<?xml version="1.0" encoding="UTF-8" ?> <class name="RenderSceneBuffersExtension" inherits="RenderSceneBuffers" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> This class allows for a RenderSceneBuffer implementation to be made in GDExtension. </brief_description> <description> This class allows for a RenderSceneBuffer implementation to be made in GDExtension. </description> <tutorials> </tutorials> <methods> <method name="_configure" qualifiers="virtual"> <return type="void" /> <param index="0" name="config" type="RenderSceneBuffersConfiguration" /> <description> Implement this in GDExtension to handle the (re)sizing of a viewport. </description> </method> <method name="_set_fsr_sharpness" qualifiers="virtual"> <return type="void" /> <param index="0" name="fsr_sharpness" type="float" /> <description> Implement this in GDExtension to record a new FSR sharpness value. </description> </method> <method name="_set_texture_mipmap_bias" qualifiers="virtual"> <return type="void" /> <param index="0" name="texture_mipmap_bias" type="float" /> <description> Implement this in GDExtension to change the texture mipmap bias. </description> </method> <method name="_set_use_debanding" qualifiers="virtual"> <return type="void" /> <param index="0" name="use_debanding" type="bool" /> <description> Implement this in GDExtension to react to the debanding flag changing. </description> </method> </methods> </class>