/**************************************************************************/ /* editor_scene_tabs.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "editor_scene_tabs.h" #include "editor/editor_node.h" #include "editor/editor_resource_preview.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/inspector_dock.h" #include "editor/themes/editor_scale.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" #include "scene/gui/panel.h" #include "scene/gui/panel_container.h" #include "scene/gui/popup_menu.h" #include "scene/gui/tab_bar.h" #include "scene/gui/texture_rect.h" EditorSceneTabs *EditorSceneTabs::singleton = nullptr; void EditorSceneTabs::_notification(int p_what) { switch (p_what) { case NOTIFICATION_THEME_CHANGED: { tabbar_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("tabbar_background"), SNAME("TabContainer"))); scene_tabs->add_theme_constant_override("icon_max_width", get_theme_constant(SNAME("class_icon_size"), EditorStringName(Editor))); scene_tab_add->set_icon(get_editor_theme_icon(SNAME("Add"))); scene_tab_add->add_theme_color_override("icon_normal_color", Color(0.6f, 0.6f, 0.6f, 0.8f)); scene_tab_add_ph->set_custom_minimum_size(scene_tab_add->get_minimum_size()); } break; case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { scene_tabs->set_tab_close_display_policy((TabBar::CloseButtonDisplayPolicy)EDITOR_GET("interface/scene_tabs/display_close_button").operator int()); scene_tabs->set_max_tab_width(int(EDITOR_GET("interface/scene_tabs/maximum_width")) * EDSCALE); } break; } } void EditorSceneTabs::_scene_tab_changed(int p_tab) { tab_preview_panel->hide(); emit_signal("tab_changed", p_tab); } void EditorSceneTabs::_scene_tab_script_edited(int p_tab) { Ref<Script> scr = EditorNode::get_editor_data().get_scene_root_script(p_tab); if (scr.is_valid()) { InspectorDock::get_singleton()->edit_resource(scr); } } void EditorSceneTabs::_scene_tab_closed(int p_tab) { emit_signal("tab_closed", p_tab); } void EditorSceneTabs::_scene_tab_hovered(int p_tab) { if (!bool(EDITOR_GET("interface/scene_tabs/show_thumbnail_on_hover"))) { return; } int current_tab = scene_tabs->get_current_tab(); if (p_tab == current_tab || p_tab < 0) { tab_preview_panel->hide(); } else { String path = EditorNode::get_editor_data().get_scene_path(p_tab); if (!path.is_empty()) { EditorResourcePreview::get_singleton()->queue_resource_preview(path, this, "_tab_preview_done", p_tab); } } } void EditorSceneTabs::_scene_tab_exit() { tab_preview_panel->hide(); } void EditorSceneTabs::_scene_tab_input(const Ref<InputEvent> &p_input) { int tab_id = scene_tabs->get_hovered_tab(); Ref<InputEventMouseButton> mb = p_input; if (mb.is_valid()) { if (tab_id >= 0) { if (mb->get_button_index() == MouseButton::MIDDLE && mb->is_pressed()) { _scene_tab_closed(tab_id); } } else if (mb->get_button_index() == MouseButton::LEFT && mb->is_double_click()) { int tab_buttons = 0; if (scene_tabs->get_offset_buttons_visible()) { tab_buttons = get_theme_icon(SNAME("increment"), SNAME("TabBar"))->get_width() + get_theme_icon(SNAME("decrement"), SNAME("TabBar"))->get_width(); } if ((is_layout_rtl() && mb->get_position().x > tab_buttons) || (!is_layout_rtl() && mb->get_position().x < scene_tabs->get_size().width - tab_buttons)) { EditorNode::get_singleton()->trigger_menu_option(EditorNode::FILE_NEW_SCENE, true); } } if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) { // Context menu. _update_context_menu(); scene_tabs_context_menu->set_position(scene_tabs->get_screen_position() + mb->get_position()); scene_tabs_context_menu->reset_size(); scene_tabs_context_menu->popup(); } } } void EditorSceneTabs::_reposition_active_tab(int p_to_index) { EditorNode::get_editor_data().move_edited_scene_to_index(p_to_index); update_scene_tabs(); } void EditorSceneTabs::_update_context_menu() { scene_tabs_context_menu->clear(); scene_tabs_context_menu->reset_size(); int tab_id = scene_tabs->get_hovered_tab(); bool no_root_node = !EditorNode::get_editor_data().get_edited_scene_root(tab_id); scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/new_scene"), EditorNode::FILE_NEW_SCENE); if (tab_id >= 0) { scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/save_scene"), EditorNode::FILE_SAVE_SCENE); _disable_menu_option_if(EditorNode::FILE_SAVE_SCENE, no_root_node); scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/save_scene_as"), EditorNode::FILE_SAVE_AS_SCENE); _disable_menu_option_if(EditorNode::FILE_SAVE_AS_SCENE, no_root_node); } scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/save_all_scenes"), EditorNode::FILE_SAVE_ALL_SCENES); bool can_save_all_scenes = false; for (int i = 0; i < EditorNode::get_editor_data().get_edited_scene_count(); i++) { if (!EditorNode::get_editor_data().get_scene_path(i).is_empty() && EditorNode::get_editor_data().get_edited_scene_root(i)) { can_save_all_scenes = true; break; } } _disable_menu_option_if(EditorNode::FILE_SAVE_ALL_SCENES, !can_save_all_scenes); if (tab_id >= 0) { scene_tabs_context_menu->add_separator(); scene_tabs_context_menu->add_icon_item(get_editor_theme_icon(SNAME("ShowInFileSystem")), TTR("Show in FileSystem"), EditorNode::FILE_SHOW_IN_FILESYSTEM); _disable_menu_option_if(EditorNode::FILE_SHOW_IN_FILESYSTEM, !ResourceLoader::exists(EditorNode::get_editor_data().get_scene_path(tab_id))); scene_tabs_context_menu->add_item(TTR("Play This Scene"), EditorNode::FILE_RUN_SCENE); _disable_menu_option_if(EditorNode::FILE_RUN_SCENE, no_root_node); scene_tabs_context_menu->add_separator(); scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/close_scene"), EditorNode::FILE_CLOSE); scene_tabs_context_menu->set_item_text(scene_tabs_context_menu->get_item_index(EditorNode::FILE_CLOSE), TTR("Close Tab")); scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/reopen_closed_scene"), EditorNode::FILE_OPEN_PREV); scene_tabs_context_menu->set_item_text(scene_tabs_context_menu->get_item_index(EditorNode::FILE_OPEN_PREV), TTR("Undo Close Tab")); _disable_menu_option_if(EditorNode::FILE_OPEN_PREV, !EditorNode::get_singleton()->has_previous_scenes()); scene_tabs_context_menu->add_item(TTR("Close Other Tabs"), EditorNode::FILE_CLOSE_OTHERS); _disable_menu_option_if(EditorNode::FILE_CLOSE_OTHERS, EditorNode::get_editor_data().get_edited_scene_count() <= 1); scene_tabs_context_menu->add_item(TTR("Close Tabs to the Right"), EditorNode::FILE_CLOSE_RIGHT); _disable_menu_option_if(EditorNode::FILE_CLOSE_RIGHT, EditorNode::get_editor_data().get_edited_scene_count() == tab_id + 1); scene_tabs_context_menu->add_item(TTR("Close All Tabs"), EditorNode::FILE_CLOSE_ALL); } } void EditorSceneTabs::_disable_menu_option_if(int p_option, bool p_condition) { if (p_condition) { scene_tabs_context_menu->set_item_disabled(scene_tabs_context_menu->get_item_index(p_option), true); } } void EditorSceneTabs::update_scene_tabs() { static bool menu_initialized = false; tab_preview_panel->hide(); if (menu_initialized && scene_tabs->get_tab_count() == EditorNode::get_editor_data().get_edited_scene_count()) { _update_tab_titles(); return; } menu_initialized = true; if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU)) { DisplayServer::get_singleton()->global_menu_clear("_dock"); } scene_tabs->set_block_signals(true); scene_tabs->set_tab_count(EditorNode::get_editor_data().get_edited_scene_count()); scene_tabs->set_block_signals(false); if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU)) { for (int i = 0; i < EditorNode::get_editor_data().get_edited_scene_count(); i++) { int global_menu_index = DisplayServer::get_singleton()->global_menu_add_item("_dock", EditorNode::get_editor_data().get_scene_title(i), callable_mp(this, &EditorSceneTabs::_global_menu_scene), Callable(), i); scene_tabs->set_tab_metadata(i, global_menu_index); } DisplayServer::get_singleton()->global_menu_add_separator("_dock"); DisplayServer::get_singleton()->global_menu_add_item("_dock", TTR("New Window"), callable_mp(this, &EditorSceneTabs::_global_menu_new_window)); } _update_tab_titles(); } void EditorSceneTabs::_update_tab_titles() { bool show_rb = EDITOR_GET("interface/scene_tabs/show_script_button"); // Get all scene names, which may be ambiguous. Vector<String> disambiguated_scene_names; Vector<String> full_path_names; for (int i = 0; i < EditorNode::get_editor_data().get_edited_scene_count(); i++) { disambiguated_scene_names.append(EditorNode::get_editor_data().get_scene_title(i)); full_path_names.append(EditorNode::get_editor_data().get_scene_path(i)); } EditorNode::disambiguate_filenames(full_path_names, disambiguated_scene_names); Ref<Texture2D> script_icon = get_editor_theme_icon(SNAME("Script")); for (int i = 0; i < EditorNode::get_editor_data().get_edited_scene_count(); i++) { Node *type_node = EditorNode::get_editor_data().get_edited_scene_root(i); Ref<Texture2D> icon; if (type_node) { icon = EditorNode::get_singleton()->get_object_icon(type_node, "Node"); } scene_tabs->set_tab_icon(i, icon); bool unsaved = EditorUndoRedoManager::get_singleton()->is_history_unsaved(EditorNode::get_editor_data().get_scene_history_id(i)); scene_tabs->set_tab_title(i, disambiguated_scene_names[i] + (unsaved ? "(*)" : "")); if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU)) { int global_menu_index = scene_tabs->get_tab_metadata(i); DisplayServer::get_singleton()->global_menu_set_item_text("_dock", global_menu_index, EditorNode::get_editor_data().get_scene_title(i) + (unsaved ? "(*)" : "")); DisplayServer::get_singleton()->global_menu_set_item_tag("_dock", global_menu_index, i); } if (show_rb && EditorNode::get_editor_data().get_scene_root_script(i).is_valid()) { scene_tabs->set_tab_button_icon(i, script_icon); } else { scene_tabs->set_tab_button_icon(i, nullptr); } } int current_tab = EditorNode::get_editor_data().get_edited_scene(); if (scene_tabs->get_tab_count() > 0 && scene_tabs->get_current_tab() != current_tab) { scene_tabs->set_block_signals(true); scene_tabs->set_current_tab(current_tab); scene_tabs->set_block_signals(false); } _scene_tabs_resized(); } void EditorSceneTabs::_scene_tabs_resized() { const Size2 add_button_size = Size2(scene_tab_add->get_size().x, scene_tabs->get_size().y); if (scene_tabs->get_offset_buttons_visible()) { // Move the add button to a fixed position. if (scene_tab_add->get_parent() == scene_tabs) { scene_tabs->remove_child(scene_tab_add); scene_tab_add_ph->add_child(scene_tab_add); scene_tab_add->set_rect(Rect2(Point2(), add_button_size)); } } else { // Move the add button to be after the last tab. if (scene_tab_add->get_parent() == scene_tab_add_ph) { scene_tab_add_ph->remove_child(scene_tab_add); scene_tabs->add_child(scene_tab_add); } if (scene_tabs->get_tab_count() == 0) { scene_tab_add->set_rect(Rect2(Point2(), add_button_size)); return; } Rect2 last_tab = scene_tabs->get_tab_rect(scene_tabs->get_tab_count() - 1); int hsep = scene_tabs->get_theme_constant(SNAME("h_separation")); if (scene_tabs->is_layout_rtl()) { scene_tab_add->set_rect(Rect2(Point2(last_tab.position.x - add_button_size.x - hsep, last_tab.position.y), add_button_size)); } else { scene_tab_add->set_rect(Rect2(Point2(last_tab.position.x + last_tab.size.width + hsep, last_tab.position.y), add_button_size)); } } } void EditorSceneTabs::_tab_preview_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata) { int p_tab = p_udata; if (p_preview.is_valid()) { tab_preview->set_texture(p_preview); Rect2 rect = scene_tabs->get_tab_rect(p_tab); rect.position += scene_tabs->get_global_position(); tab_preview_panel->set_global_position(rect.position + Vector2(0, rect.size.height)); tab_preview_panel->show(); } } void EditorSceneTabs::_global_menu_scene(const Variant &p_tag) { int idx = (int)p_tag; scene_tabs->set_current_tab(idx); } void EditorSceneTabs::_global_menu_new_window(const Variant &p_tag) { if (OS::get_singleton()->get_main_loop()) { List<String> args; args.push_back("-p"); OS::get_singleton()->create_instance(args); } } void EditorSceneTabs::shortcut_input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(p_event.is_null()); Ref<InputEventKey> k = p_event; if ((k.is_valid() && k->is_pressed() && !k->is_echo()) || Object::cast_to<InputEventShortcut>(*p_event)) { if (ED_IS_SHORTCUT("editor/next_tab", p_event)) { int next_tab = EditorNode::get_editor_data().get_edited_scene() + 1; next_tab %= EditorNode::get_editor_data().get_edited_scene_count(); _scene_tab_changed(next_tab); } if (ED_IS_SHORTCUT("editor/prev_tab", p_event)) { int next_tab = EditorNode::get_editor_data().get_edited_scene() - 1; next_tab = next_tab >= 0 ? next_tab : EditorNode::get_editor_data().get_edited_scene_count() - 1; _scene_tab_changed(next_tab); } } } void EditorSceneTabs::add_extra_button(Button *p_button) { tabbar_container->add_child(p_button); } void EditorSceneTabs::set_current_tab(int p_tab) { scene_tabs->set_current_tab(p_tab); } int EditorSceneTabs::get_current_tab() const { return scene_tabs->get_current_tab(); } void EditorSceneTabs::_bind_methods() { ADD_SIGNAL(MethodInfo("tab_changed", PropertyInfo(Variant::INT, "tab_index"))); ADD_SIGNAL(MethodInfo("tab_closed", PropertyInfo(Variant::INT, "tab_index"))); ClassDB::bind_method("_tab_preview_done", &EditorSceneTabs::_tab_preview_done); } EditorSceneTabs::EditorSceneTabs() { singleton = this; set_process_shortcut_input(true); tabbar_panel = memnew(PanelContainer); add_child(tabbar_panel); tabbar_container = memnew(HBoxContainer); tabbar_panel->add_child(tabbar_container); scene_tabs = memnew(TabBar); scene_tabs->set_select_with_rmb(true); scene_tabs->add_tab("unsaved"); scene_tabs->set_tab_close_display_policy((TabBar::CloseButtonDisplayPolicy)EDITOR_GET("interface/scene_tabs/display_close_button").operator int()); scene_tabs->set_max_tab_width(int(EDITOR_GET("interface/scene_tabs/maximum_width")) * EDSCALE); scene_tabs->set_drag_to_rearrange_enabled(true); scene_tabs->set_auto_translate(false); scene_tabs->set_h_size_flags(Control::SIZE_EXPAND_FILL); tabbar_container->add_child(scene_tabs); scene_tabs->connect("tab_changed", callable_mp(this, &EditorSceneTabs::_scene_tab_changed)); scene_tabs->connect("tab_button_pressed", callable_mp(this, &EditorSceneTabs::_scene_tab_script_edited)); scene_tabs->connect("tab_close_pressed", callable_mp(this, &EditorSceneTabs::_scene_tab_closed)); scene_tabs->connect("tab_hovered", callable_mp(this, &EditorSceneTabs::_scene_tab_hovered)); scene_tabs->connect("mouse_exited", callable_mp(this, &EditorSceneTabs::_scene_tab_exit)); scene_tabs->connect("gui_input", callable_mp(this, &EditorSceneTabs::_scene_tab_input)); scene_tabs->connect("active_tab_rearranged", callable_mp(this, &EditorSceneTabs::_reposition_active_tab)); scene_tabs->connect("resized", callable_mp(this, &EditorSceneTabs::_scene_tabs_resized)); scene_tabs_context_menu = memnew(PopupMenu); tabbar_container->add_child(scene_tabs_context_menu); scene_tabs_context_menu->connect("id_pressed", callable_mp(EditorNode::get_singleton(), &EditorNode::trigger_menu_option).bind(false)); scene_tab_add = memnew(Button); scene_tab_add->set_flat(true); scene_tab_add->set_tooltip_text(TTR("Add a new scene.")); scene_tabs->add_child(scene_tab_add); scene_tab_add->connect("pressed", callable_mp(EditorNode::get_singleton(), &EditorNode::trigger_menu_option).bind(EditorNode::FILE_NEW_SCENE, false)); scene_tab_add_ph = memnew(Control); scene_tab_add_ph->set_mouse_filter(Control::MOUSE_FILTER_IGNORE); scene_tab_add_ph->set_custom_minimum_size(scene_tab_add->get_minimum_size()); tabbar_container->add_child(scene_tab_add_ph); // On-hover tab preview. Control *tab_preview_anchor = memnew(Control); tab_preview_anchor->set_mouse_filter(Control::MOUSE_FILTER_IGNORE); add_child(tab_preview_anchor); tab_preview_panel = memnew(Panel); tab_preview_panel->set_size(Size2(100, 100) * EDSCALE); tab_preview_panel->hide(); tab_preview_panel->set_self_modulate(Color(1, 1, 1, 0.7)); tab_preview_anchor->add_child(tab_preview_panel); tab_preview = memnew(TextureRect); tab_preview->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED); tab_preview->set_size(Size2(96, 96) * EDSCALE); tab_preview->set_position(Point2(2, 2) * EDSCALE); tab_preview_panel->add_child(tab_preview); }