/*************************************************************************/ /* export.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "export.h" #include "core/io/marshalls.h" #include "core/io/resource_saver.h" #include "core/io/zip_io.h" #include "core/os/file_access.h" #include "core/os/os.h" #include "core/project_settings.h" #include "core/version.h" #include "editor/editor_export.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "platform/iphone/logo.gen.h" #include "string.h" #include class EditorExportPlatformIOS : public EditorExportPlatform { GDCLASS(EditorExportPlatformIOS, EditorExportPlatform); int version_code; Ref logo; typedef Error (*FileHandler)(String p_file, void *p_userdata); static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata); static Error _codesign(String p_file, void *p_userdata); struct IOSConfigData { String pkg_name; String binary_name; String plist_content; String architectures; String linker_flags; String cpp_code; }; struct ExportArchitecture { String name; bool is_default; ExportArchitecture() : name(""), is_default(false) { } ExportArchitecture(String p_name, bool p_is_default) { name = p_name; is_default = p_is_default; } }; struct IOSExportAsset { String exported_path; bool is_framework; // framework is anything linked to the binary, otherwise it's a resource }; String _get_additional_plist_content(); String _get_linker_flags(); String _get_cpp_code(); void _fix_config_file(const Ref &p_preset, Vector &pfile, const IOSConfigData &p_config, bool p_debug); Error _export_loading_screens(const Ref &p_preset, const String &p_dest_dir); Error _export_icons(const Ref &p_preset, const String &p_iconset_dir); Vector _get_supported_architectures(); Vector _get_preset_architectures(const Ref &p_preset); void _add_assets_to_project(Vector &p_project_data, const Vector &p_additional_assets); Error _export_additional_assets(const String &p_out_dir, const Vector &p_assets, bool p_is_framework, Vector &r_exported_assets); Error _export_additional_assets(const String &p_out_dir, const Vector &p_libraries, Vector &r_exported_assets); bool is_package_name_valid(const String &p_package, String *r_error = NULL) const { String pname = p_package; if (pname.length() == 0) { if (r_error) { *r_error = TTR("Identifier is missing."); } return false; } int segments = 0; bool first = true; for (int i = 0; i < pname.length(); i++) { CharType c = pname[i]; if (first && c == '.') { if (r_error) { *r_error = TTR("Identifier segments must be of non-zero length."); } return false; } if (c == '.') { segments++; first = true; continue; } if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) { if (r_error) { *r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c)); } return false; } if (first && (c >= '0' && c <= '9')) { if (r_error) { *r_error = TTR("A digit cannot be the first character in a Identifier segment."); } return false; } if (first && c == '_') { if (r_error) { *r_error = vformat(TTR("The character '%s' cannot be the first character in a Identifier segment."), String::chr(c)); } return false; } first = false; } if (segments == 0) { if (r_error) { *r_error = TTR("The Identifier must have at least one '.' separator."); } return false; } if (first) { if (r_error) { *r_error = TTR("Identifier segments must be of non-zero length."); } return false; } return true; } protected: virtual void get_preset_features(const Ref &p_preset, List *r_features); virtual void get_export_options(List *r_options); public: virtual String get_name() const { return "iOS"; } virtual String get_os_name() const { return "iOS"; } virtual Ref get_logo() const { return logo; } virtual List get_binary_extensions(const Ref &p_preset) const { List list; list.push_back("ipa"); return list; } virtual Error export_project(const Ref &p_preset, bool p_debug, const String &p_path, int p_flags = 0); virtual bool can_export(const Ref &p_preset, String &r_error, bool &r_missing_templates) const; virtual void get_platform_features(List *r_features) { r_features->push_back("mobile"); r_features->push_back("iOS"); } virtual void resolve_platform_feature_priorities(const Ref &p_preset, Set &p_features) { } EditorExportPlatformIOS(); ~EditorExportPlatformIOS(); }; void EditorExportPlatformIOS::get_preset_features(const Ref &p_preset, List *r_features) { String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name"); if (driver == "GLES2") { r_features->push_back("etc"); } else if (driver == "GLES3") { r_features->push_back("etc2"); if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) { r_features->push_back("etc"); } } Vector architectures = _get_preset_architectures(p_preset); for (int i = 0; i < architectures.size(); ++i) { r_features->push_back(architectures[i]); } } Vector EditorExportPlatformIOS::_get_supported_architectures() { Vector archs; archs.push_back(ExportArchitecture("armv7", true)); archs.push_back(ExportArchitecture("arm64", true)); return archs; } struct LoadingScreenInfo { const char *preset_key; const char *export_name; }; static const LoadingScreenInfo loading_screen_infos[] = { { "landscape_launch_screens/iphone_2436x1125", "Default-Landscape-X.png" }, { "landscape_launch_screens/iphone_2208x1242", "Default-Landscape-736h@3x.png" }, { "landscape_launch_screens/ipad_1024x768", "Default-Landscape.png" }, { "landscape_launch_screens/ipad_2048x1536", "Default-Landscape@2x.png" }, { "portrait_launch_screens/iphone_640x960", "Default-480h@2x.png" }, { "portrait_launch_screens/iphone_640x1136", "Default-568h@2x.png" }, { "portrait_launch_screens/iphone_750x1334", "Default-667h@2x.png" }, { "portrait_launch_screens/iphone_1125x2436", "Default-Portrait-X.png" }, { "portrait_launch_screens/ipad_768x1024", "Default-Portrait.png" }, { "portrait_launch_screens/ipad_1536x2048", "Default-Portrait@2x.png" }, { "portrait_launch_screens/iphone_1242x2208", "Default-Portrait-736h@3x.png" } }; void EditorExportPlatformIOS::get_export_options(List *r_options) { r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "iPhone Developer")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Distribution"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/arkit"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/game_center"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/in_app_purchases"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/camera_usage_description"), "Godot would like to use your camera")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/photolibrary_usage_description"), "Godot would like to use your photos")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_left"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_right"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait_upside_down"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/iphone_120x120", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone/iPod Touch with retina display r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/ipad_76x76", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/app_store_1024x1024", PROPERTY_HINT_FILE, "*.png"), "")); // App Store r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/iphone_180x180", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone with retina HD display r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/ipad_152x152", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad with retina display r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/ipad_167x167", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad Pro r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_40x40", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_80x80", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight on devices with retina display for (unsigned int i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) { r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), "")); } Vector architectures = _get_supported_architectures(); for (int i = 0; i < architectures.size(); ++i) { r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default)); } } void EditorExportPlatformIOS::_fix_config_file(const Ref &p_preset, Vector &pfile, const IOSConfigData &p_config, bool p_debug) { static const String export_method_string[] = { "app-store", "development", "ad-hoc", "enterprise" }; String str; String strnew; str.parse_utf8((const char *)pfile.ptr(), pfile.size()); Vector lines = str.split("\n"); for (int i = 0; i < lines.size(); i++) { if (lines[i].find("$binary") != -1) { strnew += lines[i].replace("$binary", p_config.binary_name) + "\n"; } else if (lines[i].find("$name") != -1) { strnew += lines[i].replace("$name", p_config.pkg_name) + "\n"; } else if (lines[i].find("$info") != -1) { strnew += lines[i].replace("$info", p_preset->get("application/info")) + "\n"; } else if (lines[i].find("$identifier") != -1) { strnew += lines[i].replace("$identifier", p_preset->get("application/identifier")) + "\n"; } else if (lines[i].find("$short_version") != -1) { strnew += lines[i].replace("$short_version", p_preset->get("application/short_version")) + "\n"; } else if (lines[i].find("$version") != -1) { strnew += lines[i].replace("$version", p_preset->get("application/version")) + "\n"; } else if (lines[i].find("$signature") != -1) { strnew += lines[i].replace("$signature", p_preset->get("application/signature")) + "\n"; } else if (lines[i].find("$copyright") != -1) { strnew += lines[i].replace("$copyright", p_preset->get("application/copyright")) + "\n"; } else if (lines[i].find("$team_id") != -1) { strnew += lines[i].replace("$team_id", p_preset->get("application/app_store_team_id")) + "\n"; } else if (lines[i].find("$export_method") != -1) { int export_method = p_preset->get(p_debug ? "application/export_method_debug" : "application/export_method_release"); strnew += lines[i].replace("$export_method", export_method_string[export_method]) + "\n"; } else if (lines[i].find("$provisioning_profile_uuid_release") != -1) { strnew += lines[i].replace("$provisioning_profile_uuid_release", p_preset->get("application/provisioning_profile_uuid_release")) + "\n"; } else if (lines[i].find("$provisioning_profile_uuid_debug") != -1) { strnew += lines[i].replace("$provisioning_profile_uuid_debug", p_preset->get("application/provisioning_profile_uuid_debug")) + "\n"; } else if (lines[i].find("$provisioning_profile_uuid") != -1) { String uuid = p_debug ? p_preset->get("application/provisioning_profile_uuid_debug") : p_preset->get("application/provisioning_profile_uuid_release"); strnew += lines[i].replace("$provisioning_profile_uuid", uuid) + "\n"; } else if (lines[i].find("$code_sign_identity_debug") != -1) { strnew += lines[i].replace("$code_sign_identity_debug", p_preset->get("application/code_sign_identity_debug")) + "\n"; } else if (lines[i].find("$code_sign_identity_release") != -1) { strnew += lines[i].replace("$code_sign_identity_release", p_preset->get("application/code_sign_identity_release")) + "\n"; } else if (lines[i].find("$additional_plist_content") != -1) { strnew += lines[i].replace("$additional_plist_content", p_config.plist_content) + "\n"; } else if (lines[i].find("$godot_archs") != -1) { strnew += lines[i].replace("$godot_archs", p_config.architectures) + "\n"; } else if (lines[i].find("$linker_flags") != -1) { strnew += lines[i].replace("$linker_flags", p_config.linker_flags) + "\n"; } else if (lines[i].find("$cpp_code") != -1) { strnew += lines[i].replace("$cpp_code", p_config.cpp_code) + "\n"; } else if (lines[i].find("$access_wifi") != -1) { bool is_on = p_preset->get("capabilities/access_wifi"); strnew += lines[i].replace("$access_wifi", is_on ? "1" : "0") + "\n"; } else if (lines[i].find("$game_center") != -1) { bool is_on = p_preset->get("capabilities/game_center"); strnew += lines[i].replace("$game_center", is_on ? "1" : "0") + "\n"; } else if (lines[i].find("$in_app_purchases") != -1) { bool is_on = p_preset->get("capabilities/in_app_purchases"); strnew += lines[i].replace("$in_app_purchases", is_on ? "1" : "0") + "\n"; } else if (lines[i].find("$push_notifications") != -1) { bool is_on = p_preset->get("capabilities/push_notifications"); strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n"; } else if (lines[i].find("$required_device_capabilities") != -1) { String capabilities; // I've removed armv7 as we can run on 64bit only devices // Note that capabilities listed here are requirements for the app to be installed. // They don't enable anything. if ((bool)p_preset->get("capabilities/arkit")) { capabilities += "arkit\n"; } if ((bool)p_preset->get("capabilities/game_center")) { capabilities += "gamekit\n"; } if ((bool)p_preset->get("capabilities/access_wifi")) { capabilities += "wifi\n"; } strnew += lines[i].replace("$required_device_capabilities", capabilities); } else if (lines[i].find("$interface_orientations") != -1) { String orientations; if ((bool)p_preset->get("orientation/portrait")) { orientations += "UIInterfaceOrientationPortrait\n"; } if ((bool)p_preset->get("orientation/landscape_left")) { orientations += "UIInterfaceOrientationLandscapeLeft\n"; } if ((bool)p_preset->get("orientation/landscape_right")) { orientations += "UIInterfaceOrientationLandscapeRight\n"; } if ((bool)p_preset->get("orientation/portrait_upside_down")) { orientations += "UIInterfaceOrientationPortraitUpsideDown\n"; } strnew += lines[i].replace("$interface_orientations", orientations); } else if (lines[i].find("$camera_usage_description") != -1) { String description = p_preset->get("privacy/camera_usage_description"); strnew += lines[i].replace("$camera_usage_description", description) + "\n"; } else if (lines[i].find("$photolibrary_usage_description") != -1) { String description = p_preset->get("privacy/photolibrary_usage_description"); strnew += lines[i].replace("$photolibrary_usage_description", description) + "\n"; } else { strnew += lines[i] + "\n"; } } // !BAS! I'm assuming the 9 in the original code was a typo. I've added -1 or else it seems to also be adding our terminating zero... // should apply the same fix in our OSX export. CharString cs = strnew.utf8(); pfile.resize(cs.size() - 1); for (int i = 0; i < cs.size() - 1; i++) { pfile.write[i] = cs[i]; } } String EditorExportPlatformIOS::_get_additional_plist_content() { Vector > export_plugins = EditorExport::get_singleton()->get_export_plugins(); String result; for (int i = 0; i < export_plugins.size(); ++i) { result += export_plugins[i]->get_ios_plist_content(); } return result; } String EditorExportPlatformIOS::_get_linker_flags() { Vector > export_plugins = EditorExport::get_singleton()->get_export_plugins(); String result; for (int i = 0; i < export_plugins.size(); ++i) { String flags = export_plugins[i]->get_ios_linker_flags(); if (flags.length() == 0) continue; if (result.length() > 0) { result += ' '; } result += flags; } // the flags will be enclosed in quotes, so need to escape them return result.replace("\"", "\\\""); } String EditorExportPlatformIOS::_get_cpp_code() { Vector > export_plugins = EditorExport::get_singleton()->get_export_plugins(); String result; for (int i = 0; i < export_plugins.size(); ++i) { result += export_plugins[i]->get_ios_cpp_code(); } return result; } struct IconInfo { const char *preset_key; const char *idiom; const char *export_name; const char *actual_size_side; const char *scale; const char *unscaled_size; bool is_required; }; static const IconInfo icon_infos[] = { { "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "2x", "60x60", true }, { "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "3x", "40x40", true }, { "required_icons/ipad_76x76", "ipad", "Icon-76.png", "76", "1x", "76x76", false }, { "required_icons/app_store_1024x1024", "ios-marketing", "Icon-1024.png", "1024", "1x", "1024x1024", false }, { "optional_icons/iphone_180x180", "iphone", "Icon-180.png", "180", "3x", "60x60", false }, { "optional_icons/ipad_152x152", "ipad", "Icon-152.png", "152", "2x", "76x76", false }, { "optional_icons/ipad_167x167", "ipad", "Icon-167.png", "167", "2x", "83.5x83.5", false }, { "optional_icons/spotlight_40x40", "ipad", "Icon-40.png", "40", "1x", "40x40", false }, { "optional_icons/spotlight_80x80", "iphone", "Icon-80.png", "80", "2x", "40x40", false }, { "optional_icons/spotlight_80x80", "ipad", "Icon-80.png", "80", "2x", "40x40", false } }; Error EditorExportPlatformIOS::_export_icons(const Ref &p_preset, const String &p_iconset_dir) { String json_description = "{\"images\":["; String sizes; DirAccess *da = DirAccess::open(p_iconset_dir); ERR_FAIL_COND_V(!da, ERR_CANT_OPEN); for (unsigned int i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) { IconInfo info = icon_infos[i]; String icon_path = p_preset->get(info.preset_key); if (icon_path.length() == 0) { if (info.is_required) { ERR_PRINT("Required icon is not specified in the preset"); return ERR_UNCONFIGURED; } continue; } Error err = da->copy(icon_path, p_iconset_dir + info.export_name); if (err) { memdelete(da); String err_str = String("Failed to export icon: ") + icon_path; ERR_PRINT(err_str.utf8().get_data()); return err; } sizes += String(info.actual_size_side) + "\n"; if (i > 0) { json_description += ","; } json_description += String("{"); json_description += String("\"idiom\":") + "\"" + info.idiom + "\","; json_description += String("\"size\":") + "\"" + info.unscaled_size + "\","; json_description += String("\"scale\":") + "\"" + info.scale + "\","; json_description += String("\"filename\":") + "\"" + info.export_name + "\""; json_description += String("}"); } json_description += "]}"; memdelete(da); FileAccess *json_file = FileAccess::open(p_iconset_dir + "Contents.json", FileAccess::WRITE); ERR_FAIL_COND_V(!json_file, ERR_CANT_CREATE); CharString json_utf8 = json_description.utf8(); json_file->store_buffer((const uint8_t *)json_utf8.get_data(), json_utf8.length()); memdelete(json_file); FileAccess *sizes_file = FileAccess::open(p_iconset_dir + "sizes", FileAccess::WRITE); ERR_FAIL_COND_V(!sizes_file, ERR_CANT_CREATE); CharString sizes_utf8 = sizes.utf8(); sizes_file->store_buffer((const uint8_t *)sizes_utf8.get_data(), sizes_utf8.length()); memdelete(sizes_file); return OK; } Error EditorExportPlatformIOS::_export_loading_screens(const Ref &p_preset, const String &p_dest_dir) { DirAccess *da = DirAccess::open(p_dest_dir); ERR_FAIL_COND_V(!da, ERR_CANT_OPEN); for (unsigned int i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) { LoadingScreenInfo info = loading_screen_infos[i]; String loading_screen_file = p_preset->get(info.preset_key); if (loading_screen_file.size() > 0) { Error err = da->copy(loading_screen_file, p_dest_dir + info.export_name); if (err) { memdelete(da); String err_str = String("Failed to export loading screen (") + info.preset_key + ") from path: " + loading_screen_file; ERR_PRINT(err_str.utf8().get_data()); return err; } } } memdelete(da); return OK; } Error EditorExportPlatformIOS::_walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata) { Vector dirs; String path; String current_dir = p_da->get_current_dir(); p_da->list_dir_begin(); while ((path = p_da->get_next()).length() != 0) { if (p_da->current_is_dir()) { if (path != "." && path != "..") { dirs.push_back(path); } } else { Error err = p_handler(current_dir + "/" + path, p_userdata); if (err) { p_da->list_dir_end(); return err; } } } p_da->list_dir_end(); for (int i = 0; i < dirs.size(); ++i) { String dir = dirs[i]; p_da->change_dir(dir); Error err = _walk_dir_recursive(p_da, p_handler, p_userdata); p_da->change_dir(".."); if (err) { return err; } } return OK; } struct CodesignData { const Ref &preset; bool debug; CodesignData(const Ref &p_preset, bool p_debug) : preset(p_preset), debug(p_debug) { } }; Error EditorExportPlatformIOS::_codesign(String p_file, void *p_userdata) { if (p_file.ends_with(".dylib")) { CodesignData *data = (CodesignData *)p_userdata; print_line(String("Signing ") + p_file); List codesign_args; codesign_args.push_back("-f"); codesign_args.push_back("-s"); codesign_args.push_back(data->preset->get(data->debug ? "application/code_sign_identity_debug" : "application/code_sign_identity_release")); codesign_args.push_back(p_file); return OS::get_singleton()->execute("codesign", codesign_args, true); } return OK; } struct PbxId { private: static char _hex_char(uint8_t four_bits) { if (four_bits < 10) { return ('0' + four_bits); } return 'A' + (four_bits - 10); } static String _hex_pad(uint32_t num) { Vector ret; ret.resize(sizeof(num) * 2); for (unsigned int i = 0; i < sizeof(num) * 2; ++i) { uint8_t four_bits = (num >> (sizeof(num) * 8 - (i + 1) * 4)) & 0xF; ret.write[i] = _hex_char(four_bits); } return String::utf8(ret.ptr(), ret.size()); } public: uint32_t high_bits; uint32_t mid_bits; uint32_t low_bits; String str() const { return _hex_pad(high_bits) + _hex_pad(mid_bits) + _hex_pad(low_bits); } PbxId &operator++() { low_bits++; if (!low_bits) { mid_bits++; if (!mid_bits) { high_bits++; } } return *this; } }; struct ExportLibsData { Vector lib_paths; String dest_dir; }; void EditorExportPlatformIOS::_add_assets_to_project(Vector &p_project_data, const Vector &p_additional_assets) { Vector > export_plugins = EditorExport::get_singleton()->get_export_plugins(); Vector frameworks; for (int i = 0; i < export_plugins.size(); ++i) { Vector plugin_frameworks = export_plugins[i]->get_ios_frameworks(); for (int j = 0; j < plugin_frameworks.size(); ++j) { frameworks.push_back(plugin_frameworks[j]); } } // that is just a random number, we just need Godot IDs not to clash with // existing IDs in the project. PbxId current_id = { 0x58938401, 0, 0 }; String pbx_files; String pbx_frameworks_build; String pbx_frameworks_refs; String pbx_resources_build; String pbx_resources_refs; const String file_info_format = String("$build_id = {isa = PBXBuildFile; fileRef = $ref_id; };\n") + "$ref_id = {isa = PBXFileReference; lastKnownFileType = $file_type; name = $name; path = \"$file_path\"; sourceTree = \"\"; };\n"; for (int i = 0; i < p_additional_assets.size(); ++i) { String build_id = (++current_id).str(); String ref_id = (++current_id).str(); const IOSExportAsset &asset = p_additional_assets[i]; String type; if (asset.exported_path.ends_with(".framework")) { type = "wrapper.framework"; } else if (asset.exported_path.ends_with(".dylib")) { type = "compiled.mach-o.dylib"; } else if (asset.exported_path.ends_with(".a")) { type = "archive.ar"; } else { type = "file"; } String &pbx_build = asset.is_framework ? pbx_frameworks_build : pbx_resources_build; String &pbx_refs = asset.is_framework ? pbx_frameworks_refs : pbx_resources_refs; if (pbx_build.length() > 0) { pbx_build += ",\n"; pbx_refs += ",\n"; } pbx_build += build_id; pbx_refs += ref_id; Dictionary format_dict; format_dict["build_id"] = build_id; format_dict["ref_id"] = ref_id; format_dict["name"] = asset.exported_path.get_file(); format_dict["file_path"] = asset.exported_path; format_dict["file_type"] = type; pbx_files += file_info_format.format(format_dict, "$_"); } // Note, frameworks like gamekit are always included in our project.pbxprof file // even if turned off in capabilities. // Frameworks that are used by modules (like arkit) we may need to optionally add here. String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size()); str = str.replace("$additional_pbx_files", pbx_files); str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build); str = str.replace("$additional_pbx_frameworks_refs", pbx_frameworks_refs); str = str.replace("$additional_pbx_resources_build", pbx_resources_build); str = str.replace("$additional_pbx_resources_refs", pbx_resources_refs); CharString cs = str.utf8(); p_project_data.resize(cs.size() - 1); for (int i = 0; i < cs.size() - 1; i++) { p_project_data.write[i] = cs[i]; } } Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector &p_assets, bool p_is_framework, Vector &r_exported_assets) { DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); ERR_FAIL_COND_V(!filesystem_da, ERR_CANT_CREATE); for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) { String asset = p_assets[f_idx]; if (!asset.begins_with("res://")) { // either SDK-builtin or already a part of the export template IOSExportAsset exported_asset = { asset, p_is_framework }; r_exported_assets.push_back(exported_asset); } else { DirAccess *da = DirAccess::create_for_path(asset); if (!da) { memdelete(filesystem_da); ERR_FAIL_COND_V(!da, ERR_CANT_CREATE); } bool file_exists = da->file_exists(asset); bool dir_exists = da->dir_exists(asset); if (!file_exists && !dir_exists) { memdelete(da); memdelete(filesystem_da); return ERR_FILE_NOT_FOUND; } String additional_dir = p_is_framework && asset.ends_with(".dylib") ? "/dylibs/" : "/"; String destination_dir = p_out_dir + additional_dir + asset.get_base_dir().replace("res://", ""); if (!filesystem_da->dir_exists(destination_dir)) { Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir); if (make_dir_err) { memdelete(da); memdelete(filesystem_da); return make_dir_err; } } String destination = destination_dir + "/" + asset.get_file(); Error err = dir_exists ? da->copy_dir(asset, destination) : da->copy(asset, destination); memdelete(da); if (err) { memdelete(filesystem_da); return err; } IOSExportAsset exported_asset = { destination, p_is_framework }; r_exported_assets.push_back(exported_asset); } } memdelete(filesystem_da); return OK; } Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector &p_libraries, Vector &r_exported_assets) { Vector > export_plugins = EditorExport::get_singleton()->get_export_plugins(); for (int i = 0; i < export_plugins.size(); i++) { Vector frameworks = export_plugins[i]->get_ios_frameworks(); Error err = _export_additional_assets(p_out_dir, frameworks, true, r_exported_assets); ERR_FAIL_COND_V(err, err); Vector ios_bundle_files = export_plugins[i]->get_ios_bundle_files(); err = _export_additional_assets(p_out_dir, ios_bundle_files, false, r_exported_assets); ERR_FAIL_COND_V(err, err); } Vector library_paths; for (int i = 0; i < p_libraries.size(); ++i) { library_paths.push_back(p_libraries[i].path); } Error err = _export_additional_assets(p_out_dir, library_paths, true, r_exported_assets); ERR_FAIL_COND_V(err, err); return OK; } Vector EditorExportPlatformIOS::_get_preset_architectures(const Ref &p_preset) { Vector all_archs = _get_supported_architectures(); Vector enabled_archs; for (int i = 0; i < all_archs.size(); ++i) { bool is_enabled = p_preset->get("architectures/" + all_archs[i].name); if (is_enabled) { enabled_archs.push_back(all_archs[i].name); } } return enabled_archs; } Error EditorExportPlatformIOS::export_project(const Ref &p_preset, bool p_debug, const String &p_path, int p_flags) { ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags); String src_pkg_name; String dest_dir = p_path.get_base_dir() + "/"; String binary_name = p_path.get_file().get_basename(); EditorProgress ep("export", "Exporting for iOS", 5); String team_id = p_preset->get("application/app_store_team_id"); ERR_EXPLAIN("App Store Team ID not specified - cannot configure the project."); ERR_FAIL_COND_V(team_id.length() == 0, ERR_CANT_OPEN); if (p_debug) src_pkg_name = p_preset->get("custom_package/debug"); else src_pkg_name = p_preset->get("custom_package/release"); if (src_pkg_name == "") { String err; src_pkg_name = find_export_template("iphone.zip", &err); if (src_pkg_name == "") { EditorNode::add_io_error(err); return ERR_FILE_NOT_FOUND; } } if (!FileAccess::exists(dest_dir)) { return ERR_FILE_BAD_PATH; } DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); if (da) { String current_dir = da->get_current_dir(); // remove leftovers from last export so they don't interfere // in case some files are no longer needed if (da->change_dir(dest_dir + binary_name + ".xcodeproj") == OK) { da->erase_contents_recursive(); } if (da->change_dir(dest_dir + binary_name) == OK) { da->erase_contents_recursive(); } da->change_dir(current_dir); if (!da->dir_exists(dest_dir + binary_name)) { Error err = da->make_dir(dest_dir + binary_name); if (err) { memdelete(da); return err; } } memdelete(da); } ep.step("Making .pck", 0); String pack_path = dest_dir + binary_name + ".pck"; Vector libraries; Error err = save_pack(p_preset, pack_path, &libraries); if (err) return err; ep.step("Extracting and configuring Xcode project", 1); String library_to_use = "libgodot.iphone." + String(p_debug ? "debug" : "release") + ".fat.a"; print_line("Static library: " + library_to_use); String pkg_name; if (p_preset->get("application/name") != "") pkg_name = p_preset->get("application/name"); // app_name else if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "") pkg_name = String(ProjectSettings::get_singleton()->get("application/config/name")); else pkg_name = "Unnamed"; bool found_library = false; int total_size = 0; const String project_file = "godot_ios.xcodeproj/project.pbxproj"; Set files_to_parse; files_to_parse.insert("godot_ios/godot_ios-Info.plist"); files_to_parse.insert(project_file); files_to_parse.insert("godot_ios/export_options.plist"); files_to_parse.insert("godot_ios/dummy.cpp"); files_to_parse.insert("godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata"); files_to_parse.insert("godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme"); IOSConfigData config_data = { pkg_name, binary_name, _get_additional_plist_content(), String(" ").join(_get_preset_architectures(p_preset)), _get_linker_flags(), _get_cpp_code() }; DirAccess *tmp_app_path = DirAccess::create_for_path(dest_dir); ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE) print_line("Unzipping..."); FileAccess *src_f = NULL; zlib_filefunc_def io = zipio_create_io_from_file(&src_f); unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io); if (!src_pkg_zip) { EditorNode::add_io_error("Could not open export template (not a zip file?):\n" + src_pkg_name); return ERR_CANT_OPEN; } ERR_FAIL_COND_V(!src_pkg_zip, ERR_CANT_OPEN); int ret = unzGoToFirstFile(src_pkg_zip); Vector project_file_data; while (ret == UNZ_OK) { #if defined(OSX_ENABLED) || defined(X11_ENABLED) bool is_execute = false; #endif //get filename unz_file_info info; char fname[16384]; ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, NULL, 0, NULL, 0); String file = fname; print_line("READ: " + file); Vector data; data.resize(info.uncompressed_size); //read unzOpenCurrentFile(src_pkg_zip); unzReadCurrentFile(src_pkg_zip, data.ptrw(), data.size()); unzCloseCurrentFile(src_pkg_zip); //write file = file.replace_first("iphone/", ""); if (files_to_parse.has(file)) { _fix_config_file(p_preset, data, config_data, p_debug); } else if (file.begins_with("libgodot.iphone")) { if (file != library_to_use) { ret = unzGoToNextFile(src_pkg_zip); continue; //ignore! } found_library = true; #if defined(OSX_ENABLED) || defined(X11_ENABLED) is_execute = true; #endif file = "godot_ios.a"; } if (file == project_file) { project_file_data = data; } ///@TODO need to parse logo files if (data.size() > 0) { file = file.replace("godot_ios", binary_name); print_line("ADDING: " + file + " size: " + itos(data.size())); total_size += data.size(); /* write it into our folder structure */ file = dest_dir + file; /* make sure this folder exists */ String dir_name = file.get_base_dir(); if (!tmp_app_path->dir_exists(dir_name)) { print_line("Creating " + dir_name); Error dir_err = tmp_app_path->make_dir_recursive(dir_name); if (dir_err) { ERR_PRINTS("Can't create '" + dir_name + "'."); unzClose(src_pkg_zip); memdelete(tmp_app_path); return ERR_CANT_CREATE; } } /* write the file */ FileAccess *f = FileAccess::open(file, FileAccess::WRITE); if (!f) { ERR_PRINTS("Can't write '" + file + "'."); unzClose(src_pkg_zip); memdelete(tmp_app_path); return ERR_CANT_CREATE; }; f->store_buffer(data.ptr(), data.size()); f->close(); memdelete(f); #if defined(OSX_ENABLED) || defined(X11_ENABLED) if (is_execute) { // we need execute rights on this file chmod(file.utf8().get_data(), 0755); } #endif } ret = unzGoToNextFile(src_pkg_zip); } /* we're done with our source zip */ unzClose(src_pkg_zip); if (!found_library) { ERR_PRINTS("Requested template library '" + library_to_use + "' not found. It might be missing from your template archive."); memdelete(tmp_app_path); return ERR_FILE_NOT_FOUND; } String iconset_dir = dest_dir + binary_name + "/Images.xcassets/AppIcon.appiconset/"; err = OK; if (!tmp_app_path->dir_exists(iconset_dir)) { err = tmp_app_path->make_dir_recursive(iconset_dir); } memdelete(tmp_app_path); if (err) return err; err = _export_icons(p_preset, iconset_dir); if (err) return err; err = _export_loading_screens(p_preset, dest_dir + binary_name + "/Images.xcassets/LaunchImage.launchimage/"); if (err) return err; print_line("Exporting additional assets"); Vector assets; _export_additional_assets(dest_dir + binary_name, libraries, assets); _add_assets_to_project(project_file_data, assets); String project_file_name = dest_dir + binary_name + ".xcodeproj/project.pbxproj"; FileAccess *f = FileAccess::open(project_file_name, FileAccess::WRITE); if (!f) { ERR_PRINTS("Can't write '" + project_file_name + "'."); return ERR_CANT_CREATE; }; f->store_buffer(project_file_data.ptr(), project_file_data.size()); f->close(); memdelete(f); #ifdef OSX_ENABLED ep.step("Code-signing dylibs", 2); DirAccess *dylibs_dir = DirAccess::open(dest_dir + binary_name + "/dylibs"); ERR_FAIL_COND_V(!dylibs_dir, ERR_CANT_OPEN); CodesignData codesign_data(p_preset, p_debug); err = _walk_dir_recursive(dylibs_dir, _codesign, &codesign_data); memdelete(dylibs_dir); ERR_FAIL_COND_V(err, err); ep.step("Making .xcarchive", 3); String archive_path = p_path.get_basename() + ".xcarchive"; List archive_args; archive_args.push_back("-project"); archive_args.push_back(dest_dir + binary_name + ".xcodeproj"); archive_args.push_back("-scheme"); archive_args.push_back(binary_name); archive_args.push_back("-sdk"); archive_args.push_back("iphoneos"); archive_args.push_back("-configuration"); archive_args.push_back(p_debug ? "Debug" : "Release"); archive_args.push_back("-destination"); archive_args.push_back("generic/platform=iOS"); archive_args.push_back("archive"); archive_args.push_back("-archivePath"); archive_args.push_back(archive_path); err = OS::get_singleton()->execute("xcodebuild", archive_args, true); ERR_FAIL_COND_V(err, err); ep.step("Making .ipa", 4); List export_args; export_args.push_back("-exportArchive"); export_args.push_back("-archivePath"); export_args.push_back(archive_path); export_args.push_back("-exportOptionsPlist"); export_args.push_back(dest_dir + binary_name + "/export_options.plist"); export_args.push_back("-allowProvisioningUpdates"); export_args.push_back("-exportPath"); export_args.push_back(dest_dir); err = OS::get_singleton()->execute("xcodebuild", export_args, true); ERR_FAIL_COND_V(err, err); #else print_line(".ipa can only be built on macOS. Leaving Xcode project without building the package."); #endif return OK; } bool EditorExportPlatformIOS::can_export(const Ref &p_preset, String &r_error, bool &r_missing_templates) const { String err; r_missing_templates = find_export_template("iphone.zip") == String(); if (p_preset->get("custom_package/debug") != "") { if (FileAccess::exists(p_preset->get("custom_package/debug"))) { r_missing_templates = false; } else { err += TTR("Custom debug template not found.") + "\n"; } } if (p_preset->get("custom_package/release") != "") { if (FileAccess::exists(p_preset->get("custom_package/release"))) { r_missing_templates = false; } else { err += TTR("Custom release template not found.") + "\n"; } } bool valid = !r_missing_templates; String team_id = p_preset->get("application/app_store_team_id"); if (team_id.length() == 0) { err += TTR("App Store Team ID not specified - cannot configure the project.") + "\n"; valid = false; } String identifier = p_preset->get("application/identifier"); String pn_err; if (!is_package_name_valid(identifier, &pn_err)) { err += TTR("Invalid Identifier:") + " " + pn_err + "\n"; valid = false; } for (unsigned int i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) { IconInfo info = icon_infos[i]; String icon_path = p_preset->get(info.preset_key); if (icon_path.length() == 0) { if (info.is_required) { err += TTR("Required icon is not specified in the preset.") + "\n"; valid = false; } break; } } String etc_error = test_etc2(); if (etc_error != String()) { valid = false; err += etc_error; } if (!err.empty()) r_error = err; return valid; } EditorExportPlatformIOS::EditorExportPlatformIOS() { Ref img = memnew(Image(_iphone_logo)); logo.instance(); logo->create_from_image(img); } EditorExportPlatformIOS::~EditorExportPlatformIOS() { } void register_iphone_exporter() { Ref platform; platform.instance(); EditorExport::get_singleton()->add_export_platform(platform); }