<?xml version="1.0" encoding="UTF-8" ?> <class name="RDTextureFormat" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Texture format (used by [RenderingDevice]). </brief_description> <description> This object is used by [RenderingDevice]. </description> <tutorials> </tutorials> <methods> <method name="add_shareable_format"> <return type="void" /> <param index="0" name="format" type="int" enum="RenderingDevice.DataFormat" /> <description> </description> </method> <method name="remove_shareable_format"> <return type="void" /> <param index="0" name="format" type="int" enum="RenderingDevice.DataFormat" /> <description> </description> </method> </methods> <members> <member name="array_layers" type="int" setter="set_array_layers" getter="get_array_layers" default="1"> The number of layers in the texture. Only relevant for 2D texture arrays. </member> <member name="depth" type="int" setter="set_depth" getter="get_depth" default="1"> The texture's depth (in pixels). This is always [code]1[/code] for 2D textures. </member> <member name="format" type="int" setter="set_format" getter="get_format" enum="RenderingDevice.DataFormat" default="8"> The texture's pixel data format. </member> <member name="height" type="int" setter="set_height" getter="get_height" default="1"> The texture's height (in pixels). </member> <member name="mipmaps" type="int" setter="set_mipmaps" getter="get_mipmaps" default="1"> The number of mipmaps available in the texture. </member> <member name="samples" type="int" setter="set_samples" getter="get_samples" enum="RenderingDevice.TextureSamples" default="0"> The number of samples used when sampling the texture. </member> <member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="RenderingDevice.TextureType" default="1"> The texture type. </member> <member name="usage_bits" type="int" setter="set_usage_bits" getter="get_usage_bits" enum="RenderingDevice.TextureUsageBits" is_bitfield="true" default="0"> The texture's usage bits, which determine what can be done using the texture. </member> <member name="width" type="int" setter="set_width" getter="get_width" default="1"> The texture's width (in pixels). </member> </members> </class>