xyz; \n" " vec3 camera_world_pos = CAMERA_MATRIX[3].xyz; \n" " vec3 camera_world_pos_on_plane = camera_world_pos * (1.0 - world_normal); \n" " float dist_fade = 1.0 - (distance(world_pos, camera_world_pos_on_plane) / grid_size); \n" " dist_fade = smoothstep(0.02, 0.3, dist_fade); \n" " \n" " ALPHA = COLOR.a * dist_fade * angle_fade; \n" "}"); for (int i = 0; i < 3; i++) { grid_mat[i].instance(); grid_mat[i]->set_shader(grid_shader); } grid_enable[0] = EditorSettings::get_singleton()->get("editors/3d/grid_xy_plane"); grid_enable[1] = EditorSettings::get_singleton()->get("editors/3d/grid_yz_plane"); grid_enable[2] = EditorSettings::get_singleton()->get("editors/3d/grid_xz_plane"); grid_visible[0] = grid_enable[0]; grid_visible[1] = grid_enable[1]; grid_visible[2] = grid_enable[2]; _init_grid(); origin = RID_PRIME(VisualServer::get_singleton()->mesh_create()); Array d; d.resize(VS::ARRAY_MAX); d[VisualServer::ARRAY_VERTEX] = origin_points; d[VisualServer::ARRAY_COLOR] = origin_colors; VisualServer::get_singleton()->mesh_add_surface_from_arrays(origin, VisualServer::PRIMITIVE_LINES, d); VisualServer::get_singleton()->mesh_surface_set_material(origin, 0, indicator_mat->get_rid()); origin_instance = VisualServer::get_singleton()->instance_create2(origin, get_tree()->get_root()->get_world()->get_scenario()); VS::get_singleton()->instance_set_layer_mask(origin_instance, 1 << SpatialEditorViewport::GIZMO_GRID_LAYER); VisualServer::get_singleton()->instance_geometry_set_cast_shadows_setting(origin_instance, VS::SHADOW_CASTING_SETTING_OFF); } { //move gizmo for (int i = 0; i < 3; i++) { Color col; switch (i) { case 0: col = get_color("axis_x_color", "Editor"); break; case 1: col = get_color("axis_y_color", "Editor"); break; case 2: col = get_color("axis_z_color", "Editor"); break; default: col = Color(); break; } col.a = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_opacity"); move_gizmo[i] = Ref(memnew(ArrayMesh)); move_plane_gizmo[i] = Ref(memnew(ArrayMesh)); rotate_gizmo[i] = Ref(memnew(ArrayMesh)); scale_gizmo[i] = Ref(memnew(ArrayMesh)); scale_plane_gizmo[i] = Ref(memnew(ArrayMesh)); Ref mat = memnew(SpatialMaterial); mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); mat->set_on_top_of_alpha(); mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); mat->set_albedo(col); gizmo_color[i] = mat; Ref mat_hl = mat->duplicate(); const Color albedo = col.from_hsv(col.get_h(), 0.25, 1.0, 1); mat_hl->set_albedo(albedo); gizmo_color_hl[i] = mat_hl; Vector3 ivec; ivec[i] = 1; Vector3 nivec; nivec[(i + 1) % 3] = 1; nivec[(i + 2) % 3] = 1; Vector3 ivec2; ivec2[(i + 1) % 3] = 1; Vector3 ivec3; ivec3[(i + 2) % 3] = 1; //translate { Ref surftool = memnew(SurfaceTool); surftool->begin(Mesh::PRIMITIVE_TRIANGLES); // Arrow profile const int arrow_points = 5; Vector3 arrow[5] = { nivec * 0.0 + ivec * 0.0, nivec * 0.01 + ivec * 0.0, nivec * 0.01 + ivec * GIZMO_ARROW_OFFSET, nivec * 0.065 + ivec * GIZMO_ARROW_OFFSET, nivec * 0.0 + ivec * (GIZMO_ARROW_OFFSET + GIZMO_ARROW_SIZE), }; int arrow_sides = 16; for (int k = 0; k < arrow_sides; k++) { Basis ma(ivec, Math_PI * 2 * float(k) / arrow_sides); Basis mb(ivec, Math_PI * 2 * float(k + 1) / arrow_sides); for (int j = 0; j < arrow_points - 1; j++) { Vector3 points[4] = { ma.xform(arrow[j]), mb.xform(arrow[j]), mb.xform(arrow[j + 1]), ma.xform(arrow[j + 1]), }; surftool->add_vertex(points[0]); surftool->add_vertex(points[1]); surftool->add_vertex(points[2]); surftool->add_vertex(points[0]); surftool->add_vertex(points[2]); surftool->add_vertex(points[3]); } } surftool->set_material(mat); surftool->commit(move_gizmo[i]); } // Plane Translation { Ref surftool = memnew(SurfaceTool); surftool->begin(Mesh::PRIMITIVE_TRIANGLES); Vector3 vec = ivec2 - ivec3; Vector3 plane[4] = { vec * GIZMO_PLANE_DST, vec * GIZMO_PLANE_DST + ivec2 * GIZMO_PLANE_SIZE, vec * (GIZMO_PLANE_DST + GIZMO_PLANE_SIZE), vec * GIZMO_PLANE_DST - ivec3 * GIZMO_PLANE_SIZE }; Basis ma(ivec, Math_PI / 2); Vector3 points[4] = { ma.xform(plane[0]), ma.xform(plane[1]), ma.xform(plane[2]), ma.xform(plane[3]), }; surftool->add_vertex(points[0]); surftool->add_vertex(points[1]); surftool->add_vertex(points[2]); surftool->add_vertex(points[0]); surftool->add_vertex(points[2]); surftool->add_vertex(points[3]); Ref plane_mat = memnew(SpatialMaterial); plane_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); plane_mat->set_on_top_of_alpha(); plane_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); plane_mat->set_cull_mode(SpatialMaterial::CULL_DISABLED); plane_mat->set_albedo(col); plane_gizmo_color[i] = plane_mat; // needed, so we can draw planes from both sides surftool->set_material(plane_mat); surftool->commit(move_plane_gizmo[i]); Ref plane_mat_hl = plane_mat->duplicate(); plane_mat_hl->set_albedo(albedo); plane_gizmo_color_hl[i] = plane_mat_hl; // needed, so we can draw planes from both sides } // Rotate { Ref surftool = memnew(SurfaceTool); surftool->begin(Mesh::PRIMITIVE_TRIANGLES); int n = 128; // number of circle segments int m = 3; // number of thickness segments for (int j = 0; j < n; ++j) { Basis basis = Basis(ivec, (Math_PI * 2.0f * j) / n); Vector3 vertex = basis.xform(ivec2 * GIZMO_CIRCLE_SIZE); for (int k = 0; k < m; ++k) { Vector2 ofs = Vector2(Math::cos((Math_PI * 2.0 * k) / m), Math::sin((Math_PI * 2.0 * k) / m)); Vector3 normal = ivec * ofs.x + ivec2 * ofs.y; surftool->add_normal(basis.xform(normal)); surftool->add_vertex(vertex); } } for (int j = 0; j < n; ++j) { for (int k = 0; k < m; ++k) { int current_ring = j * m; int next_ring = ((j + 1) % n) * m; int current_segment = k; int next_segment = (k + 1) % m; surftool->add_index(current_ring + next_segment); surftool->add_index(current_ring + current_segment); surftool->add_index(next_ring + current_segment); surftool->add_index(next_ring + current_segment); surftool->add_index(next_ring + next_segment); surftool->add_index(current_ring + next_segment); } } Ref rotate_shader = memnew(Shader); rotate_shader->set_code( "\n" "shader_type spatial; \n" "render_mode unshaded, depth_test_disable; \n" "uniform vec4 albedo; \n" "\n" "mat3 orthonormalize(mat3 m) { \n" " vec3 x = normalize(m[0]); \n" " vec3 y = normalize(m[1] - x * dot(x, m[1])); \n" " vec3 z = m[2] - x * dot(x, m[2]); \n" " z = normalize(z - y * (dot(y,m[2]))); \n" " return mat3(x,y,z); \n" "} \n" "\n" "void vertex() { \n" " mat3 mv = orthonormalize(mat3(MODELVIEW_MATRIX)); \n" " vec3 n = mv * VERTEX; \n" " float orientation = dot(vec3(0,0,-1),n); \n" " if (orientation <= 0.005) { \n" " VERTEX += NORMAL*0.02; \n" " } \n" "} \n" "\n" "void fragment() { \n" " ALBEDO = albedo.rgb; \n" " ALPHA = albedo.a; \n" "}"); Ref rotate_mat = memnew(ShaderMaterial); rotate_mat->set_render_priority(Material::RENDER_PRIORITY_MAX); rotate_mat->set_shader(rotate_shader); rotate_mat->set_shader_param("albedo", col); rotate_gizmo_color[i] = rotate_mat; Array arrays = surftool->commit_to_arrays(); rotate_gizmo[i]->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, arrays); rotate_gizmo[i]->surface_set_material(0, rotate_mat); Ref rotate_mat_hl = rotate_mat->duplicate(); rotate_mat_hl->set_shader_param("albedo", albedo); rotate_gizmo_color_hl[i] = rotate_mat_hl; if (i == 2) { // Rotation white outline Ref border_mat = rotate_mat->duplicate(); Ref border_shader = memnew(Shader); border_shader->set_code( "\n" "shader_type spatial; \n" "render_mode unshaded, depth_test_disable; \n" "uniform vec4 albedo; \n" "\n" "mat3 orthonormalize(mat3 m) { \n" " vec3 x = normalize(m[0]); \n" " vec3 y = normalize(m[1] - x * dot(x, m[1])); \n" " vec3 z = m[2] - x * dot(x, m[2]); \n" " z = normalize(z - y * (dot(y,m[2]))); \n" " return mat3(x,y,z); \n" "} \n" "\n" "void vertex() { \n" " mat3 mv = orthonormalize(mat3(MODELVIEW_MATRIX)); \n" " mv = inverse(mv); \n" " VERTEX += NORMAL*0.008; \n" " vec3 camera_dir_local = mv * vec3(0,0,1); \n" " vec3 camera_up_local = mv * vec3(0,1,0); \n" " mat3 rotation_matrix = mat3(cross(camera_dir_local, camera_up_local), camera_up_local, camera_dir_local); \n" " VERTEX = rotation_matrix * VERTEX; \n" "} \n" "\n" "void fragment() { \n" " ALBEDO = albedo.rgb; \n" " ALPHA = albedo.a; \n" "}"); border_mat->set_shader(border_shader); border_mat->set_shader_param("albedo", Color(0.75, 0.75, 0.75, col.a / 3.0)); rotate_gizmo[3] = Ref(memnew(ArrayMesh)); rotate_gizmo[3]->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, arrays); rotate_gizmo[3]->surface_set_material(0, border_mat); } } // Scale { Ref surftool = memnew(SurfaceTool); surftool->begin(Mesh::PRIMITIVE_TRIANGLES); // Cube arrow profile const int arrow_points = 6; Vector3 arrow[6] = { nivec * 0.0 + ivec * 0.0, nivec * 0.01 + ivec * 0.0, nivec * 0.01 + ivec * 1.0 * GIZMO_SCALE_OFFSET, nivec * 0.07 + ivec * 1.0 * GIZMO_SCALE_OFFSET, nivec * 0.07 + ivec * 1.11 * GIZMO_SCALE_OFFSET, nivec * 0.0 + ivec * 1.11 * GIZMO_SCALE_OFFSET, }; int arrow_sides = 4; for (int k = 0; k < 4; k++) { Basis ma(ivec, Math_PI * 2 * float(k) / arrow_sides); Basis mb(ivec, Math_PI * 2 * float(k + 1) / arrow_sides); for (int j = 0; j < arrow_points - 1; j++) { Vector3 points[4] = { ma.xform(arrow[j]), mb.xform(arrow[j]), mb.xform(arrow[j + 1]), ma.xform(arrow[j + 1]), }; surftool->add_vertex(points[0]); surftool->add_vertex(points[1]); surftool->add_vertex(points[2]); surftool->add_vertex(points[0]); surftool->add_vertex(points[2]); surftool->add_vertex(points[3]); } } surftool->set_material(mat); surftool->commit(scale_gizmo[i]); } // Plane Scale { Ref surftool = memnew(SurfaceTool); surftool->begin(Mesh::PRIMITIVE_TRIANGLES); Vector3 vec = ivec2 - ivec3; Vector3 plane[4] = { vec * GIZMO_PLANE_DST, vec * GIZMO_PLANE_DST + ivec2 * GIZMO_PLANE_SIZE, vec * (GIZMO_PLANE_DST + GIZMO_PLANE_SIZE), vec * GIZMO_PLANE_DST - ivec3 * GIZMO_PLANE_SIZE }; Basis ma(ivec, Math_PI / 2); Vector3 points[4] = { ma.xform(plane[0]), ma.xform(plane[1]), ma.xform(plane[2]), ma.xform(plane[3]), }; surftool->add_vertex(points[0]); surftool->add_vertex(points[1]); surftool->add_vertex(points[2]); surftool->add_vertex(points[0]); surftool->add_vertex(points[2]); surftool->add_vertex(points[3]); Ref plane_mat = memnew(SpatialMaterial); plane_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); plane_mat->set_on_top_of_alpha(); plane_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); plane_mat->set_cull_mode(SpatialMaterial::CULL_DISABLED); plane_mat->set_albedo(col); plane_gizmo_color[i] = plane_mat; // needed, so we can draw planes from both sides surftool->set_material(plane_mat); surftool->commit(scale_plane_gizmo[i]); Ref plane_mat_hl = plane_mat->duplicate(); plane_mat_hl->set_albedo(col.from_hsv(col.get_h(), 0.25, 1.0, 1)); plane_gizmo_color_hl[i] = plane_mat_hl; // needed, so we can draw planes from both sides } } } _generate_selection_boxes(); } void SpatialEditor::_update_context_menu_stylebox() { // This must be called when the theme changes to follow the new accent color. Ref context_menu_stylebox = memnew(StyleBoxFlat); const Color accent_color = EditorNode::get_singleton()->get_gui_base()->get_color("accent_color", "Editor"); context_menu_stylebox->set_bg_color(accent_color * Color(1, 1, 1, 0.1)); // Add an underline to the StyleBox, but prevent its minimum vertical size from changing. context_menu_stylebox->set_border_color(accent_color); context_menu_stylebox->set_border_width(MARGIN_BOTTOM, Math::round(2 * EDSCALE)); context_menu_stylebox->set_default_margin(MARGIN_BOTTOM, 0); context_menu_panel->add_style_override("panel", context_menu_stylebox); } void SpatialEditor::_update_gizmos_menu() { gizmos_menu->clear(); for (int i = 0; i < gizmo_plugins_by_name.size(); ++i) { if (!gizmo_plugins_by_name[i]->can_be_hidden()) { continue; } String plugin_name = gizmo_plugins_by_name[i]->get_name(); const int plugin_state = gizmo_plugins_by_name[i]->get_state(); gizmos_menu->add_multistate_item(TTR(plugin_name), 3, plugin_state, i); const int idx = gizmos_menu->get_item_index(i); gizmos_menu->set_item_tooltip( idx, TTR("Click to toggle between visibility states.\n\nOpen eye: Gizmo is visible.\nClosed eye: Gizmo is hidden.\nHalf-open eye: Gizmo is also visible through opaque surfaces (\"x-ray\").")); switch (plugin_state) { case EditorSpatialGizmoPlugin::VISIBLE: gizmos_menu->set_item_icon(idx, gizmos_menu->get_icon("visibility_visible")); break; case EditorSpatialGizmoPlugin::ON_TOP: gizmos_menu->set_item_icon(idx, gizmos_menu->get_icon("visibility_xray")); break; case EditorSpatialGizmoPlugin::HIDDEN: gizmos_menu->set_item_icon(idx, gizmos_menu->get_icon("visibility_hidden")); break; } } } void SpatialEditor::_update_gizmos_menu_theme() { for (int i = 0; i < gizmo_plugins_by_name.size(); ++i) { if (!gizmo_plugins_by_name[i]->can_be_hidden()) { continue; } const int plugin_state = gizmo_plugins_by_name[i]->get_state(); const int idx = gizmos_menu->get_item_index(i); switch (plugin_state) { case EditorSpatialGizmoPlugin::VISIBLE: gizmos_menu->set_item_icon(idx, gizmos_menu->get_icon("visibility_visible")); break; case EditorSpatialGizmoPlugin::ON_TOP: gizmos_menu->set_item_icon(idx, gizmos_menu->get_icon("visibility_xray")); break; case EditorSpatialGizmoPlugin::HIDDEN: gizmos_menu->set_item_icon(idx, gizmos_menu->get_icon("visibility_hidden")); break; } } } void SpatialEditor::_init_grid() { if (!grid_enabled) { return; } Camera *camera = get_editor_viewport(0)->camera; Vector3 camera_position = camera->get_translation(); if (camera_position == Vector3()) { return; // Camera is invalid, don't draw the grid. } bool orthogonal = camera->get_projection() == Camera::PROJECTION_ORTHOGONAL; PoolVector grid_colors[3]; PoolVector grid_points[3]; PoolVector grid_normals[3]; Color primary_grid_color = EditorSettings::get_singleton()->get("editors/3d/primary_grid_color"); Color secondary_grid_color = EditorSettings::get_singleton()->get("editors/3d/secondary_grid_color"); int grid_size = EditorSettings::get_singleton()->get("editors/3d/grid_size"); int primary_grid_steps = EditorSettings::get_singleton()->get("editors/3d/primary_grid_steps"); // Which grid planes are enabled? Which should we generate? grid_enable[0] = grid_visible[0] = EditorSettings::get_singleton()->get("editors/3d/grid_xy_plane"); grid_enable[1] = grid_visible[1] = EditorSettings::get_singleton()->get("editors/3d/grid_yz_plane"); grid_enable[2] = grid_visible[2] = EditorSettings::get_singleton()->get("editors/3d/grid_xz_plane"); // Offsets division_level for bigger or smaller grids. // Default value is -0.2. -1.0 gives Blender-like behavior, 0.5 gives huge grids. real_t division_level_bias = EditorSettings::get_singleton()->get("editors/3d/grid_division_level_bias"); // Default largest grid size is 8^2 when primary_grid_steps is 8 (64m apart, so primary grid lines are 512m apart). int division_level_max = EditorSettings::get_singleton()->get("editors/3d/grid_division_level_max"); // Default smallest grid size is 1cm, 10^-2 (default value is -2). int division_level_min = EditorSettings::get_singleton()->get("editors/3d/grid_division_level_min"); ERR_FAIL_COND_MSG(division_level_max < division_level_min, "The 3D grid's maximum division level cannot be lower than its minimum division level."); if (primary_grid_steps != 10) { // Log10 of 10 is 1. // Change of base rule, divide by ln(10). real_t div = Math::log((real_t)primary_grid_steps) / (real_t)2.302585092994045901094; // Trucation (towards zero) is intentional. division_level_max = (int)(division_level_max / div); division_level_min = (int)(division_level_min / div); } for (int a = 0; a < 3; a++) { if (!grid_enable[a]) { continue; // If this grid plane is disabled, skip generation. } int b = (a + 1) % 3; int c = (a + 2) % 3; Vector3 normal; normal[c] = 1.0; real_t camera_distance = Math::abs(camera_position[c]); if (orthogonal) { camera_distance = camera->get_size() / 2.0; Vector3 camera_direction = -camera->get_global_transform().get_basis().get_axis(2); Plane grid_plane = Plane(Vector3(), normal); Vector3 intersection; if (grid_plane.intersects_ray(camera_position, camera_direction, &intersection)) { camera_position = intersection; } } real_t division_level = Math::log(Math::abs(camera_distance)) / Math::log((double)primary_grid_steps) + division_level_bias; real_t clamped_division_level = CLAMP(division_level, division_level_min, division_level_max); real_t division_level_floored = Math::floor(clamped_division_level); real_t division_level_decimals = clamped_division_level - division_level_floored; real_t small_step_size = Math::pow(primary_grid_steps, division_level_floored); real_t large_step_size = small_step_size * primary_grid_steps; real_t center_a = large_step_size * (int)(camera_position[a] / large_step_size); real_t center_b = large_step_size * (int)(camera_position[b] / large_step_size); real_t bgn_a = center_a - grid_size * small_step_size; real_t end_a = center_a + grid_size * small_step_size; real_t bgn_b = center_b - grid_size * small_step_size; real_t end_b = center_b + grid_size * small_step_size; real_t fade_size = Math::pow(primary_grid_steps, division_level - 1.0); real_t min_fade_size = Math::pow(primary_grid_steps, float(division_level_min)); real_t max_fade_size = Math::pow(primary_grid_steps, float(division_level_max)); fade_size = CLAMP(fade_size, min_fade_size, max_fade_size); real_t grid_fade_size = (grid_size - primary_grid_steps) * fade_size; grid_mat[c]->set_shader_param("grid_size", grid_fade_size); grid_mat[c]->set_shader_param("orthogonal", orthogonal); // In each iteration of this loop, draw one line in each direction (so two lines per loop, in each if statement). for (int i = -grid_size; i <= grid_size; i++) { Color line_color; // Is this a primary line? Set the appropriate color. if (i % primary_grid_steps == 0) { line_color = primary_grid_color.linear_interpolate(secondary_grid_color, division_level_decimals); } else { line_color = secondary_grid_color; line_color.a = line_color.a * (1 - division_level_decimals); } real_t position_a = center_a + i * small_step_size; real_t position_b = center_b + i * small_step_size; // Don't draw lines over the origin if it's enabled. if (!(origin_enabled && Math::is_zero_approx(position_a))) { Vector3 line_bgn = Vector3(); Vector3 line_end = Vector3(); line_bgn[a] = position_a; line_end[a] = position_a; line_bgn[b] = bgn_b; line_end[b] = end_b; grid_points[c].push_back(line_bgn); grid_points[c].push_back(line_end); grid_colors[c].push_back(line_color); grid_colors[c].push_back(line_color); grid_normals[c].push_back(normal); grid_normals[c].push_back(normal); } if (!(origin_enabled && Math::is_zero_approx(position_b))) { Vector3 line_bgn = Vector3(); Vector3 line_end = Vector3(); line_bgn[b] = position_b; line_end[b] = position_b; line_bgn[a] = bgn_a; line_end[a] = end_a; grid_points[c].push_back(line_bgn); grid_points[c].push_back(line_end); grid_colors[c].push_back(line_color); grid_colors[c].push_back(line_color); grid_normals[c].push_back(normal); grid_normals[c].push_back(normal); } } // Create a mesh from the pushed vector points and colors. grid[c] = RID_PRIME(VisualServer::get_singleton()->mesh_create()); Array d; d.resize(VS::ARRAY_MAX); d[VisualServer::ARRAY_VERTEX] = grid_points[c]; d[VisualServer::ARRAY_COLOR] = grid_colors[c]; d[VisualServer::ARRAY_NORMAL] = grid_normals[c]; VisualServer::get_singleton()->mesh_add_surface_from_arrays(grid[c], VisualServer::PRIMITIVE_LINES, d); VisualServer::get_singleton()->mesh_surface_set_material(grid[c], 0, grid_mat[c]->get_rid()); grid_instance[c] = VisualServer::get_singleton()->instance_create2(grid[c], get_tree()->get_root()->get_world()->get_scenario()); // Yes, the end of this line is supposed to be a. VisualServer::get_singleton()->instance_set_visible(grid_instance[c], grid_visible[a]); VisualServer::get_singleton()->instance_geometry_set_cast_shadows_setting(grid_instance[c], VS::SHADOW_CASTING_SETTING_OFF); VS::get_singleton()->instance_set_layer_mask(grid_instance[c], 1 << SpatialEditorViewport::GIZMO_GRID_LAYER); } } void SpatialEditor::_finish_indicators() { if (origin_instance.is_valid()) { VisualServer::get_singleton()->free(origin_instance); origin_instance = RID(); } if (origin.is_valid()) { VisualServer::get_singleton()->free(origin); origin = RID(); } _finish_grid(); } void SpatialEditor::_finish_grid() { for (int i = 0; i < 3; i++) { if (grid_instance[i].is_valid()) { VisualServer::get_singleton()->free(grid_instance[i]); grid_instance[i] = RID(); } if (grid[i].is_valid()) { VisualServer::get_singleton()->free(grid[i]); grid[i] = RID(); } } } void SpatialEditor::update_grid() { _finish_grid(); _init_grid(); } bool SpatialEditor::is_any_freelook_active() const { for (unsigned int i = 0; i < VIEWPORTS_COUNT; ++i) { if (viewports[i]->is_freelook_active()) { return true; } } return false; } void SpatialEditor::_selection_changed() { _refresh_menu_icons(); if (selected && editor_selection->get_selected_node_list().size() != 1) { Ref gizmo = selected->get_gizmo(); if (gizmo.is_valid()) { gizmo->set_selected(false); selected->update_gizmo(); } selected = nullptr; over_gizmo_handle = -1; } } void SpatialEditor::_refresh_menu_icons() { bool all_locked = true; bool all_grouped = true; List &selection = editor_selection->get_selected_node_list(); if (selection.empty()) { all_locked = false; all_grouped = false; } else { for (List::Element *E = selection.front(); E; E = E->next()) { if (Object::cast_to(E->get()) && !Object::cast_to(E->get())->has_meta("_edit_lock_")) { all_locked = false; break; } } for (List::Element *E = selection.front(); E; E = E->next()) { if (Object::cast_to(E->get()) && !Object::cast_to(E->get())->has_meta("_edit_group_")) { all_grouped = false; break; } } } tool_button[TOOL_LOCK_SELECTED]->set_visible(!all_locked); tool_button[TOOL_LOCK_SELECTED]->set_disabled(selection.empty()); tool_button[TOOL_UNLOCK_SELECTED]->set_visible(all_locked); tool_button[TOOL_GROUP_SELECTED]->set_visible(!all_grouped); tool_button[TOOL_GROUP_SELECTED]->set_disabled(selection.empty()); tool_button[TOOL_UNGROUP_SELECTED]->set_visible(all_grouped); } template Set _get_child_nodes(Node *parent_node) { Set nodes = Set(); T *node = Node::cast_to(parent_node); if (node) { nodes.insert(node); } for (int i = 0; i < parent_node->get_child_count(); i++) { Node *child_node = parent_node->get_child(i); Set child_nodes = _get_child_nodes(child_node); for (typename Set::Element *I = child_nodes.front(); I; I = I->next()) { nodes.insert(I->get()); } } return nodes; } Set _get_physics_bodies_rid(Node *node) { Set rids = Set(); PhysicsBody *pb = Node::cast_to(node); if (pb) { rids.insert(pb->get_rid()); } Set child_nodes = _get_child_nodes(node); for (Set::Element *I = child_nodes.front(); I; I = I->next()) { rids.insert(I->get()->get_rid()); } return rids; } void SpatialEditor::snap_selected_nodes_to_floor() { List &selection = editor_selection->get_selected_node_list(); Dictionary snap_data; for (List::Element *E = selection.front(); E; E = E->next()) { Spatial *sp = Object::cast_to(E->get()); if (sp) { Vector3 from = Vector3(); Vector3 position_offset = Vector3(); // Priorities for snapping to floor are CollisionShapes, VisualInstances and then origin Set vi = _get_child_nodes(sp); Set cs = _get_child_nodes(sp); bool found_valid_shape = false; if (cs.size()) { AABB aabb; Set::Element *I = cs.front(); if (I->get()->get_shape().is_valid()) { CollisionShape *collision_shape = cs.front()->get(); aabb = collision_shape->get_global_transform().xform(collision_shape->get_shape()->get_debug_mesh()->get_aabb()); found_valid_shape = true; } for (I = I->next(); I; I = I->next()) { CollisionShape *col_shape = I->get(); if (col_shape->get_shape().is_valid()) { aabb.merge_with(col_shape->get_global_transform().xform(col_shape->get_shape()->get_debug_mesh()->get_aabb())); found_valid_shape = true; } } if (found_valid_shape) { Vector3 size = aabb.size * Vector3(0.5, 0.0, 0.5); from = aabb.position + size; position_offset.y = from.y - sp->get_global_transform().origin.y; } } if (!found_valid_shape && vi.size()) { AABB aabb = vi.front()->get()->get_transformed_aabb(); for (Set::Element *I = vi.front(); I; I = I->next()) { aabb.merge_with(I->get()->get_transformed_aabb()); } Vector3 size = aabb.size * Vector3(0.5, 0.0, 0.5); from = aabb.position + size; position_offset.y = from.y - sp->get_global_transform().origin.y; } else if (!found_valid_shape) { from = sp->get_global_transform().origin; } // We add a bit of margin to the from position to avoid it from snapping // when the spatial is already on a floor and there's another floor under // it from = from + Vector3(0.0, 1, 0.0); Dictionary d; d["from"] = from; d["position_offset"] = position_offset; snap_data[sp] = d; } } PhysicsDirectSpaceState *ss = get_tree()->get_root()->get_world()->get_direct_space_state(); PhysicsDirectSpaceState::RayResult result; Array keys = snap_data.keys(); // The maximum height an object can travel to be snapped const float max_snap_height = 500.0; // Will be set to `true` if at least one node from the selection was successfully snapped bool snapped_to_floor = false; if (keys.size()) { // For snapping to be performed, there must be solid geometry under at least one of the selected nodes. // We need to check this before snapping to register the undo/redo action only if needed. for (int i = 0; i < keys.size(); i++) { Node *node = keys[i]; Spatial *sp = Object::cast_to(node); Dictionary d = snap_data[node]; Vector3 from = d["from"]; Vector3 to = from - Vector3(0.0, max_snap_height, 0.0); Set excluded = _get_physics_bodies_rid(sp); if (ss->intersect_ray(from, to, result, excluded)) { snapped_to_floor = true; } } if (snapped_to_floor) { undo_redo->create_action(TTR("Snap Nodes to Floor")); // Perform snapping if at least one node can be snapped for (int i = 0; i < keys.size(); i++) { Node *node = keys[i]; Spatial *sp = Object::cast_to(node); Dictionary d = snap_data[node]; Vector3 from = d["from"]; Vector3 to = from - Vector3(0.0, max_snap_height, 0.0); Set excluded = _get_physics_bodies_rid(sp); if (ss->intersect_ray(from, to, result, excluded)) { Vector3 position_offset = d["position_offset"]; Transform new_transform = sp->get_global_transform(); new_transform.origin.y = result.position.y; new_transform.origin = new_transform.origin - position_offset; undo_redo->add_do_method(sp, "set_global_transform", new_transform); undo_redo->add_undo_method(sp, "set_global_transform", sp->get_global_transform()); } } undo_redo->commit_action(); } else { EditorNode::get_singleton()->show_warning(TTR("Couldn't find a solid floor to snap the selection to.")); } } } void SpatialEditor::_unhandled_key_input(Ref p_event) { ERR_FAIL_COND(p_event.is_null()); if (!is_visible_in_tree() || get_viewport()->gui_has_modal_stack()) { return; } snap_key_enabled = Input::get_singleton()->is_key_pressed(KEY_CONTROL); } void SpatialEditor::_notification(int p_what) { if (p_what == NOTIFICATION_READY) { tool_button[SpatialEditor::TOOL_MODE_SELECT]->set_icon(get_icon("ToolSelect", "EditorIcons")); tool_button[SpatialEditor::TOOL_MODE_MOVE]->set_icon(get_icon("ToolMove", "EditorIcons")); tool_button[SpatialEditor::TOOL_MODE_ROTATE]->set_icon(get_icon("ToolRotate", "EditorIcons")); tool_button[SpatialEditor::TOOL_MODE_SCALE]->set_icon(get_icon("ToolScale", "EditorIcons")); tool_button[SpatialEditor::TOOL_MODE_LIST_SELECT]->set_icon(get_icon("ListSelect", "EditorIcons")); tool_button[SpatialEditor::TOOL_LOCK_SELECTED]->set_icon(get_icon("Lock", "EditorIcons")); tool_button[SpatialEditor::TOOL_UNLOCK_SELECTED]->set_icon(get_icon("Unlock", "EditorIcons")); tool_button[SpatialEditor::TOOL_GROUP_SELECTED]->set_icon(get_icon("Group", "EditorIcons")); tool_button[SpatialEditor::TOOL_UNGROUP_SELECTED]->set_icon(get_icon("Ungroup", "EditorIcons")); tool_button[SpatialEditor::TOOL_CONVERT_ROOMS]->set_icon(get_icon("RoomGroup", "EditorIcons")); tool_option_button[SpatialEditor::TOOL_OPT_LOCAL_COORDS]->set_icon(get_icon("Object", "EditorIcons")); tool_option_button[SpatialEditor::TOOL_OPT_USE_SNAP]->set_icon(get_icon("Snap", "EditorIcons")); tool_option_button[SpatialEditor::TOOL_OPT_OVERRIDE_CAMERA]->set_icon(get_icon("Camera", "EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), get_icon("Panels1", "EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), get_icon("Panels2", "EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), get_icon("Panels2Alt", "EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), get_icon("Panels3", "EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), get_icon("Panels3Alt", "EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), get_icon("Panels4", "EditorIcons")); _menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT); _refresh_menu_icons(); get_tree()->connect("node_removed", this, "_node_removed"); EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor()->connect("node_changed", this, "_refresh_menu_icons"); editor_selection->connect("selection_changed", this, "_selection_changed"); editor->connect("stop_pressed", this, "_update_camera_override_button", make_binds(false)); editor->connect("play_pressed", this, "_update_camera_override_button", make_binds(true)); } else if (p_what == NOTIFICATION_ENTER_TREE) { _register_all_gizmos(); _update_gizmos_menu(); _init_indicators(); } else if (p_what == NOTIFICATION_THEME_CHANGED) { _update_gizmos_menu_theme(); _update_context_menu_stylebox(); } else if (p_what == NOTIFICATION_EXIT_TREE) { _finish_indicators(); } else if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { tool_button[SpatialEditor::TOOL_MODE_SELECT]->set_icon(get_icon("ToolSelect", "EditorIcons")); tool_button[SpatialEditor::TOOL_MODE_MOVE]->set_icon(get_icon("ToolMove", "EditorIcons")); tool_button[SpatialEditor::TOOL_MODE_ROTATE]->set_icon(get_icon("ToolRotate", "EditorIcons")); tool_button[SpatialEditor::TOOL_MODE_SCALE]->set_icon(get_icon("ToolScale", "EditorIcons")); tool_button[SpatialEditor::TOOL_MODE_LIST_SELECT]->set_icon(get_icon("ListSelect", "EditorIcons")); tool_button[SpatialEditor::TOOL_LOCK_SELECTED]->set_icon(get_icon("Lock", "EditorIcons")); tool_button[SpatialEditor::TOOL_UNLOCK_SELECTED]->set_icon(get_icon("Unlock", "EditorIcons")); tool_button[SpatialEditor::TOOL_GROUP_SELECTED]->set_icon(get_icon("Group", "EditorIcons")); tool_button[SpatialEditor::TOOL_UNGROUP_SELECTED]->set_icon(get_icon("Ungroup", "EditorIcons")); tool_option_button[SpatialEditor::TOOL_OPT_LOCAL_COORDS]->set_icon(get_icon("Object", "EditorIcons")); tool_option_button[SpatialEditor::TOOL_OPT_USE_SNAP]->set_icon(get_icon("Snap", "EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), get_icon("Panels1", "EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), get_icon("Panels2", "EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), get_icon("Panels2Alt", "EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), get_icon("Panels3", "EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), get_icon("Panels3Alt", "EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), get_icon("Panels4", "EditorIcons")); // Update grid color by rebuilding grid. _finish_grid(); _init_grid(); } else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { if (!is_visible() && tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->is_pressed()) { ScriptEditorDebugger *debugger = ScriptEditor::get_singleton()->get_debugger(); debugger->set_camera_override(ScriptEditorDebugger::OVERRIDE_NONE); tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_pressed(false); } } } void SpatialEditor::add_control_to_menu_panel(Control *p_control) { context_menu_hbox->add_child(p_control); } void SpatialEditor::remove_control_from_menu_panel(Control *p_control) { context_menu_hbox->remove_child(p_control); } void SpatialEditor::set_can_preview(Camera *p_preview) { for (int i = 0; i < 4; i++) { viewports[i]->set_can_preview(p_preview); } } void SpatialEditor::set_message(String p_message, float p_time) { for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) { SpatialEditorViewport *viewport = get_editor_viewport(i); if (viewport->is_visible()) { viewport->set_message(p_message, p_time); } } } VSplitContainer *SpatialEditor::get_shader_split() { return shader_split; } void SpatialEditor::add_control_to_left_panel(Control *p_control) { left_panel_split->add_child(p_control); left_panel_split->move_child(p_control, 0); } void SpatialEditor::add_control_to_right_panel(Control *p_control) { right_panel_split->add_child(p_control); right_panel_split->move_child(p_control, 1); } void SpatialEditor::remove_control_from_left_panel(Control *p_control) { left_panel_split->remove_child(p_control); } void SpatialEditor::remove_control_from_right_panel(Control *p_control) { right_panel_split->remove_child(p_control); } void SpatialEditor::move_control_to_left_panel(Control *p_control) { ERR_FAIL_NULL(p_control); if (p_control->get_parent() == left_panel_split) { return; } ERR_FAIL_COND(p_control->get_parent() != right_panel_split); right_panel_split->remove_child(p_control); add_control_to_left_panel(p_control); } void SpatialEditor::move_control_to_right_panel(Control *p_control) { ERR_FAIL_NULL(p_control); if (p_control->get_parent() == right_panel_split) { return; } ERR_FAIL_COND(p_control->get_parent() != left_panel_split); left_panel_split->remove_child(p_control); add_control_to_right_panel(p_control); } void SpatialEditor::_request_gizmo(Object *p_obj) { Spatial *sp = Object::cast_to(p_obj); if (!sp) { return; } if (editor->get_edited_scene() && (sp == editor->get_edited_scene() || (sp->get_owner() && editor->get_edited_scene()->is_a_parent_of(sp)))) { Ref seg; for (int i = 0; i < gizmo_plugins_by_priority.size(); ++i) { seg = gizmo_plugins_by_priority.write[i]->get_gizmo(sp); if (seg.is_valid()) { sp->set_gizmo(seg); if (sp == selected) { seg->set_selected(true); selected->update_gizmo(); } break; } } } } void SpatialEditor::_toggle_maximize_view(Object *p_viewport) { if (!p_viewport) { return; } SpatialEditorViewport *current_viewport = Object::cast_to(p_viewport); if (!current_viewport) { return; } int index = -1; bool maximized = false; for (int i = 0; i < 4; i++) { if (viewports[i] == current_viewport) { index = i; if (current_viewport->get_global_rect() == viewport_base->get_global_rect()) { maximized = true; } break; } } if (index == -1) { return; } if (!maximized) { for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) { if (i == (uint32_t)index) { viewports[i]->set_anchors_and_margins_preset(Control::PRESET_WIDE); } else { viewports[i]->hide(); } } } else { for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) { viewports[i]->show(); } if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT))) { _menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT); } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS))) { _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS); } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT))) { _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS_ALT); } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS))) { _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS); } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT))) { _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS_ALT); } else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS))) { _menu_item_pressed(MENU_VIEW_USE_4_VIEWPORTS); } } } void SpatialEditor::_node_removed(Node *p_node) { if (p_node == selected) { selected = nullptr; } } void SpatialEditor::_register_all_gizmos() { add_gizmo_plugin(Ref(memnew(CameraSpatialGizmoPlugin))); add_gizmo_plugin(Ref(memnew(LightSpatialGizmoPlugin))); add_gizmo_plugin(Ref(memnew(AudioStreamPlayer3DSpatialGizmoPlugin))); add_gizmo_plugin(Ref(memnew(ListenerSpatialGizmoPlugin))); add_gizmo_plugin(Ref(memnew(MeshInstanceSpatialGizmoPlugin))); add_gizmo_plugin(Ref(memnew(SoftBodySpatialGizmoPlugin))); add_gizmo_plugin(Ref(memnew(SpriteBase3DSpatialGizmoPlugin))); add_gizmo_plugin(Ref(memnew(Label3DSpatialGizmoPlugin))); add_gizmo_plugin(Ref(memnew(SkeletonSpatialGizmoPlugin))); add_gizmo_plugin(Ref(memnew(Position3DSpatialGizmoPlugin))); add_gizmo_plugin(Ref(memnew(RayCastSpatialGizmoPlugin))); add_gizmo_plugin(Ref(memnew(ShapeCastGizmoPlugin))); add_gizmo_plugin(Ref(memnew(SpringArmSpatialGizmoPlugin))); add_gizmo_plugin(Ref(memnew(VehicleWheelSpatialGizmoPlugin))); add_gizmo_plugin(Ref(memnew(VisibilityNotifierGizmoPlugin))); add_gizmo_plugin(Ref(memnew(ParticlesGizmoPlugin))); add_gizmo_plugin(Ref(memnew(CPUParticlesGizmoPlugin))); add_gizmo_plugin(Ref(memnew(ReflectionProbeGizmoPlugin))); add_gizmo_plugin(Ref(memnew(GIProbeGizmoPlugin))); add_gizmo_plugin(Ref(memnew(BakedIndirectLightGizmoPlugin))); add_gizmo_plugin(Ref(memnew(CollisionObjectGizmoPlugin))); add_gizmo_plugin(Ref(memnew(CollisionShapeSpatialGizmoPlugin))); add_gizmo_plugin(Ref(memnew(CollisionPolygonSpatialGizmoPlugin))); add_gizmo_plugin(Ref(memnew(NavigationMeshSpatialGizmoPlugin))); add_gizmo_plugin(Ref(memnew(JointSpatialGizmoPlugin))); add_gizmo_plugin(Ref(memnew(PhysicalBoneSpatialGizmoPlugin))); } void SpatialEditor::_bind_methods() { ClassDB::bind_method("_unhandled_key_input", &SpatialEditor::_unhandled_key_input); ClassDB::bind_method("_node_removed", &SpatialEditor::_node_removed); ClassDB::bind_method("_menu_item_pressed", &SpatialEditor::_menu_item_pressed); ClassDB::bind_method("_menu_gizmo_toggled", &SpatialEditor::_menu_gizmo_toggled); ClassDB::bind_method("_menu_item_toggled", &SpatialEditor::_menu_item_toggled); ClassDB::bind_method("_xform_dialog_action", &SpatialEditor::_xform_dialog_action); ClassDB::bind_method("_get_editor_data", &SpatialEditor::_get_editor_data); ClassDB::bind_method("_request_gizmo", &SpatialEditor::_request_gizmo); ClassDB::bind_method("_toggle_maximize_view", &SpatialEditor::_toggle_maximize_view); ClassDB::bind_method("_selection_changed", &SpatialEditor::_selection_changed); ClassDB::bind_method("_refresh_menu_icons", &SpatialEditor::_refresh_menu_icons); ClassDB::bind_method("_update_camera_override_button", &SpatialEditor::_update_camera_override_button); ClassDB::bind_method("_update_camera_override_viewport", &SpatialEditor::_update_camera_override_viewport); ClassDB::bind_method("_snap_changed", &SpatialEditor::_snap_changed); ClassDB::bind_method("_snap_update", &SpatialEditor::_snap_update); ADD_SIGNAL(MethodInfo("transform_key_request")); ADD_SIGNAL(MethodInfo("item_lock_status_changed")); ADD_SIGNAL(MethodInfo("item_group_status_changed")); } void SpatialEditor::clear() { settings_fov->set_value(EDITOR_GET("editors/3d/default_fov")); settings_znear->set_value(EDITOR_GET("editors/3d/default_z_near")); settings_zfar->set_value(EDITOR_GET("editors/3d/default_z_far")); for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) { viewports[i]->reset(); } VisualServer::get_singleton()->instance_set_visible(origin_instance, true); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN), true); for (int i = 0; i < 3; ++i) { if (grid_enable[i]) { grid_visible[i] = true; } } for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) { viewports[i]->view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(SpatialEditorViewport::VIEW_AUDIO_LISTENER), i == 0); viewports[i]->viewport->set_as_audio_listener(i == 0); } view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_GRID), true); } SpatialEditor::SpatialEditor(EditorNode *p_editor) { gizmo.visible = true; gizmo.scale = 1.0; viewport_environment = Ref(memnew(Environment)); undo_redo = p_editor->get_undo_redo(); VBoxContainer *vbc = this; custom_camera = nullptr; singleton = this; editor = p_editor; editor_selection = editor->get_editor_selection(); editor_selection->add_editor_plugin(this); snap_enabled = false; snap_key_enabled = false; tool_mode = TOOL_MODE_SELECT; camera_override_viewport_id = 0; // A fluid container for all toolbars. HFlowContainer *main_flow = memnew(HFlowContainer); vbc->add_child(main_flow); // Main toolbars. HBoxContainer *main_menu_hbox = memnew(HBoxContainer); main_flow->add_child(main_menu_hbox); Vector button_binds; button_binds.resize(1); String sct; tool_button[TOOL_MODE_SELECT] = memnew(ToolButton); main_menu_hbox->add_child(tool_button[TOOL_MODE_SELECT]); tool_button[TOOL_MODE_SELECT]->set_toggle_mode(true); tool_button[TOOL_MODE_SELECT]->set_flat(true); tool_button[TOOL_MODE_SELECT]->set_pressed(true); button_binds.write[0] = MENU_TOOL_SELECT; tool_button[TOOL_MODE_SELECT]->connect("pressed", this, "_menu_item_pressed", button_binds); tool_button[TOOL_MODE_SELECT]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_select", TTR("Select Mode"), KEY_Q)); tool_button[TOOL_MODE_SELECT]->set_tooltip(keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate selected node around pivot.") + "\n" + TTR("Alt+RMB: Show list of all nodes at position clicked, including locked.")); main_menu_hbox->add_child(memnew(VSeparator)); tool_button[TOOL_MODE_MOVE] = memnew(ToolButton); main_menu_hbox->add_child(tool_button[TOOL_MODE_MOVE]); tool_button[TOOL_MODE_MOVE]->set_toggle_mode(true); tool_button[TOOL_MODE_MOVE]->set_flat(true); button_binds.write[0] = MENU_TOOL_MOVE; tool_button[TOOL_MODE_MOVE]->connect("pressed", this, "_menu_item_pressed", button_binds); tool_button[TOOL_MODE_MOVE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_move", TTR("Move Mode"), KEY_W)); tool_button[TOOL_MODE_ROTATE] = memnew(ToolButton); main_menu_hbox->add_child(tool_button[TOOL_MODE_ROTATE]); tool_button[TOOL_MODE_ROTATE]->set_toggle_mode(true); tool_button[TOOL_MODE_ROTATE]->set_flat(true); button_binds.write[0] = MENU_TOOL_ROTATE; tool_button[TOOL_MODE_ROTATE]->connect("pressed", this, "_menu_item_pressed", button_binds); tool_button[TOOL_MODE_ROTATE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_rotate", TTR("Rotate Mode"), KEY_E)); tool_button[TOOL_MODE_SCALE] = memnew(ToolButton); main_menu_hbox->add_child(tool_button[TOOL_MODE_SCALE]); tool_button[TOOL_MODE_SCALE]->set_toggle_mode(true); tool_button[TOOL_MODE_SCALE]->set_flat(true); button_binds.write[0] = MENU_TOOL_SCALE; tool_button[TOOL_MODE_SCALE]->connect("pressed", this, "_menu_item_pressed", button_binds); tool_button[TOOL_MODE_SCALE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_scale", TTR("Scale Mode"), KEY_R)); main_menu_hbox->add_child(memnew(VSeparator)); tool_button[TOOL_MODE_LIST_SELECT] = memnew(ToolButton); main_menu_hbox->add_child(tool_button[TOOL_MODE_LIST_SELECT]); tool_button[TOOL_MODE_LIST_SELECT]->set_toggle_mode(true); tool_button[TOOL_MODE_LIST_SELECT]->set_flat(true); button_binds.write[0] = MENU_TOOL_LIST_SELECT; tool_button[TOOL_MODE_LIST_SELECT]->connect("pressed", this, "_menu_item_pressed", button_binds); tool_button[TOOL_MODE_LIST_SELECT]->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode).")); tool_button[TOOL_LOCK_SELECTED] = memnew(ToolButton); main_menu_hbox->add_child(tool_button[TOOL_LOCK_SELECTED]); button_binds.write[0] = MENU_LOCK_SELECTED; tool_button[TOOL_LOCK_SELECTED]->connect("pressed", this, "_menu_item_pressed", button_binds); tool_button[TOOL_LOCK_SELECTED]->set_tooltip(TTR("Lock the selected object in place (can't be moved).")); tool_button[TOOL_LOCK_SELECTED]->set_shortcut(ED_SHORTCUT("editor/lock_selected_nodes", TTR("Lock Selected Node(s)"), KEY_MASK_CMD | KEY_L)); tool_button[TOOL_UNLOCK_SELECTED] = memnew(ToolButton); main_menu_hbox->add_child(tool_button[TOOL_UNLOCK_SELECTED]); button_binds.write[0] = MENU_UNLOCK_SELECTED; tool_button[TOOL_UNLOCK_SELECTED]->connect("pressed", this, "_menu_item_pressed", button_binds); tool_button[TOOL_UNLOCK_SELECTED]->set_tooltip(TTR("Unlock the selected object (can be moved).")); tool_button[TOOL_UNLOCK_SELECTED]->set_shortcut(ED_SHORTCUT("editor/unlock_selected_nodes", TTR("Unlock Selected Node(s)"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_L)); tool_button[TOOL_GROUP_SELECTED] = memnew(ToolButton); main_menu_hbox->add_child(tool_button[TOOL_GROUP_SELECTED]); button_binds.write[0] = MENU_GROUP_SELECTED; tool_button[TOOL_GROUP_SELECTED]->connect("pressed", this, "_menu_item_pressed", button_binds); tool_button[TOOL_GROUP_SELECTED]->set_tooltip(TTR("Make selected node's children not selectable.")); tool_button[TOOL_GROUP_SELECTED]->set_shortcut(ED_SHORTCUT("editor/group_selected_nodes", TTR("Group Selected Node(s)"), KEY_MASK_CMD | KEY_G)); tool_button[TOOL_UNGROUP_SELECTED] = memnew(ToolButton); main_menu_hbox->add_child(tool_button[TOOL_UNGROUP_SELECTED]); button_binds.write[0] = MENU_UNGROUP_SELECTED; tool_button[TOOL_UNGROUP_SELECTED]->connect("pressed", this, "_menu_item_pressed", button_binds); tool_button[TOOL_UNGROUP_SELECTED]->set_tooltip(TTR("Make selected node's children selectable.")); tool_button[TOOL_UNGROUP_SELECTED]->set_shortcut(ED_SHORTCUT("editor/ungroup_selected_nodes", TTR("Ungroup Selected Node(s)"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_G)); main_menu_hbox->add_child(memnew(VSeparator)); tool_option_button[TOOL_OPT_LOCAL_COORDS] = memnew(ToolButton); main_menu_hbox->add_child(tool_option_button[TOOL_OPT_LOCAL_COORDS]); tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_toggle_mode(true); tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_flat(true); button_binds.write[0] = MENU_TOOL_LOCAL_COORDS; tool_option_button[TOOL_OPT_LOCAL_COORDS]->connect("toggled", this, "_menu_item_toggled", button_binds); tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_shortcut(ED_SHORTCUT("spatial_editor/local_coords", TTR("Use Local Space"), KEY_T)); tool_option_button[TOOL_OPT_USE_SNAP] = memnew(ToolButton); main_menu_hbox->add_child(tool_option_button[TOOL_OPT_USE_SNAP]); tool_option_button[TOOL_OPT_USE_SNAP]->set_toggle_mode(true); tool_option_button[TOOL_OPT_USE_SNAP]->set_flat(true); button_binds.write[0] = MENU_TOOL_USE_SNAP; tool_option_button[TOOL_OPT_USE_SNAP]->connect("toggled", this, "_menu_item_toggled", button_binds); tool_option_button[TOOL_OPT_USE_SNAP]->set_shortcut(ED_SHORTCUT("spatial_editor/snap", TTR("Use Snap"), KEY_Y)); main_menu_hbox->add_child(memnew(VSeparator)); tool_option_button[TOOL_OPT_OVERRIDE_CAMERA] = memnew(ToolButton); main_menu_hbox->add_child(tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]); tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_toggle_mode(true); tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_flat(true); tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_disabled(true); button_binds.write[0] = MENU_TOOL_OVERRIDE_CAMERA; tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->connect("toggled", this, "_menu_item_toggled", button_binds); _update_camera_override_button(false); tool_button[TOOL_CONVERT_ROOMS] = memnew(ToolButton); main_menu_hbox->add_child(tool_button[TOOL_CONVERT_ROOMS]); tool_button[TOOL_CONVERT_ROOMS]->set_toggle_mode(false); tool_button[TOOL_CONVERT_ROOMS]->set_flat(true); button_binds.write[0] = MENU_TOOL_CONVERT_ROOMS; tool_button[TOOL_CONVERT_ROOMS]->connect("pressed", this, "_menu_item_pressed", button_binds); tool_button[TOOL_CONVERT_ROOMS]->set_shortcut(ED_SHORTCUT("spatial_editor/convert_rooms", TTR("Convert Rooms"), KEY_MASK_ALT | KEY_C)); tool_button[TOOL_CONVERT_ROOMS]->set_tooltip(TTR("Converts rooms for portal culling.")); main_menu_hbox->add_child(memnew(VSeparator)); // Drag and drop support; preview_node = memnew(Spatial); preview_bounds = AABB(); ED_SHORTCUT("spatial_editor/bottom_view", TTR("Bottom View"), KEY_MASK_ALT + KEY_KP_7); ED_SHORTCUT("spatial_editor/top_view", TTR("Top View"), KEY_KP_7); ED_SHORTCUT("spatial_editor/rear_view", TTR("Rear View"), KEY_MASK_ALT + KEY_KP_1); ED_SHORTCUT("spatial_editor/front_view", TTR("Front View"), KEY_KP_1); ED_SHORTCUT("spatial_editor/left_view", TTR("Left View"), KEY_MASK_ALT + KEY_KP_3); ED_SHORTCUT("spatial_editor/right_view", TTR("Right View"), KEY_KP_3); ED_SHORTCUT("spatial_editor/orbit_view_down", TTR("Orbit View Down"), KEY_KP_2); ED_SHORTCUT("spatial_editor/orbit_view_left", TTR("Orbit View Left"), KEY_KP_4); ED_SHORTCUT("spatial_editor/orbit_view_right", TTR("Orbit View Right"), KEY_KP_6); ED_SHORTCUT("spatial_editor/orbit_view_up", TTR("Orbit View Up"), KEY_KP_8); ED_SHORTCUT("spatial_editor/orbit_view_180", TTR("Orbit View 180"), KEY_KP_9); ED_SHORTCUT("spatial_editor/switch_perspective_orthogonal", TTR("Switch Perspective/Orthogonal View"), KEY_KP_5); ED_SHORTCUT("spatial_editor/insert_anim_key", TTR("Insert Animation Key"), KEY_K); ED_SHORTCUT("spatial_editor/focus_origin", TTR("Focus Origin"), KEY_O); ED_SHORTCUT("spatial_editor/focus_selection", TTR("Focus Selection"), KEY_F); ED_SHORTCUT("spatial_editor/align_transform_with_view", TTR("Align Transform with View"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_M); ED_SHORTCUT("spatial_editor/align_rotation_with_view", TTR("Align Rotation with View"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_F); ED_SHORTCUT("spatial_editor/freelook_toggle", TTR("Toggle Freelook"), KEY_MASK_SHIFT + KEY_F); ED_SHORTCUT("spatial_editor/decrease_fov", TTR("Decrease Field of View"), KEY_MASK_CMD + KEY_EQUAL); // Usually direct access key for `KEY_PLUS`. ED_SHORTCUT("spatial_editor/increase_fov", TTR("Increase Field of View"), KEY_MASK_CMD + KEY_MINUS); ED_SHORTCUT("spatial_editor/reset_fov", TTR("Reset Field of View to Default"), KEY_MASK_CMD + KEY_0); PopupMenu *p; transform_menu = memnew(MenuButton); transform_menu->set_text(TTR("Transform")); transform_menu->set_switch_on_hover(true); main_menu_hbox->add_child(transform_menu); p = transform_menu->get_popup(); p->add_shortcut(ED_SHORTCUT("spatial_editor/snap_to_floor", TTR("Snap Object to Floor"), KEY_PAGEDOWN), MENU_SNAP_TO_FLOOR); p->add_shortcut(ED_SHORTCUT("spatial_editor/transform_dialog", TTR("Transform Dialog...")), MENU_TRANSFORM_DIALOG); p->add_separator(); p->add_shortcut(ED_SHORTCUT("spatial_editor/configure_snap", TTR("Configure Snap...")), MENU_TRANSFORM_CONFIGURE_SNAP); p->connect("id_pressed", this, "_menu_item_pressed"); view_menu = memnew(MenuButton); // TRANSLATORS: Noun, name of the 2D/3D View menus. view_menu->set_text(TTR("View")); view_menu->set_switch_on_hover(true); main_menu_hbox->add_child(view_menu); main_menu_hbox->add_child(memnew(VSeparator)); context_menu_panel = memnew(PanelContainer); context_menu_hbox = memnew(HBoxContainer); context_menu_panel->add_child(context_menu_hbox); // Use a custom stylebox to make contextual menu items stand out from the rest. // This helps with editor usability as contextual menu items change when selecting nodes, // even though it may not be immediately obvious at first. main_flow->add_child(context_menu_panel); _update_context_menu_stylebox(); // Get the view menu popup and have it stay open when a checkable item is selected p = view_menu->get_popup(); p->set_hide_on_checkable_item_selection(false); accept = memnew(AcceptDialog); editor->get_gui_base()->add_child(accept); p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/1_viewport", TTR("1 Viewport"), KEY_MASK_CMD + KEY_1), MENU_VIEW_USE_1_VIEWPORT); p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/2_viewports", TTR("2 Viewports"), KEY_MASK_CMD + KEY_2), MENU_VIEW_USE_2_VIEWPORTS); p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/2_viewports_alt", TTR("2 Viewports (Alt)"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_2), MENU_VIEW_USE_2_VIEWPORTS_ALT); p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/3_viewports", TTR("3 Viewports"), KEY_MASK_CMD + KEY_3), MENU_VIEW_USE_3_VIEWPORTS); p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/3_viewports_alt", TTR("3 Viewports (Alt)"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_3), MENU_VIEW_USE_3_VIEWPORTS_ALT); p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/4_viewports", TTR("4 Viewports"), KEY_MASK_CMD + KEY_4), MENU_VIEW_USE_4_VIEWPORTS); p->add_separator(); p->add_submenu_item(TTR("Gizmos"), "GizmosMenu"); p->add_separator(); p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_origin", TTR("View Origin")), MENU_VIEW_ORIGIN); p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_grid", TTR("View Grid"), KEY_NUMBERSIGN), MENU_VIEW_GRID); p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_portal_culling", TTR("View Portal Culling"), KEY_MASK_ALT | KEY_P), MENU_VIEW_PORTAL_CULLING); p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_occlusion_culling", TTR("View Occlusion Culling")), MENU_VIEW_OCCLUSION_CULLING); p->add_separator(); p->add_shortcut(ED_SHORTCUT("spatial_editor/settings", TTR("Settings...")), MENU_VIEW_CAMERA_SETTINGS); p->set_item_checked(p->get_item_index(MENU_VIEW_ORIGIN), true); p->set_item_checked(p->get_item_index(MENU_VIEW_GRID), true); p->set_item_checked(p->get_item_index(MENU_VIEW_OCCLUSION_CULLING), true); p->connect("id_pressed", this, "_menu_item_pressed"); gizmos_menu = memnew(PopupMenu); p->add_child(gizmos_menu); gizmos_menu->set_name("GizmosMenu"); gizmos_menu->set_hide_on_checkable_item_selection(false); gizmos_menu->connect("id_pressed", this, "_menu_gizmo_toggled"); /* REST OF MENU */ left_panel_split = memnew(HSplitContainer); left_panel_split->set_v_size_flags(SIZE_EXPAND_FILL); vbc->add_child(left_panel_split); right_panel_split = memnew(HSplitContainer); right_panel_split->set_v_size_flags(SIZE_EXPAND_FILL); left_panel_split->add_child(right_panel_split); shader_split = memnew(VSplitContainer); shader_split->set_h_size_flags(SIZE_EXPAND_FILL); right_panel_split->add_child(shader_split); viewport_base = memnew(SpatialEditorViewportContainer); shader_split->add_child(viewport_base); viewport_base->set_v_size_flags(SIZE_EXPAND_FILL); for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) { viewports[i] = memnew(SpatialEditorViewport(this, editor, i)); viewports[i]->connect("toggle_maximize_view", this, "_toggle_maximize_view"); viewports[i]->connect("clicked", this, "_update_camera_override_viewport"); viewports[i]->assign_pending_data_pointers(preview_node, &preview_bounds, accept); viewport_base->add_child(viewports[i]); } /* SNAP DIALOG */ snap_translate_value = 1; snap_rotate_value = 15; snap_scale_value = 10; snap_dialog = memnew(ConfirmationDialog); snap_dialog->set_title(TTR("Snap Settings")); add_child(snap_dialog); snap_dialog->connect("confirmed", this, "_snap_changed"); snap_dialog->get_cancel()->connect("pressed", this, "_snap_update"); VBoxContainer *snap_dialog_vbc = memnew(VBoxContainer); snap_dialog->add_child(snap_dialog_vbc); snap_translate = memnew(LineEdit); snap_dialog_vbc->add_margin_child(TTR("Translate Snap:"), snap_translate); snap_rotate = memnew(LineEdit); snap_dialog_vbc->add_margin_child(TTR("Rotate Snap (deg.):"), snap_rotate); snap_scale = memnew(LineEdit); snap_dialog_vbc->add_margin_child(TTR("Scale Snap (%):"), snap_scale); _snap_update(); /* SETTINGS DIALOG */ settings_dialog = memnew(ConfirmationDialog); settings_dialog->set_title(TTR("Viewport Settings")); add_child(settings_dialog); settings_vbc = memnew(VBoxContainer); settings_vbc->set_custom_minimum_size(Size2(200, 0) * EDSCALE); settings_dialog->add_child(settings_vbc); settings_fov = memnew(SpinBox); settings_fov->set_max(MAX_FOV); settings_fov->set_min(MIN_FOV); settings_fov->set_step(0.01); settings_fov->set_value(EDITOR_GET("editors/3d/default_fov")); settings_vbc->add_margin_child(TTR("Perspective FOV (deg.):"), settings_fov); settings_znear = memnew(SpinBox); settings_znear->set_max(MAX_Z); settings_znear->set_min(MIN_Z); settings_znear->set_step(0.01); settings_znear->set_value(EDITOR_GET("editors/3d/default_z_near")); settings_vbc->add_margin_child(TTR("View Z-Near:"), settings_znear); settings_zfar = memnew(SpinBox); settings_zfar->set_max(MAX_Z); settings_zfar->set_min(MIN_Z); settings_zfar->set_step(0.01); settings_zfar->set_value(EDITOR_GET("editors/3d/default_z_far")); settings_vbc->add_margin_child(TTR("View Z-Far:"), settings_zfar); for (uint32_t i = 0; i < VIEWPORTS_COUNT; ++i) { settings_dialog->connect("confirmed", viewports[i], "_view_settings_confirmed", varray(0.0)); } /* XFORM DIALOG */ xform_dialog = memnew(ConfirmationDialog); xform_dialog->set_title(TTR("Transform Change")); add_child(xform_dialog); VBoxContainer *xform_vbc = memnew(VBoxContainer); xform_dialog->add_child(xform_vbc); Label *l = memnew(Label); l->set_text(TTR("Translate:")); xform_vbc->add_child(l); HBoxContainer *xform_hbc = memnew(HBoxContainer); xform_vbc->add_child(xform_hbc); for (int i = 0; i < 3; i++) { xform_translate[i] = memnew(LineEdit); xform_translate[i]->set_h_size_flags(SIZE_EXPAND_FILL); xform_hbc->add_child(xform_translate[i]); } l = memnew(Label); l->set_text(TTR("Rotate (deg.):")); xform_vbc->add_child(l); xform_hbc = memnew(HBoxContainer); xform_vbc->add_child(xform_hbc); for (int i = 0; i < 3; i++) { xform_rotate[i] = memnew(LineEdit); xform_rotate[i]->set_h_size_flags(SIZE_EXPAND_FILL); xform_hbc->add_child(xform_rotate[i]); } l = memnew(Label); l->set_text(TTR("Scale (ratio):")); xform_vbc->add_child(l); xform_hbc = memnew(HBoxContainer); xform_vbc->add_child(xform_hbc); for (int i = 0; i < 3; i++) { xform_scale[i] = memnew(LineEdit); xform_scale[i]->set_h_size_flags(SIZE_EXPAND_FILL); xform_hbc->add_child(xform_scale[i]); } l = memnew(Label); l->set_text(TTR("Transform Type")); xform_vbc->add_child(l); xform_type = memnew(OptionButton); xform_type->set_h_size_flags(SIZE_EXPAND_FILL); xform_type->add_item(TTR("Pre")); xform_type->add_item(TTR("Post")); xform_vbc->add_child(xform_type); xform_dialog->connect("confirmed", this, "_xform_dialog_action"); scenario_debug = VisualServer::SCENARIO_DEBUG_DISABLED; selected = nullptr; set_process_unhandled_key_input(true); add_to_group("_spatial_editor_group"); EDITOR_DEF("editors/3d/manipulator_gizmo_size", 80); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/3d/manipulator_gizmo_size", PROPERTY_HINT_RANGE, "16,160,1")); EDITOR_DEF("editors/3d/manipulator_gizmo_opacity", 0.9); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::REAL, "editors/3d/manipulator_gizmo_opacity", PROPERTY_HINT_RANGE, "0,1,0.01")); EDITOR_DEF("editors/3d/navigation/show_viewport_rotation_gizmo", true); EDITOR_DEF("editors/3d/navigation/show_viewport_navigation_gizmo", OS::get_singleton()->has_touchscreen_ui_hint()); over_gizmo_handle = -1; // make sure the portal tools are off by default // (when no RoomManager is present) update_portal_tools(); } SpatialEditor::~SpatialEditor() { memdelete(preview_node); } void SpatialEditorPlugin::make_visible(bool p_visible) { if (p_visible) { spatial_editor->show(); spatial_editor->set_process(true); } else { spatial_editor->hide(); spatial_editor->set_process(false); } } void SpatialEditorPlugin::edit(Object *p_object) { spatial_editor->edit(Object::cast_to(p_object)); } bool SpatialEditorPlugin::handles(Object *p_object) const { if (p_object->is_class("Spatial")) { return true; } if (!p_object->is_class("Resource")) { // This ensures that gizmos are cleared when selecting a non-Spatial node. const_cast(this)->edit((Object *)nullptr); } return false; } Dictionary SpatialEditorPlugin::get_state() const { return spatial_editor->get_state(); } void SpatialEditorPlugin::set_state(const Dictionary &p_state) { spatial_editor->set_state(p_state); } void SpatialEditor::snap_cursor_to_plane(const Plane &p_plane) { //cursor.pos=p_plane.project(cursor.pos); } Vector3 SpatialEditor::snap_point(Vector3 p_target, Vector3 p_start) const { if (is_snap_enabled()) { p_target.x = Math::snap_scalar(0.0, get_translate_snap(), p_target.x); p_target.y = Math::snap_scalar(0.0, get_translate_snap(), p_target.y); p_target.z = Math::snap_scalar(0.0, get_translate_snap(), p_target.z); } return p_target; } float SpatialEditor::get_translate_snap() const { float snap_value; if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { snap_value = snap_translate->get_text().to_double() / 10.0; } else { snap_value = snap_translate->get_text().to_double(); } return snap_value; } float SpatialEditor::get_rotate_snap() const { float snap_value; if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { snap_value = snap_rotate->get_text().to_double() / 3.0; } else { snap_value = snap_rotate->get_text().to_double(); } return snap_value; } float SpatialEditor::get_scale_snap() const { float snap_value; if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { snap_value = snap_scale->get_text().to_double() / 2.0; } else { snap_value = snap_scale->get_text().to_double(); } return snap_value; } void SpatialEditorPlugin::_bind_methods() { ClassDB::bind_method("snap_cursor_to_plane", &SpatialEditorPlugin::snap_cursor_to_plane); } void SpatialEditorPlugin::snap_cursor_to_plane(const Plane &p_plane) { spatial_editor->snap_cursor_to_plane(p_plane); } struct _GizmoPluginPriorityComparator { bool operator()(const Ref &p_a, const Ref &p_b) const { if (p_a->get_priority() == p_b->get_priority()) { return p_a->get_name() < p_b->get_name(); } return p_a->get_priority() > p_b->get_priority(); } }; struct _GizmoPluginNameComparator { bool operator()(const Ref &p_a, const Ref &p_b) const { return p_a->get_name() < p_b->get_name(); } }; void SpatialEditor::add_gizmo_plugin(Ref p_plugin) { ERR_FAIL_NULL(p_plugin.ptr()); gizmo_plugins_by_priority.push_back(p_plugin); gizmo_plugins_by_priority.sort_custom<_GizmoPluginPriorityComparator>(); gizmo_plugins_by_name.push_back(p_plugin); gizmo_plugins_by_name.sort_custom<_GizmoPluginNameComparator>(); _update_gizmos_menu(); SpatialEditor::get_singleton()->update_all_gizmos(); } void SpatialEditor::remove_gizmo_plugin(Ref p_plugin) { gizmo_plugins_by_priority.erase(p_plugin); gizmo_plugins_by_name.erase(p_plugin); _update_gizmos_menu(); } SpatialEditorPlugin::SpatialEditorPlugin(EditorNode *p_node) { editor = p_node; spatial_editor = memnew(SpatialEditor(p_node)); spatial_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL); editor->get_viewport()->add_child(spatial_editor); spatial_editor->hide(); spatial_editor->connect("transform_key_request", editor->get_inspector_dock(), "_transform_keyed"); } SpatialEditorPlugin::~SpatialEditorPlugin() { } void EditorSpatialGizmoPlugin::create_material(const String &p_name, const Color &p_color, bool p_billboard, bool p_on_top, bool p_use_vertex_color) { Color instanced_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/instanced"); Vector> mats; for (int i = 0; i < 4; i++) { bool selected = i % 2 == 1; bool instanced = i < 2; Ref material = Ref(memnew(SpatialMaterial)); Color color = instanced ? instanced_color : p_color; if (!selected) { color.a *= 0.3; } material->set_albedo(color); material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); material->set_render_priority(SpatialMaterial::RENDER_PRIORITY_MIN + 1); if (p_use_vertex_color) { material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); } if (p_billboard) { material->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); } if (p_on_top && selected) { material->set_on_top_of_alpha(); } mats.push_back(material); } materials[p_name] = mats; } void EditorSpatialGizmoPlugin::create_icon_material(const String &p_name, const Ref &p_texture, bool p_on_top, const Color &p_albedo) { Color instanced_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/instanced"); Vector> icons; for (int i = 0; i < 4; i++) { bool selected = i % 2 == 1; bool instanced = i < 2; Ref icon = Ref(memnew(SpatialMaterial)); Color color = instanced ? instanced_color : p_albedo; if (!selected) { color.a *= 0.85; } icon->set_albedo(color); icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true); icon->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); icon->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); icon->set_cull_mode(SpatialMaterial::CULL_DISABLED); icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED); icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, p_texture); icon->set_flag(SpatialMaterial::FLAG_FIXED_SIZE, true); icon->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); icon->set_render_priority(SpatialMaterial::RENDER_PRIORITY_MIN); if (p_on_top && selected) { icon->set_on_top_of_alpha(); } icons.push_back(icon); } materials[p_name] = icons; } void EditorSpatialGizmoPlugin::create_handle_material(const String &p_name, bool p_billboard, const Ref &p_icon) { Ref handle_material = Ref(memnew(SpatialMaterial)); handle_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); handle_material->set_flag(SpatialMaterial::FLAG_USE_POINT_SIZE, true); Ref handle_t = p_icon != nullptr ? p_icon : SpatialEditor::get_singleton()->get_icon("Editor3DHandle", "EditorIcons"); handle_material->set_point_size(handle_t->get_width()); handle_material->set_texture(SpatialMaterial::TEXTURE_ALBEDO, handle_t); handle_material->set_albedo(Color(1, 1, 1)); handle_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); handle_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); handle_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); handle_material->set_on_top_of_alpha(); if (p_billboard) { handle_material->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); handle_material->set_on_top_of_alpha(); } materials[p_name] = Vector>(); materials[p_name].push_back(handle_material); } void EditorSpatialGizmoPlugin::add_material(const String &p_name, Ref p_material) { materials[p_name] = Vector>(); materials[p_name].push_back(p_material); } Ref EditorSpatialGizmoPlugin::get_material(const String &p_name, const Ref &p_gizmo) { ERR_FAIL_COND_V(!materials.has(p_name), Ref()); ERR_FAIL_COND_V(materials[p_name].size() == 0, Ref()); if (p_gizmo.is_null() || materials[p_name].size() == 1) { return materials[p_name][0]; } int index = (p_gizmo->is_selected() ? 1 : 0) + (p_gizmo->is_editable() ? 2 : 0); Ref mat = materials[p_name][index]; if (current_state == ON_TOP && p_gizmo->is_selected()) { mat->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, true); } else { mat->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, false); } return mat; } String EditorSpatialGizmoPlugin::get_name() const { if (get_script_instance() && get_script_instance()->has_method("get_name")) { return get_script_instance()->call("get_name"); } WARN_PRINT_ONCE("A 3D editor gizmo has no name defined (it will appear as \"Unnamed Gizmo\" in the \"View > Gizmos\" menu). To resolve this, override the `get_name()` function to return a String in the script that extends EditorSpatialGizmoPlugin."); return TTR("Unnamed Gizmo"); } int EditorSpatialGizmoPlugin::get_priority() const { if (get_script_instance() && get_script_instance()->has_method("get_priority")) { return get_script_instance()->call("get_priority"); } return 0; } Ref EditorSpatialGizmoPlugin::get_gizmo(Spatial *p_spatial) { if (get_script_instance() && get_script_instance()->has_method("get_gizmo")) { return get_script_instance()->call("get_gizmo", p_spatial); } Ref ref = create_gizmo(p_spatial); if (ref.is_null()) { return ref; } ref->set_plugin(this); ref->set_spatial_node(p_spatial); ref->set_hidden(current_state == HIDDEN); current_gizmos.push_back(ref.ptr()); return ref; } void EditorSpatialGizmoPlugin::_bind_methods() { #define GIZMO_REF PropertyInfo(Variant::OBJECT, "gizmo", PROPERTY_HINT_RESOURCE_TYPE, "EditorSpatialGizmo") BIND_VMETHOD(MethodInfo(Variant::BOOL, "has_gizmo", PropertyInfo(Variant::OBJECT, "spatial", PROPERTY_HINT_RESOURCE_TYPE, "Spatial"))); BIND_VMETHOD(MethodInfo(GIZMO_REF, "create_gizmo", PropertyInfo(Variant::OBJECT, "spatial", PROPERTY_HINT_RESOURCE_TYPE, "Spatial"))); ClassDB::bind_method(D_METHOD("create_material", "name", "color", "billboard", "on_top", "use_vertex_color"), &EditorSpatialGizmoPlugin::create_material, DEFVAL(false), DEFVAL(false), DEFVAL(false)); ClassDB::bind_method(D_METHOD("create_icon_material", "name", "texture", "on_top", "color"), &EditorSpatialGizmoPlugin::create_icon_material, DEFVAL(false), DEFVAL(Color(1, 1, 1, 1))); ClassDB::bind_method(D_METHOD("create_handle_material", "name", "billboard", "texture"), &EditorSpatialGizmoPlugin::create_handle_material, DEFVAL(false), DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("add_material", "name", "material"), &EditorSpatialGizmoPlugin::add_material); ClassDB::bind_method(D_METHOD("get_material", "name", "gizmo"), &EditorSpatialGizmoPlugin::get_material, DEFVAL(Ref())); BIND_VMETHOD(MethodInfo(Variant::STRING, "get_name")); BIND_VMETHOD(MethodInfo(Variant::INT, "get_priority")); BIND_VMETHOD(MethodInfo(Variant::BOOL, "can_be_hidden")); BIND_VMETHOD(MethodInfo(Variant::BOOL, "is_selectable_when_hidden")); BIND_VMETHOD(MethodInfo("redraw", GIZMO_REF)); BIND_VMETHOD(MethodInfo(Variant::STRING, "get_handle_name", GIZMO_REF, PropertyInfo(Variant::INT, "index"))); MethodInfo hvget(Variant::NIL, "get_handle_value", GIZMO_REF, PropertyInfo(Variant::INT, "index")); hvget.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; BIND_VMETHOD(hvget); BIND_VMETHOD(MethodInfo("set_handle", GIZMO_REF, PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera"), PropertyInfo(Variant::VECTOR2, "point"))); MethodInfo cm = MethodInfo("commit_handle", GIZMO_REF, PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::NIL, "restore"), PropertyInfo(Variant::BOOL, "cancel")); cm.default_arguments.push_back(false); BIND_VMETHOD(cm); BIND_VMETHOD(MethodInfo(Variant::BOOL, "is_handle_highlighted", GIZMO_REF, PropertyInfo(Variant::INT, "index"))); #undef GIZMO_REF } bool EditorSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { if (get_script_instance() && get_script_instance()->has_method("has_gizmo")) { return get_script_instance()->call("has_gizmo", p_spatial); } return false; } Ref EditorSpatialGizmoPlugin::create_gizmo(Spatial *p_spatial) { if (get_script_instance() && get_script_instance()->has_method("create_gizmo")) { return get_script_instance()->call("create_gizmo", p_spatial); } Ref ref; if (has_gizmo(p_spatial)) { ref.instance(); } return ref; } bool EditorSpatialGizmoPlugin::can_be_hidden() const { if (get_script_instance() && get_script_instance()->has_method("can_be_hidden")) { return get_script_instance()->call("can_be_hidden"); } return true; } bool EditorSpatialGizmoPlugin::is_selectable_when_hidden() const { if (get_script_instance() && get_script_instance()->has_method("is_selectable_when_hidden")) { return get_script_instance()->call("is_selectable_when_hidden"); } return false; } void EditorSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { if (get_script_instance() && get_script_instance()->has_method("redraw")) { Ref ref(p_gizmo); get_script_instance()->call("redraw", ref); } } String EditorSpatialGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { if (get_script_instance() && get_script_instance()->has_method("get_handle_name")) { return get_script_instance()->call("get_handle_name", p_gizmo, p_idx); } return ""; } Variant EditorSpatialGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { if (get_script_instance() && get_script_instance()->has_method("get_handle_value")) { return get_script_instance()->call("get_handle_value", p_gizmo, p_idx); } return Variant(); } void EditorSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) { if (get_script_instance() && get_script_instance()->has_method("set_handle")) { get_script_instance()->call("set_handle", p_gizmo, p_idx, p_camera, p_point); } } void EditorSpatialGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { if (get_script_instance() && get_script_instance()->has_method("commit_handle")) { get_script_instance()->call("commit_handle", p_gizmo, p_idx, p_restore, p_cancel); } } bool EditorSpatialGizmoPlugin::is_handle_highlighted(const EditorSpatialGizmo *p_gizmo, int p_idx) const { if (get_script_instance() && get_script_instance()->has_method("is_handle_highlighted")) { return get_script_instance()->call("is_handle_highlighted", p_gizmo, p_idx); } return false; } void EditorSpatialGizmoPlugin::set_state(int p_state) { current_state = p_state; for (int i = 0; i < current_gizmos.size(); ++i) { current_gizmos[i]->set_hidden(current_state == HIDDEN); } } int EditorSpatialGizmoPlugin::get_state() const { return current_state; } void EditorSpatialGizmoPlugin::unregister_gizmo(EditorSpatialGizmo *p_gizmo) { current_gizmos.erase(p_gizmo); } EditorSpatialGizmoPlugin::EditorSpatialGizmoPlugin() { current_state = VISIBLE; } EditorSpatialGizmoPlugin::~EditorSpatialGizmoPlugin() { for (int i = 0; i < current_gizmos.size(); ++i) { current_gizmos[i]->set_plugin(nullptr); current_gizmos[i]->get_spatial_node()->set_gizmo(nullptr); } if (SpatialEditor::get_singleton()) { SpatialEditor::get_singleton()->update_all_gizmos(); } }