// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #include "stat.h" namespace embree { Stat Stat::instance; Stat::Stat () { } Stat::~Stat () { #ifdef EMBREE_STAT_COUNTERS Stat::print(std::cout); #endif } void Stat::print(std::ostream& cout) { Counters& cntrs = instance.cntrs; Counters::Data& data = instance.cntrs.code; //Counters::Data& data = instance.cntrs.active; /* print absolute numbers */ cout << "--------- ABSOLUTE ---------" << std::endl; cout << " #normal_travs = " << float(data.normal.travs )*1E-6 << "M" << std::endl; cout << " #nodes = " << float(data.normal.trav_nodes )*1E-6 << "M" << std::endl; cout << " #nodes_xfm = " << float(data.normal.trav_xfm_nodes )*1E-6 << "M" << std::endl; cout << " #leaves = " << float(data.normal.trav_leaves )*1E-6 << "M" << std::endl; cout << " #prims = " << float(data.normal.trav_prims )*1E-6 << "M" << std::endl; cout << " #prim_hits = " << float(data.normal.trav_prim_hits )*1E-6 << "M" << std::endl; cout << " #stack nodes = " << float(data.normal.trav_stack_nodes )*1E-6 << "M" << std::endl; cout << " #stack pop = " << float(data.normal.trav_stack_pop )*1E-6 << "M" << std::endl; size_t normal_box_hits = 0; size_t weighted_box_hits = 0; for (size_t i=0;i<SIZE_HISTOGRAM;i++) { normal_box_hits += data.normal.trav_hit_boxes[i]; weighted_box_hits += data.normal.trav_hit_boxes[i]*i; } cout << " #hit_boxes = " << normal_box_hits << " (total) distribution: "; float average = 0.0f; for (size_t i=0;i<SIZE_HISTOGRAM;i++) { float value = 100.0f * data.normal.trav_hit_boxes[i] / normal_box_hits; cout << "[" << i << "] " << value << " "; average += (float)i*data.normal.trav_hit_boxes[i] / normal_box_hits; } cout << " average = " << average << std::endl; for (size_t i=0;i<SIZE_HISTOGRAM;i++) cout << "[" << i << "] " << 100.0f * data.normal.trav_hit_boxes[i]*i / weighted_box_hits << " "; cout << std::endl; if (data.shadow.travs) { cout << " #shadow_travs = " << float(data.shadow.travs )*1E-6 << "M" << std::endl; cout << " #nodes = " << float(data.shadow.trav_nodes )*1E-6 << "M" << std::endl; cout << " #nodes_xfm = " << float(data.shadow.trav_xfm_nodes)*1E-6 << "M" << std::endl; cout << " #leaves = " << float(data.shadow.trav_leaves )*1E-6 << "M" << std::endl; cout << " #prims = " << float(data.shadow.trav_prims )*1E-6 << "M" << std::endl; cout << " #prim_hits = " << float(data.shadow.trav_prim_hits)*1E-6 << "M" << std::endl; cout << " #stack nodes = " << float(data.shadow.trav_stack_nodes )*1E-6 << "M" << std::endl; cout << " #stack pop = " << float(data.shadow.trav_stack_pop )*1E-6 << "M" << std::endl; size_t shadow_box_hits = 0; size_t weighted_shadow_box_hits = 0; for (size_t i=0;i<SIZE_HISTOGRAM;i++) { shadow_box_hits += data.shadow.trav_hit_boxes[i]; weighted_shadow_box_hits += data.shadow.trav_hit_boxes[i]*i; } cout << " #hit_boxes = "; for (size_t i=0;i<SIZE_HISTOGRAM;i++) cout << "[" << i << "] " << 100.0f * data.shadow.trav_hit_boxes[i] / shadow_box_hits << " "; cout << std::endl; for (size_t i=0;i<SIZE_HISTOGRAM;i++) cout << "[" << i << "] " << 100.0f * data.shadow.trav_hit_boxes[i]*i / weighted_shadow_box_hits << " "; cout << std::endl; } cout << std::endl; /* print per traversal numbers */ cout << "--------- PER TRAVERSAL ---------" << std::endl; float active_normal_travs = float(cntrs.active.normal.travs )/float(cntrs.all.normal.travs ); float active_normal_trav_nodes = float(cntrs.active.normal.trav_nodes )/float(cntrs.all.normal.trav_nodes ); float active_normal_trav_xfm_nodes = float(cntrs.active.normal.trav_xfm_nodes )/float(cntrs.all.normal.trav_xfm_nodes ); float active_normal_trav_leaves = float(cntrs.active.normal.trav_leaves)/float(cntrs.all.normal.trav_leaves); float active_normal_trav_prims = float(cntrs.active.normal.trav_prims )/float(cntrs.all.normal.trav_prims ); float active_normal_trav_prim_hits = float(cntrs.active.normal.trav_prim_hits )/float(cntrs.all.normal.trav_prim_hits ); float active_normal_trav_stack_pop = float(cntrs.active.normal.trav_stack_pop )/float(cntrs.all.normal.trav_stack_pop ); cout << " #normal_travs = " << float(cntrs.code.normal.travs )/float(cntrs.code.normal.travs) << ", " << 100.0f*active_normal_travs << "% active" << std::endl; cout << " #nodes = " << float(cntrs.code.normal.trav_nodes )/float(cntrs.code.normal.travs) << ", " << 100.0f*active_normal_trav_nodes << "% active" << std::endl; cout << " #node_xfm = " << float(cntrs.code.normal.trav_xfm_nodes )/float(cntrs.code.normal.travs) << ", " << 100.0f*active_normal_trav_xfm_nodes << "% active" << std::endl; cout << " #leaves = " << float(cntrs.code.normal.trav_leaves)/float(cntrs.code.normal.travs) << ", " << 100.0f*active_normal_trav_leaves << "% active" << std::endl; cout << " #prims = " << float(cntrs.code.normal.trav_prims )/float(cntrs.code.normal.travs) << ", " << 100.0f*active_normal_trav_prims << "% active" << std::endl; cout << " #prim_hits = " << float(cntrs.code.normal.trav_prim_hits )/float(cntrs.code.normal.travs) << ", " << 100.0f*active_normal_trav_prim_hits << "% active" << std::endl; cout << " #stack_pop = " << float(cntrs.code.normal.trav_stack_pop )/float(cntrs.code.normal.travs) << ", " << 100.0f*active_normal_trav_stack_pop << "% active" << std::endl; if (cntrs.all.shadow.travs) { float active_shadow_travs = float(cntrs.active.shadow.travs )/float(cntrs.all.shadow.travs ); float active_shadow_trav_nodes = float(cntrs.active.shadow.trav_nodes )/float(cntrs.all.shadow.trav_nodes ); float active_shadow_trav_xfm_nodes = float(cntrs.active.shadow.trav_xfm_nodes )/float(cntrs.all.shadow.trav_xfm_nodes ); float active_shadow_trav_leaves = float(cntrs.active.shadow.trav_leaves)/float(cntrs.all.shadow.trav_leaves); float active_shadow_trav_prims = float(cntrs.active.shadow.trav_prims )/float(cntrs.all.shadow.trav_prims ); float active_shadow_trav_prim_hits = float(cntrs.active.shadow.trav_prim_hits )/float(cntrs.all.shadow.trav_prim_hits ); cout << " #shadow_travs = " << float(cntrs.code.shadow.travs )/float(cntrs.code.shadow.travs) << ", " << 100.0f*active_shadow_travs << "% active" << std::endl; cout << " #nodes = " << float(cntrs.code.shadow.trav_nodes )/float(cntrs.code.shadow.travs) << ", " << 100.0f*active_shadow_trav_nodes << "% active" << std::endl; cout << " #nodes_xfm = " << float(cntrs.code.shadow.trav_xfm_nodes )/float(cntrs.code.shadow.travs) << ", " << 100.0f*active_shadow_trav_xfm_nodes << "% active" << std::endl; cout << " #leaves = " << float(cntrs.code.shadow.trav_leaves)/float(cntrs.code.shadow.travs) << ", " << 100.0f*active_shadow_trav_leaves << "% active" << std::endl; cout << " #prims = " << float(cntrs.code.shadow.trav_prims )/float(cntrs.code.shadow.travs) << ", " << 100.0f*active_shadow_trav_prims << "% active" << std::endl; cout << " #prim_hits = " << float(cntrs.code.shadow.trav_prim_hits )/float(cntrs.code.shadow.travs) << ", " << 100.0f*active_shadow_trav_prim_hits << "% active" << std::endl; } cout << std::endl; /* print user counters for performance tuning */ cout << "--------- USER ---------" << std::endl; for (size_t i=0; i<10; i++) cout << "#user" << i << " = " << float(cntrs.user[i])/float(cntrs.all.normal.travs+cntrs.all.shadow.travs) << " per traversal" << std::endl; cout << "#user5/user3 " << 100.0f*float(cntrs.user[5])/float(cntrs.user[3]) << "%" << std::endl; cout << "#user6/user3 " << 100.0f*float(cntrs.user[6])/float(cntrs.user[3]) << "%" << std::endl; cout << "#user7/user3 " << 100.0f*float(cntrs.user[7])/float(cntrs.user[3]) << "%" << std::endl; cout << std::endl; } }