using System; namespace Godot.SourceGenerators { internal enum VariantType { Nil = 0, Bool = 1, Int = 2, Float = 3, String = 4, Vector2 = 5, Vector2i = 6, Rect2 = 7, Rect2i = 8, Vector3 = 9, Vector3i = 10, Transform2d = 11, Vector4 = 12, Vector4i = 13, Plane = 14, Quaternion = 15, Aabb = 16, Basis = 17, Transform3d = 18, Projection = 19, Color = 20, StringName = 21, NodePath = 22, Rid = 23, Object = 24, Callable = 25, Signal = 26, Dictionary = 27, Array = 28, PackedByteArray = 29, PackedInt32Array = 30, PackedInt64Array = 31, PackedFloat32Array = 32, PackedFloat64Array = 33, PackedStringArray = 34, PackedVector2Array = 35, PackedVector3Array = 36, PackedColorArray = 37, Max = 38 } internal enum PropertyHint { None = 0, Range = 1, Enum = 2, EnumSuggestion = 3, ExpEasing = 4, Link = 5, Flags = 6, Layers2dRender = 7, Layers2dPhysics = 8, Layers2dNavigation = 9, Layers3dRender = 10, Layers3dPhysics = 11, Layers3dNavigation = 12, File = 13, Dir = 14, GlobalFile = 15, GlobalDir = 16, ResourceType = 17, MultilineText = 18, Expression = 19, PlaceholderText = 20, ColorNoAlpha = 21, ImageCompressLossy = 22, ImageCompressLossless = 23, ObjectId = 24, TypeString = 25, NodePathToEditedNode = 26, MethodOfVariantType = 27, MethodOfBaseType = 28, MethodOfInstance = 29, MethodOfScript = 30, PropertyOfVariantType = 31, PropertyOfBaseType = 32, PropertyOfInstance = 33, PropertyOfScript = 34, ObjectTooBig = 35, NodePathValidTypes = 36, SaveFile = 37, GlobalSaveFile = 38, IntIsObjectid = 39, IntIsPointer = 41, ArrayType = 40, LocaleId = 42, LocalizableString = 43, NodeType = 44, Max = 45 } [Flags] internal enum PropertyUsageFlags { None = 0, Storage = 2, Editor = 4, Checkable = 8, Checked = 16, Internationalized = 32, Group = 64, Category = 128, Subgroup = 256, ClassIsBitfield = 512, NoInstanceState = 1024, RestartIfChanged = 2048, ScriptVariable = 4096, StoreIfNull = 8192, AnimateAsTrigger = 16384, UpdateAllIfModified = 32768, ScriptDefaultValue = 65536, ClassIsEnum = 131072, NilIsVariant = 262144, Internal = 524288, DoNotShareOnDuplicate = 1048576, HighEndGfx = 2097152, NodePathFromSceneRoot = 4194304, ResourceNotPersistent = 8388608, KeyingIncrements = 16777216, DeferredSetResource = 33554432, EditorInstantiateObject = 67108864, EditorBasicSetting = 134217728, Array = 536870912, Default = 6, DefaultIntl = 38, NoEditor = 2 } }