A sub-tree of blend type [AnimationNode]s used for complex animations. Used by [AnimationTree].
This node may contain a sub-tree of any other blend type nodes, such as [AnimationNodeTransition], [AnimationNodeBlend2], [AnimationNodeBlend3], [AnimationNodeOneShot], etc. This is one of the most commonly used animation node roots.
An [AnimationNodeOutput] node named [code]output[/code] is created by default.
$DOCS_URL/tutorials/animation/animation_tree.html
Adds an [AnimationNode] at the given [param position]. The [param name] is used to identify the created sub-node later.
Connects the output of an [AnimationNode] as input for another [AnimationNode], at the input port specified by [param input_index].
Disconnects the node connected to the specified input.
Returns the sub-node with the specified [param name].
Returns the position of the sub-node with the specified [param name].
Returns [code]true[/code] if a sub-node with specified [param name] exists.
Removes a sub-node.
Changes the name of a sub-node.
Modifies the position of a sub-node.
The global offset of all sub-nodes.
Emitted when the input port information is changed.
The connection was successful.
The input node is [code]null[/code].
The specified input port is out of range.
The output node is [code]null[/code].
Input and output nodes are the same.
The specified connection already exists.