<?xml version="1.0" encoding="UTF-8" ?> <class name="BoneMap" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Bone map for retargeting. </brief_description> <description> This class contains a hashmap that uses a list of bone names in [SkeletonProfile] as key names. By assigning the actual [Skeleton3D] bone name as the key value, it maps the [Skeleton3D] to the [SkeletonProfile]. </description> <tutorials> <link title="Retargeting 3D Skeletons">$DOCS_URL/tutorials/assets_pipeline/retargeting_3d_skeletons.html</link> </tutorials> <methods> <method name="find_profile_bone_name" qualifiers="const"> <return type="StringName" /> <param index="0" name="skeleton_bone_name" type="StringName" /> <description> Returns a profile bone name having [param skeleton_bone_name]. If not found, an empty [StringName] will be returned. In the retargeting process, the returned bone name is the bone name of the target skeleton. </description> </method> <method name="get_skeleton_bone_name" qualifiers="const"> <return type="StringName" /> <param index="0" name="profile_bone_name" type="StringName" /> <description> Returns a skeleton bone name is mapped to [param profile_bone_name]. In the retargeting process, the returned bone name is the bone name of the source skeleton. </description> </method> <method name="set_skeleton_bone_name"> <return type="void" /> <param index="0" name="profile_bone_name" type="StringName" /> <param index="1" name="skeleton_bone_name" type="StringName" /> <description> Maps a skeleton bone name to [param profile_bone_name]. In the retargeting process, the setting bone name is the bone name of the source skeleton. </description> </method> </methods> <members> <member name="profile" type="SkeletonProfile" setter="set_profile" getter="get_profile"> A [SkeletonProfile] of the mapping target. Key names in the [BoneMap] are synchronized with it. </member> </members> <signals> <signal name="bone_map_updated"> <description> This signal is emitted when change the key value in the [BoneMap]. This is used to validate mapping and to update [BoneMap] editor. </description> </signal> <signal name="profile_updated"> <description> This signal is emitted when change the value in profile or change the reference of profile. This is used to update key names in the [BoneMap] and to redraw the [BoneMap] editor. </description> </signal> </signals> </class>