/**************************************************************************/ /* texture_loader_dds.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "texture_loader_dds.h" #include "core/io/file_access.h" #include "scene/resources/image_texture.h" #define PF_FOURCC(s) ((uint32_t)(((s)[3] << 24U) | ((s)[2] << 16U) | ((s)[1] << 8U) | ((s)[0]))) // Reference: https://docs.microsoft.com/en-us/windows/win32/direct3ddds/dds-header enum { DDS_MAGIC = 0x20534444, DDSD_PITCH = 0x00000008, DDSD_LINEARSIZE = 0x00080000, DDSD_MIPMAPCOUNT = 0x00020000, DDPF_FOURCC = 0x00000004, DDPF_ALPHAPIXELS = 0x00000001, DDPF_RGB = 0x00000040 }; enum DDSFourCC { DDFCC_DXT1 = PF_FOURCC("DXT1"), DDFCC_DXT3 = PF_FOURCC("DXT3"), DDFCC_DXT5 = PF_FOURCC("DXT5"), DDFCC_ATI1 = PF_FOURCC("ATI1"), DDFCC_BC4U = PF_FOURCC("BC4U"), DDFCC_ATI2 = PF_FOURCC("ATI2"), DDFCC_BC5U = PF_FOURCC("BC5U"), DDFCC_A2XY = PF_FOURCC("A2XY") }; // The legacy bitmasked format names here represent the actual data layout in the files, // while their official names are flipped (e.g. RGBA8 layout is officially called ABGR8). enum DDSFormat { DDS_DXT1, DDS_DXT3, DDS_DXT5, DDS_ATI1, DDS_ATI2, DDS_BGRA8, DDS_BGR8, DDS_RGBA8, DDS_RGB8, DDS_BGR5A1, DDS_BGR565, DDS_BGR10A2, DDS_LUMINANCE, DDS_LUMINANCE_ALPHA, DDS_MAX }; struct DDSFormatInfo { const char *name = nullptr; bool compressed = false; uint32_t divisor = 0; uint32_t block_size = 0; Image::Format format = Image::Format::FORMAT_BPTC_RGBA; }; static const DDSFormatInfo dds_format_info[DDS_MAX] = { { "DXT1/BC1", true, 4, 8, Image::FORMAT_DXT1 }, { "DXT3/BC2", true, 4, 16, Image::FORMAT_DXT3 }, { "DXT5/BC3", true, 4, 16, Image::FORMAT_DXT5 }, { "ATI1/BC4", true, 4, 8, Image::FORMAT_RGTC_R }, { "ATI2/A2XY/BC5", true, 4, 16, Image::FORMAT_RGTC_RG }, { "BGRA8", false, 1, 4, Image::FORMAT_RGBA8 }, { "BGR8", false, 1, 3, Image::FORMAT_RGB8 }, { "RGBA8", false, 1, 4, Image::FORMAT_RGBA8 }, { "RGB8", false, 1, 3, Image::FORMAT_RGB8 }, { "BGR5A1", false, 1, 2, Image::FORMAT_RGBA8 }, { "BGR565", false, 1, 2, Image::FORMAT_RGB8 }, { "BGR10A2", false, 1, 4, Image::FORMAT_RGBA8 }, { "GRAYSCALE", false, 1, 1, Image::FORMAT_L8 }, { "GRAYSCALE_ALPHA", false, 1, 2, Image::FORMAT_LA8 } }; Ref ResourceFormatDDS::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { if (r_error) { *r_error = ERR_CANT_OPEN; } Error err; Ref f = FileAccess::open(p_path, FileAccess::READ, &err); if (f.is_null()) { return Ref(); } Ref fref(f); if (r_error) { *r_error = ERR_FILE_CORRUPT; } ERR_FAIL_COND_V_MSG(err != OK, Ref(), "Unable to open DDS texture file '" + p_path + "'."); uint32_t magic = f->get_32(); uint32_t hsize = f->get_32(); uint32_t flags = f->get_32(); uint32_t height = f->get_32(); uint32_t width = f->get_32(); uint32_t pitch = f->get_32(); /* uint32_t depth = */ f->get_32(); uint32_t mipmaps = f->get_32(); // Skip reserved. for (int i = 0; i < 11; i++) { f->get_32(); } // Validate. // We don't check DDSD_CAPS or DDSD_PIXELFORMAT, as they're mandatory when writing, // but non-mandatory when reading (as some writers don't set them). if (magic != DDS_MAGIC || hsize != 124) { ERR_FAIL_V_MSG(Ref(), "Invalid or unsupported DDS texture file '" + p_path + "'."); } /* uint32_t format_size = */ f->get_32(); uint32_t format_flags = f->get_32(); uint32_t format_fourcc = f->get_32(); uint32_t format_rgb_bits = f->get_32(); uint32_t format_red_mask = f->get_32(); uint32_t format_green_mask = f->get_32(); uint32_t format_blue_mask = f->get_32(); uint32_t format_alpha_mask = f->get_32(); /* uint32_t caps_1 = */ f->get_32(); /* uint32_t caps_2 = */ f->get_32(); /* uint32_t caps_3 = */ f->get_32(); /* uint32_t caps_4 = */ f->get_32(); // Skip reserved. f->get_32(); if (f->get_position() < 128) { f->seek(128); } DDSFormat dds_format = DDS_MAX; if (format_flags & DDPF_FOURCC) { // FourCC formats. switch (format_fourcc) { case DDFCC_DXT1: { dds_format = DDS_DXT1; } break; case DDFCC_DXT3: { dds_format = DDS_DXT3; } break; case DDFCC_DXT5: { dds_format = DDS_DXT5; } break; case DDFCC_ATI1: case DDFCC_BC4U: { dds_format = DDS_ATI1; } break; case DDFCC_ATI2: case DDFCC_BC5U: case DDFCC_A2XY: { dds_format = DDS_ATI2; } break; default: { ERR_FAIL_V_MSG(Ref(), "Unrecognized or unsupported FourCC in DDS '" + p_path + "'."); } } } else if (format_flags & DDPF_RGB) { // Channel-bitmasked formats. if (format_flags & DDPF_ALPHAPIXELS) { // With alpha. if (format_rgb_bits == 32 && format_red_mask == 0xff0000 && format_green_mask == 0xff00 && format_blue_mask == 0xff && format_alpha_mask == 0xff000000) { dds_format = DDS_BGRA8; } else if (format_rgb_bits == 32 && format_red_mask == 0xff && format_green_mask == 0xff00 && format_blue_mask == 0xff0000 && format_alpha_mask == 0xff000000) { dds_format = DDS_RGBA8; } else if (format_rgb_bits == 16 && format_red_mask == 0x00007c00 && format_green_mask == 0x000003e0 && format_blue_mask == 0x0000001f && format_alpha_mask == 0x00008000) { dds_format = DDS_BGR5A1; } else if (format_rgb_bits == 32 && format_red_mask == 0x3ff00000 && format_green_mask == 0xffc00 && format_blue_mask == 0x3ff && format_alpha_mask == 0xc0000000) { dds_format = DDS_BGR10A2; } } else { // Without alpha. if (format_rgb_bits == 24 && format_red_mask == 0xff0000 && format_green_mask == 0xff00 && format_blue_mask == 0xff) { dds_format = DDS_BGR8; } else if (format_rgb_bits == 24 && format_red_mask == 0xff && format_green_mask == 0xff00 && format_blue_mask == 0xff0000) { dds_format = DDS_RGB8; } else if (format_rgb_bits == 16 && format_red_mask == 0x0000f800 && format_green_mask == 0x000007e0 && format_blue_mask == 0x0000001f) { dds_format = DDS_BGR565; } } } else { // Other formats. if (format_flags & DDPF_ALPHAPIXELS && format_rgb_bits == 16 && format_red_mask == 0xff && format_alpha_mask == 0xff00) { dds_format = DDS_LUMINANCE_ALPHA; } else if (!(format_flags & DDPF_ALPHAPIXELS) && format_rgb_bits == 8 && format_red_mask == 0xff) { dds_format = DDS_LUMINANCE; } } // No format detected, error. if (dds_format == DDS_MAX) { ERR_FAIL_V_MSG(Ref(), "Unrecognized or unsupported color layout in DDS '" + p_path + "'."); } if (!(flags & DDSD_MIPMAPCOUNT)) { mipmaps = 1; } Vector src_data; const DDSFormatInfo &info = dds_format_info[dds_format]; uint32_t w = width; uint32_t h = height; if (info.compressed) { // BC compressed. uint32_t size = MAX(info.divisor, w) / info.divisor * MAX(info.divisor, h) / info.divisor * info.block_size; ERR_FAIL_COND_V(size != pitch, Ref()); ERR_FAIL_COND_V(!(flags & DDSD_LINEARSIZE), Ref()); for (uint32_t i = 1; i < mipmaps; i++) { w = MAX(1u, w >> 1); h = MAX(1u, h >> 1); uint32_t bsize = MAX(info.divisor, w) / info.divisor * MAX(info.divisor, h) / info.divisor * info.block_size; size += bsize; } src_data.resize(size); uint8_t *wb = src_data.ptrw(); f->get_buffer(wb, size); } else { // Generic uncompressed. uint32_t size = width * height * info.block_size; for (uint32_t i = 1; i < mipmaps; i++) { w = (w + 1) >> 1; h = (h + 1) >> 1; size += w * h * info.block_size; } // Calculate the space these formats will take up after decoding. if (dds_format == DDS_BGR565) { size = size * 3 / 2; } else if (dds_format == DDS_BGR5A1) { size = size * 2; } src_data.resize(size); uint8_t *wb = src_data.ptrw(); f->get_buffer(wb, size); // Decode nonstandard formats. switch (dds_format) { case DDS_BGR5A1: { // To RGBA8. int colcount = size / 4; for (int i = colcount - 1; i >= 0; i--) { int src_ofs = i * 2; int dst_ofs = i * 4; uint8_t a = wb[src_ofs + 1] & 0x80; uint8_t b = wb[src_ofs] & 0x1F; uint8_t g = (wb[src_ofs] >> 5) | ((wb[src_ofs + 1] & 0x3) << 3); uint8_t r = (wb[src_ofs + 1] >> 2) & 0x1F; wb[dst_ofs + 0] = r << 3; wb[dst_ofs + 1] = g << 3; wb[dst_ofs + 2] = b << 3; wb[dst_ofs + 3] = a ? 255 : 0; } } break; case DDS_BGR565: { // To RGB8. int colcount = size / 3; for (int i = colcount - 1; i >= 0; i--) { int src_ofs = i * 2; int dst_ofs = i * 3; uint8_t b = wb[src_ofs] & 0x1F; uint8_t g = (wb[src_ofs] >> 5) | ((wb[src_ofs + 1] & 0x7) << 3); uint8_t r = wb[src_ofs + 1] >> 3; wb[dst_ofs + 0] = r << 3; wb[dst_ofs + 1] = g << 2; wb[dst_ofs + 2] = b << 3; } } break; case DDS_BGR10A2: { // To RGBA8. int colcount = size / 4; for (int i = 0; i < colcount; i++) { int ofs = i * 4; uint32_t w32 = uint32_t(wb[ofs + 0]) | (uint32_t(wb[ofs + 1]) << 8) | (uint32_t(wb[ofs + 2]) << 16) | (uint32_t(wb[ofs + 3]) << 24); // This method follows the 'standard' way of decoding 10-bit dds files, // which means the ones created with DirectXTex will be loaded incorrectly. uint8_t a = (w32 & 0xc0000000) >> 24; uint8_t r = (w32 & 0x3ff00000) >> 22; uint8_t g = (w32 & 0xffc00) >> 12; uint8_t b = (w32 & 0x3ff) >> 2; wb[ofs + 0] = r; wb[ofs + 1] = g; wb[ofs + 2] = b; wb[ofs + 3] = a == 0xc0 ? 255 : a; // 0xc0 should be opaque. } } break; case DDS_BGRA8: { // To RGBA8. int colcount = size / 4; for (int i = 0; i < colcount; i++) { SWAP(wb[i * 4 + 0], wb[i * 4 + 2]); } } break; case DDS_BGR8: { // To RGB8. int colcount = size / 3; for (int i = 0; i < colcount; i++) { SWAP(wb[i * 3 + 0], wb[i * 3 + 2]); } } break; default: { } } } Ref img = memnew(Image(width, height, mipmaps - 1, info.format, src_data)); Ref texture = ImageTexture::create_from_image(img); if (r_error) { *r_error = OK; } return texture; } void ResourceFormatDDS::get_recognized_extensions(List *p_extensions) const { p_extensions->push_back("dds"); } bool ResourceFormatDDS::handles_type(const String &p_type) const { return ClassDB::is_parent_class(p_type, "Texture2D"); } String ResourceFormatDDS::get_resource_type(const String &p_path) const { if (p_path.get_extension().to_lower() == "dds") { return "ImageTexture"; } return ""; }